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1.4 Shafts Solo Players !

Phantax
Phantax
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Yes I'm sure I'm about to become the bad guy, yes I'm already waiting for all the half-witted comments about this is an MMO not a solo RPG blah blah...
Anyway, now we have that out of our systems lets look at this -

•New Trial - Group
•Dragonstar - Group
•6 New Group Delves
•3 New Group Instances

Really Zenimax, are you guys doing this on purpose? or does somebody there really not ever read anything from here on the forums ?
YOUR PLAYER BASE DOESN'T JUST CONSIST OF GROUP PLAYERS !

A new trial, great... people are liking them and doing them.
Dragonstar, brilliant. Players have been waiting for this since you guys announced it !
AND.... 6 new delves and 3 new instances and you make them ALL group only? Would it really have been so difficult for somebody to think "Hang on, maybe we should make just one of these a solo instance"?
Why the hell did you put soloable instances in 1-50/VR1-10 zones then completely forget about it after end game is reached?

You may as well have just flipped us the bird because guys... you screwed up !

:(
High Elf Sorcerer VR12 - Destro / Resto Staff
I'm a werewolf. If you vamps don't like it.... Bite me !
We're not retreating... we're advancing in a different direction !
  • DenverRalphy
    DenverRalphy
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.
  • Arabth
    Arabth
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    Yea, this pach made me think more of shall i just quit now or wait until it come more the having something to look foward too seem like what was at quakecon stays at quakecon and the content that was on the plan years before the game did come out
  • Nox_Aeterna
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    I agree , took me a while to get my char to vet12 being a solo player exactly because im a solo player and my content ends at vet10 , even with cyro quests it was not enough , i had to repeat them multiple times , which im not willing to do again.

    Guess being a solo player i will have to just start to take part in those grind group , zen says they will add a zone for us , but god knows when they will do that.

    Until then , apparently they will just keep leaving us to the side completely.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Sallington
    Sallington
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    "Larger Delves
    The delves found in Bangkorai, Reaper’s March and The Rift are now larger, and contain more monsters and loot. This is an ongoing effort to make all delves in the game larger."

    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    End game content is pretty much synonymous with group content most of the time. I don't know what kind of solo content would be expected at or close to the level cap. This is an MMO after all.
    Edited by Sallington on August 19, 2014 7:28PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Phantax
    Phantax
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    Sallington wrote: »
    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    Where exactly then is the challenge in those for players that have already reached VR12? Damn we spent enough time being forced to play through other factions zones. Went through the hair pullingly tedious grind that was VR and now they expect us to go back there just to have a look at content we would faceroll !

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • thorntk421
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    I'm a solo player and don't feel at all shafted. So, the next update is all group content(this is an MMO remember). Big Deal. It's not like there will never be anymore content..Play something else for a few weeks if you're bored of ESO. Or, change your play style.
  • DieAlteHexe
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    This update favours groups, that's fine. It's not as if it's the last update ever. More for everyone will come along in time.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • AngryNord
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    Or what about - actually try to do things in a group?
    A friend and me decided to do the Public Dungeon in Rivenspire a few days ago. We were a little skeptical to going in with just a Templar and Dragonknight, so I asked in chat for others to join. We got company by a healing sorcerer. Inside the dungeon we picked up one more sorcerer (DPS). We owned that dungeon so bad. Best dungeon run I've had in this game for ages.
  • Sallington
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    Phantax wrote: »
    Sallington wrote: »
    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    Where exactly then is the challenge in those for players that have already reached VR12? Damn we spent enough time being forced to play through other factions zones. Went through the hair pullingly tedious grind that was VR and now they expect us to go back there just to have a look at content we would faceroll !

    :(

    What kind of solo content are you looking for at max level? I can't think of anything outside of farming mats, going after achievements, working on crafting/making money, helping random lowbies, ganking in Cyrodil or helping your faction seige, roleplaying, daily quests if there are any or if they add some, etc.

    I guess they could try to develop harder solo content at the level cap, but I'm not sure how they would do it. I've always like the need to group at max level to tackle the challenging end-game PvE content, so maybe I'm a bit biased.

    Edited by Sallington on August 19, 2014 7:33PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • DenverRalphy
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    Phantax wrote: »
    Sallington wrote: »
    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    Where exactly then is the challenge in those for players that have already reached VR12? Damn we spent enough time being forced to play through other factions zones. Went through the hair pullingly tedious grind that was VR and now they expect us to go back there just to have a look at content we would faceroll !

    :(

    Did you watch the Quakecon video. There is indeed new Solo content coming. Just not this particular patch.

    Additionally, the 1.4 update has fixes in place to resolve the grouping problems in Craglorn to complete quests. So while technically it's not solo content, it's much more PUG friendly, which should go a long way to assuage PVE players.
  • daneyulebub17_ESO
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    Of course it's "coming". Lots of things are "coming". Still completely annoying that in this large, anticipated update they couldn't have included something solo oriented. There's only so much waiting, and "relaxing" I'm willing to do based on nebulous promises. It's rather ridiculous to see an update this size that offers many players--myself included--essentially nothing at all.



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  • crislevin
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    ZoS said they offer new content constantly, so they charge $14.99/mo.

    Turns out for solo players, its new content every half year!
    Edited by crislevin on August 19, 2014 7:35PM
  • reggielee
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    grouping in this game is the source of most of my problems, whether thru lack of groups even to be found, problems and glitches once found, the hideous group finding tool, ridiculous length of time to get a group, groups with nasty players I dont want to spend entertainment time with and so on and so on. The result is that I no longer do group content except for dungeons and once done never go back..

    eso just doesnt do grouping well for many reasons.

    all this new group content is just being ignored by me, in two months when my sub is up I'm not coming back, till then there are some things I still want to do... solo style or with my real family. (using voice to chat and hang out while our characters play, always in diff phases so grouping is out lol)

    all these updates have no lure for me
    Mama always said the fastest way to a man's heart is through his chest.
  • Phantax
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    thorntk421 wrote: »
    I'm a solo player and don't feel at all shafted. So, the next update is all group content(this is an MMO remember). Big Deal. It's not like there will never be anymore content..Play something else for a few weeks if you're bored of ESO. Or, change your play style.

    Damn, I'm surprised it took somebody that long to say it !
    yes this is an MMO that means there are other people online at the same time as you, it DOESN'T mean you should be forced to group up with them in order to complete aspects of the game or enjoy the content !
    And to quote Zenimax themselves - "Play the Game the Way You Want" ! ! !
    -
    Or in reality.... NOT !

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Arabth
    Arabth
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    Sallington wrote: »
    "Larger Delves
    The delves found in Bangkorai, Reaper’s March and The Rift are now larger, and contain more monsters and loot. This is an ongoing effort to make all delves in the game larger."

    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    i do agree that the 1-50 is loads of fun and a big one, just 2 comment on that
    1. 1-50 is atm big so big that if you do all quest in every zone you will after 3 zones only see gray quests, and adding more stuff there dont do any, and for this zones at vet lvl its will then give some more xp but if they are done you still dont get any more xp
    2. main problem today is geting from vet 10-12 as there are no solo stuff for this lvl and now not even from vet 10 to 14, i do like alts i have 2 at vet 12 and even with groupe stuff i had to grind pve stuff in pvp zone and i dont see me do that more as i have to do even more for to get to vet 14 and as they have a cap on daylies it that means that i can only do that amount of lvling every day
  • WraithAzraiel
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    Relax, there's a new area devoted to solo content coming - just because they didn't release it first doesn't mean they're shafting solo players.

    If any of you think you can do better, I'm sure ZOS has somewhere you can place an application or hand in a resume. Knock yourselves out!
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
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  • Nox_Aeterna
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    It is ... one day.

    That doesnt mean it will hit even before new years.
    Sallington wrote: »
    Phantax wrote: »
    Sallington wrote: »
    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    Where exactly then is the challenge in those for players that have already reached VR12? Damn we spent enough time being forced to play through other factions zones. Went through the hair pullingly tedious grind that was VR and now they expect us to go back there just to have a look at content we would faceroll !

    :(

    What kind of solo content are you looking for at max level? I can't think of anything outside of farming mats, going after achievements, working on crafting/making money, helping random lowbies, ganking in Cyrodil or helping your faction seige, roleplaying, daily quests if there are any or if they add some, etc.

    I guess they could try to develop harder solo content at the level cap, but I'm not sure how they would do it. I've always like the need to group at max level to tackle the challenging end-game PvE content, so maybe I'm a bit biased.

    The reason for that has nothing to do with difficulty , the reason is that most MMOs would not lock a instance to one player alone.

    Zen can with solo instances and thus have good content with good rewards going in this game , problem is this remains in the future that one day...

    It is getting tiresome to have to grind to keep up with group players , guess it is time for solo players to really consider going to play something else till months from now when they finally add content for us.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Pangnirtung
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    Not much reason to subscribe until the new solo content comes out.

    Two months of running after achievements is not for me.

    Why couldn't Zeni change the outdoor groups in Craglorn so that they don't all gang bang you when you try to draw one out? That would at least allow us solo players some kind of reasonable challenge there.
  • KhajitFurTrader
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    Of course it's "coming". Lots of things are "coming". Still completely annoying that in this large, anticipated update they couldn't have included something solo oriented. There's only so much waiting, and "relaxing" I'm willing to do based on nebulous promises. It's rather ridiculous to see an update this size that offers many players--myself included--essentially nothing at all.

    Even if there shouldn't be much in a particular patch that I can benefit from directly, the game as a whole gets continuously improved for all players, which, in turn, benefits me indirectly.

    It isn't as if the whole universe, world, or game for that matter, turns only around me. As flattering as this would be sometimes. ;)
    Edited by KhajitFurTrader on August 19, 2014 7:41PM
  • Phantax
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    Sallington wrote: »
    What kind of solo content are you looking for at max level?
    Sallington wrote: »
    I guess they could try to develop harder solo content at the level cap, but I'm not sure how they would do it.

    Yeah pretty much that.
    It would certainly not be difficult for Zenimax to give all the Solo Dungeons a "Hard Mode" version !
    That way solo players would have something of end-game difficulty to enjoy and almost everything would already be in place for Zenimax.

    Out of the 9 new dungeons/instances it would have been sensible for Zenimax to make just one of them a solo instance !

    :/
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • rusila22
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    Well people don't like how craglorn work to do quest and i agree with them.Teso has the worst lfg tool i've ever seen in a big mmo.
    currently i really prefer solo content to lv up to Vr10 to Vr14.
    Rusila CP :600
    Title : Monster Hunter
    Currently : Beta Tester in Morrowind
  • guybrushtb16_ESO
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    Sometimes I think when people write on the internet, there is a unspoken rule that you have to exaggerate everything by at least 1000%. I too am a solo player mostly, and I feel (watch it) *mildly annoyed* by the fact that I won't get any content catering to my specific likes anytime soon. I don't feel "shafted", I don't think the devs have "forgotten I exist entirely" and I certainly don't think it is (my personal favourite) a "spit in the face of a dedicated playerbase".
  • NerfEverything
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    Can we at least get some solo daily quests or something?
  • Sallington
    Sallington
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    Phantax wrote: »
    Sallington wrote: »
    What kind of solo content are you looking for at max level?
    Sallington wrote: »
    I guess they could try to develop harder solo content at the level cap, but I'm not sure how they would do it.

    Yeah pretty much that.
    It would certainly not be difficult for Zenimax to give all the Solo Dungeons a "Hard Mode" version !
    That way solo players would have something of end-game difficulty to enjoy and almost everything would already be in place for Zenimax.

    Out of the 9 new dungeons/instances it would have been sensible for Zenimax to make just one of them a solo instance !

    :/

    Maybe I can't picture how it would work because I've never experienced it in an MMO. Normally once you hit level cap it splits into PvP progression, PvE progression, and the people that just do whatever and/or do a bit of both. There's farming and crafting in between those two content choices, but that's normall how it goes.

    I've never seen any type of endgame solo PvE progression. I'm not saying they shouldn't try just because no one else does it.They could add a couple quest line and a dungeon or two, but how long would that keep you occupied for, unless they made it very difficult (which I hope they would).


    Edited by Sallington on August 19, 2014 7:49PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • DenverRalphy
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    And if you had been following closely... There is indeed new solo content coming about. It just doesn't happen to be this particular update.

    Relax... It's coming.

    Of course it's "coming". Lots of things are "coming". Still completely annoying that in this large, anticipated update they couldn't have included something solo oriented. There's only so much waiting, and "relaxing" I'm willing to do based on nebulous promises. It's rather ridiculous to see an update this size that offers many players--myself included--essentially nothing at all.

    This whole statement reads... 'Give me what I want, and to hell with the rest.*

    You do realize that while you argue that there's not enough solo content, there are many (and actually more than the majority) that argue that there is Too Much? Case in point, all solo bosses are pushovers now because they've been nerfed to the ground due to solo players moaning about it.

    It goes 3 ways. PVE players get upset when PvP players affect the game. PvP players get upset when their game is influenced by PVE. Solo players get upset when they can't solo 100% of the content in game designed for multiple players.

    In a nutshell, solo players will ALWAYS get the short end of the stick. The game is designed for multiple players. Every MMO is designed this way. Solo players need to either recognize that they're not playing a game designed for their playstyle, or they will have to make concessions.
    Edited by DenverRalphy on August 19, 2014 7:50PM
  • kitchenguy65_ESO
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    Sallington wrote: »
    "Larger Delves
    The delves found in Bangkorai, Reaper’s March and The Rift are now larger, and contain more monsters and loot. This is an ongoing effort to make all delves in the game larger."

    Sounds promising for solo players. Plus, almost the entire game 1-50 is a solo journey, and an awesome one at that.

    End game content is pretty much synonymous with group content most of the time. I don't know what kind of solo content would be expected at or close to the level cap. This is an MMO after all.

    I was going to say the same thing. These larger and expanded delves include the VR versions. They are adding some with each update, giving solo players some extra content.
  • SirAndy
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    Why can't they scale the mob difficulty AND loot depending on the number of players doing the dungeon?

    That way, solo players could still play through them, albeit with diminished returns in terms of loot.

    Maxed out groups would still get the best loot, XP, rewards and what not but at least solo players wouldn't feel completely left out.
    ;-)
  • Vahrokh
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    Sallington wrote: »
    End game content is pretty much synonymous with group content most of the time. I don't know what kind of solo content would be expected at or close to the level cap. This is an MMO after all.

    It's almost incredible, how the most succesful MMO of all time provides solo content for max level players. Maybe it's most succesful because it gives something to every type of player?
  • NerfEverything
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    Sallington wrote: »
    I've never seen any type of endgame solo PvE progression. I'm not saying they shouldn't try just because no one else does it.

    Lol what? I have never seen an MMORPG with no solo endgame content. Granted it isn't usually related to gear tiers, but every game has content for a solo player at endgame to improve their character in one way or another. Every game except ESO

  • Phantax
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    So while technically it's not solo content, it's much more PUG friendly, which should go a long way to assuage PVE players.

    Really, have you been to Craglorn lately? Try going and just watching chat for a while.
    Trials groups specifically asking for DKs and NBs only, Dungeon groups wanting healers but saying no Sorcs? Hell I quit a guild yesterday, (well not exactly quit, I told the Guild leader to shove the guild up his ass). The guy was forming a group but doing the NB / DK only thing. How the [snip] is that sort of thing supposed to promote guild bonding and team spirit.
    If the mechanics that Zenimax have put in the game are restricting people from doing group content, then they should at leash have the brains to provide more solo content for those players !

    :(
    Edited by Phantax on August 27, 2014 6:13AM
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
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