Will you cancel your subscription if the VR14 change is launched?

  • SFBryan18
    SFBryan18
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    No
    This is most stupid reason to cancel Subscription.

    Stupidest?
  • nerevarine1138
    nerevarine1138
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    No
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    To be fair... that's not entirely correct. Only if you're comparing the base item would a VR14 Blue be equivalent to a VR14 Legendary. But if VR14 has a new tier of enchantments (which is likely, since some have reported seeing VR14 glyphs), then the VR14 Blue would be better than VR12 Legendary. How much of an impact the next tier of enchantment makes would be may be debatable (less so with Infused trait items), but who knows... :shrug:

    Enchantment levels will most likely stay the same, since the patch notes don't reference adding a level to Enchanting, nor do they reference new materials being needed for VR14 crafting. They are, however, adding special enchantments to hard-mode trial drops in the Serpent trial. Those will make a difference, but they'll be unique to specific drops.
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    Murray?
  • BBSooner
    BBSooner
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    No
    No, I won't.
  • DDuke
    DDuke
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    Undecided
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    I hate to argue, but VR14 blue gear will always be better than VR14 legendary gear, because you have the option of upgrading it to legendary. You cannot upgrade VR12 legendary gear past legendary. Period.
    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    There is a difference. That 5% may be the 5% left on a boss healthbar (how many times has that ever happened?). That 5% may be the health your opponent has left in PvP when you are dead on the ground (again, fairly common). Funny as it sounds, that difference should be even higher, but the gear should gated behind difficult content which requires your previous gear to clear, instead of another level grind. That way you make gear matter in a game.
    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    Yes, first thing I will do is craft a VR14 blue set and behold, my VR12 hardmode Trials gear is replaced. That's not how every MMO works.
    Edited by DDuke on August 20, 2014 3:44PM
  • Xsorus
    Xsorus
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    No
    DDuke wrote: »
    I had to go in and check your numbers, because I wanted to be absolutely sure of how badly you were lying.

    -The difference between VR10 and VR12 gear is less than 5% in terms of armor/damage. The difference in terms of enchanting is zero for armor/weapons, and about 2 points for jewelry.

    You are missing the point. Every blue gear at VR14 will be better than the current gear available, no matter how hard/costly it was to achieve.
    -This is exactly what happens in every MMO ever made. Gear you had becomes useless and needs to be replaced with better gear as the game grows. It's like a child asking their parents why they should shower if they're just going to get dirty again.

    In vanilla WoW (can't speak for current WoW, haven't played it for ages), you had no business in BWL if you weren't wearing Tier 1 gear from Molten Core. So no, your gear didn't become useless, far from it. It actually meant something, unlike in this game (from the looks of it).
    -Your gear isn't garbage. It's 5% away from the top-tier, fully-upgraded gear that will be available when 1.4 releases. And most people don't even have top-tier, fully-upgraded gear now. Those who do have likely already prepared for a new set of gear, because the people who acquire full sets of legendary gear understand that they will be replacing that set in the future.

    As said, it is the same as VR14 blue gear (garbage). The crafted gear I have right now in ESO? I will deconstruct and craft new one the moment I hit VR14 with lots of gold, but little to no effort. All the trial hardmode stuff & rare PvP rewards will be harder to replace, as they will be outclassed by VR14 blues. Enough said.

    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    This is false

    Crafted 1 handed sword that's legendary and VR12 is 141 damage.
    Crafted 1 handed sword that's blue and is VR14 is 137 damage.

    and yes i did check on test

    So purple VR14 is equivalent to VR12 legendary
  • nerevarine1138
    nerevarine1138
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    No
    DDuke wrote: »
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    I hate to argue, but VR14 blue gear will always be better than VR14 legendary gear, because you have the option of upgrading it to legendary. You cannot upgrade VR12 legendary gear past legendary. Period.
    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    There is a difference. That 5% may be the 5% left on a boss healthbar (how many times has that ever happened?). That 5% may be the health your opponent has left in PvP when you are dead on the ground (again, fairly common)
    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    Yes, first thing I will do is craft a blue set and behold, my hardmode Trials gear is replaced. That's not how every MMO works.

    That's not what you said at first, but fine. You can upgrade VR14 gear, which means that the upgraded gear will be better. Simply having the same stats with the potential for being upgraded doesn't actually make the gear better.

    Ok, a 5% difference is a difference. The point was that you won't be locked out of content, and you won't be incapable of contributing. And it's worth noting that I said there was a 5% difference in base stats. Enchants, traits, etc. aren't affected by this. So it doesn't actually add up to a 5% difference in combat effectiveness. And if it did, it still doesn't matter when we're talking about immediate post-patch content.

    And to go back to the first point: why would you only craft a blue set? If it's the same, that's just a waste of materials. If you plan on crafting new sets, then craft new sets that are better. If you aren't going to make your items better than what you have, you're simply proving my point.
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    Murray?
  • kitsinni
    kitsinni
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    DDuke wrote: »
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    I hate to argue, but VR14 blue gear will always be better than VR14 legendary gear, because you have the option of upgrading it to legendary. You cannot upgrade VR12 legendary gear past legendary. Period.
    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    There is a difference. That 5% may be the 5% left on a boss healthbar (how many times has that ever happened?). That 5% may be the health your opponent has left in PvP when you are dead on the ground (again, fairly common)
    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    Yes, first thing I will do is craft a blue set and behold, my hardmode Trials gear is replaced. That's not how every MMO works.

    That's not what you said at first, but fine. You can upgrade VR14 gear, which means that the upgraded gear will be better. Simply having the same stats with the potential for being upgraded doesn't actually make the gear better.

    Ok, a 5% difference is a difference. The point was that you won't be locked out of content, and you won't be incapable of contributing. And it's worth noting that I said there was a 5% difference in base stats. Enchants, traits, etc. aren't affected by this. So it doesn't actually add up to a 5% difference in combat effectiveness. And if it did, it still doesn't matter when we're talking about immediate post-patch content.

    And to go back to the first point: why would you only craft a blue set? If it's the same, that's just a waste of materials. If you plan on crafting new sets, then craft new sets that are better. If you aren't going to make your items better than what you have, you're simply proving my point.

    Actually the set bonuses also increase at higher levels. Not all of them but things like magicka on a set will most likely also give you a higher set bonus on a V14 set of the existing crafted gear.

    Enchants will be affected as the current ones only go up to VR12.

    5% might not seem like much but 5% keeps an MMO moving. It isn't as much about the 5% as it is getting the best that you can get. That is a huge portion of MMO players entire motivation. That is why you see people in other MMOs raid for months on end to gain a few points with an upgrade. It isn't about the 5% it is about needing something to work towards and achieving the goal of having the top end setup.

    Also if I had 5% more stats right now that would be enough for me to change the way my gear is enchanted.
  • wsvdyk
    wsvdyk
    No
    No I won't (not yet atleast) this maybe I'm VET1 and no VET12. But I see why people would leave this game. How I see why ZOS get the cap level up for the vet 12 people still be playing. But what is much better in my opinion is to give us more places to explore like "skyrim" because tamriel is not complete with out all the different land scapes.
  • nerevarine1138
    nerevarine1138
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    No
    kitsinni wrote: »
    DDuke wrote: »
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    I hate to argue, but VR14 blue gear will always be better than VR14 legendary gear, because you have the option of upgrading it to legendary. You cannot upgrade VR12 legendary gear past legendary. Period.
    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    There is a difference. That 5% may be the 5% left on a boss healthbar (how many times has that ever happened?). That 5% may be the health your opponent has left in PvP when you are dead on the ground (again, fairly common)
    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    Yes, first thing I will do is craft a blue set and behold, my hardmode Trials gear is replaced. That's not how every MMO works.

    That's not what you said at first, but fine. You can upgrade VR14 gear, which means that the upgraded gear will be better. Simply having the same stats with the potential for being upgraded doesn't actually make the gear better.

    Ok, a 5% difference is a difference. The point was that you won't be locked out of content, and you won't be incapable of contributing. And it's worth noting that I said there was a 5% difference in base stats. Enchants, traits, etc. aren't affected by this. So it doesn't actually add up to a 5% difference in combat effectiveness. And if it did, it still doesn't matter when we're talking about immediate post-patch content.

    And to go back to the first point: why would you only craft a blue set? If it's the same, that's just a waste of materials. If you plan on crafting new sets, then craft new sets that are better. If you aren't going to make your items better than what you have, you're simply proving my point.

    Actually the set bonuses also increase at higher levels. Not all of them but things like magicka on a set will most likely also give you a higher set bonus on a V14 set of the existing crafted gear.

    Enchants will be affected as the current ones only go up to VR12.

    5% might not seem like much but 5% keeps an MMO moving. It isn't as much about the 5% as it is getting the best that you can get. That is a huge portion of MMO players entire motivation. That is why you see people in other MMOs raid for months on end to gain a few points with an upgrade. It isn't about the 5% it is about needing something to work towards and achieving the goal of having the top end setup.

    Also if I had 5% more stats right now that would be enough for me to change the way my gear is enchanted.

    At no point have I claimed that you won't want to replace your VR12 gear with VR14 gear. All I've said is that you won't be at a significant disadvantage when the patch releases, and if you're one of the people who deeply cares about things like that, then you're one of the people who is going to have a whole set of VR14 gear by the end of the week.
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    Murray?
  • Muletide
    Muletide
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    No
    I'm going to be playing and enjoying the new content and levels.
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    DDuke wrote: »
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    I hate to argue, but VR14 blue gear will always be better than VR14 legendary gear, because you have the option of upgrading it to legendary. You cannot upgrade VR12 legendary gear past legendary. Period.
    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    There is a difference. That 5% may be the 5% left on a boss healthbar (how many times has that ever happened?). That 5% may be the health your opponent has left in PvP when you are dead on the ground (again, fairly common)
    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.

    Yes, first thing I will do is craft a blue set and behold, my hardmode Trials gear is replaced. That's not how every MMO works.

    That's not what you said at first, but fine. You can upgrade VR14 gear, which means that the upgraded gear will be better. Simply having the same stats with the potential for being upgraded doesn't actually make the gear better.

    Ok, a 5% difference is a difference. The point was that you won't be locked out of content, and you won't be incapable of contributing. And it's worth noting that I said there was a 5% difference in base stats. Enchants, traits, etc. aren't affected by this. So it doesn't actually add up to a 5% difference in combat effectiveness. And if it did, it still doesn't matter when we're talking about immediate post-patch content.

    And to go back to the first point: why would you only craft a blue set? If it's the same, that's just a waste of materials. If you plan on crafting new sets, then craft new sets that are better. If you aren't going to make your items better than what you have, you're simply proving my point.

    Actually the set bonuses also increase at higher levels. Not all of them but things like magicka on a set will most likely also give you a higher set bonus on a V14 set of the existing crafted gear.

    Enchants will be affected as the current ones only go up to VR12.

    5% might not seem like much but 5% keeps an MMO moving. It isn't as much about the 5% as it is getting the best that you can get. That is a huge portion of MMO players entire motivation. That is why you see people in other MMOs raid for months on end to gain a few points with an upgrade. It isn't about the 5% it is about needing something to work towards and achieving the goal of having the top end setup.

    Also if I had 5% more stats right now that would be enough for me to change the way my gear is enchanted.

    At no point have I claimed that you won't want to replace your VR12 gear with VR14 gear. All I've said is that you won't be at a significant disadvantage when the patch releases, and if you're one of the people who deeply cares about things like that, then you're one of the people who is going to have a whole set of VR14 gear by the end of the week.

    Yes and I am one of those people who just got put in to a holding pattern until 1.4 comes out. 1.3 was announced and we were put in to a holding pattern until the new gear sets could be crafted. Three weeks later we are put in to a holding patters until 1.4 is released. I would like to be able to enjoy having got all that gear for a while before I have to be put in to a holding pattern for the next carrot.
  • DDuke
    DDuke
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    Undecided
    That's not what you said at first, but fine. You can upgrade VR14 gear, which means that the upgraded gear will be better. Simply having the same stats with the potential for being upgraded doesn't actually make the gear better.

    Giving an item more potential than another makes it better, whether you like it or not :neutral_face:
    Ok, a 5% difference is a difference. The point was that you won't be locked out of content, and you won't be incapable of contributing. And it's worth noting that I said there was a 5% difference in base stats. Enchants, traits, etc. aren't affected by this. So it doesn't actually add up to a 5% difference in combat effectiveness. And if it did, it still doesn't matter when we're talking about immediate post-patch content.

    Yes it does, if you are trying to get the most out of your character. And by using the gear I currently have, I would be contributing at an decreased level (anyone with a purple VR14 set and decent talent would contribute more). I don't need to tell you how easy VR14 purple sets are to craft.
    And to go back to the first point: why would you only craft a blue set? If it's the same, that's just a waste of materials. If you plan on crafting new sets, then craft new sets that are better. If you aren't going to make your items better than what you have, you're simply proving my point.

    At no point did I say I'd only craft a blue set. I said with a crafted VR14 blue set, I would already be at equal level with my VR12 legendaries. Obviously crafted VR14 legendary set would be better.

    Point is: people have spent countless hours doing difficult content (Hardmodes, and even normal modes are difficult for some people), upgrading their gear to legendary, and now all that gear is worthless.

    And to provide something constructive, there are better ways of doing gear progression.

    You can release new content (with "tier 2" gear), and make it hard enough to require the "tier 1 gear" to complete. You can also do this in two layers, make a separate gear for the more "hardcore" players, and another for the casual ones, both with multiple tiers.

    I believe they said something about "seasonal gear" in the Quakecon, which really got my hopes up. This update just seems like a major step back to me.
    Edited by DDuke on August 20, 2014 4:04PM
  • Martinus72
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    No
    To be honest all this 'I'm not going to brush my teeth because they have raised cap level' rage is making me laugh... thanks for making my day.
  • jrgray93
    jrgray93
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    No
    So is anyone else scanning the "yes" votes for names of people from the forums you don't like?
    EP: Slania Isara : Harambe Was an Inside Job
  • Drazhar14
    Drazhar14
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    Undecided
    I am currently unsubscribed and waiting for my game time to run out. When my sub ends, if there are still things to do, I will resub. I am almost done quests for the third alliance, and have 0 interest in Craglorn, so things aren't looking good for me right now. I think update 4 will launch just as my sub ends, so for me, resubbing depends on whats in update 5.

    Edit - I do not consider grinding for gear/veteran levels something to do.
    Edited by Drazhar14 on August 20, 2014 4:11PM
  • DogFaceInBananaPatch
    DogFaceInBananaPatch
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    No
    This is absolutely absurd all these posts about level caps being raised in an MMO.

    I have seen these types of posts in item based games but never in character level/skill based games. This is the first.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    I just have canceled both 6-month subs for my pre-ordered accounts.

    Not because of this one update but because it confirms the direction ZOS is taking the game, away from the one they initially released, back to the 1990s group-or-die. A few like that, they still play EQ and the like, maybe ZOS will get some of them to play to keep this running but I don't see any point in logging in again simply to use up the time I paid for on a game that holds nothing for me going forward.

    And no, you can't have my stuff, unless you want to use ZOS character undelete feature. :p
    This is absolutely absurd all these posts about level caps being raised in an MMO.
    Which MMO raises the level cap every two months?

    Answer: NONE except ESO.

    YOUR point is absurd, not the complaints you're referring to.
    Edited by fromtesonlineb16_ESO on August 20, 2014 4:13PM
  • Potenza
    Potenza
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    No
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    jrgray93 wrote: »
    So is anyone else scanning the "yes" votes for names of people from the forums you don't like?
    I really don't care who likes me or not, but if you don't then all the better if this is the reason.
  • jrgray93
    jrgray93
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    No
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.
    EP: Slania Isara : Harambe Was an Inside Job
  • Csub
    Csub
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    No
    Will you cancel your subscription if the VR14 change is launched?

    Why on earth would I do so? Do you cancel it in other games whenever they add new content with higher level cap?

    Also, people voting "yes", please be considerate with others and don't dye your items and don't equip BoE items so you can give them to us, thanks!
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • TheBull
    TheBull
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    No
    I'll be v14 in like 2 days... I'll up my gear when there is a better set. 7 or 8 stam/magicka/health is not going to make a difference for me.

    At the sametime, I do not want to see more increases. They are more likely to turn me off at some point than get me excited to play. Idk when that will happen, but when it does I'll just be gone and never look back.
  • Potenza
    Potenza
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    No
    jrgray93 wrote: »
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.

    Its only significant to the 1 out of 10 - which is a very, very small.

    The numbers speak for themselves, you cant say 10% is bigger than it is.

    You don't accept the results - I get it.
    Edited by Potenza on August 20, 2014 4:19PM
  • hollywood
    hollywood
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    No
    I'm only VR4 and having lots of fun so far , so I'm not going to cancel my sub , but I've got to say , I'm worried about how I'm going to get through the last 4 Veteran Ranks since it's strictly group content and my build isn't aoe heavy enough to join the grind trains.

    Every other MMO that I know of releases a new tier of gear every now and then , ESO just does it with a increase in the level cap , and ends up forcing people to a) grind mindlessly or b) sit on /zone spamming and praying to Nocturnal to find a group.
    Arkos Fortune - Kaor - Koras Fortune - Delaia - Leorio - Niota - Nyraele - Karos Fortune - Elara Fortune - Penélope - Frolics-in-the-swamp - Arynael - Sarovius - Eranyel
  • DogFaceInBananaPatch
    DogFaceInBananaPatch
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    No
    jrgray93 wrote: »
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.

    Its only significant to the 1 out of 10 - which is a very, very small.

    The numbers speak for themselves, you cant say 10% is bigger than it is.

    You don't accept the results - I get it.

    Not only that but it's probably even smaller being all the people who would of voted No are playing and not on the forums. So 10% is most likely 1%, at best.

    Edit: I'm having a double-negative conflict pre-coffee. lol
    Edited by DogFaceInBananaPatch on August 20, 2014 4:24PM
  • SFBryan18
    SFBryan18
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    No
    The game will lose old and gain new fans over time. I doubt a rank change will be the primary reason for people leaving. There are much better reasons to hate a game.
  • JD2013
    JD2013
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    No
    Nope. Upper Craglorn, Dragonstar Arena - all look fun to me. I'll keep on subbing, thanks.

    I have no problem with level cap increase. Keep the content coming and I shall keep playing. The Champion System is coming at some point.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
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    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • jrgray93
    jrgray93
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    ✭✭
    No
    jrgray93 wrote: »
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.

    Its only significant to the 1 out of 10 - which is a very, very small.

    The numbers speak for themselves, you cant say 10% is bigger than it is.

    You don't accept the results - I get it.

    I'm saying if 10% left over an issue, that's a lot of players. I'd bet a lot of that is empty threats, but some players voted no and are still at least irritated. This poll doesn't give any indication of how many players dislike the change, but just how many seem to be on the final straw. Irritated players lose interest faster and every single time something changes around here, a significant portion of the players get irritated by it.
    EP: Slania Isara : Harambe Was an Inside Job
  • Maverick827
    Maverick827
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    Yes
    jrgray93 wrote: »
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.

    Its only significant to the 1 out of 10 - which is a very, very small.

    The numbers speak for themselves, you cant say 10% is bigger than it is.

    You don't accept the results - I get it.

    Not only that but it's probably even smaller being all the people who would of voted No are playing and not on the forums. So 10% is most likely 1%, at best.

    Edit: I'm having a double-negative conflict pre-coffee. lol
    And all the people who would have voted "yes" already quit. This is useless speculation.
  • DogFaceInBananaPatch
    DogFaceInBananaPatch
    ✭✭✭✭
    No
    jrgray93 wrote: »
    jrgray93 wrote: »
    jrgray93 wrote: »
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.

    Yea but its only 1 out of 10 - so not significant.

    1/10 is extremely significant.

    Its only significant to the 1 out of 10 - which is a very, very small.

    The numbers speak for themselves, you cant say 10% is bigger than it is.

    You don't accept the results - I get it.

    I'm saying if 10% left over an issue, that's a lot of players. I'd bet a lot of that is empty threats, but some players voted no and are still at least irritated. This poll doesn't give any indication of how many players dislike the change, but just how many seem to be on the final straw. Irritated players lose interest faster and every single time something changes around here, a significant portion of the players get irritated by it.

    But all the [upset] people that voted yes are probably all on the forums. So all the votes for Yes is Absolute (so not too many people) and the people voting no is Relative and accurate to the percentage.

    Therefore it's really a very [very] small portion of the player base that is upset, which is currently at 25 people total that "claim" they'll quit. ~cheers~

    edit: clarification
    Edited by DogFaceInBananaPatch on August 20, 2014 4:32PM
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