
Crisscross wrote: »Speaking for myself, I really don't care about the content. Dark Brotherhood, Justice system, whathaveyou - I can't bring myself to care when I still can't play a heavy armor melee character in PVP without being gimped. I find the fundamentals of the game that are flawed, and so I can't even begin to enjoy the fluff even if I otherwise would.
In my case, the balancing changes are definitely what might be "too little, too late" for me. I'm just wondering why they didn't mind knee-jerk nerfing shield bash into the ground after a week of forum outcry, yet we have been screaming about heavy armor and stamina uselessness for months and the devs' stance is "We make class balance changes very slowly because they can have a big impact on your play experience."
I dont see class balancing incoming, so for me it gets kind a late to fix things.
That leaves me with just over one week left on my sub. I've played most of the solo content available. I feel to get the most out of the upcoming changes I would really have to start again. But the game is so linear and themepark by design I can't really fathom going through all the same quests again.
Too late? The damn game has only been out 4 months! I think people have ridiculous expectations from mmo's. If a mmo can pull its *** together in the first 9 months to a year it's a frakkin miracle. The changes that are coming are going to improve this game ten fold and more people will sub that is a fact. How many people quit wow or swtor 10 times only to resub when a patch comes out that fixes stuff. Changes take time ... the part that should not take time is communication from the devs that changes are coming. I will not leave a game due to bugs but I will leave if I am just sitting with my thumb in my ass wondering what they are thinking. I almost left this game because of that but I held faith and in this last panel they did it was said that the changes I personally needed (dungeon viability) are coming. Taking them a while but I am more upset at having waited so long to hear that they were willing to change it .. silence make us, the consumer, assume they don't give a rats ass. To sum it up: if mmos were either make it or break it in the first 6 months we would have NO mmo ever...... eevvvvveer.
fromtesonlineb16_ESO wrote: »
The OP touches on something that occured to me the other day. I've mentioned socially to people I know that I've been playing ESO. This game has an absolute dog doodoo reputation amongst people who've never played, in my experience. No bueno.