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Will you cancel your subscription if the VR14 change is launched?

  • Tabbycat
    Tabbycat
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    No
    Don't have a VR12 character so didn't waste any materials crafting stuff on them.

    I knew the level increase was coming. It's been floating around the internet. It's actually my plan to not improve anything beyond purple until I know how long the level caps last.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Maverick827
    Maverick827
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    Yes
    magnusnet wrote: »
    The veteran grind and resetting of year every single month just isn't sustainable.

    I'd like to keep playing - was really looking forward to small group content in Dragonstar Arena - but knowing that any progress I make in there will have such a short shelf life makes it not worth even starting.

    Hopefuy Watch Dogs can tide me over until Dragon Age, and then hopefully ESO stabilzes with a realistic end game plan.

    Watch Dogs was a failure of a game :/
    Then I guess we'll both be playing failures.
  • DDuke
    DDuke
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    Undecided
    Have you played an MMO before?
    I see you're being your condescending self again .. I've played and still play as of today 6 other MMOs and NONE have a level cap rise every couple of months.

    But they all have released new tiers of gear every few months or so. The fact that they didn't raise the level cap along with the gear level means nothing.
    The fact they don't raise the level cap MEANS EVERYTHING.

    In WOW my level 90s CAN WEAR EVERY ITEM OF GEAR IN THE GAME (that is allowed to my class), in FFXI my level 99s can wear any item in the game, etc., THAT IS ONE OF THE THINGS A LEVEL CAP MEANS.

    In ESO that only applies live to VR12 and PTS VR14.

    Get it now?

    Tell me, how would your WoW character do if you tried to wear your dungeon gear in Siege of Orgrimmar?

    It doesn't matter that you can wear the gear. By adding new tiers of it, they make your old tiers effectively worthless. And don't even get me started on how much easier ESO has made this by giving you access to effective crafting options.

    Back in the days (vanilla/TBC), if you had the best gear available and a new tier of gear was released, the gear you had before would still be close to the best available gear, and you'd need it to get the very best gear. So that old gear was far from being worthless.
    The facts are these:

    -The difference between VR12 and VR14 will be the same as the difference between VR10 and VR12. Not a whole lot.
    -An epic or legendary set of VR12 gear will be plenty good for tackling Upper Craglorn content as you start getting new gear to replace it.
    -Every MMO adds gear progression on a regular basis. The attachment of a level cap raise really doesn't make a difference unless you're simply looking for something to whine about.

    The actual facts are these:

    -VR12 legendary & VR10 legendary difference is around 10%. Dealing 900DPS or dealing 1k DPS makes a big difference in PvP & PvE. But I agree, there should be better and more clear gear progression.

    -Epic or Legendary set of VR12 gear for which some have spent countless of hours of trials & tons of money will be replaced by any green drop/easily crafted gear. Brilliant. Good that gear actually means something in this game... should we bother getting it at all in the future?

    -It makes all the difference, as stated on the first paragraph. My gear is no longer the best, or the second best, or even the third best. It's garbage.

    This is not how other MMOs do gear progression, I'm not sure I'd even call it progression as all progress you've made is erased and you're made to start completely from the scratch.
  • Soloeus
    Soloeus
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    Undecided
    Quit Threads violate the Terms of Service.

    Please send @Soloeus (me) your gold when you exit.

    Within; Without.
  • Soloeus
    Soloeus
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    Undecided
    Audigy wrote: »
    Have you played an MMO before?

    There are some MMOs out there who dont need to raise their level to stay interesting.

    E.g. UO, Meridian, Guild Wars 1, (GW2), Mortal, Darkfall

    If you implement interesting content you dont need to raise the level because content will be fun to play.
    Raising levels is just to keep people ingame when your content isnt worth playing just for the fun you have while doing so.

    Ultima Online has no levels but a skill system. So that you as a player raise and lower skills after your desire. You can say that you never stop leveling there even though the game has no levels ;)

    No, you have to buy gold from Gold Sellers to afford gear sets that cost over 30m a piece. If not, you won't even stand a chance against those that did. And, that means a few monopolized guilds.

    Within; Without.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Tabbycat wrote: »
    until I know how long the level caps last.
    Not before you hear the sound of ice cracking 'down below'.
    Edited by fromtesonlineb16_ESO on August 20, 2014 1:26PM
  • Maverick827
    Maverick827
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    Yes
    Soloeus wrote: »
    Quit Threads violate the Terms of Service.

    Please send @Soloeus (me) your gold when you exit.
    I spent all my gold upgrading my now-useless VR12 gear, unfortunately.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Soloeus wrote: »
    Quit Threads violate the Terms of Service..
    Very true .. and utterly irrelevant to this one.

  • ers101284b14_ESO
    ers101284b14_ESO
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    No
    If I have to grind for the next tier of gear why can't I gain levels while I do it?
  • nerevarine1138
    nerevarine1138
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    No
    DDuke wrote: »
    Have you played an MMO before?
    I see you're being your condescending self again .. I've played and still play as of today 6 other MMOs and NONE have a level cap rise every couple of months.

    But they all have released new tiers of gear every few months or so. The fact that they didn't raise the level cap along with the gear level means nothing.
    The fact they don't raise the level cap MEANS EVERYTHING.

    In WOW my level 90s CAN WEAR EVERY ITEM OF GEAR IN THE GAME (that is allowed to my class), in FFXI my level 99s can wear any item in the game, etc., THAT IS ONE OF THE THINGS A LEVEL CAP MEANS.

    In ESO that only applies live to VR12 and PTS VR14.

    Get it now?

    Tell me, how would your WoW character do if you tried to wear your dungeon gear in Siege of Orgrimmar?

    It doesn't matter that you can wear the gear. By adding new tiers of it, they make your old tiers effectively worthless. And don't even get me started on how much easier ESO has made this by giving you access to effective crafting options.

    Back in the days (vanilla/TBC), if you had the best gear available and a new tier of gear was released, the gear you had before would still be close to the best available gear, and you'd need it to get the very best gear. So that old gear was far from being worthless.
    The facts are these:

    -The difference between VR12 and VR14 will be the same as the difference between VR10 and VR12. Not a whole lot.
    -An epic or legendary set of VR12 gear will be plenty good for tackling Upper Craglorn content as you start getting new gear to replace it.
    -Every MMO adds gear progression on a regular basis. The attachment of a level cap raise really doesn't make a difference unless you're simply looking for something to whine about.

    The actual facts are these:

    -VR12 legendary & VR10 legendary difference is around 10%. Dealing 900DPS or dealing 1k DPS makes a big difference in PvP & PvE. But I agree, there should be better and more clear gear progression.

    -Epic or Legendary set of VR12 gear for which some have spent countless of hours of trials & tons of money will be replaced by any green drop/easily crafted gear. Brilliant. Good that gear actually means something in this game... should we bother getting it at all in the future?

    -It makes all the difference, as stated on the first paragraph. My gear is no longer the best, or the second best, or even the third best. It's garbage.

    This is not how other MMOs do gear progression, I'm not sure I'd even call it progression as all progress you've made is erased and you're made to start completely from the scratch.

    I had to go in and check your numbers, because I wanted to be absolutely sure of how badly you were lying.

    -The difference between VR10 and VR12 gear is less than 5% in terms of armor/damage. The difference in terms of enchanting is zero for armor/weapons, and about 2 points for jewelry.

    -This is exactly what happens in every MMO ever made. Gear you had becomes useless and needs to be replaced with better gear as the game grows. It's like a child asking their parents why they should shower if they're just going to get dirty again.

    -Your gear isn't garbage. It's 5% away from the top-tier, fully-upgraded gear that will be available when 1.4 releases. And most people don't even have top-tier, fully-upgraded gear now. Those who do have likely already prepared for a new set of gear, because the people who acquire full sets of legendary gear understand that they will be replacing that set in the future.
    ----
    Murray?
  • kitsinni
    kitsinni
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    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.

    That is actually exactly the point of the change, to make you change out your gear. The only difference is you will be changing it for nearly identical gear, with the same exact sets but a different number next to VR.
  • driosketch
    driosketch
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    No
    Let's think about this rationally. V12 came out 3 months ago. V14 was just announced on the PTS, so it won't be live till September. So you have a month or so to enjoy your current super tier V12. That means 4 months between rank ups, which is probably how the new seasonal system will work. No one said gear progression was ending. In fact they are often tweaking the set bonuses even between updates, so no matter what assumptions you made, it was never a safe bet to assume our were done with gear.

    2 more Vet Ranks will not be a bit deal. It will take some amount of time to for players to get to that cap. In the meantime your current gear will still be viable. The armor stat two ranks away will not be that big a difference. Smaller even if people only craft up epic v14 gear when you're wearing ledgendary v12. Speaking of which, your enchantments will enjoy the extra boost. And of course your still have the bonuses for your sets. The dye system will also make it very easy to incorporate new gear a piece at a time.

    And even if they didn't raise the VRs, they introduced a new trait. The 2 new VRs are a minor threat to your current gear by comparison.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.
    Do you realise how laughable your 'denial mode' arguments sound?

    The obsoleting of VR10 gear by VR12, and now the obsoleting of VR12 gear by VR14 is EXACTLY THE SAME as what happens in WOW (to name the most obvious other MMO) every update when a new raid tier is released.

    BOTH are nothing more than "PROGRESS BECOMES WORTHLESS WITH EACH UPDATE".
    Edited by fromtesonlineb16_ESO on August 20, 2014 1:39PM
  • kitsinni
    kitsinni
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    driosketch wrote: »
    Let's think about this rationally. V12 came out 3 months ago. V14 was just announced on the PTS, so it won't be live till September. So you have a month or so to enjoy your current super tier V12. That means 4 months between rank ups, which is probably how the new seasonal system will work. No one said gear progression was ending. In fact they are often tweaking the set bonuses even between updates, so no matter what assumptions you made, it was never a safe bet to assume our were done with gear.

    2 more Vet Ranks will not be a bit deal. It will take some amount of time to for players to get to that cap. In the meantime your current gear will still be viable. The armor stat two ranks away will not be that big a difference. Smaller even if people only craft up epic v14 gear when you're wearing ledgendary v12. Speaking of which, your enchantments will enjoy the extra boost. And of course your still have the bonuses for your sets. The dye system will also make it very easy to incorporate new gear a piece at a time.

    And even if they didn't raise the VRs, they introduced a new trait. The 2 new VRs are a minor threat to your current gear by comparison.

    Rationally most V12 geared people just redid their gear a few weeks ago when all the sets changed.

    It isn't even about having the best gear, or that V14 will give you an advantage because it will be extremely minimal especially with soft caps. The point is V14 adds absolutely nothing to the game at all.
  • Maverick827
    Maverick827
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    Yes
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.
    Do you realise how laughable your 'denial mode' arguments sound?

    The obsoleting of VR10 gear by VR12, and now the obsoleting of VR12 gear by VR14 is EXACTLY THE SAME as what happens in WOW (to name the most obvious other MMO) every update when a new raid tier is released.

    BOTH are nothing more than "PROGRESS BECOMES WORTHLESS WITH EACH UPDATE".
    In WoW, it happens once every three to six months. In ESO, it happens every month. That's a huge difference.
  • TehMagnus
    TehMagnus
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    No
    FunkheaD wrote: »

    My point is that vertical gear progression will eventually render stat choice and player skill completely useless.

    How? How does gear render skills useless? Only way to render skills useless is when auto-attacks do more damage than skills and we're 200 VR levels away from that and they will eventually add more skills like in all MMOs.
    FunkheaD wrote: »
    I guess I hoped this game would have skill centric PvP and be accessible to those with family and work commitments.

    Because running together in zergs spamming impulse and elemental ring or pressing X to activate synergies is "skill centric"? That kind of play has nothing to do with skill level or gear. As for solo encounters, crafted gear is still good, and enchanting to Epic still widely affordable (Legendary enchant don't give that much of a buff, nothing really noticeable in large or small scale encounters. Even in 1V1, player skills and the way you use your character skills matters more than Epic or Legendary enchant or 2 more points of stamina regen or 50 extra magicka or stamina in your pool.


  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.
    Do you realise how laughable your 'denial mode' arguments sound?

    The obsoleting of VR10 gear by VR12, and now the obsoleting of VR12 gear by VR14 is EXACTLY THE SAME as what happens in WOW (to name the most obvious other MMO) every update when a new raid tier is released.

    BOTH are nothing more than "PROGRESS BECOMES WORTHLESS WITH EACH UPDATE".
    In WoW, it happens once every three to six months. In ESO, it happens every month. That's a huge difference.
    The difference isn't pertinent to the reason I posted that reply, the fanboy was trying to say ESO is entirely different from WOW in terms of gear obsolescence and clearly it isn't.

  • SFBryan18
    SFBryan18
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    No
    I am not subscribed. I have an active account which I will add time codes to when needed.
  • frwinters_ESO
    frwinters_ESO
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    No
    Remember Vet levels are going away in the future so this doesnt even matter. You will get more champion points when it goes live
  • schroed360
    schroed360
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    No
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.
    Do you realise how laughable your 'denial mode' arguments sound?

    The obsoleting of VR10 gear by VR12, and now the obsoleting of VR12 gear by VR14 is EXACTLY THE SAME as what happens in WOW (to name the most obvious other MMO) every update when a new raid tier is released.

    BOTH are nothing more than "PROGRESS BECOMES WORTHLESS WITH EACH UPDATE".

    Main difference is that when you reach lvl cap you can craft an epic set and be done ...for all content. Then legendary is for competitive PVP or trials . But you don t have to praised the god of randomness to loot that new piece on your 30th attempt of the same boss.No NEED of luck except if you wanna be in top 3-4% leaderboard.
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    No
    I chose no because I don't care. I will eventually get to what ever rank they make it. Also I like taking my time on stuff listening to the quests enjoying the environments. I started as EP but are now in AD aka 50++ and only v6 but I am still enjoying this game and you know what I always will. Even if a few updates are mainly group stuff. What I'm looking for is enjoyment which I am getting and a lot of bug fixes are slowly coming with each update. I will admit some things do break with them as well but they DO get fixed.

    This ^

    I think that more people should take ownership of their own enjoyment of this game. If I didn't like it, I certainly wouldn't be paying for it and I wouldn't even be playing if it was f2p. You have to be able to let go, accept some of the little things and enjoy it. If a change is made that you consider a deal-breaker then by all means leave. But don't leave based on a change that you expected to happen but didn't or something that you percieve will happen bcoz of a change. That's just weak.
    Edited by purple-magicb16_ESO on August 20, 2014 2:02PM
    I don't comment here often but when I do, I get [snip]
  • Tavore1138
    Tavore1138
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    Undecided
    Having to grind out materials to do a 4th set of 'end game' kit in 4 months of the game existing is insane, great way to reward the dupe bug exploiters too.

    That's 88 gold mats per time plus 11 kuta's... Or 297 so far, soon to be 396... I farm materials a lot and I have struggled to keep up with this grind... I hate to think how others are coping.

    In my guild I think I am the only one who comes here, when I told them they universally saw this as a bad thing.

    I do enjoy this game but ZOS seem to be working hard to change that.
  • driosketch
    driosketch
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    No
    kitsinni wrote: »
    driosketch wrote: »
    Let's think about this rationally. V12 came out 3 months ago. V14 was just announced on the PTS, so it won't be live till September. So you have a month or so to enjoy your current super tier V12. That means 4 months between rank ups, which is probably how the new seasonal system will work. No one said gear progression was ending. In fact they are often tweaking the set bonuses even between updates, so no matter what assumptions you made, it was never a safe bet to assume our were done with gear.

    2 more Vet Ranks will not be a bit deal. It will take some amount of time to for players to get to that cap. In the meantime your current gear will still be viable. The armor stat two ranks away will not be that big a difference. Smaller even if people only craft up epic v14 gear when you're wearing ledgendary v12. Speaking of which, your enchantments will enjoy the extra boost. And of course your still have the bonuses for your sets. The dye system will also make it very easy to incorporate new gear a piece at a time.

    And even if they didn't raise the VRs, they introduced a new trait. The 2 new VRs are a minor threat to your current gear by comparison.

    Rationally most V12 geared people just redid their gear a few weeks ago when all the sets changed.

    It isn't even about having the best gear, or that V14 will give you an advantage because it will be extremely minimal especially with soft caps. The point is V14 adds absolutely nothing to the game at all.
    That's... not a point actually. What you're basically saying then is that people are upset and fustrated over Nothing. I happen to agree with that assessment, but regardless, I hope this is just people venting on the forums and things will return to normal in a week.

    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • DDuke
    DDuke
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    Undecided
    I had to go in and check your numbers, because I wanted to be absolutely sure of how badly you were lying.

    -The difference between VR10 and VR12 gear is less than 5% in terms of armor/damage. The difference in terms of enchanting is zero for armor/weapons, and about 2 points for jewelry.

    You are missing the point. Every blue gear at VR14 will be better than the current gear available, no matter how hard/costly it was to achieve.
    -This is exactly what happens in every MMO ever made. Gear you had becomes useless and needs to be replaced with better gear as the game grows. It's like a child asking their parents why they should shower if they're just going to get dirty again.

    In vanilla WoW (can't speak for current WoW, haven't played it for ages), you had no business in BWL if you weren't wearing Tier 1 gear from Molten Core. So no, your gear didn't become useless, far from it. It actually meant something, unlike in this game (from the looks of it).
    -Your gear isn't garbage. It's 5% away from the top-tier, fully-upgraded gear that will be available when 1.4 releases. And most people don't even have top-tier, fully-upgraded gear now. Those who do have likely already prepared for a new set of gear, because the people who acquire full sets of legendary gear understand that they will be replacing that set in the future.

    As said, it is the same as VR14 blue gear (garbage). The crafted gear I have right now in ESO? I will deconstruct and craft new one the moment I hit VR14 with lots of gold, but little to no effort. All the trial hardmode stuff & rare PvP rewards will be harder to replace, as they will be outclassed by VR14 blues. Enough said.
  • Mendoze
    Mendoze
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    No
    I'm currently running with epic impenetrable set, because I already spent all my legendarys for crit build set, so this does not hit me that hard. But ZOS just recently changed craftable set bonuses, so I assume many people crafted new sets then. Also if you play PVP, a lot probably also had to make a new impenetrable set at some point too, so I can understand that people are getting bored of constantly upgrading their gear. Thankfully I was so slow leveler, that I never made a good VR10 set. It would be nice to just play the game and enjoy your top-of-the-line new gear for few months every now and then though.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    No
    I didn't quit when the level went from VR10 to VR12, why should I quit now that the level is getting raised to VR14.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Wifeaggro13
    Wifeaggro13
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    Yes
    FunkheaD wrote: »
    @MeowGinger‌ - can you grind a full set of legendary gear in PvP? How long would this take to obtain?

    @magnusnet‌ - we all know the emperor system is a terrible example... Emperor flipping is so common now that you're almost out of place if you don't have the title of "Former Emperor" in some campaigns...

    Yes you can grind a full set of legendary in Cry-O-dil that's why itemization is so rigging ridiculous. All you have to do is research(ie just a time sink) no skill involved. Buy or plug away on nodes,(I harvested 100 void stone 79 flowers I. One hour never engaged one mob). With out ever actually playing the game you can make the best legendary gear in game. This can be Done in Cry-O-dil too.

    As for PVP . Honestly you get some of the best gear in the frigging game there .Honestly PVP is in better shape then the Pve in this game. At least there is more then the cross dresser spec available for play there.
    Edited by Wifeaggro13 on August 20, 2014 2:12PM
  • Zubba
    Zubba
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    It's time to remove polls from this forum
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Beerbill
    Beerbill
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    No
    No because it is a lame excuse to... though i agreed that incremental veteran levels are not cool.... just fix a damn cap already and give us champion system
  • Orchish
    Orchish
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    No
    Cancel over 2 more Vet levels? no.
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