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ZOS Clarify Please -VR points are going away?- VR levels are staying? Misinformation on this topic

  • nerevarine1138
    nerevarine1138
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    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    They've stated that they intend to move towards seasonal gear (as in gear that upgrades on the last season's set). Presumably, the higher ranks of VR gear will be considered seasonal, but that's a detail they haven't released yet. I'd assume it will take a fair amount of planning before they're ready to make the transition.

    That said, if you'd bothered to take the time to look at what they've revealed about the Champion System, you'd be excited about having an instant boost in that system the instant it goes live. Champion points will be as influential as gear in determining your character's effectiveness.
    ----
    Murray?
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    They've stated that they intend to move towards seasonal gear (as in gear that upgrades on the last season's set). Presumably, the higher ranks of VR gear will be considered seasonal, but that's a detail they haven't released yet. I'd assume it will take a fair amount of planning before they're ready to make the transition.

    That said, if you'd bothered to take the time to look at what they've revealed about the Champion System, you'd be excited about having an instant boost in that system the instant it goes live. Champion points will be as influential as gear in determining your character's effectiveness.

    This discussion isn't about the Champion System which I am excited about.

    On topic though if I am understanding what you are saying and they take the V14 gear set, leave the stats the same and the bonus level the same as VR14 and make it level 50 (season 14) gear then that is basically the same thing as VR

    If they make part of the Champion System using your passives to be able to wear the the old VR14 gear with the VR14 stats and set bonuses .. that is also basically the same things as VR14 but now you have to spend points to get it.

    What happens to all the Vet level crafting mats do they become (season mats)?
  • c0rp
    c0rp
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    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    The champion system will allow you to spend points to advance your character. If you are VR 20 at the time of conversion, then you will have 20 VR levels worth of champion points to spend. Putting some of those points into the armor trees will progress your character farther than a fresh 50 who dings that same day and equips his lvl 50 gear. Your same level 50 Magus LA set is better because you have advanced it via the champion system. This is at least in the ballpark of how I envision it. As stated above, they also plan to put gear into "seasons" which will allow progression of armor.

    They cant just halt progression while we wait for the transition. As long as you are rewarded for your progression at the time of the transition it all works out.

    Edited by c0rp on August 20, 2014 3:14PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
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    c0rp wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    The champion system will allow you to spend points to advance your character. If you are VR 20 at the time of conversion, then you will have 20 VR levels worth of champion points to spend. Putting some of those points into the armor trees will progress your character farther than a fresh 50 who dings that same day and equips his lvl 50 gear. Your same level 50 Magus LA set is better because you have advanced it via the champion system. This is at least in the ballpark of how I envision it.

    They cant just halt progression while we wait for the transition. As long as you are rewarded for your progression at the time of the transition it all works out.

    Yes I understand how they have explained the Champion System. The question is what happens to the mats, enchants and gear sets that have different bonuses at different levels of VR. If I have a level 50 gold chest with gold enchant will that have the exact same stats as a level 50 gold chest with level 50 gold enchant? Look at the worm cult armor, it has a V5 version and a V10 version, the V10 version grants more magicka. Which one will be the final version, will both be nerfed, will there be two version of the level 50 worm cult armor?
  • nerevarine1138
    nerevarine1138
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    kitsinni wrote: »
    c0rp wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    The champion system will allow you to spend points to advance your character. If you are VR 20 at the time of conversion, then you will have 20 VR levels worth of champion points to spend. Putting some of those points into the armor trees will progress your character farther than a fresh 50 who dings that same day and equips his lvl 50 gear. Your same level 50 Magus LA set is better because you have advanced it via the champion system. This is at least in the ballpark of how I envision it.

    They cant just halt progression while we wait for the transition. As long as you are rewarded for your progression at the time of the transition it all works out.

    Yes I understand how they have explained the Champion System. The question is what happens to the mats, enchants and gear sets that have different bonuses at different levels of VR. If I have a level 50 gold chest with gold enchant will that have the exact same stats as a level 50 gold chest with level 50 gold enchant? Look at the worm cult armor, it has a V5 version and a V10 version, the V10 version grants more magicka. Which one will be the final version, will both be nerfed, will there be two version of the level 50 worm cult armor?

    No one knows, but the introduction of a 9th trait in 1.4 hints that they will probably be adding sets rather than increasing the stats on sets that are already in the game. But they haven't released any information yet about how gear will look after the transition.

    What we do know is that these questions will literally only matter for the month before the Champion System is implemented, because that's the only time VR players will have to be concerned about getting ready for any potential changes to their gear.
    ----
    Murray?
  • c0rp
    c0rp
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    kitsinni wrote: »
    c0rp wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    The champion system will allow you to spend points to advance your character. If you are VR 20 at the time of conversion, then you will have 20 VR levels worth of champion points to spend. Putting some of those points into the armor trees will progress your character farther than a fresh 50 who dings that same day and equips his lvl 50 gear. Your same level 50 Magus LA set is better because you have advanced it via the champion system. This is at least in the ballpark of how I envision it.

    They cant just halt progression while we wait for the transition. As long as you are rewarded for your progression at the time of the transition it all works out.

    Yes I understand how they have explained the Champion System. The question is what happens to the mats, enchants and gear sets that have different bonuses at different levels of VR. If I have a level 50 gold chest with gold enchant will that have the exact same stats as a level 50 gold chest with level 50 gold enchant? Look at the worm cult armor, it has a V5 version and a V10 version, the V10 version grants more magicka. Which one will be the final version, will both be nerfed, will there be two version of the level 50 worm cult armor?
    We obviously dont know the answers to those things yet. We have to wait and see.

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
    kitsinni
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    With every vet level they add between now and then it seem more and more likely they will basically have to nuke the entire current gear system. If they planned to tune VR14 gear differently than VR12 when they convert then they just made their job significantly harder. So from everything I see it seems like they plan to use the nuclear option and just completely change most aspect of the game. That is why I say it is the NGE of ESO. Basically everything you are doing now in regards to gear will be totally irrelevant and the only thing that will matter is stacking xp towards the Champion System. It is very rare that games make that huge of sweeping changes to the entire system without really hurting the game. I hope that is not the case but it would take a near miracle to pull off. We are talking a huge change to all crafting mats, all gear and the balance of all the skills in the game. This will take a rework of all crafting professions, all potions, food, armor, weapons and enchants will have to be completely reworked and every vet level they add between now and then just makes their job that much more difficult.

    It would be nice to know if my limited bank space is full of crafting mats that will be converted to something I can use in the future and there is a reason to keep them or if they will just become nothing.
  • Meuh
    Meuh
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    Slurg wrote: »
    Has anyone from ZOS been in this thread or any of the others to answer yet or is everyone just pulling old transcripts from external sources?

    I find it curious that I haven't seen a direct response yet from ZOS on the subject. I see official responses in other threads on other topics frequently (e.g., goblin horse surfing from yesterday) but nothing yet on this.

    They wont answer for a simple reason : if you know what will come, you will just unsub and wont play till everything is fixed.
    If you know that your VR14 gears will be nerfed, will you craft it? will you play upper graglorn?

    Personnally I will unsub until phase 3. Im tired of waste time and money. This game is still in beta...
  • Wifeaggro13
    Wifeaggro13
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    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Bronco as far as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE itemization. Right now PVE content is near pointless as far as progression goes.

    The champion system is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zerg fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.mostly the community uses craglorn for grinding, and the occasional pug trial. The delves offer no reward other then mat break downs.
    Edited by Wifeaggro13 on August 20, 2014 3:40PM
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.
  • nerevarine1138
    nerevarine1138
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    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.

    The same thing happens in every MMO. Old content becomes obsolete once you've outleveled it, and new content replaces it. The introduction of the Champion System actually helps this quite a bit, and the plan to scale dungeon levels will help even further.
    ----
    Murray?
  • Wifeaggro13
    Wifeaggro13
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    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.

    The same thing happens in every MMO. Old content becomes obsolete once you've outleveled it, and new content replaces it. The introduction of the Champion System actually helps this quite a bit, and the plan to scale dungeon levels will help even further.

    Here is the rub. This is where they are dropping the ball they should have scaled and reitemized and not increased the VR. No one wants to grind in upper craglorn pluck nodes for hours on end to craft the gear they are already wearing which for PVE means the same dress I am already wearing
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.

    The same thing happens in every MMO. Old content becomes obsolete once you've outleveled it, and new content replaces it. The introduction of the Champion System actually helps this quite a bit, and the plan to scale dungeon levels will help even further.

    There are two points here the gear and the Champion system.

    On the Champion system a change this big is extraordinarily rare in a live game. Very few have tried it, few have survived it and some have had to have relaunches to pull it off.

    On the Gear yes every game has gear changes, usually not three weeks after most players just changed all their gear, and usually not for the exact same sets with slightly different stats. This isn't a WoW type gear change so the comparison is not a good one. This is basically what you already have at a couple levels higher for no real reason.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.

    The same thing happens in every MMO. Old content becomes obsolete once you've outleveled it, and new content replaces it. The introduction of the Champion System actually helps this quite a bit, and the plan to scale dungeon levels will help even further.

    except I have never seen a game do this every 2 months.

    tbh, the whole "Seasonal gear" crap and gearscore etc makes my heart sink. It's obvious that have switched directions mid-stream and this game is going to become another WoW, as opposed to anything worth playing.
    Dear Sister, I do not spread rumors, I create them.
  • Wifeaggro13
    Wifeaggro13
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    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?

    No your going to get season gear. Which is essentially a gear score. It will likely tier by content completed, or I also imagine with there current crafting system by traits. But the crafted is speculation. Right now your looking at an early beta end game in all honesty.

    The direction is pretty clear I think people are confused by the phases that the champion system was coming in. Right now we are still in phase 1 just so you know and very likely will be here for a bit.

    Don't count on the champion system being in until early 2015. They may even increase VR again before phase 3. Right now I think the devs are riding a bucking Broncos as fare as end game goes. It's all over the place ,the biggest unknown is what they are planning for PVE victimization. Right now PVE content is near pointless as far as progression goes.

    The champion system e m is a clear cut move towards alternate advancement. Which is a great and much needed feature. But AZ are not translating well . Trials are zero fest, and all content pre trial is not worth doing as crafting is far better. I actually prefer mixing the crafted over full trial gear. There is just more bang for your buck.

    For me a lot of the fun in games like this is working towards things. It is just really hard for me to stay motivated to play towards basically an entire new game with almost no info on what that game will be like.

    I like to try to collect the Vet dungeon sets because they have kind of cool bonuses and are one of the few rare things in the game being bop, even though I don't really wear them there was a chance I would. With the announcement of V14 there is no way I'm going to bother running another vet dungeon again. V CoH was fun but if there is Dragonstar why would I queue for it again? Getting the rare vet sets was cool but they are already maxed at V10 and that is now going to be 4 levels below no way I'm bothering now. Not going to bother with a trial for gear that is going to be less than the new trail gear in a month. Not going to spend my AP on the PvP sets since there will be V14 versions in a month. Having some idea how this stuff would convert in the post champion system might give me some motivation to still try to get it but it looks like there is no info to get.

    So basically there is just PvP left and try to accumulate as much AP as you can in hopes that AP is still a thing after the Champion system and hope that I still enjoy whatever this game becomes at some unknown point in the future.

    The same thing happens in every MMO. Old content becomes obsolete once you've outleveled it, and new content replaces it. The introduction of the Champion System actually helps this quite a bit, and the plan to scale dungeon levels will help even further.

    except I have never seen a game do this every 2 months.

    tbh, the whole "Seasonal gear" crap and gearscore etc makes my heart sink. It's obvious that have switched directions mid-stream and this game is going to become another WoW, as opposed to anything worth playing.

    It's not worth playing currently. You'll be able to craft the season gear anyhow don't know what your worried about. The things they did like other MMos are working. WOW is not the only game The whole champion point system is taken directly from EQ2,it's a great way to increase your Character's power and indiviualize their skill set.

    The things that's are trying to create themselves are translating poorly in the PVE department. It's the opposite in the PVP department. This game has probably the best PVP of a theme park MMO to date.
  • Enodoc
    Enodoc
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    The way I see it, the current Vet Ranks are more like gear gates than levels anyway (it's the scaling of mobs per rank and the locking out of content that makes it seem like levelling). I'm thinking, once Champion System is out, VR1-5 gear will be converted to Season 1 gear, VR 6-10 gear will become Season 2 gear, and VR 11-14 gear will become Season 3 gear. Is there really going to be that much of a difference between VR12 gear and VR14 gear?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • AngryNord
    AngryNord
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    Enodoc wrote: »
    The way I see it, the current Vet Ranks are more like gear gates than levels anyway (it's the scaling of mobs per rank and the locking out of content that makes it seem like levelling). I'm thinking, once Champion System is out, VR1-5 gear will be converted to Season 1 gear, VR 6-10 gear will become Season 2 gear, and VR 11-14 gear will become Season 3 gear. Is there really going to be that much of a difference between VR12 gear and VR14 gear?

    And the mobs will still be VRX level, while you will be back at level 50? Sounds like fun (NOT).
  • Enodoc
    Enodoc
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    AngryNord wrote: »
    Enodoc wrote: »
    The way I see it, the current Vet Ranks are more like gear gates than levels anyway (it's the scaling of mobs per rank and the locking out of content that makes it seem like levelling). I'm thinking, once Champion System is out, VR1-5 gear will be converted to Season 1 gear, VR 6-10 gear will become Season 2 gear, and VR 11-14 gear will become Season 3 gear. Is there really going to be that much of a difference between VR12 gear and VR14 gear?

    And the mobs will still be VRX level, while you will be back at level 50? Sounds like fun (NOT).

    Of course not, that would be daft.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
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