arnaldomoraleseb17_ESO wrote: »Any chance to be competitive in massive organised battles without use:
- Light armor
- Staff
- AoE spam.
Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
Those nerf /cry threads are getting more and more silly.
arnaldomoraleseb17_ESO wrote: »How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
Those nerf /cry threads are getting more and more silly.
People like you are the real problem. I don't understand why you assume that massive battles are only about AoEs.
This game is only about AvA, we can't play any small scale PvP. Then explain me why Zenimax made single target skills if they are useless in large scale battles? Please explain me you logic because I simply can't understand it.
The game was great in beta, before people unlock Impulse and bat swarm. Massive battles were really fun and look like real medieval battles.
arnaldomoraleseb17_ESO wrote: »Really guys, are you new in MMOs? is TESO your first MMO????
There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.
AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse).
I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
arnaldomoraleseb17_ESO wrote: »Really guys, are you new in MMOs? is TESO your first MMO????
There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.
AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).
I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
Are You really comparing a game in fictional world to real history ?arnaldomoraleseb17_ESO wrote: »Really guys, are you new in MMOs? is TESO your first MMO????
There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.
AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).
I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
What ? Block works on AoE too so I don't see Your point with blocking. People with single target skills will kill healer much faster and more efficient than guys spamming aoe (of course if both are equally skilled) . I have no idea what build are You using but You should really work on it if You feel useless. I can play both single and AoE build in massive battles and both work just fine but they can't be used for the same playstyle.
mike.gaziotisb16_ESO wrote: »
*facepalm*
This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.
@arnaldomoraleseb17_ESO Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.
arnaldomoraleseb17_ESO wrote: »Really guys, are you new in MMOs? is TESO your first MMO????
There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.
AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swarm will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).
I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
arnaldomoraleseb17_ESO wrote: »@arnaldomoraleseb17_ESO Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.
And you are the guy that told me "think before writing" xDDDDDD. Dude I don't want to be rude but you should learn the game mechanics before discuss about this.
mike.gaziotisb16_ESO wrote: »
*facepalm*
This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.
Fantasy game or not, i am reacting to the claim that massive and organized battles are somehow impossible without AOE skills(notice i am talking about SKILLS, not SIEGE). History shows otherwise.
Volley was fired by a company of archers. It was not an AOE skill one archer used.
@arnaldomoraleseb17_ESO Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.
NookyZooky wrote: »you need AOEs to kill big groups, but they are also spammed like crazy, and ARE more effective than single target skills sometimes. 3 people spamming impulse could very well kill a healer faster than 3 players using single target skills.
its a tricky situation. hard to fix and balance.
mike.gaziotisb16_ESO wrote: »
*facepalm*
This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.
arnaldomoraleseb17_ESO wrote: »Any chance to be competitive in massive organised battles without use:
- Light armor
- Staff
- AoE spam.
Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
arnaldomoraleseb17_ESO wrote: »Really guys, are you new in MMOs? is TESO your first MMO????
There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.
AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swarm will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).
I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
I agree with your point but the best solution for me is to improve single target skills and not to nerf AOE. If you nerf AOE the PVE players will also suffer. Pls. consider that PVP is just one aspect of the game.
NookyZooky wrote: »you need AOEs to kill big groups, but they are also spammed like crazy, and ARE more effective than single target skills sometimes. 3 people spamming impulse could very well kill a healer faster than 3 players using single target skills.
its a tricky situation. hard to fix and balance.
Show me AoE build that can kill someone in 2-3 s without using ultiesNow go build single target nightblade / sorcerer and compare the damage . Nightblades are capable of killing targets before they get chance to react. Sorc can crit easily over 1300 with crystal fragments etc.
Don't forget You actually need to be standing near the target for the impulse spam.
@arnaldomoraleseb17_ESO It's funny that You mention it. But there is barely anyone using impenetrable gear. With sorc and only 45 % crit I'm getting a lot of healing from crit surge in my aoe build. My solo target build which I use for dueling have only 10 % crit because I know that people that duel use impenetrable.
Why would I block damage when I can spam 1.5 k shields instead and save my stamina for breaking CC or immovable ?
You really have no clue. Most players in this game have no idea about impenetrable being so strong , or even harness magicka.
I'm online now go whisper me and lets duel if im such a noob@griszax
@arnaldomoraleseb17_ESO Harness magicka can be countered. I think all skills can be countered just people are too lazy to find these countersThey prefer to make nerf threads on forums instead
LonePirate wrote: »Maybe it is just my luck but for every time I die due to an AOE attack, I die at least five times due to a single target attack. I might suggest studying your death recap more or change your battle tactics if you think AOEs are the biggest challenge to your survivability.