Was just curious if anyone else has noticed this problem when killing npc's. It seems to be happening all the time now since the last couple of patches we have had. I thought maybe it was due to lag but even on a low population time it still is happening and I do not usually suffer from lag except Cyrodiil. A nb bug perhaps? I don't know, but it is getting really annoying. Attack an npc, boss or whatever, and just when you get to that last hit that should take it down, it just hangs there and does not die. Several seconds go by while you pound away on it and it just does not die while your health is totally wiped from half or more and you are dead. Absolutely ridiculous to die this way. The other issue is how long it takes for you to exit the combat state after killing something. Way too long of a delay, as it should be instant. Keeps you from interacting with things in the environment for several seconds. I find it quite odd as I never used to have this problem before. Something they added as a sneaky patch? I would not be surprised.....