I've said it before, there shouldn't be *any* 0g items in the game.
Make them all 1g so they're not completely useless for the 99.9% of us who aren't in the wailing prison anymore.
;-)
That is a moot point.nerevarine1138 wrote: »Like people still wouldn't whine about it then?I've said it before, there shouldn't be *any* 0g items in the game.
Make them all 1g so they're not completely useless for the 99.9% of us who aren't in the wailing prison anymore.
;-)
This is working as intended. Turn off auto-loot if it's that much of an annoyance.
Artemiisia wrote: »lol. they put it in both to make relog farming more difficult, and well to make it more realistic environment.
nerevarine1138 wrote: »nerevarine1138 wrote: »DenverRalphy wrote: »DenverRalphy wrote: »They haven't gimped anything. Motifs and Recipes still have the same drop rate. Provisioning items still holds the same drop rate. The new items only seem to have interfered with the Lockpick drop rate (which is a good thing).
And you got this information from where?
From the tons of threads that blossomed when the change first took place and a Staff Dev/Mod member (can't remember which off the top of my head) finally confirmed it. It's been a few weeks now and I'm in no mood to go dig it back up.
Needless to say, this topic has had numerous threads started.
Sorry, that dont make sense! So when I loot a node and a piece of gear is in it then it would be wrong of me to wonder what would have dropped had that gear not taken its place? Hmmm......I still think it effects the drop rate of something useful.
And you're still wrong.
White gear doesn't "take the place" of anything. The calculations for loot drops are done independently.
OK....if the white drops and not a food item then aint that taking the place of something of value? No white gear= something of value dropping and when a piece of white gear drops it most certainly dose take the place of something valuable! Wow, you cant see that? Sorry but thats just plain common sense man!
No, it doesn't. If no white items drop, you may not get any drops at all. Or you may get gold, depending on the container. The drop rate isn't affected. Again, think about it as a math problem instead of thinking that the container of doing you a personal injury.
Kvasir Silverpaw wrote: »Artemiisia wrote: »lol. they put it in both to make relog farming more difficult, and well to make it more realistic environment.
relog farming is apparently what you have to do if you dont want to pay 700k for a purple food recipie so lets not make it sound like crap. ive never done it in any game ive ever played buy im not paying the prices those d-bags want. so i do it here, but apparently theres a negative connotation to relog farming because i wont pay horseshit prices?
DenverRalphy wrote: »They haven't gimped anything. Motifs and Recipes still have the same drop rate. Provisioning items still holds the same drop rate. The new items only seem to have interfered with the Lockpick drop rate (which is a good thing).
Kvasir Silverpaw wrote: »Artemiisia wrote: »lol. they put it in both to make relog farming more difficult, and well to make it more realistic environment.
relog farming is apparently what you have to do if you dont want to pay 700k for a purple food recipie so lets not make it sound like crap. ive never done it in any game ive ever played buy im not paying the prices those d-bags want. so i do it here, but apparently theres a negative connotation to relog farming because i wont pay horseshit prices?
That is a moot point.nerevarine1138 wrote: »Like people still wouldn't whine about it then?I've said it before, there shouldn't be *any* 0g items in the game.
Make them all 1g so they're not completely useless for the 99.9% of us who aren't in the wailing prison anymore.
;-)
This is working as intended. Turn off auto-loot if it's that much of an annoyance.
Just because it's working as intended doesn't mean it's not annoying or can't be improved on.
If people had stopped improving things, we'd still be pounding rocks in caves.
;-)
https://www.youtube.com/watch?v=VNlhEbh86Nk&feature=youtu.besmeeprocketnub19_ESO wrote: »Kvasir Silverpaw wrote: »Artemiisia wrote: »lol. they put it in both to make relog farming more difficult, and well to make it more realistic environment.
relog farming is apparently what you have to do if you dont want to pay 700k for a purple food recipie so lets not make it sound like crap. ive never done it in any game ive ever played buy im not paying the prices those d-bags want. so i do it here, but apparently theres a negative connotation to relog farming because i wont pay horseshit prices?
saw a guiy selling vr5 consummate honey brittle for like 200k today, I bet it goes lower too.
Artemiisia wrote: »
Artemiisia wrote: »
Fantasy in the game is excepted as reality with in the game but putting a damn cow on top of a tree is not cool just cuz its a fantasy game. You have to agree that would make the game feel wrong and I'm sure you would not like it!
But, I still find containers that are empty all the time so then it brings me back to thinking that if the white gear was not there that a provisioning item would drop in its place. Still think that the white gear has an effect on the valuable items. Remove the white gear from the drop table then the container is gunna be empty or have a provisioning item. Right now it can be white gear, provisioning item, and empty.