There still seems to be endless complaining from NBs about shadowcloak, but lately it seems as if it is working pretty damn well if you ask me. Granted, I'm not running detect pots or magelight, but it seems if I can't follow the immediate shadow/mist trail then they are gone and easily back into regular hide. What are the actual issues NB are having with shadowcloak? Is it just dots that screw it up? Is it working better after 1.3.4?
shadowy disguise is so short in this game it honestly should not even break until its 2.5 sec's are up. I'd even go so far as to say it should be immune to Magelight and potion invis detect.
eventide03b14a_ESO wrote: »Here are the bugs as they now stand:
- Shadowy disguise will not grant the crit bonus if you use it while in stealth. So you have to leave stealth and then use it to get the crit bonus.
munch.daveb14_ESO wrote: »-if a slow moving enemy projectile is fired before you cloak and hits you after you cloak
Super_Sonico wrote: »eventide03b14a_ESO wrote: »Here are the bugs as they now stand:
- Shadowy disguise will not grant the crit bonus if you use it while in stealth. So you have to leave stealth and then use it to get the crit bonus.
Curious. I'm seeing the exact opposite. If I use shadowy disguise I never get the crit bonus unless I'm stealthed. So it's only good for that first hit in the attack. If there's 2 or more enemies, I can't use shadowy disguise to get behind a 2nd bad guy and get the crit from my sneak attack because I can't crouch and get stealth again. When I just stealth and sneak attack, I'll often get the crit anyway making me think that the crit for shadowy disguise is just altogether not working.
eventide03b14a_ESO wrote: »Here are the bugs as they now stand:
- Shadowy disguise will not grant the crit bonus if you use it while in stealth. So you have to leave stealth and then use it to get the crit bonus.
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so what is the part that does not work?
If I am standing, buff with Shadowy Disguise, and open my Character Sheet it shows 100% added to both Spell Crit and Weapon Crit.
If I am crouched, buff with Shadowy Disguise, and open my Character Sheet it shows no added critical rating.
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eventide03b14a_ESO wrote: »Here are the bugs as they now stand:
- Shadowy disguise will not grant the crit bonus if you use it while in stealth. So you have to leave stealth and then use it to get the crit bonus.
- If you use a dot on an enemy (we get several just from our class abilities) you will be forced out of stealth as soon as you enter rendering it useless for stealth attacks.
munch.daveb14_ESO wrote: »Cloak breaks if:
-the NB uses crippling grasp and it ticks while cloak is active (please fix this it's been broken forever)
-if you shoot a slow projectile and cloak before it reaches the target
-if a slow moving enemy projectile is fired before you cloak and hits you after you cloak
-if you get clipped by aoe
-if a dot ticks on you (cleanse morph doesn't always remove all dots)
-magelight
-detect potion
-mark target morph
-in PVE some mobs see right through it
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so what is the part that does not work?
Try this out, and check your results:If I am standing, buff with Shadowy Disguise, and open my Character Sheet it shows 100% added to both Spell Crit and Weapon Crit.
If I am crouched, buff with Shadowy Disguise, and open my Character Sheet it shows no added critical rating.
...
The bug is relatively innocuous in terms of effect, but it is still present.
I haven't used shadow cloak since early on in the game, I stopped using it because it didn't fit my play style and I think it still won't. I do however have a question regarding it's functionality in a specific fashion.
Start: stealth>hidden
Opening attack: crit hit>break stealth
Second attack: knock back/cc (ie: bow attack - scatter shot)>cloak
During cloak: go stealth>hidden
repeat
Given opponent fails to properly counter during your second attack will you be able to get away or repeat this process or will this process even work past opening attack?
edit: I'm not particularly concerned about buffs from cloak, just returning to stealth.
...
so what is the part that does not work?
Try this out, and check your results:If I am standing, buff with Shadowy Disguise, and open my Character Sheet it shows 100% added to both Spell Crit and Weapon Crit.
If I am crouched, buff with Shadowy Disguise, and open my Character Sheet it shows no added critical rating.
...
The bug is relatively innocuous in terms of effect, but it is still present.
Hmm... yes I see that if I go stealth -- SD there is no 100%+ crit chance showing on my character sheet, but soon as I hit mob, I still get stealth attack bonus though, just like I said above:
I have also been using crouch stealth--approach--SD--attack from behind, this one gives me 3X bonus
So it might be an cosmetic bug on character sheet.
Another night of pvp and again the were multiple encounters (10+) where I was running around like a chicken with my head cut off trying to find NB shadow cloakers. It seems they appear for a fraction of a second, i cast either endless fury or crystal frag proc on them and they're gone again before the spell connects. They can also keep this up for cast after cast after cast. I'm starting to think people who say it doesn't work are just not using it right.
Another night of pvp and again the were multiple encounters (10+) where I was running around like a chicken with my head cut off trying to find NB shadow cloakers. It seems they appear for a fraction of a second, i cast either endless fury or crystal frag proc on them and they're gone again before the spell connects. They can also keep this up for cast after cast after cast. I'm starting to think people who say it doesn't work are just not using it right.
smeeprocketnub19_ESO wrote: »Another night of pvp and again the were multiple encounters (10+) where I was running around like a chicken with my head cut off trying to find NB shadow cloakers. It seems they appear for a fraction of a second, i cast either endless fury or crystal frag proc on them and they're gone again before the spell connects. They can also keep this up for cast after cast after cast. I'm starting to think people who say it doesn't work are just not using it right.
That's odd, since every time I use it I get popped out of it immediately. I've tried to chain it while running away before and I am only successful about 1/3 of the time (number not actually tested, but whevs) When I use it,I don't really expect it to work. I have more success with poison mist and I am visible as a dark cloud in that and still targetable.
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I can actually mark people from range and never drop stealth. Marking doesn't drop you from stealth, it just increases you detection range.
I'm a Nightblade who is built around stealth and speed. It's works how I stated.
Of course you can, if you don't have damage on him, or he hasn't done something to increase detection range. I can literally be standing right by you and you can't see me. I've burned down camps surrounded by the enemy, and they don't see me until the camp is on fire. I've burned down siege it the middle of the enemy.I can literally be standing on top of a NB as he cloaks, follow the little cloud that is visible for a split second and the NB will stay hidden.
It's quite detectable, but it is based on distance. For example, if someone finds me in stealth from behind, and I hit SC right away, I'll instantly pop out because I'm too close. I have to dodge roll, get some distance, then hit SC.I thought Shadow Cloak invis was undetectable besides using detect potions or mage light.
munch.daveb14_ESO wrote: »Cloak breaks if:
-the NB uses crippling grasp and it ticks while cloak is active (please fix this it's been broken forever)
-if you shoot a slow projectile and cloak before it reaches the target
-if a slow moving enemy projectile is fired before you cloak and hits you after you cloak
-if you get clipped by aoe
-if a dot ticks on you (cleanse morph doesn't always remove all dots)
-magelight
-detect potion
-mark target morph
-in PVE some mobs see right through it
That's a lot of ways to make a key class ability unreliable. Keep in mind the very high cost. Wasting a big chunk of magicka for absolutely nothing is very frustrating.
At the very least crippling grasp needs to be fixed. Having two completely incompatible class skills due to a bug is unacceptable. This bug was mentioned as a known issue two patches ago, has existed since launch, and has yet to be fixed.
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That being said Things like "-the NB uses crippling grasp and it ticks while cloak is active (please fix this it's been broken forever)" or "-if a dot ticks on you (cleanse morph doesn't always remove all dots)" are indeed things that should be addressed and fixed and have been issues for quite some time now.
http://forums.elderscrollsonline.com/discussion/100627/nightblade-update/p1ZOS_JessicaFolsom wrote: »Incoming Fixes & Improvements
We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.
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Outstanding Known Issues
Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.
General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.
Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.
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If I am standing, buff with Shadowy Disguise, and open my Character Sheet it shows 100% added to both Spell Crit and Weapon Crit.
If I am crouched, buff with Shadowy Disguise, and open my Character Sheet it shows no added critical rating.
Shadowy Disguise does not need to be cast to crit on a Sneak Attack opener. Sneak Attacks auto-crit, and provide a roughly 3x multiplier (so 3x the skill's regular crit value) as long as they are executed properly.
This function is available to all classes; however, the bonus does not apply to spells (so a Nightblade can't Sneak Attack with Strife, for example).
Shadowy Disguise does not provide the 3x damage multiplier; it only provides the regular crit damage.
munch.daveb14_ESO wrote: »Cloak breaks if:
-the NB uses crippling grasp and it ticks while cloak is active (please fix this it's been broken forever)
-if you shoot a slow projectile and cloak before it reaches the target
-if a slow moving enemy projectile is fired before you cloak and hits you after you cloak
-if you get clipped by aoe
-if a dot ticks on you (cleanse morph doesn't always remove all dots)
-magelight
-detect potion
-mark target morph
-in PVE some mobs see right through it
That's a lot of ways to make a key class ability unreliable. Keep in mind the very high cost. Wasting a big chunk of magicka for absolutely nothing is very frustrating.
At the very least crippling grasp needs to be fixed. Having two completely incompatible class skills due to a bug is unacceptable. This bug was mentioned as a known issue two patches ago, has existed since launch, and has yet to be fixed.
These are not bugs of any sort, hell some of them are specifically designed as a counter to the cloak/stealth mechanics of the game. If you get hit by an AOE while in stealth/cloak you should be taken out of stealth. It should not be a guaranteed escape no matter what, there have to be counters/downsides.
That being said Things like "-the NB uses crippling grasp and it ticks while cloak is active (please fix this it's been broken forever)" or "-if a dot ticks on you (cleanse morph doesn't always remove all dots)" are indeed things that should be addressed and fixed and have been issues for quite some time now.
I would take it even one step further and have it grant us immunity to CC and AoE while it's active. I know people would complain that it's OP but we don't have any get out of jail free abilities like the rest of the classes and as it's been pointed out, it's not exactly cheap.shadowy disguise is so short in this game it honestly should not even break until its 2.5 sec's are up. I'd even go so far as to say it should be immune to Magelight and potion invis detect.
This is just something that I noticed in my character sheet. It's actually a mechanic that I was not aware of in that the crit bonus from stealth is actually higher than shadowy disguise. It actually might have been intentional on the part of ZOS. In other words it might actually be functioning correct in regards to critical hits. It would be nice if the crit percentage while hidden reflected the increase and that would have completely gotten rid of any confusion. Regardless I apologize if I got the mechanics wrong on that one.would you mind to clarify? shadowy disguise seems to be working fine for me in the crit part though.
You're actually missing out on a great tactical advantage (when it works) in melee combat.I haven't used shadow cloak since early on in the game, I stopped using it because it didn't fit my play style and I think it still won't. I do however have a question regarding it's functionality in a specific fashion.
Start: stealth>hidden
Opening attack: crit hit>break stealth
Second attack: knock back/cc (ie: bow attack - scatter shot)>cloak
During cloak: go stealth>hidden
repeat
Given opponent fails to properly counter during your second attack will you be able to get away or repeat this process or will this process even work past opening attack?
edit: I'm not particularly concerned about buffs from cloak, just returning to stealth.
Most likely they were chain casting it which is a huge magicka drain. This is not the same thing as lasting for 2.5 seconds. You literally have to keep hitting the button and hope that you get far enough away before you run out of magicka. That's not "using it right", that's working around a bug. Something that Nightblades are all too familiar with.Another night of pvp and again the were multiple encounters (10+) where I was running around like a chicken with my head cut off trying to find NB shadow cloakers. It seems they appear for a fraction of a second, i cast either endless fury or crystal frag proc on them and they're gone again before the spell connects. They can also keep this up for cast after cast after cast. I'm starting to think people who say it doesn't work are just not using it right.