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The Game is Selling Well

  • mutharex
    mutharex
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    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs
  • ers101284b14_ESO
    ers101284b14_ESO
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    ✭✭✭
    mutharex wrote: »
    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs

    The added a crap ton of servers at launch because of the influx which is probably why its so dead now. If they go back to normal amount of servers it may be more populated and not be as bad as it sounds now. I don't know how many copies Wild* sold so I can't even begin to guess on number for subscribers. But I did see an interview somewhere where one of the Wild* devs said that only keeping 30-40% of your player base is normal and if you keep 45-50% of launch numbers then your doing really well.
  • mutharex
    mutharex
    ✭✭✭✭✭
    mutharex wrote: »
    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs

    The added a crap ton of servers at launch because of the influx which is probably why its so dead now. If they go back to normal amount of servers it may be more populated and not be as bad as it sounds now. I don't know how many copies Wild* sold so I can't even begin to guess on number for subscribers. But I did see an interview somewhere where one of the Wild* devs said that only keeping 30-40% of your player base is normal and if you keep 45-50% of launch numbers then your doing really well.

    NCSoft registered a 28mil income from WS, so people have been doing some (flawed) math that would put the sales between 400K and 700K, with the lowest figure considered more reliable.
    It's pretty much considered 'dead' even by fans on their own forum, they have switched now to "It's too hardcore for carebears" or some crap like that...
  • ers101284b14_ESO
    ers101284b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    mutharex wrote: »
    mutharex wrote: »
    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs

    The added a crap ton of servers at launch because of the influx which is probably why its so dead now. If they go back to normal amount of servers it may be more populated and not be as bad as it sounds now. I don't know how many copies Wild* sold so I can't even begin to guess on number for subscribers. But I did see an interview somewhere where one of the Wild* devs said that only keeping 30-40% of your player base is normal and if you keep 45-50% of launch numbers then your doing really well.

    NCSoft registered a 28mil income from WS, so people have been doing some (flawed) math that would put the sales between 400K and 700K, with the lowest figure considered more reliable.
    It's pretty much considered 'dead' even by fans on their own forum, they have switched now to "It's too hardcore for carebears" or some crap like that...

    Yeah another guy disputed those numbers with being closer to 900k. But if you think they sold 1 mil copies and only expect 35% retention thats 350k subs which is actually just fine for their studio and will probably be able to make a profit while keeping the game alive. NCsoft is also incredibly patient with their games. So their best bet is to merge servers for now, get people playing together , and add servers as need be if need be. Also remember Wild* claimed to be the next Vanilla WoW and have the most amount of release content but as everyone knows Vanilla WoW had the least amount of subs and people can chew through content like no ones business meaning you can have everything in there for a years worth of play and people will still go through it in less than a month.
  • mutharex
    mutharex
    ✭✭✭✭✭
    mutharex wrote: »
    mutharex wrote: »
    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs

    The added a crap ton of servers at launch because of the influx which is probably why its so dead now. If they go back to normal amount of servers it may be more populated and not be as bad as it sounds now. I don't know how many copies Wild* sold so I can't even begin to guess on number for subscribers. But I did see an interview somewhere where one of the Wild* devs said that only keeping 30-40% of your player base is normal and if you keep 45-50% of launch numbers then your doing really well.

    NCSoft registered a 28mil income from WS, so people have been doing some (flawed) math that would put the sales between 400K and 700K, with the lowest figure considered more reliable.
    It's pretty much considered 'dead' even by fans on their own forum, they have switched now to "It's too hardcore for carebears" or some crap like that...

    Yeah another guy disputed those numbers with being closer to 900k. But if you think they sold 1 mil copies and only expect 35% retention thats 350k subs which is actually just fine for their studio and will probably be able to make a profit while keeping the game alive. NCsoft is also incredibly patient with their games. So their best bet is to merge servers for now, get people playing together , and add servers as need be if need be. Also remember Wild* claimed to be the next Vanilla WoW and have the most amount of release content but as everyone knows Vanilla WoW had the least amount of subs and people can chew through content like no ones business meaning you can have everything in there for a years worth of play and people will still go through it in less than a month.

    Those numbers are probably a lot lower but anyways, the problem with WS (aside from being a mediocre wowclone) is that the demographic they were looking for isn't as big as they hoped
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    TheBull wrote: »
    hqdefault.jpg

    Tiger blood
  • ers101284b14_ESO
    ers101284b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    mutharex wrote: »
    mutharex wrote: »
    mutharex wrote: »
    mutharex wrote: »
    Zubba wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)

    The chart didn't reveal that the customers buying ESO is the biggest whiners on Earth :smiley:

    You haven't seen the Wild* forums....it's pretty bad over there.

    Yeah the few left spend their time asking for a server transfer or cussing at carbine

    I saw that. Saw people int he first month of this game saying Wild* was going to put WoW out of business and now they can't even find people to play with. I don't play that game but it sounds like its deader than our vet levels where before the change. Of course that's coming from the forums which is probably the worst place to look but still its been past 3 months meaning most likely actual fans are the ones that are left and its not coming from MMO hopping haters so that's disturbing.

    Expect some server merge news or megaserver transformation next month. It probably has less than 100K subs

    The added a crap ton of servers at launch because of the influx which is probably why its so dead now. If they go back to normal amount of servers it may be more populated and not be as bad as it sounds now. I don't know how many copies Wild* sold so I can't even begin to guess on number for subscribers. But I did see an interview somewhere where one of the Wild* devs said that only keeping 30-40% of your player base is normal and if you keep 45-50% of launch numbers then your doing really well.

    NCSoft registered a 28mil income from WS, so people have been doing some (flawed) math that would put the sales between 400K and 700K, with the lowest figure considered more reliable.
    It's pretty much considered 'dead' even by fans on their own forum, they have switched now to "It's too hardcore for carebears" or some crap like that...

    Yeah another guy disputed those numbers with being closer to 900k. But if you think they sold 1 mil copies and only expect 35% retention thats 350k subs which is actually just fine for their studio and will probably be able to make a profit while keeping the game alive. NCsoft is also incredibly patient with their games. So their best bet is to merge servers for now, get people playing together , and add servers as need be if need be. Also remember Wild* claimed to be the next Vanilla WoW and have the most amount of release content but as everyone knows Vanilla WoW had the least amount of subs and people can chew through content like no ones business meaning you can have everything in there for a years worth of play and people will still go through it in less than a month.

    Those numbers are probably a lot lower but anyways, the problem with WS (aside from being a mediocre wowclone) is that the demographic they were looking for isn't as big as they hoped

    Yeah I was giving them the benefit of the doubt. I know they said they sold 4x more than they where expecting. But yeah WoW changed to get more subscribers and it worked. I like challenging games and MMO's that aren't faceroll easy but at the same time it might be too much to ask of people to sit around looking for groups for hours just to attempt a fight and not even get through it. Or telling them they need to play the same dungeons 1201839483 times to get that one item. These are reason I left ARR. I loved FF14 1.0. It had its problems but when you did something you got rewarded. In ARR i literally ran Ifrit hard Mode over 300 times without getting the sword. Unfortuantely without the Ifrit sword no one wanted to run with you to get tomes to start getting DL gear. And if you didn't have DL gear you weren't allowed to do coil runs.But I digress.
  • wsvdyk
    wsvdyk
    Brandoid wrote: »
    Gawdfather wrote: »
    I bought it today.

    Bought today yet you have three stars in the forum.
    Is something wrong here?

    I played in 2/3 beta yet I have 1 star whats uo with that?

  • mutharex
    mutharex
    ✭✭✭✭✭
    wsvdyk wrote: »
    Brandoid wrote: »
    Gawdfather wrote: »
    I bought it today.

    Bought today yet you have three stars in the forum.
    Is something wrong here?

    I played in 2/3 beta yet I have 1 star whats uo with that?

    It depends on the number of comments and badges
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)
    Justin Bieber, Albums Sold:
    Believe: 5,500,000
    Under the Misletoe: 2,200,000
    My World 2.0: 5,100,000
    Total Albums Sold: 12,800,000

    http://www.statisticbrain.com/justin-bieber-statistics/

    ESO has 760,000 sales or something slightly upward of that? Hopefully some day, ESO can at least sell as many copies as Justin Bieber.

    Within; Without.
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    Soloeus wrote: »
    Just a small post to point out that the game is doing very well. At the top of sales in the UK;

    http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

    I'm sure this will upset many trolls. ;)
    Justin Bieber, Albums Sold:
    Believe: 5,500,000
    Under the Misletoe: 2,200,000
    My World 2.0: 5,100,000
    Total Albums Sold: 12,800,000

    http://www.statisticbrain.com/justin-bieber-statistics/

    ESO has 760,000 sales or something slightly upward of that? Hopefully some day, ESO can at least sell as many copies as Justin Bieber.

    760k is subscriptions it sold 1.6 mil copies on PC and mac. though the sub retention is horrible. they will sell even more on console.
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Doesn't matter what the sales figures are. Actual data is irrelevant in this forum.

    What I put all my faith in is when someone posts to say that one of the sketchy guilds they're in hasn't had ten people online in a week.

    That's the accepted metric for game health in these forums.

    Oh, or if someone says no one was at this one Dolman last night, or they couldn't find a group for something at 4 in the morning.

    You know, hard-hitting, reputable information like that.

    Sales figures! Ha! I'll take random typo-filled observations from some guy posting on the forums any day over that!


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  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    Doesn't matter what the sales figures are. Actual data is irrelevant in this forum.

    What I put all my faith in is when someone posts to say that one of the sketchy guilds they're in hasn't had ten people online in a week.

    That's the accepted metric for game health in these forums.

    Oh, or if someone says no one was at this one Dolman last night, or they couldn't find a group for something at 4 in the morning.

    You know, hard-hitting, reputable information like that.

    Sales figures! Ha! I'll take random typo-filled observations from some guy posting on the forums any day over that!

    the games population is fine in all honesty. had there been multiple servers seperated the landscape would be extremely different.

  • ers101284b14_ESO
    ers101284b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    Doesn't matter what the sales figures are. Actual data is irrelevant in this forum.

    What I put all my faith in is when someone posts to say that one of the sketchy guilds they're in hasn't had ten people online in a week.

    That's the accepted metric for game health in these forums.

    Oh, or if someone says no one was at this one Dolman last night, or they couldn't find a group for something at 4 in the morning.

    You know, hard-hitting, reputable information like that.

    Sales figures! Ha! I'll take random typo-filled observations from some guy posting on the forums any day over that!

    the games population is fine in all honesty. had there been multiple servers seperated the landscape would be extremely different.

    Sarcasm was lost this day.
  • Demira
    Demira
    ✭✭✭
    One would think, reading the forums, that they got ESO on the wrong chart. It was supposed to be on the "Top Games Where Players Are Cancelling Subscriptions" chart.

    :wink:

    Boy, I haven't seen you say one nice thing in the forums ever.
  • Elsonso
    Elsonso
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    ✭✭✭✭✭
    mutharex wrote: »
    It's pretty much considered 'dead' even by fans on their own forum, they have switched now to "It's too hardcore for carebears" or some crap like that...

    The forums are a poor gauge of what is really happening with a game, this forum included. I would not accept the negative commentary there any more than I would accept doom and gloom here.

    Demira wrote: »
    One would think, reading the forums, that they got ESO on the wrong chart. It was supposed to be on the "Top Games Where Players Are Cancelling Subscriptions" chart.

    :wink:

    Boy, I haven't seen you say one nice thing in the forums ever.

    @Demira, Thank you for your comment. I will try to be nicer in the future.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Srugzal
    Srugzal
    ✭✭✭✭✭
    .
    Doesn't matter what the sales figures are. Actual data is irrelevant in this forum.

    What I put all my faith in is when someone posts to say that one of the sketchy guilds they're in hasn't had ten people online in a week.

    That's the accepted metric for game health in these forums.

    Oh, or if someone says no one was at this one Dolman last night, or they couldn't find a group for something at 4 in the morning.

    You know, hard-hitting, reputable information like that.

    Sales figures! Ha! I'll take random typo-filled observations from some guy posting on the forums any day over that!

    the games population is fine in all honesty. had there been multiple servers seperated the landscape would be extremely different.

    Sarcasm was lost this day.

    ...and every day. RIP, Sarcasm... :'(
  • cyqa
    cyqa
    ✭✭✭
    Yay, go ESO!

    I played a 7 day trial of Wildstar and was less then impressed. I'm kind of over the cartoon-y graphics a la WoW. I felt like ESO had more to offer me despite all of WIldstar's content. I am not surprised to hear that ESO is doing better than some would believe. Good job, ZOS!
  • Dayel
    Dayel
    ✭✭✭
    Snort on that list of 10 games there is one I might consider playing once it is cheap. Single player and MMOs are two entirely separate things.
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