Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
Yeah Critical Charge from max range out of stealth hits like a truck. I've been torn between that or Stampede. Having that 2s root is awfully nice.
b92303008rwb17_ESO wrote: »CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
Yeah Critical Charge from max range out of stealth hits like a truck. I've been torn between that or Stampede. Having that 2s root is awfully nice.
I thought Teleport Strike is the only "range" ability that benefits from sneak attack bonus and Critical Charge only benefits from the critical bonus, no?
b92303008rwb17_ESO wrote: »CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
Yeah Critical Charge from max range out of stealth hits like a truck. I've been torn between that or Stampede. Having that 2s root is awfully nice.
I thought Teleport Strike is the only "range" ability that benefits from sneak attack bonus and Critical Charge only benefits from the critical bonus, no?
b92303008rwb17_ESO wrote: »CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
Yeah Critical Charge from max range out of stealth hits like a truck. I've been torn between that or Stampede. Having that 2s root is awfully nice.
I thought Teleport Strike is the only "range" ability that benefits from sneak attack bonus and Critical Charge only benefits from the critical bonus, no?
Nope. Any skill besides ultimates will get the sneak attack bonus from stealth. My Snipe out of stealth crit hits 3x harder than my out of stealth crit. If you are in stealth and Critical Charge someone, you should receive the stealth bonus. I know flying blade as as well. I haven't tested Critical Charge extensively, but the rest of them act that way.
b92303008rwb17_ESO wrote: »b92303008rwb17_ESO wrote: »CapuchinSeven wrote: »
Yeah, I've been playing around with 2h Sword too. Holy crap does it hit hard now. My Uppercut tooltip (premorph since I'm still leveling it) says it hits for 781. If I can get a stealth opener with it (some unsuspecting soul), I'm convinced it could nearly 1 shot someone. I havent been able to pull it off yet since it has a 1s cast time but it has potential. Certainly not as useful with people blocking the whole time since you wont get the knockdown but seems nice in smaller group play.
I was playing a little between 2 handed and duel wield but I can't seem to get 2 handed to work that well for me. I was hit for 2.6 from a Critical Charge a few days go, though!
Yeah Critical Charge from max range out of stealth hits like a truck. I've been torn between that or Stampede. Having that 2s root is awfully nice.
I thought Teleport Strike is the only "range" ability that benefits from sneak attack bonus and Critical Charge only benefits from the critical bonus, no?
Nope. Any skill besides ultimates will get the sneak attack bonus from stealth. My Snipe out of stealth crit hits 3x harder than my out of stealth crit. If you are in stealth and Critical Charge someone, you should receive the stealth bonus. I know flying blade as as well. I haven't tested Critical Charge extensively, but the rest of them act that way.
Hmm, that's kind of weird. I just did a little test myself with my level 12 DK alt using a level 12 white iron greatsword. Critical Charge deals 84 critical damage to the spectre mobs outside Davon's Watch, no matter from stealth (with the eye eye fully closed) or not. At the same time, heavy attacks from stealth deal 176 critical damage. Perhaps bow skills are another exception other than Ambush?
CapuchinSeven wrote: »The only thing that shouldn't is something like an actual real range spell, like Swallow Soul.
Also remember, if you're going to test it you need to be to the side or the rear of the target.
Suntzu1414 wrote: »Was considering to respec my NB, with Update 3
Does anyone have a viable STAM build they are willing to share.
Since the Update 3 will provide much need love for STAM, was considering going over to the STAM SIDE(verse dark side)...
thank you
how it comes? Not fun any more in PVP or PVE?
CapuchinSeven wrote: »I've gone from my stamina bow build, which I've linked in a few threads before, back to a melee magic build. One thing I've noticed that stands out is that even wearing a lot of medium armour, I just can't dodge like I used to in 7 medium with 2000k stamina.
It's hard to find the best way. I played the last two month Dual Wield but as much as I love it on the field, it is so useless in Keep Fights. Best would be Bow/DW Setup but DW needs so much Magicka Skills to be really strong and Bow ist just so much Stamina based.CapuchinSeven wrote: »My stamina bow build was all about opening with the bow, my magic melee build is more about opening with Nightblade melee burst.
I'm currently looking for a balanced Build with ~1600 Magicka and 2000 Stamina for a new Bow/SnB Setup with Shielded Assault, Concealed Weapon, Impale, Fear and Dark Cloak.
Bow for Ranged DMG and SnB for Meele DMG and Control with Fear, and Dark Cloak/Concealed Weapon Stun.
But I think I would need at least 2 Light Armor / 5 Medium Armor to get the costs a bit down. But giving away 6% Crit, 4% Stamina Reduction and 8% Dodge Roll reduction is not a no brainer.
I'm pondering what sets to use. Probably 5 hundings, but I am undecided on the other 3/4. Any ideas?
And I've been running a combo of divine and infused traits, been thinking of picking up impenetrable, but given the outcry about it, I wonder if I should risk wasting my dreugh wax on it at this point? ^^"
I went 5 Hundings, 3/4 Ashen's Grip. Seems to be working well. 220+ weapon damage and my flying blade hits like a truck now.
It's hard to find the best way. I played the last two month Dual Wield but as much as I love it on the field, it is so useless in Keep Fights. Best would be Bow/DW Setup but DW needs so much Magicka Skills to be really strong and Bow ist just so much Stamina based.CapuchinSeven wrote: »My stamina bow build was all about opening with the bow, my magic melee build is more about opening with Nightblade melee burst.
b92303008rwb17_ESO wrote: »CapuchinSeven wrote: »The only thing that shouldn't is something like an actual real range spell, like Swallow Soul.
Also remember, if you're going to test it you need to be to the side or the rear of the target.
I did stay behind the targets when testing and the eye was fully closed or showed hidden. Just forgot to mention it in the last post. Thanks for the reminder though
It's hard to find the best way. I played the last two month Dual Wield but as much as I love it on the field, it is so useless in Keep Fights. Best would be Bow/DW Setup but DW needs so much Magicka Skills to be really strong and Bow ist just so much Stamina based.CapuchinSeven wrote: »My stamina bow build was all about opening with the bow, my magic melee build is more about opening with Nightblade melee burst.
No, never tried. My 2Hander Level is only around Level 10.Have you considered 2her for your secondary? I'm finding Stampede, Concealed Weapon, Mass Hysteria, Executioner/Impale, Dark Cloak/Elusive Mist to be a fairly good combo.
You can Stampede and hit Concealed almost simultaneously. Since Stampede roots, when you fear them right after the hit, they just stand there looking like an idiot. Heavy Hit takes out a large chunk, concealed again and executioner to finish them off.
No, never tried. My 2Hander Level is only around Level 10.Have you considered 2her for your secondary? I'm finding Stampede, Concealed Weapon, Mass Hysteria, Executioner/Impale, Dark Cloak/Elusive Mist to be a fairly good combo.
You can Stampede and hit Concealed almost simultaneously. Since Stampede roots, when you fear them right after the hit, they just stand there looking like an idiot. Heavy Hit takes out a large chunk, concealed again and executioner to finish them off.
I have just respecced and found a Build that suits me well. It's mainly used for PvP and Solo PvE.
1. Bar (Bow)
- Poison Arrow
- Lethal Arrow
- Acid Spray
- Mass Hysteria
- Focused Attacks (Have to see how much impact the Stamina Regen does. Currently Training Haste to get the Morph)
- Soul Siphon (Ultimate)
2. Bar (Sword & Shield)
- Shielded Assault
- Deep Slash (Just hits way harder than Concealed Weapon)
- Impale
- Degeneration
- Leeching Strikes
- Veil of Blades (Ultimate)
I run a 7/7 Medium Armor. Maybe I will swap Leeching Strikes out for Dark Cloak in PvP for more tactical Solutions.
No, never tried. My 2Hander Level is only around Level 10.Have you considered 2her for your secondary? I'm finding Stampede, Concealed Weapon, Mass Hysteria, Executioner/Impale, Dark Cloak/Elusive Mist to be a fairly good combo.
You can Stampede and hit Concealed almost simultaneously. Since Stampede roots, when you fear them right after the hit, they just stand there looking like an idiot. Heavy Hit takes out a large chunk, concealed again and executioner to finish them off.
I have just respecced and found a Build that suits me well. It's mainly used for PvP and Solo PvE.
1. Bar (Bow)
- Poison Arrow
- Lethal Arrow
- Acid Spray
- Mass Hysteria
- Focused Attacks (Have to see how much impact the Stamina Regen does. Currently Training Haste to get the Morph)
- Soul Siphon (Ultimate)
2. Bar (Sword & Shield)
- Shielded Assault
- Deep Slash (Just hits way harder than Concealed Weapon)
- Impale
- Degeneration
- Leeching Strikes
- Veil of Blades (Ultimate)
I run a 7/7 Medium Armor. Maybe I will swap Leeching Strikes out for Dark Cloak in PvP for more tactical Solutions.
I had tried the 1h Shield setup with Bow but I wasn't liking it. I'm doing the same thing with Focused Attacks. I just picked it up a few days ago per the recommendation of a guildmate. He says the stamina regen is nice with his bow. I have Haste level to 4 and should have the morph tonight.
As for Acid Spray, I've actually never used that one. I played around with Bombard since it was an AoE Root but I feel the Stamina cost is too high for what it does. Do you use Acid Spray just for kiting purposes?
As for Acid Spray, I've actually never used that one. I played around with Bombard since it was an AoE Root but I feel the Stamina cost is too high for what it does. Do you use Acid Spray just for kiting purposes?
As for Acid Spray, I've actually never used that one. I played around with Bombard since it was an AoE Root but I feel the Stamina cost is too high for what it does. Do you use Acid Spray just for kiting purposes?
Yes, kiting and some additional DMG via Poison. I'm not 100% happy with it but will stick a while to see how it works out.
Strongest CC I was gettingt was Magnum Shot and Trapping Webs form undaunted. (But only against Single Target)
Trapping Webs has 28y range and snares for 50% (Acid Spray 20y and 40%) and Magnum Shot to build up the Range to 26y again if used at 10y.
Problem with both Skills I would have to drop Lethal Arrow or Focused Attacks.
CapuchinSeven wrote: »I think I'd consider Magnum Shot in a double bow build, but as it stands now when I get charged or they are holding block too much I fear them with Mass Hysteria (leaving them snared even if they break it) which will drop their block, weapon swap, Ambush, Soul Harvest and Impale equals they are dead.