eventide03b14a_ESO wrote: »They are making changes to STA builds so maybe you should just be patient and see where that goes. We have 8 character slots, if it was that big of a deal for you, I would think you would just say lesson learned time to start over. Getting to V6 isn't really that hard and you could do it again in a short amount of time. I am unhappy with my nightblade because I was expecting more from them. I am playing my sorcerer and dragonknight for the time being and loving it. Please don't think that I don't sympathize, I just don't think it's a good idea.
@eventide03b14a_ESO
But why is it a bad idea? In what way am I hurting you or hurting the game if I change my race?
Getting to V9 is a big deal. 300 hours worth of time for me with all my crafting.
Long read so here is an extremely lazy summation.
TL;DR
- ZOS should allow us to buy race changes or racial passive changes (whole set, not pick and choose)
- Why I thought melee crit khajit sorc would work
- Why it didn't work
- It is a win-win for everyone. More money for ZOS. More happy players.
- Racial passives are not irrelevant
I have made a couple of topics about this before and I apologize for repeating them, but for me it is a huge issue and something that could be easily remedied by ZOS, that would give them extra cash flow to keep improving this awesome game.
A few days prior to the early access release of this game, I had the brilliant idea to make a melee crit based Sorcerer. I'm not sure if anyone here has played Age of Conan, but I was modeling my character after the post Khitai Dark Templar. This was a melee class that was dependent on critical rating (because of a certain skill, Void of Madness, that proc'd effects with crits) to do damage and to heal itself. So Critical Surge was going to be my Void of Madness and my character was going to dominate. I wanted to stack crit to the extreme so of course I rolled a Khajit. I was sure my plan would work out extremely well.
Things were looking great throughout the 1-50 experience. I was 2h/bows crit build and I was having a ton of fun. Then, pre-nerf VR levels happened and I was reading the never ending stream of stavess are OP comments on the forums so I decided to give it a whirl. My vision of a melee based crit build quickly vanished before my eyes. Everything was easier with staves. I begrudgingly used them while giving forlorn glances at my 6% melee crit, sneaking radius reduction + bonus dmg, and health regen racial traits.
Of course, I refused to give up on melee weapons. With Destruction and Restoration at level 50, I decided to try my hand at DW and Sword and Board, leveling them from the teens to the max while questing through pre-nerf VR content. Everything I could do with staves, I could do with melee (albeit with a much smaller margin for error) besides soloing dolmens, group delves, and world bosses. Things were looking up for my melee crit based Sorc, that is, until I got serious about group content and PVP and also installed a DPS meter add-on.
No matter what I tried, because of a combination of flat out more damaging skills, fight mechanics that favored range, and of course the all powerful Spell Symmetry, I was doing at least twice as much damage on average with my ranged magicka staff builds. I was disheartened, but at least I thought with a group PVE tank build I would benefit more from melee weapons. NOPE! Wrong again. Tanking with staves completely outperformed melee. My last hope was PVP. I just knew that I would excel with melee. Many, many hours later and there is literally no situation in PVP I can't handle better with staves. Not to mention crit builds in PVP are obsolete with the overpowered Impenetrable trait on armor.
So here I am, with a VR9 Khajit Sorcerer, using resto/destruction set up in Trials, PVP, and solo PVE. I didn't want to play this way, but I was forced to because I like to get every ounce of potential out of my character. I look at my racial passives and see 100% waste. I look at PTS server and see that they are upping magicka/stamina/hp soft caps. I look at high elf / breton / dark elf passives and think how I would not hesitate for a second to pay $20 to ZOS to be able to change my race and/or change my racial passives (aka still a Khajit, but a Khajit with 4% more elemental dmg, 10% more magicka, and 9% more magicka recovery).
I know from my previous topics that there are a lot of people very against what I suggest. I just don't understand why. Especially if they go the route of letting you pay for racial passive swaps, I just don't see any downside at all. ZOS gets more money and there are more happy people in the game. I know race changes aren't usually present in MMOs, but in the grand scheme of things, these racial passives are a large chunk of overall character potential. 4% damage, 10% magicka, and 9% magicka regen are HUGE compared to the big fat zero use I am getting out of Khajit passives. I also know people will suggest I reroll, but I'd quit before leveling another Sorc (I still have two classes I need to level), and I would hate to scrap a character I have spent over 300 hours on.
DaedricCheese wrote: »Better a Class change IMO.
@drallar - insofar as I know, you can change your @ name - just not your character name. I wanted to change my @ name a while back, sent in a ticket. It was possible, but the name I wanted wasn't available.I have to completely disagree with ANY option to ever do a name change. I want to know now and in the future if someone joining my group or guild started out life as AXJSKDF the bot farmer or bot leveller.
To a certain degree, I agree. The balance between magicka and stamina builds right now is far too wide. However, once they balance that out...a change in racials will be a very minor change, compared to how it is now. Though that's assuming they do a good job balancing out racials as well.- Zenimax have been VERY CLEAR on their shop NOT to be used in any way to change the power of your character
This should be no news anymore, right? They do balancing. SLOWLY....but they are.Balancing is a never ending work, and always ongoing.
Every single skill, may or may not be viewed and changed over night
eventide03b14a_ESO wrote: »If you hate your character because of what you perceive to be a useless 6% crit then you have much bigger issues going on. I am sorry but 6% crit will not make or break your character. You're not suddenly going to be godlike if you turned that 6% melee crit to 6% spell crit. I suspect the real problem here is that you chose the class because of some misguided notion that 6% melee crit was going to give you some kind of edge. Now you realize that it's not that big of a deal and you probably never really wanted to play a Khajiit for any other reason so you're regretting your decision. That's why I said in a previous post that it's a poor reason to choose a race. Good reasons to choose a race would be:
- You think they look cool
- You appreciate their culture
- It reminds you of your pet
- You want to make a character that looks like you
- You want to make a character that looks good from behind because you'll be staring at their butt a lot in third person
- Anything other than the racial passives
It's buyers remorse plain and simple.
eventide03b14a_ESO wrote: »If you hate your character because of what you perceive to be a useless 6% crit then you have much bigger issues going on. I am sorry but 6% crit will not make or break your character. You're not suddenly going to be godlike if you turned that 6% melee crit to 6% spell crit. I suspect the real problem here is that you chose the class because of some misguided notion that 6% melee crit was going to give you some kind of edge. Now you realize that it's not that big of a deal and you probably never really wanted to play a Khajiit for any other reason so you're regretting your decision. That's why I said in a previous post that it's a poor reason to choose a race. Good reasons to choose a race would be:
- You think they look cool
- You appreciate their culture
- It reminds you of your pet
- You want to make a character that looks like you
- You want to make a character that looks good from behind because you'll be staring at their butt a lot in third person
- Anything other than the racial passives
It's buyers remorse plain and simple.
It is funny how people trivialize others' opinion on why they choose their race while championing their own reasons. I have ZERO interest in lore, looks, RP, or any of that stuff which I consider to be meaningless. It is true that 6% crit will not make or break my character, but if you add up three completely useless racial passives for a ranged magicka character versus 10% max magicka, 9% magicka regen, and 4% dmg increase, that is a HUGE difference. Someone feel free to correct me if I am wrong, but that is basically (as far as damage and sustainability is concerned) like going into battle without enchantments on your armor.
Yes it is buyers remorse. Big time buyers remorse. Maybe I waited too long to decide that I had to roll staves to be competitive with the top DPS people out there, but I was going along trying to make melee weapons work as hard as possible. I waited until I could afford a nice purple set of medium armor gear with all the proper traits and enchantments. I wasn't just a follower who read a few people's opinions and that was good enough for me. I had to try it for myself. I also didn't focus much on PVP until veteran ranks and I didn't understand how completely overpowered Impenetrable trait was and how easily and at a low opportunity cost it completely negates my Khajit's crit bonus.
So I ask you then, why would you ever be against a race change option? If you believe race choice should be based on looks/culture/rp reasons, in what way would it affect you at all if I changed my race? There is no good reason in my opinion to be against the option of players changing their race.
eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »If you hate your character because of what you perceive to be a useless 6% crit then you have much bigger issues going on. I am sorry but 6% crit will not make or break your character. You're not suddenly going to be godlike if you turned that 6% melee crit to 6% spell crit. I suspect the real problem here is that you chose the class because of some misguided notion that 6% melee crit was going to give you some kind of edge. Now you realize that it's not that big of a deal and you probably never really wanted to play a Khajiit for any other reason so you're regretting your decision. That's why I said in a previous post that it's a poor reason to choose a race. Good reasons to choose a race would be:
- You think they look cool
- You appreciate their culture
- It reminds you of your pet
- You want to make a character that looks like you
- You want to make a character that looks good from behind because you'll be staring at their butt a lot in third person
- Anything other than the racial passives
It's buyers remorse plain and simple.
It is funny how people trivialize others' opinion on why they choose their race while championing their own reasons. I have ZERO interest in lore, looks, RP, or any of that stuff which I consider to be meaningless. It is true that 6% crit will not make or break my character, but if you add up three completely useless racial passives for a ranged magicka character versus 10% max magicka, 9% magicka regen, and 4% dmg increase, that is a HUGE difference. Someone feel free to correct me if I am wrong, but that is basically (as far as damage and sustainability is concerned) like going into battle without enchantments on your armor.
Yes it is buyers remorse. Big time buyers remorse. Maybe I waited too long to decide that I had to roll staves to be competitive with the top DPS people out there, but I was going along trying to make melee weapons work as hard as possible. I waited until I could afford a nice purple set of medium armor gear with all the proper traits and enchantments. I wasn't just a follower who read a few people's opinions and that was good enough for me. I had to try it for myself. I also didn't focus much on PVP until veteran ranks and I didn't understand how completely overpowered Impenetrable trait was and how easily and at a low opportunity cost it completely negates my Khajit's crit bonus.
So I ask you then, why would you ever be against a race change option? If you believe race choice should be based on looks/culture/rp reasons, in what way would it affect you at all if I changed my race? There is no good reason in my opinion to be against the option of players changing their race.
People have given you plenty of reasons in this thread. You have chosen not to accept them. They will change the stamina builds eventually and at that point you may have a better appreciation of the race you chose. It's really not that hard to reach the veteran levels so I would just suggest that you make a new character instead of waiting around for them to grant you this race change option. You have failed to convince the vast majority of people that have read this thread and ZOS is not going to change it unless you do. At this point it's probably best to just move on.
Thechemicals wrote: »The real issue behind all this is just how boring and slow and tedious it is to rol a new character.
Arguments are already said, so re read the topic if you must. There's no need to discuss this anymore. I suppose.
Please moderators, close the thread.
And no to race change obviously, lol.
Arguments are already said, so re read the topic if you must. There's no need to discuss this anymore. I suppose.
Please moderators, close the thread.
And no to race change obviously, lol.
Long read so here is an extremely lazy summation.
TL;DR
- ZOS should allow us to buy race changes or racial passive changes (whole set, not pick and choose)
- Why I thought melee crit khajit sorc would work
- Why it didn't work
- It is a win-win for everyone. More money for ZOS. More happy players.
- Racial passives are not irrelevant
[...]
No. Just plain no. How about making a choice and sticking with it. Imagine that choices that you make having relevant lasting influence.