On the other hand, there are also plenty of things i would *not* want to see in a single player TES game...
KhajitFurTrader wrote: »
In The Long Dark, danger is everywhere. Canadian developer Hinterland Studios is crafting a survival game that asks players to not only fend off wild animals, but also starvation, fatigue, and the blistering cold.
kip_silverwolf wrote: »Surviving the elements is not something I'd like to see in any ES game, especially as I spend most of my time running around in my underpants... :P
It was bad enough doing the quest Garridon's Tears in Oblivion, with the icy mist inflicting frost damage on you while you were desperately trying to find those tiny bits of ice shards that were damn near impossible to see!
Ninnghizhidda wrote: »How about they actually added most of the awesome features real Elder Scrolls titles had for 20 years in ESO instead?
Instead of making a supposedly "Elder Scrolls" title a real travesty, especially with that semi-legendary "play as you want blah blah" crapola.
How about ESO actually gave real freedom to players to play as they want, meaning making everything possible / feasible, and allowing the use / choice of every skill line (even if you started with some "class").
You know, like... an Elder Scrolls game? And not a "Harry Potters United gathering of mages online".