I'm glad people are able to jump back in to VR! However, now that difficulty had been removed from solo play, it needs to be added back in elsewhere for solo players who want a challenge. And I hope it too lasts at least a good 3 months before it too gets nerfed to a more 'hand holding' pace.
Theres stuff to do for groups in crag. There's stuff to do for ultra casuals and RP'es in vet and 1 to 50. Even the PvP seems to be looking up after finally getting a grip on the FPS issues. But where do the PvE solo players go who want a decent challenge?
Welcome to an RPG. You don't like lore taking precedence over hardcore game-play? Then this isn't the game for you.
So you think those that came for the MMO part of the game should just leave. And where do you think the game would be in 6 months if that happened. Before the nerf the same people were saying the game would die because they didn't like the game and were being forced out of it. So now its ok for you its everyone else that can do one right?
There's not enough of you RP'res to keep a sub game going. You need those that came for a challenging MMO. The game is a combat RPG and was advertised as such.
VR dungeons, Craglorn, and PvP.
Enjoy.
Yep! You want difficulty they have that for you.
This adjustment just added more options for more people.
I'm glad people are able to jump back in to VR! However, now that difficulty had been removed from solo play, it needs to be added back in elsewhere for solo players who want a challenge. And I hope it too lasts at least a good 3 months before it too gets nerfed to a more 'hand holding' pace.
Theres stuff to do for groups in crag. There's stuff to do for ultra casuals and RP'es in vet and 1 to 50. Even the PvP seems to be looking up after finally getting a grip on the FPS issues. But where do the PvE solo players go who want a decent challenge?
I agree, The challenging solo pve is gone, andhopefully ZOS addresses it and gets it back in somewhere.
I'm glad people are able to jump back in to VR! However, now that difficulty had been removed from solo play, it needs to be added back in elsewhere for solo players who want a challenge. And I hope it too lasts at least a good 3 months before it too gets nerfed to a more 'hand holding' pace.
Theres stuff to do for groups in crag. There's stuff to do for ultra casuals and RP'es in vet and 1 to 50. Even the PvP seems to be looking up after finally getting a grip on the FPS issues. But where do the PvE solo players go who want a decent challenge?
I agree, The challenging solo pve is gone, andhopefully ZOS addresses it and gets it back in somewhere.
pve is still challenging solo. It's not like they gave you an i win button. Go do a dolmen yourself or the vr10 world bosses solo or a group dungeon solo if you want a challenge.
I'm glad people are able to jump back in to VR! However, now that difficulty had been removed from solo play, it needs to be added back in elsewhere for solo players who want a challenge. And I hope it too lasts at least a good 3 months before it too gets nerfed to a more 'hand holding' pace.
Theres stuff to do for groups in crag. There's stuff to do for ultra casuals and RP'es in vet and 1 to 50. Even the PvP seems to be looking up after finally getting a grip on the FPS issues. But where do the PvE solo players go who want a decent challenge?
Blackwidow wrote: »
Is that the same info that had them scale the difficulty the way it was after 2 years in beta. You give them far too much credit. They are reacting to unsubs that had a myriad of reasons but this was the easiest thing they could think of.
I'll get back to you with the proof next week when the vet zones are STILL EMPTY!
Blackwidow wrote: »
Is that the same info that had them scale the difficulty the way it was after 2 years in beta. You give them far too much credit. They are reacting to unsubs that had a myriad of reasons but this was the easiest thing they could think of.
I'll get back to you with the proof next week when the vet zones are STILL EMPTY!
Well good luck on that one. Already there are more people in the Vet zones.
Blackwidow wrote: »Blackwidow wrote: »
Is that the same info that had them scale the difficulty the way it was after 2 years in beta. You give them far too much credit. They are reacting to unsubs that had a myriad of reasons but this was the easiest thing they could think of.
I'll get back to you with the proof next week when the vet zones are STILL EMPTY!
Well good luck on that one. Already there are more people in the Vet zones.
I agree. Vet zones are no longer empty. Feels nice to see others. I actually got to quest with a stranger today.