But they should have added better exp and rewards for the main quests really. Spamming bosses or anom is sadly more profitable than clearing Craglorn. I'm not asking for much. But let's say completing the main quests would reward reasonable exp, unique costume and a title, that would go a long way.
I completed Shada's Tear with a group. Several wipes since first time in there, loads of potions and soul gems used. Than the reward is mediocre exp and a VR10 green sturdy light helmet with stamina lol. That's the types of things that makes people stick to boss grind.
coryevans_3b14_ESO wrote: »I do realize the reasoning behind them creating it. But there is no doubt that Craglorn(exploitlorn) is a complete joke. Sit there and watch zone chat and all you'll see is people trying to find grind groups (exploit groups) who are just trying to level and cannot be bothered to quest.
My v10 has been at that level for 3 weeks and it's impossible to find a group to quest with.
Just change it so things can be soloed already. Craglorn never should have been designed the way it is. Don't get me started on the ridiculousness of trials and what it's done to the nerf debate. Don't design a game saying "play how you want" and at the same time make it so you have to go skirt/stick if you want to compete with trial times.
What a ridiculous idea of what end-game should be.
coryevans_3b14_ESO wrote: »I do realize the reasoning behind them creating it. But there is no doubt that Craglorn(exploitlorn) is a complete joke. Sit there and watch zone chat and all you'll see is people trying to find grind groups (exploit groups) who are just trying to level and cannot be bothered to quest.
My v10 has been at that level for 3 weeks and it's impossible to find a group to quest with.
Just change it so things can be soloed already. Craglorn never should have been designed the way it is. Don't get me started on the ridiculousness of trials and what it's done to the nerf debate. Don't design a game saying "play how you want" and at the same time make it so you have to go skirt/stick if you want to compete with trial times.
What a ridiculous idea of what end-game should be.
ZOS is tying themselves into a pretzel in order to be different and avoid the typical end-game raiding model of other MMOs. They should have foreseen grind groups when they made veteran leveling such a long, dull slog with crap rewards. The lure of being able to bypass that is too appealing and so no one should be surprised that it is so popular.
People aren't questing in Craglorn for the same reason - the reward isn't worth the time. ZOS could easily fix this by buffing the XP substantially and upping the drop rate of decent blue & purples items in quests, but as it stands you're lucky to come out with anything at all.
This is a MMO not a solo game if you want solo go play a none mmo game.
also some people enjoy grinding so why cant they grind if you dont like it dont grind as for groups you dont want a half ass pug group anyways you want a nice group using teamspeak joina guild and if you all need a good guild to join then send me your in game account name and i will have the officer of my very active guild invite anyone that wants to join with active pvp, grinding groups quest groups trails runs we have it all
coryevans_3b14_ESO wrote: »I do realize the reasoning behind them creating it.
bosmern_ESO wrote: »So you're complaining that a MMO shouldn't encourage people to group up and everyone should just be completely silent with every update to be geared to solo players?
coryevans_3b14_ESO wrote: »I do realize the reasoning behind them creating it. But there is no doubt that Craglorn(exploitlorn) is a complete joke. Sit there and watch zone chat and all you'll see is people trying to find grind groups (exploit groups) who are just trying to level and cannot be bothered to quest.
My v10 has been at that level for 3 weeks and it's impossible to find a group to quest with.
Just change it so things can be soloed already. Craglorn never should have been designed the way it is. Don't get me started on the ridiculousness of trials and what it's done to the nerf debate. Don't design a game saying "play how you want" and at the same time make it so you have to go skirt/stick if you want to compete with trial times.
What a ridiculous idea of what end-game should be.
This is a MMO not a solo game if you want solo go play a none mmo game.
also some people enjoy grinding so why cant they grind if you dont like it dont grind as for groups you dont want a half ass pug group anyways you want a nice group using teamspeak joina guild and if you all need a good guild to join then send me your in game account name and i will have the officer of my very active guild invite anyone that wants to join with active pvp, grinding groups quest groups trails runs we have it all
Try that again, in English perhaps. Maybe throw a period or two in there.
join a guild and quest with them finding groups is easy quest with your guild stop wineing and join a guild
bosmern_ESO wrote: »So you're complaining that a MMO shouldn't encourage people to group up and everyone should just be completely silent with every update to be geared to solo players?
I'm not sure if the 'you' was general, but you seem to have missed the point that phasing makes the group quests nigh on impossible, not that people didn't want to group.
There are plenty of people grouping in Craglorn, that isn't the issue.
The issue is that there are plenty of us who want to complete the group quests, but are unable to find players at the same stage in the quest chain to do them with.
I know Zen have said phasing issues will be dealt with but until that happens there is a whole map with a story not being told and that saddens me.
Dyabolikal wrote: »As far as I see it they should have just locked Craglorn until you completed cadwells gold. Its supposed to be end content, then why are you allowed to do it when your under V10 and haven't completed the other quest lines