Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
- forward camps should come in two varieties:
- 'alliance' forward camps visible and usable by all alliance members
- 'guild' and 'group' forward camps that can only be viewed and used by guild/group members and would cost more than the alliance forward camps
a placement mechanic would need to be put in place that guild/group camps could be set up within 'alliance' camp radius to prevent abuse
D.
Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
D.
Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
- forward camps should come in two varieties:
- 'alliance' forward camps visible and usable by all alliance members
- 'guild' and 'group' forward camps that can only be viewed and used by guild/group members and would cost more than the alliance forward camps
a placement mechanic would need to be put in place that guild/group camps could be set up within 'alliance' camp radius to prevent abuse
D.
Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
- forward camps should come in two varieties:
- 'alliance' forward camps visible and usable by all alliance members
- 'guild' and 'group' forward camps that can only be viewed and used by guild/group members and would cost more than the alliance forward camps
a placement mechanic would need to be put in place that guild/group camps could be set up within 'alliance' camp radius to prevent abuse
D.
Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
- forward camps should come in two varieties:
- 'alliance' forward camps visible and usable by all alliance members
- 'guild' and 'group' forward camps that can only be viewed and used by guild/group members and would cost more than the alliance forward camps
a placement mechanic would need to be put in place that guild/group camps could be set up within 'alliance' camp radius to prevent abuse
D.
Dleatherus wrote: »I want forward camps with the following criteria:
- you can only rez at a forward camp if you died within its radius (prevents fast travel abuse)
- forward camps should come in two varieties:
- 'alliance' forward camps visible and usable by all alliance members
- 'guild' and 'group' forward camps that can only be viewed and used by guild/group members and would cost more than the alliance forward camps
a placement mechanic would need to be put in place that guild/group camps could be set up within 'alliance' camp radius to prevent abuse
D.