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1.4 Shafts Solo Players !

  • Vahrokh
    Vahrokh
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    crislevin wrote: »
    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    ZoS said they offer new content constantly, so they charge $14.99/mo.

    Turns out for solo players, its new content every half year!

    It's easy. Unsub for half the year and come back when they do something you like. It's not like you are getting anything till then, and at the same time this is not a F2P game either so you are just wasting your money for nothing.
  • apostate9
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    reggielee wrote: »
    grouping in this game is the source of most of my problems, whether thru lack of groups even to be found, problems and glitches once found, the hideous group finding tool, ridiculous length of time to get a group, groups with nasty players I dont want to spend entertainment time with and so on and so on. The result is that I no longer do group content except for dungeons and once done never go back..

    eso just doesnt do grouping well for many reasons.

    all this new group content is just being ignored by me, in two months when my sub is up I'm not coming back, till then there are some things I still want to do... solo style or with my real family. (using voice to chat and hang out while our characters play, always in diff phases so grouping is out lol)

    all these updates have no lure for me

    Can I have your stuff?
  • BBSooner
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    Enjoy a style of play (solo) - for sure. Don't confine yourself to only a fraction off the game though. Enjoy the group content that comes out as well.
  • Sallington
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    Sallington wrote: »
    I've never seen any type of endgame solo PvE progression. I'm not saying they shouldn't try just because no one else does it.

    Lol what? I have never seen an MMORPG with no solo endgame content. Granted it isn't usually related to gear tiers, but every game has content for a solo player at endgame to improve their character in one way or another. Every game except ESO

    If by solo content you mean grinding dailies, then yeah, that's easy to implement. I'm sure ESO will have the same thing in due time. When people say solo people are getting shafted content wise, I assume they are talking about content with substance.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • NerfEverything
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    Phantax wrote: »
    Really, have you been to Craglorn lately? Try going and just watching chat for a while.
    Trials groups specifically asking for DKs and NBs only, Dungeon groups wanting healers but saying no Sorcs? Hell I quit a guild yesterday, (well not exactly quit, I told the Guild leader to shove the guild up his ass). The guy was forming a group but doing the NB / DK only thing. How the f*ck is that sort of thing supposed to promote guild bonding and team spirit.
    If the mechanics that Zenimax have put in the game are restricting people from doing group content, then they should at leash have the brains to provide more solo content for those players !
    :(

    Welcome to the life of a Templar. It sucks even more for Sorcs though, since there are so many of them. Most of the Templars quit months ago when they realized they would always be on the bottom.
  • Sallington
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    Vahrokh wrote: »
    Sallington wrote: »
    End game content is pretty much synonymous with group content most of the time. I don't know what kind of solo content would be expected at or close to the level cap. This is an MMO after all.

    It's almost incredible, how the most succesful MMO of all time provides solo content for max level players. Maybe it's most succesful because it gives something to every type of player?

    I'm assuming you're talking about WOW. When I stopped playing during WOTLK, the only endgame solo content was grinding dailies. Did they add more? And WOW didn't have dailies at endgame for how many years after launch?
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Nox_Aeterna
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    Vahrokh wrote: »
    crislevin wrote: »
    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    ZoS said they offer new content constantly, so they charge $14.99/mo.

    Turns out for solo players, its new content every half year!

    It's easy. Unsub for half the year and come back when they do something you like. It's not like you are getting anything till then, and at the same time this is not a F2P game either so you are just wasting your money for nothing.

    Seems so , atleast the devs made the choice easy by making clear that not only they wont reward people for keeping their subs up , they will also give those rewards instead to new players only :P.

    Got give to zen , they are trully not after our money.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Sallington
    Sallington
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    BBSooner wrote: »
    Enjoy a style of play (solo) - for sure. Don't confine yourself to only a fraction off the game though. Enjoy the group content that comes out as well.

    I agree. MMOs are made for group interaction. I don't understand why people want to avoid playing with other people in this type of game. I'm not bashing that style of play, I'm just curious as to what the draw is to a multiplayer game if you want to avoid other people.
    Edited by Sallington on August 19, 2014 7:59PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • DenverRalphy
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    Phantax wrote: »
    So while technically it's not solo content, it's much more PUG friendly, which should go a long way to assuage PVE players.

    Really, have you been to Craglorn lately? Try going and just watching chat for a while.
    Trials groups specifically asking for DKs and NBs only, Dungeon groups wanting healers but saying no Sorcs? Hell I quit a guild yesterday, (well not exactly quit, I told the Guild leader to shove the guild up his ass). The guy was forming a group but doing the NB / DK only thing. How the f*ck is that sort of thing supposed to promote guild bonding and team spirit.
    If the mechanics that Zenimax have put in the game are restricting people from doing group content, then they should at leash have the brains to provide more solo content for those players !

    :(

    Yeah... You completely missed the point that the update towards fixing grouping is a factor here. We're debating current issues here, and maybe the changes in the 1.4 update are over your head, But hey, knock yourself out.
    Edited by DenverRalphy on August 19, 2014 7:59PM
  • Vahrokh
    Vahrokh
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    Even if there shouldn't be much in a particular patch that I can benefit from directly, the game as a whole gets continuously improved for all players, which, in turn, benefits me indirectly.

    It isn't as if the whole universe, world, or game for that matter, turns only around me. As flattering as this would be sometimes. ;)

    First of all, with this "roll out pace", ZoS are going to release 2 solo zones a year, which means solo players will have about 4 (four) weeks of playable stuff a year. Is this good business? Don't think so, expecially since ESO playerbase are not just the typical MMO player base but they come from solo games.


    Second: this is paid entertrainment, not a charity.

    Do you go watch some terrible "B grade" love movie because paying them benefits the movies industry and thus, indirectly, make it easier for you to go watch the "AAA grade" sci-fi movie you always wanted to see?
  • Sallington
    Sallington
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    Vahrokh wrote: »

    Even if there shouldn't be much in a particular patch that I can benefit from directly, the game as a whole gets continuously improved for all players, which, in turn, benefits me indirectly.

    It isn't as if the whole universe, world, or game for that matter, turns only around me. As flattering as this would be sometimes. ;)

    First of all, with this "roll out pace", ZoS are going to release 2 solo zones a year, which means solo players will have about 4 (four) weeks of playable stuff a year. Is this good business? Don't think so, expecially since ESO playerbase are not just the typical MMO player base but they come from solo games.


    Second: this is paid entertrainment, not a charity.

    Do you go watch some terrible "B grade" love movie because paying them benefits the movies industry and thus, indirectly, make it easier for you to go watch the "AAA grade" sci-fi movie you always wanted to see?

    I'm not sure what you expect. You'll always finish new solo content faster than they can release it. My hope is that they release more tools for people to make their own fun, more sandbox-ish elements. What's wrong with hopping into Cyrodil and fighting for your faction, or joining a group to mess up some group content every once in a while? There's so much content in this game already that I find it pretty incredible that people have the nerve to complain as much as they do.

    This game was just release in April right?
    Edited by Sallington on August 19, 2014 8:06PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Gix
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    Wasn't Orsinium discussed in their "what we've been working on" that it'd be a solo-only area?
  • fromtesonlineb16_ESO
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.
    You mean like it wasn't in 1.2 or 1.3 either.

    Yeah, it's coming .. maybe .. one day .. perhaps.

    What's also killing solo play is they raised the level cap even higher than soloers can get than now .. VR14 is the new cap and soloable content ends at VR10.
    Edited by fromtesonlineb16_ESO on August 19, 2014 8:44PM
  • Arabth
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    Gix wrote: »
    Wasn't Orsinium discussed in their "what we've been working on" that it'd be a solo-only area?

    yea and i look foward to that but when at the same time they release vet 24-26 zone, its the problem of lacking zone at this pach that are the problem
  • UrQuan
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    Gix wrote: »
    Wasn't Orsinium discussed in their "what we've been working on" that it'd be a solo-only area?
    I hope so. Orsinium is a place where the questlines practically write themselves. I mean, it's in a period of rebuilding after being raised, and even most of their allies aren't too keen on having the orcs successfully build themselves back up. So much potential there.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
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    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Elsonso
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    I am a preferred solo player and even I realize that they need to do something to make the game more attractive to groups.

    And, if I can comment on the title of the thread, "shaft" implies they actually did something against solo players, like took previously solo content and turned it into group only content. All I am seeing so far is merely a lack of new solo content. Did I miss some solo changed to forced group changes somewhere?
    XBox EU/NA:@ElsonsoJannus
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  • fromtesonlineb16_ESO
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    Did I miss some solo changed to forced group changes somewhere?
    The level cap got raised again and only group content is provided to level up to it .. like the VR10-VR12 change before it, so now soloers are going to be 4 levels behind the cap not just the two as at present.

    Edited by fromtesonlineb16_ESO on August 19, 2014 9:05PM
  • RazielSR
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    The beginning of the end of a lot of subs. If ZOS does not release solo content,is gonna be a BIG mistake.
  • Nox_Aeterna
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    Did I miss some solo changed to forced group changes somewhere?
    The level cap got raised again and only group content is provided to level up to it .. like the VR10-VR12 change before it, so now soloers are going to be 4 levels behind the cap not just the two as at present.

    Indeed.

    Now we have to go out of our way to grind + 2 VR worth of group content , because getting to vr 12 being a solo player was not already a problem.
    Edited by Nox_Aeterna on August 19, 2014 9:07PM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • WraithAzraiel
    WraithAzraiel
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    Hold on hold on I got it. I got the perfect answer for your problems. It's fool-proof.

    You ready?

    Come on, get hyped up for this. ARE YOU READY?!?!?!?!
    Edited by WraithAzraiel on August 19, 2014 9:15PM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

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  • WraithAzraiel
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    Stop being antisocial. Join a guild, run the group content with your new "friends" and quit nitpicking at life. It sucks sometimes, I recommend getting a helmet.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
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  • Aeratus
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    I agree that solo players got the short end of the stick.

    But it's not as bad as the first craglorn update. This is because the dragonstar arena only requires 4 people groups. This makes it much easier for solo players to find PUGs and still get top tier content. The trials, however, made it very difficult for solo players to get decent groups at all.
  • Nox_Aeterna
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    Stop being antisocial. Join a guild, run the group content with your new "friends" and quit nitpicking at life. It sucks sometimes, I recommend getting a helmet.

    Did you just compare life to a game? Cause that is quite silly.

    One cant just skip parts of life , that is for sure , but one can chose what games to play and how to play them.

    Nobody here is forced to pay to play this game , we do it because we want to do it.

    Which is the reason so many already talked about just going to play something else until the devs finally decide to add content for solo players.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • KhajitFurTrader
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    What's also killing solo play is they raised the level cap even higher than soloers can get than now .. VR14 is the new cap and soloable content ends at VR10.

    And with the upcoming Champion system, where the VR system gets abolished, that's not even relevant anymore. So relax. ^_^
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    1.4 shafts pvp'rs also and punishes us all in general by forcing us to grind out two more vet ranks. There's all kinds of perks to doing the group content too, new enchants especially. Making crafters more obsolete, as the gear will also no doubt do.
    Dear Sister, I do not spread rumors, I create them.
  • Ragefist
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    Phantax wrote: »
    Sallington wrote: »
    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    Where exactly then is the challenge in those for players that have already reached VR12? Damn we spent enough time being forced to play through other factions zones. Went through the hair pullingly tedious grind that was VR and now they expect us to go back there just to have a look at content we would faceroll !

    :(

    Im not sure if I comprehend this

    You complain about lack of solo content, then call VR zones tedious grind... what exactly is the solo content you ask for?

    Cuz VR zones are just that and all filled with immersive quests
  • Dubah
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    I'm not sure if this has been said or not, however the delves aren't just the group delves, they are making all delves bigger including the solo delves, the 6 that the OP listed is not correct. Its all delves in 6 zones. Hopefully that makes a little sense
  • Vahrokh
    Vahrokh
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    Sallington wrote: »
    What's wrong with hopping into Cyrodil and fighting for your faction, or joining a group to mess up some group content every once in a while? There's so much content in this game already that I find it pretty incredible that people have the nerve to complain as much as they do.

    This game was just release in April right?

    I already do Cyrodil with guild. I have always played PvP, except in ESO I find it very low quality and not fun. 1 skill spamming and heavy zerging is not my ideal of skillful gameplay.

    I already do trials with guild.

    Do I look like I need to group more?

    ... actually, I'd LOVE to group more, but finding a group for Craglorn even in the guild is just totally impossible.

    So what should I do more? Achievements? Done. Trials? Done. Colors? Done. PvP? Done.

    Only Craglorn stands, beyond reach. Nor spamming LF guild that does Craglorn 4 men has ever resulted in a single invite in 2 months.

    Here's why I'd like to have some solo content. You know, to actually justify paying 15 bucks a month for something more than creating Fortified Sweetrolls.
  • RazielSR
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    Sallington wrote: »
    BBSooner wrote: »
    Enjoy a style of play (solo) - for sure. Don't confine yourself to only a fraction off the game though. Enjoy the group content that comes out as well.

    I agree. MMOs are made for group interaction. I don't understand why people want to avoid playing with other people in this type of game. I'm not bashing that style of play, I'm just curious as to what the draw is to a multiplayer game if you want to avoid other people.

    Because we are Elder Scrolls fans and want to play a related TES game until TES VI release. The vast majority is not here because this is an mmo. It is because its Elder Scrolls.
  • WraithAzraiel
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    Stop being antisocial. Join a guild, run the group content with your new "friends" and quit nitpicking at life. It sucks sometimes, I recommend getting a helmet.

    Did you just compare life to a game? Cause that is quite silly.

    One cant just skip parts of life , that is for sure , but one can chose what games to play and how to play them.

    Nobody here is forced to pay to play this game , we do it because we want to do it.

    Which is the reason so many already talked about just going to play something else until the devs finally decide to add content for solo players.

    Yes I did, because you as a player can't control the direction game designers choose to take THEIR game that you PAY to play any more or less than you can control the events that occur in life.

    Boom. Comparison.
    Edited by WraithAzraiel on August 19, 2014 9:58PM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
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