arnaldomoraleseb17_ESO wrote: »Any chance to be competitive in massive organised battles without use:
- Light armor
- Staff
- AoE spam.
Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
Just uninstall. This is not your game.
You're just a troll. I'm seeing everyone wearing light armor because it buffs Magicka, spell pen, etc. 90% of abilities worth using cost Magicka... therefore, light armor is the best armor to have.
I just fought a single Templar, I marked him and ambushed him from stealth while I had 200 wep damage and got him down to 40% health. Then his vampire damage reduction kicks in, and he spams Blazing Shield... he doesn't even have to hit me because he mitigates all my damage with Blazing Shield and Harness Magicka.
Then there's another DK that I fought that kept block up all the time, also wearing light armor, and took me down while whipping through his shield block.
The game is completely broken, and 1.3 weapon damage increase on gear made it worse.
arnaldomoraleseb17_ESO wrote: »Any chance to be competitive in massive organised battles without use:
- Light armor
- Staff
- AoE spam.
Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
Just uninstall. This is not your game.
arnaldomoraleseb17_ESO wrote: »Zenimax have broken the game since last patch. Stamina builds at least were useful in 1 vs 1 situations but right now are simply crap. You can say whatever you want, but the truth is all you are wearing light armor and magicka build.arnaldomoraleseb17_ESO wrote: »Any chance to be competitive in massive organised battles without use:
- Light armor
- Staff
- AoE spam.
Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
Just uninstall. This is not your game.
Maybe you are right, I don't like the direction that the game is taking......
- They promised to balance the stamina builds but after 1.3 patch are even more underpowered.
- They promised builds diversity but we are increasingly forced to use the same build and be clones. All players are using the same armor, skills, weapons.
- They are buffing skills that were pretty good and now are simply too OP, so all players are forced to equip it in order to be effective in PvP (Blazing Shield)..... WTF are you doing Zenimax?
xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.
2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.
3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.
4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....
5 - Blazing shield is a class buff but omg.... it's simply too OP now.
6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.
So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.
2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.
3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.
4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....
5 - Blazing shield is a class buff but omg.... it's simply too OP now.
6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.
So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.
2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.
3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.
4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.
5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.
6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.
I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.
2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.
3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.
4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....
5 - Blazing shield is a class buff but omg.... it's simply too OP now.
6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.
So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.
2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.
3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.
4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.
5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.
6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.
I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.
1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.
2- Seducer set now give 8% instead 3%.
3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.
4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.
5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.
6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.
What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.
2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.
3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.
4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....
5 - Blazing shield is a class buff but omg.... it's simply too OP now.
6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.
So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.
2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.
3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.
4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.
5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.
6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.
I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.
1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.
2- Seducer set now give 8% instead 3%.
3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.
4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.
5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.
6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.
What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.
Good templars were using blazing shield before 1.3, yes.
@arnaldomoraleseb17_ESO
Truth is stamina builds got ONLY buffs in latest patches. You can cap easily weapon damage with the new sets WHILE getting a lot of stamina recovery. My vr1 nightblade in blues 5pts nights silence and 3 pts mother of night (really bad combo set) is on 143 weapon damage and 104 stamina recovery.
I should also add that some ultimates (no idea how many of them) got some sick weapon dmg and stamina scaling. I could get over 400 devouring swarm with small investment of weapon dmg and a bit of stamina on my sorc
Boomjackal wrote: »
arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »arnaldomoraleseb17_ESO wrote: »xsorusb14_ESO wrote: »I play a Stamina based DK, I seem to do pretty well. *shrug*
I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.
Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.
Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.
I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.
You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.
I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.
Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?
What buffs did magicka builds get to be 50 % better then huh ?
Making up things is just silly.
I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.
2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.
3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.
4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....
5 - Blazing shield is a class buff but omg.... it's simply too OP now.
6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.
So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.
2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.
3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.
4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.
5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.
6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.
I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.
1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.
2- Seducer set now give 8% instead 3%.
3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.
4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.
5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.
6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.
What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.
Good templars were using blazing shield before 1.3, yes.
Using, not spamming There is a big difference. I use blazing shield since release.....