Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

-=Requesting Flying Mounts =-

  • TehMagnus
    TehMagnus
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    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    ndantony wrote: »
    Yeah. It would be nice to have flying mount in eso. However, there are plenty of good mmorpg games, and more coming, that will have flying mounts. As much as I love eso, I also play other mmo games for variety. ArcheAge is one of that kind of games that I am playing right now that have flying mount and it's awesome. You may want to check it out.

    Played my friends beta after he couldn't stand it any more and I couldn't literally play or stand the game past like lvl 15. If you like Korean dubbed cutscenes with no subtitles, grindy generic questing, sloppy translation job with quest text, and a wonky class system, that is very limited IMO, then Archeage is for you. As for me I gave it the sniff test it didn't pass. There are many reasons it went belly up in two other countries! If XLGames had given Trion full rights to the game and they did a full rework under the supervision of Scott Hartsman then I would be more intrigued. The game though is horrible it bit off more than it could chew. Great ambition with poor execution.

    Like any free to play game or any game that ends up going free to play *cough* Aion/SWTOR*cough*. Great ideas, a lot of promises, and in the end: Cr*p.

    Yes I would say that RIFT was by far the best game I have played in a very long time then Scott Hartsman left and the game went F2P. It took about two years and when it happened I could only keep myself engaged for another 6 months. It is always a sad day for me when a game I like goes F2P.

    RIFT also made promises they couldn't deliver... I've been waiting for 10+ years for an MMO where actions have real consequences in the world for all the players, where players come together to try to achieve things and whether they fail or succeed, the world is impacted and modified by it permanently. RIFT's approach was more disappointing than anything else IMO since it failed to deliver on what was suposed to be a "revolution" in the MMO genre.

    What promise did they fail on? They did revolutionize the MMO genre. The Rifts that randomly spawn through the world and attack and march on the NPCs and eventually take over the map if not checked. Random world events like fighting that huge dude that spawns from the mountain and opens a whole new section of questing and dailies. Very tough raids and content IMO, hell Akylios was mathematically unkillable for the first month that guilds were trying to down him and then I think it was another two months before the world first happened. RIFT before it went F2P was a game changer PvE wise....PvP I would agree it was just more of the same but on a larger scale. They tried to do some creative stuff with PvP rifts but it just didn't work well.

    RIFTs would invade the environment, but when closed the original environment would be here. No change. Random world events is like GW2, not so random and in the end almost allways the same boss that spawns with more of the same. Once you cleared it once, it's over, and more of the same. Same with main story, you cleared it but could still see other people next to you that clearly weren't in the same environment... Changes brought through quests where usually quickly reverted...

    All smoke screens to me. Maybe the solution or a first step towards it is a minecraft like world Like EQ Landmark.
    Edited by TehMagnus on August 8, 2014 1:08PM
  • DuelWieldingCheesyPoofs
    no flyers pls
  • Tabbycat
    Tabbycat
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    You know what I really want?

    It's better than flying mounts. I promise.

    You know what would just be totally crazy, absolutely supported by lore but ZOS would never add to the game?

    Not even with Spellcrafting...

    Can you guess?

    I bet if you played TES III: Morrowind you can.

    Levitation!
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • SkillzMFG
    SkillzMFG
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    No, please no flying mounts in this game, at least not dragons....
  • RedMiniStapler
    RedMiniStapler
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    What if... A radioactive wasp stung a guar, and the guar mutated and grew wings? A flying guar mount!
  • Xnemesis
    Xnemesis
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    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    ndantony wrote: »
    Yeah. It would be nice to have flying mount in eso. However, there are plenty of good mmorpg games, and more coming, that will have flying mounts. As much as I love eso, I also play other mmo games for variety. ArcheAge is one of that kind of games that I am playing right now that have flying mount and it's awesome. You may want to check it out.

    Played my friends beta after he couldn't stand it any more and I couldn't literally play or stand the game past like lvl 15. If you like Korean dubbed cutscenes with no subtitles, grindy generic questing, sloppy translation job with quest text, and a wonky class system, that is very limited IMO, then Archeage is for you. As for me I gave it the sniff test it didn't pass. There are many reasons it went belly up in two other countries! If XLGames had given Trion full rights to the game and they did a full rework under the supervision of Scott Hartsman then I would be more intrigued. The game though is horrible it bit off more than it could chew. Great ambition with poor execution.

    Like any free to play game or any game that ends up going free to play *cough* Aion/SWTOR*cough*. Great ideas, a lot of promises, and in the end: Cr*p.

    Yes I would say that RIFT was by far the best game I have played in a very long time then Scott Hartsman left and the game went F2P. It took about two years and when it happened I could only keep myself engaged for another 6 months. It is always a sad day for me when a game I like goes F2P.

    RIFT also made promises they couldn't deliver... I've been waiting for 10+ years for an MMO where actions have real consequences in the world for all the players, where players come together to try to achieve things and whether they fail or succeed, the world is impacted and modified by it permanently. RIFT's approach was more disappointing than anything else IMO since it failed to deliver on what was suposed to be a "revolution" in the MMO genre.

    What promise did they fail on? They did revolutionize the MMO genre. The Rifts that randomly spawn through the world and attack and march on the NPCs and eventually take over the map if not checked. Random world events like fighting that huge dude that spawns from the mountain and opens a whole new section of questing and dailies. Very tough raids and content IMO, hell Akylios was mathematically unkillable for the first month that guilds were trying to down him and then I think it was another two months before the world first happened. RIFT before it went F2P was a game changer PvE wise....PvP I would agree it was just more of the same but on a larger scale. They tried to do some creative stuff with PvP rifts but it just didn't work well.

    RIFTs would invade the environment, but when closed the original environment would be here. No change. Random world events is like GW2, not so random and in the end almost allways the same boss that spawns with more of the same. Once you cleared it once, it's over, and more of the same. Same with main story, you cleared it but could still see other people next to you that clearly weren't in the same environment... Changes brought through quests where usually quickly reverted...

    All smoke screens to me. Maybe the solution or a first step towards it is a minecraft like world Like EQ Landmark.

    Trione has a new voxel "minecraft" like mmo called trove coming out if you are into that kind of thing. Yes eq next looks like it could be fun lots of exciting things are coming to the mmo world
  • Tabbycat
    Tabbycat
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    What if... A radioactive wasp stung a guar, and the guar mutated and grew wings? A flying guar mount!

    So that explains all those bantam guars with wings. *ponders*
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • ThoradinBloodfire
    ThoradinBloodfire
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    no need. we can teleport. Its like Nightcrawler or Angel?

    NC all day

    There is only one god and his name is Death. And there is only one thing we say to Death: “Not today...”

    "We read fantasy to find the colors again, I think. To taste strong spices and hear the songs the sirens sang. There is something old and true in fantasy that speaks to something deep within us, to the child who dreamt that one day he would hunt the forests of the night, and feast beneath the hollow hills, and find a love to last forever somewhere south of Oz and north of Shangri-La."

    GRRM both
  • ndantony
    ndantony
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    Breg_Magol wrote: »
    magnusnet wrote: »
    I want to fly a Dragon. As a Dunmer Dragon Knight I feel my class is unfinished without it.

    What?! That would be unrealistic. There's no flying mount's in the real world ... so I don't want any in ESO thank you very much. :p
    Your logic is interesting... read again what you just wrote.

    Xnemesis wrote: »
    ndantony wrote: »
    Yeah. It would be nice to have flying mount in eso. However, there are plenty of good mmorpg games, and more coming, that will have flying mounts. As much as I love eso, I also play other mmo games for variety. ArcheAge is one of that kind of games that I am playing right now that have flying mount and it's awesome. You may want to check it out.

    Played my friends beta after he couldn't stand it any more and I couldn't literally play or stand the game past like lvl 15. If you like Korean dubbed cutscenes with no subtitles, grindy generic questing, sloppy translation job with quest text, and a wonky class system, that is very limited IMO, then Archeage is for you. As for me I gave it the sniff test it didn't pass. There are many reasons it went belly up in two other countries! If XLGames had given Trion full rights to the game and they did a full rework under the supervision of Scott Hartsman then I would be more intrigued. The game though is horrible it bit off more than it could chew. Great ambition with poor execution.
    I like to give it a chance. Of course, eso so far is the best mmorpg I have ever played, except maybe Skyrim; but I've been dying for mmo version of it since, and eso just as close if not better yet (to come). And I do enjoy and play variety of mmorpg games and genres. I just don't play a game and judge it in relation to another game that I have played or what others said. Each game is unique in its own world and can only objectively be judged by that.
    Edited by ndantony on August 8, 2014 1:29PM
  • forbarcusb16_ESO
    forbarcusb16_ESO
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    I wouldn't mind riding a Daedric Titan around. Seriously though, given a reasonable price for one (say, 1,000,000?) I'd happily buy one so I can fly around from zone to zone without the hassle of mobs aggroing on me. Wayshrines? Nah. I'd like to enjoy the landscape from above.
    "I'm guilty of a far more monstrous crime, I'm guilty of being a dwarf."
  • k9mouse
    k9mouse
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    Csub wrote: »
    Please no. Thank you.

    So much this! No flying mounts! They are just silly and also they are not based on lore. Dragons are not "awake" during this time, so NO!

  • Slelis
    Slelis
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    Honestly I disagree; I feel like in WoW, flying mounts damaged the sense of community and made the world feel absolutely *tiny*. I like how big ESO feels. :)
  • leejohn85b16_ESO
    No Flying Mounts please.

    Unless i can have a personal Cliff Racer which can aggro enemies in Cyrodil and follows them endlessly :)
    Edited by leejohn85b16_ESO on August 8, 2014 1:44PM
  • k9mouse
    k9mouse
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    magnusnet wrote: »
    I don't care if the egg costs 100k gold and you have to feed it or make it earn experience to make it grow or what ever (Lineage II), make it hard if you want, very hard, but please...

    I want to fly a Dragon. As a Dunmer Dragon Knight I feel my class is unfinished without it. And well I'm not against sharing with other classes/races (except with Argonians, slaves should go on foot).

    Dragons won't be appearing, they are close to extiction, and only controllable by a strong Dragonborn(seriously, they won't even talk to most mortals let alone obey them), they will not obey us even if hatched from an egg.

    Dragonknight has no actual connection to Dragons, possibly if the ancient past early Dragonknights fought them or learned from them, but that's tens of thousands of years ago.

    BTW, Dragon are not hatched. They are no "new" dragons being born. The Gods made them at once. Besides they are all males. No female dragons. No Dragon hatching is part of lore.
    Edited by k9mouse on August 8, 2014 2:24PM
  • rbenkepub19_ESO
    rbenkepub19_ESO
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    Flying mounts have been a subject of debate in WoW ever since they were introduced. You have those players who say it ruined the game, and you have those who say they can't do without them. I was just as excited as everyone else was when I got my first flying mount shortly after the release of TBC, but personally, I'm on the side that says they ruined the game. To my knowledge (stress: to my knowledge), no other MMO has introduced flying mounts, and I think that says a lot. I'm betting if Blizzard could go back in time and reverse the decision to introduce flying mounts, they would.
  • Laura
    Laura
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    come on man. its ES. Even blizzard says the worst thing they ever added to the game was flying mounts.

    They make the game feel small and make it rare to have random encounters with other players. You add flying mounts suddenly what feels like a robust world will seem incredibly small.

    There are literally no creatures I can think of in the ES lore that you could use to fly with. Not even dragons because they are sentient - you could sort of in Skyrim but even then it was very temporary.
  • Breg_Magol
    Breg_Magol
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    magnusnet wrote: »
    Breg_Magol wrote: »
    magnusnet wrote: »
    I want to fly a Dragon. As a Dunmer Dragon Knight I feel my class is unfinished without it.

    What?! That would be unrealistic. There's no flying mount's in the real world ... so I don't want any in ESO thank you very much. :p

    There's no Orcs, elves, magicka, oblivion in the real world. Should we remove those too? Might as well play Mount & Blade...

    Yeah right! Next you'll be telling me that Daedric princes are just a figment of my fevered imagination huh?
  • Breg_Magol
    Breg_Magol
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    ndantony wrote: »
    Breg_Magol wrote: »
    magnusnet wrote: »
    I want to fly a Dragon. As a Dunmer Dragon Knight I feel my class is unfinished without it.

    What?! That would be unrealistic. There's no flying mount's in the real world ... so I don't want any in ESO thank you very much. :p
    Your logic is interesting... read again what you just wrote.

    Rightio you obviously take me for a looney but consider this ... I've got a pet Lamia in my garden, my dog talks 3 languages and when I swirl my cloak dramatically around me I disappear with a loud bang and a puff of blue tinted smoke ... and so your point is? B)
    Edited by Breg_Magol on August 8, 2014 2:02PM
  • RedMiniStapler
    RedMiniStapler
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    Breg_Magol wrote: »

    Yeah right! Next you'll be telling me that Daedric princes are just a figment of my fevered imagination huh?

    This "daedric prince" do you hear him? Does he talks to you when no one else can hear him? Does he tells you shave your cat and use fur as ice cream toppings?
    *dials nearest mental hospital*
  • TehMagnus
    TehMagnus
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    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    ndantony wrote: »
    Yeah. It would be nice to have flying mount in eso. However, there are plenty of good mmorpg games, and more coming, that will have flying mounts. As much as I love eso, I also play other mmo games for variety. ArcheAge is one of that kind of games that I am playing right now that have flying mount and it's awesome. You may want to check it out.

    Played my friends beta after he couldn't stand it any more and I couldn't literally play or stand the game past like lvl 15. If you like Korean dubbed cutscenes with no subtitles, grindy generic questing, sloppy translation job with quest text, and a wonky class system, that is very limited IMO, then Archeage is for you. As for me I gave it the sniff test it didn't pass. There are many reasons it went belly up in two other countries! If XLGames had given Trion full rights to the game and they did a full rework under the supervision of Scott Hartsman then I would be more intrigued. The game though is horrible it bit off more than it could chew. Great ambition with poor execution.

    Like any free to play game or any game that ends up going free to play *cough* Aion/SWTOR*cough*. Great ideas, a lot of promises, and in the end: Cr*p.

    Yes I would say that RIFT was by far the best game I have played in a very long time then Scott Hartsman left and the game went F2P. It took about two years and when it happened I could only keep myself engaged for another 6 months. It is always a sad day for me when a game I like goes F2P.

    RIFT also made promises they couldn't deliver... I've been waiting for 10+ years for an MMO where actions have real consequences in the world for all the players, where players come together to try to achieve things and whether they fail or succeed, the world is impacted and modified by it permanently. RIFT's approach was more disappointing than anything else IMO since it failed to deliver on what was suposed to be a "revolution" in the MMO genre.

    What promise did they fail on? They did revolutionize the MMO genre. The Rifts that randomly spawn through the world and attack and march on the NPCs and eventually take over the map if not checked. Random world events like fighting that huge dude that spawns from the mountain and opens a whole new section of questing and dailies. Very tough raids and content IMO, hell Akylios was mathematically unkillable for the first month that guilds were trying to down him and then I think it was another two months before the world first happened. RIFT before it went F2P was a game changer PvE wise....PvP I would agree it was just more of the same but on a larger scale. They tried to do some creative stuff with PvP rifts but it just didn't work well.

    RIFTs would invade the environment, but when closed the original environment would be here. No change. Random world events is like GW2, not so random and in the end almost allways the same boss that spawns with more of the same. Once you cleared it once, it's over, and more of the same. Same with main story, you cleared it but could still see other people next to you that clearly weren't in the same environment... Changes brought through quests where usually quickly reverted...

    All smoke screens to me. Maybe the solution or a first step towards it is a minecraft like world Like EQ Landmark.

    Trione has a new voxel "minecraft" like mmo called trove coming out if you are into that kind of thing. Yes eq next looks like it could be fun lots of exciting things are coming to the mmo world

    Looks very very very very very very very very very *takes breath* very very very very very very ugly. Just like Minecraft (which I hate). My idea of the perfect MMO would sadly require a team of people that could make dynamic events that reshape parts of the world and new quest content on a regular basis. For that you would need to be able to reshape the world quickly and easily with the correct framework and have a story-line you stick to with multiple possibilities/endings.

    Titan's work but not impossible. You could potentially make epic stories and really make the players feel like they can change the world and have an impact on it.
  • TehMagnus
    TehMagnus
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    Oh and regarding flying mounts, just because WOW failed at it, doesn't mean it's a bad thing. Regarding hatching, I know all Skyrim's dragons where created by Akatosh, this doesn't mean it's the only dragons that can exist in TES lore.
  • Valije
    Valije
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    No. Unless they are like ballons (move whethever they want) and are slower than walking
    Edited by Valije on August 8, 2014 2:13PM
  • Cody
    Cody
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    won't be happening:(
  • TehMagnus
    TehMagnus
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    Oh and btw Mirmulnir and Nafaalilargus were alive and active during the early Second Era centuries. Ahbiilok might have been active around this time as well. So it's not impossible with the Lore to actually have dragons :).
    Edited by TehMagnus on August 8, 2014 2:17PM
  • Badh0rse
    Badh0rse
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    The one thing I hated about dragon mounts in wow was trying to walk any frakkin place in town ..... that's all you see is people on over sized mounts .. really bugged me. I do think we should get lore friendly mounts though .... I personally just want to ride a war pig!
  • Xnemesis
    Xnemesis
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    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    magnusnet wrote: »
    Xnemesis wrote: »
    ndantony wrote: »
    Yeah. It would be nice to have flying mount in eso. However, there are plenty of good mmorpg games, and more coming, that will have flying mounts. As much as I love eso, I also play other mmo games for variety. ArcheAge is one of that kind of games that I am playing right now that have flying mount and it's awesome. You may want to check it out.

    Played my friends beta after he couldn't stand it any more and I couldn't literally play or stand the game past like lvl 15. If you like Korean dubbed cutscenes with no subtitles, grindy generic questing, sloppy translation job with quest text, and a wonky class system, that is very limited IMO, then Archeage is for you. As for me I gave it the sniff test it didn't pass. There are many reasons it went belly up in two other countries! If XLGames had given Trion full rights to the game and they did a full rework under the supervision of Scott Hartsman then I would be more intrigued. The game though is horrible it bit off more than it could chew. Great ambition with poor execution.

    Like any free to play game or any game that ends up going free to play *cough* Aion/SWTOR*cough*. Great ideas, a lot of promises, and in the end: Cr*p.

    Yes I would say that RIFT was by far the best game I have played in a very long time then Scott Hartsman left and the game went F2P. It took about two years and when it happened I could only keep myself engaged for another 6 months. It is always a sad day for me when a game I like goes F2P.

    RIFT also made promises they couldn't deliver... I've been waiting for 10+ years for an MMO where actions have real consequences in the world for all the players, where players come together to try to achieve things and whether they fail or succeed, the world is impacted and modified by it permanently. RIFT's approach was more disappointing than anything else IMO since it failed to deliver on what was suposed to be a "revolution" in the MMO genre.

    What promise did they fail on? They did revolutionize the MMO genre. The Rifts that randomly spawn through the world and attack and march on the NPCs and eventually take over the map if not checked. Random world events like fighting that huge dude that spawns from the mountain and opens a whole new section of questing and dailies. Very tough raids and content IMO, hell Akylios was mathematically unkillable for the first month that guilds were trying to down him and then I think it was another two months before the world first happened. RIFT before it went F2P was a game changer PvE wise....PvP I would agree it was just more of the same but on a larger scale. They tried to do some creative stuff with PvP rifts but it just didn't work well.

    RIFTs would invade the environment, but when closed the original environment would be here. No change. Random world events is like GW2, not so random and in the end almost allways the same boss that spawns with more of the same. Once you cleared it once, it's over, and more of the same. Same with main story, you cleared it but could still see other people next to you that clearly weren't in the same environment... Changes brought through quests where usually quickly reverted...

    All smoke screens to me. Maybe the solution or a first step towards it is a minecraft like world Like EQ Landmark.

    Trione has a new voxel "minecraft" like mmo called trove coming out if you are into that kind of thing. Yes eq next looks like it could be fun lots of exciting things are coming to the mmo world

    Looks very very very very very very very very very *takes breath* very very very very very very ugly. Just like Minecraft (which I hate). My idea of the perfect MMO would sadly require a team of people that could make dynamic events that reshape parts of the world and new quest content on a regular basis. For that you would need to be able to reshape the world quickly and easily with the correct framework and have a story-line you stick to with multiple possibilities/endings.

    Titan's work but not impossible. You could potentially make epic stories and really make the players feel like they can change the world and have an impact on it.

    Yeah lol that's why I said if you are into that sort of thing. I do agree it would be nice to see but IDK if games will ever hit that lvl of sandbox. EQ next does look promising though, B2P does scare me a bit though.
  • OrangeTheCat
    OrangeTheCat
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    No flying mounts. A thousand times, no.
  • Requiemslove
    Requiemslove
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    Flying mounts have been a subject of debate in WoW ever since they were introduced. You have those players who say it ruined the game, and you have those who say they can't do without them. I was just as excited as everyone else was when I got my first flying mount shortly after the release of TBC, but personally, I'm on the side that says they ruined the game. To my knowledge (stress: to my knowledge), no other MMO has introduced flying mounts, and I think that says a lot. I'm betting if Blizzard could go back in time and reverse the decision to introduce flying mounts, they would.

    Have you never played EQ2? That has flying mounts of varying degrees, it also has a large selection of ground mounts including big cats, and Rhinos and big Wolves and the odd Elephant or 2.
  • xMovingTarget
    xMovingTarget
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  • Mortuum
    Mortuum
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    Too bad i can only use 1 LOL...But thank you OP for several posts, that will do for sure.
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