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Any chance to be competitive in PvP without use.....

  • Obus
    Obus
    ✭✭
    Raeder wrote: »
    Obus wrote: »
    Any chance to be competitive in massive organised battles without use:

    - Light armor
    - Staff
    - AoE spam.

    Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.

    Just uninstall. This is not your game.

    You're just a troll. I'm seeing everyone wearing light armor because it buffs Magicka, spell pen, etc. 90% of abilities worth using cost Magicka... therefore, light armor is the best armor to have.

    I just fought a single Templar, I marked him and ambushed him from stealth while I had 200 wep damage and got him down to 40% health. Then his vampire damage reduction kicks in, and he spams Blazing Shield... he doesn't even have to hit me because he mitigates all my damage with Blazing Shield and Harness Magicka.

    Then there's another DK that I fought that kept block up all the time, also wearing light armor, and took me down while whipping through his shield block.

    The game is completely broken, and 1.3 weapon damage increase on gear made it worse.

    You are the troll. This is not about Light armor vs rest, this is single target vs aoe.

    0/10.

    Blazing shield is a class ability that scales with HP. Troll more please.

    And i will say it because it seems is not clear for some folks. If you want kill on single targert, spec on single target. If you want to kill on area, spec on aoe. Isn't that hard.

    I was using medium armor before last patch on NB, and I was able to oneshot templars, so don't see the point of your cry. DK is blocking you? What about make him burn all his stamina? Did you know that he can't block without stamina?

    What about use the brain to make a decent build before come to forums and cry all day?
    Edited by Obus on August 13, 2014 12:00AM
    Obus - EU NB - Former Emperor - AD @ EU Dawnbreaker
    Banana Squad
    Zerg Squad
  • arnaldomoraleseb17_ESO
    Zenimax have broken the game since last patch. Stamina builds at least were useful in 1 vs 1 situations but right now are simply crap. You can say whatever you want, but the truth is all you are wearing light armor and magicka build.

    Obus wrote: »
    Any chance to be competitive in massive organised battles without use:

    - Light armor
    - Staff
    - AoE spam.

    Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.

    Just uninstall. This is not your game.

    Maybe you are right, I don't like the direction that the game is taking......

    - They promised to balance the stamina builds but after 1.3 patch are even more underpowered.
    - They promised builds diversity but we are increasingly forced to use the same build and be clones. All players are using the same armor, skills, weapons.
    - They are buffing skills that were pretty good and now are simply too OP, so all players are forced to equip it in order to be effective in PvP (Blazing Shield)..... WTF are you doing Zenimax?
    Edited by arnaldomoraleseb17_ESO on August 13, 2014 12:05AM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Obus
    Obus
    ✭✭
    Zenimax have broken the game since last patch. Stamina builds at least were useful in 1 vs 1 situations but right now are simply crap. You can say whatever you want, but the truth is all you are wearing light armor and magicka build.

    Obus wrote: »
    Any chance to be competitive in massive organised battles without use:

    - Light armor
    - Staff
    - AoE spam.

    Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.

    Just uninstall. This is not your game.

    Maybe you are right, I don't like the direction that the game is taking......

    - They promised to balance the stamina builds but after 1.3 patch are even more underpowered.
    - They promised builds diversity but we are increasingly forced to use the same build and be clones. All players are using the same armor, skills, weapons.
    - They are buffing skills that were pretty good and now are simply too OP, so all players are forced to equip it in order to be effective in PvP (Blazing Shield)..... WTF are you doing Zenimax?

    I disagree. I have a sorc friend using stamina build, doing on stealth +3k opening dmg. So no, this patch buffed too much stamina builds.
    Obus - EU NB - Former Emperor - AD @ EU Dawnbreaker
    Banana Squad
    Zerg Squad
  • Renuo
    Renuo
    ✭✭✭
    Oh this thread is great, yes please everyone spec light and only have counters to spells! Tyvm!
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • sirjohndeluxeb16_ESO
    i'm with the thread opener. i'm pretty sure everyone telling him "ppl like u are the problem" is a:
    a) staff swinging, server crashing turtle zerg home time gamer who celebrates himself for running in line with 30 others smashing two buttons telling other ppl who complain about turtle zergs "just throw some negates u fools lol".
    b) batswarming vampire dominating cyrodiil's top 10 leaderboards since release.
    c) standard throwing dk or blazing shield spamming templar

    if my conjecture is true and i guess it is, you don't have any rights to speak in the name of competitive pvp! (notice that this is not a fact, just my opinion.)
    there should be different campaigns with different rulesets which seperate players who haven't even slotted one single target dps ability from those who want challenging pvp away from impulse and clouding swarm.
  • hamon
    hamon
    ✭✭✭✭✭
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.

    aoe skills yes .. pb-aoe skills being the only powerfull form of AOE no.

    therein lies the problem

  • hamon
    hamon
    ✭✭✭✭✭
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.



    The game was great in beta, before people unlock Impulse and bat swarm. Massive battles were really fun and look like real medieval battles.

    totally agree.

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I play a Stamina based DK, I seem to do pretty well. *shrug*

  • arnaldomoraleseb17_ESO
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.
    Sandriks EU Auriel's bow
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now that affect more to melee players..

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.
    Edited by arnaldomoraleseb17_ESO on August 13, 2014 12:05PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now.

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.

    1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.

    2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.

    3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.

    4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.

    5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.

    6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.

    I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.
    Sandriks EU Auriel's bow
  • sirjohndeluxeb16_ESO
    set bonuses don't change the fact that light > medium/heavy armor.

    at the current state of the game aoe wins over single target. eso is a zerg game.
    i don't even talk about the fact that medium armor users have to block/dodge and attack while mostly accessing only one ressource. there simply are no heavy hiting, stamina based aoe abilities. they are magicka based instead - all of them.
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now.

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.

    1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.

    2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.

    3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.

    4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.

    5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.

    6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.

    I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.

    1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.

    2- Seducer set now give 8% instead 3%.

    3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.

    4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.

    5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.

    6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.


    What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.
    Edited by arnaldomoraleseb17_ESO on August 13, 2014 1:13PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Obus
    Obus
    ✭✭
    griszax wrote: »
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now.

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.

    1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.

    2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.

    3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.

    4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.

    5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.

    6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.

    I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.

    1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.

    2- Seducer set now give 8% instead 3%.

    3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.

    4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.

    5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.

    6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.


    What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.

    Good templars were using blazing shield before 1.3, yes.
    Obus - EU NB - Former Emperor - AD @ EU Dawnbreaker
    Banana Squad
    Zerg Squad
  • arnaldomoraleseb17_ESO
    Obus wrote: »
    griszax wrote: »
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now.

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.

    1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.

    2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.

    3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.

    4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.

    5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.

    6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.

    I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.

    1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.

    2- Seducer set now give 8% instead 3%.

    3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.

    4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.

    5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.

    6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.


    What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.

    Good templars were using blazing shield before 1.3, yes.


    Using, not spamming There is a big difference. I use blazing shield since release.....
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    @arnaldomoraleseb17_ESO‌
    Truth is stamina builds got ONLY buffs in latest patches. You can cap easily weapon damage with the new sets WHILE getting a lot of stamina recovery. My vr1 nightblade in blues 5pts nights silence and 3 pts mother of night (really bad combo set) is on 143 weapon damage and 104 stamina recovery.

    I should also add that some ultimates (no idea how many of them) got some sick weapon dmg and stamina scaling. I could get over 400 devouring swarm with small investment of weapon dmg and a bit of stamina on my sorc :)


    Edited by griszax on August 13, 2014 3:10PM
    Sandriks EU Auriel's bow
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌
    Truth is stamina builds got ONLY buffs in latest patches. You can cap easily weapon damage with the new sets WHILE getting a lot of stamina recovery. My vr1 nightblade in blues 5pts nights silence and 3 pts mother of night (really bad combo set) is on 143 weapon damage and 104 stamina recovery.

    I should also add that some ultimates (no idea how many of them) got some sick weapon dmg and stamina scaling. I could get over 400 devouring swarm with small investment of weapon dmg and a bit of stamina on my sorc :)



    I understand what you say, but lets see the difference.

    My templar (Magicka build) - Warlock set (5 pieces) + Secucer (5 pieces):

    2416 Magicka
    2811 helath
    1606 Stamina

    131 Magicka Recovery!!!!!
    130 spell dmg (PvP CAP)


    My DK (Stamina Build) - Twin sisters (5 pieces) + Torug's Pact (4 pieces) + Covent's Restoration (2 pieces):

    1896 Magicka
    2768 Health
    2198 Stamina

    106 Stamina Recovery - medium Armor (I am Red Guard)
    8X Stamina Recovery - Heavy Armor
    169 Weapon dmg (1h + Shield)
    191 Weapon dmg with Molten weapons (DK skill).

    Can you see now the difference? It's really easier reach caps with magicka builds. Magicka sets have better stats, more useful to PvP.


    PS: I would like to try Cyrodiil's Crest + Ravagin Set but I need 2.480.000 APs.
    Edited by arnaldomoraleseb17_ESO on August 13, 2014 4:00PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • Obscure
    Obscure
    ✭✭✭✭✭
    @arnaldomoraleseb17_ESO
    Show me a single set that improves the sustainability of Stamina specialization. Just one.

    The fact remains Magicka has vastly better gear options with vastly better sustain. Where's the armor set that returns Stamina on hit in melee? How about stamina return on reflect? How about restores Stamina automatically when below 30%? How about reduces the cost of stamina abilities by 8%? You spec for Stamina and use the sets that improve Weapon Power and Weapon Crit, you've just built something without sustain. You burst, you burn out, and the kid wearing a dress wiggling a stick just sustains through it and murders you in the face with plenty of resources to spare while you get to stare at an empty stamina bar.

    The "tweaks" being made are essentially traps getting players to specialize even harder into Stamina, sacrificing more and more sustainability. Sure you get the drop on someone you might just burst them to bits, but you're depleted. Magicka spec gets the drop on someone they'll burst them to bits and be ready for a second helping of Murder Puffs as part of their balanced breakfast. With the increase in the recovery cap for magicka combined with the already absurd sustainability of the spec, they have been buffed substantially.

    ....and with the incoming Spell Crafting system on the horizon, the Stamina spec will be completely left behind.
  • Devlinne
    Devlinne
    ✭✭✭
    Just to share.
    I have a vr12 sorc and nb.
    They are as different as night and day in pvp.

    With sorc, i charge headlong into zergs, kill a few, and die myself.

    With NB, i watch someone else charge in and i snipe 1 by 1 from afar.

    Its as simple as that.
    Different builds, different playstyles.

    I like both.
    There is nothing to change here.
    Devlinne: VR12 NB
    Demonos: VR12 Sorc
    Devin Flames: VR12 DK
    Hellzanger: VR12 Templar

    Thats right. ALL CLASSES.
  • Boomjackal
    Boomjackal
    ✭✭
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.

    Erm scrap Cyrodil as its garbage. buggy. broken and requires no skill. Your obviosuly an AOE noob.

  • griszax
    griszax
    ✭✭✭
    Boomjackal wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.

    Erm scrap Cyrodil as its garbage. buggy. broken and requires no skill. Your obviosuly an AOE noob.

    It's funny because You are wrong :) I never played with those bomb groups that obliterate everything with their AoE. Of course I have AoE and single target damage build and I use both whenever I want.

    I guess You got owned hard by those "AoE noobs" and now need to flame a bit on forums :)
    Sandriks EU Auriel's bow
  • Raeder
    Raeder
    ✭✭✭
    Light armor is better, simply because of the fact that all class abilities cost Magicka. That, and spell penetration is apparently bugged, so people with 50% spell pen are ignoring 98% of your resistances.
  • Obus
    Obus
    ✭✭
    Obus wrote: »
    griszax wrote: »
    griszax wrote: »
    I play a Stamina based DK, I seem to do pretty well. *shrug*

    I have seen your videos and I have a similar build, but believe me.... We have nothing to do against magicka users.

    Problem is after patch 1.3 stamina builds are about 10-15% better but magicka builds are 50% better!!!! Players simply never go out of resources, they can spam, spam, spam and keep their magicka up all the time.

    Seducer set + Warlock set + Harness Magicka + blazing shield/healing ward its simply too OP.

    I can do it well against bad players or people with bad builds but against players that know what they doing is simply impossible. You can't kill a guy with infinite magicka and infinite damage shields.

    You do realise that magicka builds didn't get any buffs in a long time ? Only thing that happened was increasing magicka recovery cap and magicka cap. You could use harness magicka just the same as before it's just more people that LEARN to play and start using proper skills. You could use warlock set before too. People were spamming shields + harness magicka before aswell.

    I'm not even using seducer set because let's be honest there are BETTER sets for a dueling/single target damage build.

    Lately it was only buffs for stamina builds so I can't see how You could be doing worse now... Maybe You are fighting better people right now huh ?

    What buffs did magicka builds get to be 50 % better then huh ?

    Making up things is just silly.

    I agree that stamina builds need some more buffs but don't go too far with those claims that magicka builds suddenly went insane and stamina one only got few small tweaks. Because that is not true.

    1- Magicka sets are far better. The best 5 pieces stamina sets adds a lot of useless stats like critical chance.

    2- I have 36% spell cost reduction with my templar. before I had 31% and with stamina builds I can't reach nothing like this.

    3 - Now I can change the warlock set enchant, so, I haven't to sacrify spell dmg or impenetrable trait like before. Warlock set is the best set in the game, because is great and you can wear another 5 pieces set at same time.

    4 - Weapon cap has been increased but the dmg has been nerferd. I could do more dmg with 160 Weapon dmg before 1.3 than I can do now with 160 weapon dmg. So, isn't a real "buff" to stamina builds because I have to sacrify another stats to get more weapon dmg. For me this is a nerf to stamina builds.....

    5 - Blazing shield is a class buff but omg.... it's simply too OP now.

    6 - And the main reason is magicka builds after 1.3 patch never run out of resources. I suspect you've never played a stamina build, but if you did it, you should know that the only chance we have is wait our enemy run out of magicka. Right now it's impossible to happen.


    So YES, I can say stamina builds are more underpowered after 1.3 patch. And no, I don't know better players now.

    1 - I don't think You even checked those new pvp medium armor sets - morag tong / noble duelist / hawk's eye / shadow walker or same with heavy sets.

    2 - I can't find any kind of changes to light armor passives in 1.3 or even older patches so I have no IDEA where did You get those 5 % more compared to before.

    3- You only needed 3 parts of warlock set before to get the same effect as with 5 parts now.

    4 - I don't know why are You making up these things but it's much easier to get weapon damage with those new sets and abilities DO more damage than before.

    5- Blazing shield pre 1.3 was pretty much the same - good templars were spamming it just like they do it now. It got buffed but I wouldn't say it mattered in any way.

    6- I used harness magicka per 1.3 and I had no mana problems. There was literally NO BUFFS to resource managment other than raising the cap . You could never run out of mana if You played properly.

    I think You need to check 1.3 patch notes again. Or even older ones because You are just making stuff up.

    1- Discuss about sets would take a lot of time. I know all sets in game and my opinion is magicka sets are better.

    2- Seducer set now give 8% instead 3%.

    3- Before you need sacrify at least one spell dmg enchant to use warlock set, reason because many of us considered warlock set a bad offensive set. Now it's simply perfect.

    4- I have to sacrify stamina and stamina regen to get weapon dmg, you don't. Only need 2 or 3 spell dmg enchants in your jewelry. So, you can get more magicka and magicka regen than me.

    5 - Don't lie dude. I play as templar too. There was not way to spam blazing shield against a physical dmg dealer before 1.3 patch. You would be out of resources in seconds and even more if you use magicka skills based while shield was up.

    6 - I am sure you would have had problems if you were fight a good player with stamina build. Right now is a joke.


    What you aren't seeing, Is that I play both styles, you don't. Try a stamina build sorcerer against my magicka build templar and you will see what I say.

    Good templars were using blazing shield before 1.3, yes.


    Using, not spamming There is a big difference. I use blazing shield since release.....

    When I say use, I say spamming it nonstop. Now because is the FOTM build, every templar is using it like sheeps, but this build was on game months ago.
    Edited by Obus on August 13, 2014 6:56PM
    Obus - EU NB - Former Emperor - AD @ EU Dawnbreaker
    Banana Squad
    Zerg Squad
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