What's next? Make it so we can solo the group dungeons? Solo a keep capture in Cyrodiil?
This is madness.
I do, I worded it weird. who plays an MMO to ignore all the other people in the MMO
AlienDiplomat wrote: »Is this thread even for real?
They just nerfed enemy health and damage by 30%, making it so you can basically ignore the red zones and game mechanics and still win, and you are honestly going to come on here and complain about nerfing the one remaining group zone to solo?
Sorry, but how incredibly selfish.
What's next? Make it so we can solo the group dungeons? Solo a keep capture in Cyrodiil?
This is madness.
No, if you bothered to read the post (just the original one, don't strain yourself) you would see that noone is suggesting soloing dungeons. But quests to max level should be soloable. Not everyone can or wants to group.
Craglorn, I am talking about you.
I don't want to faceroll the whole game, but please understand that some of us
1.) prefer playing this as an SPG or
2.) play at unsociable times (5am for me) when you can't easily find a group,or
3.) just simply.do.not.want.to.***.group.up.
Please stop forcing us playing quests in groups. I do not care about dungeons, trials, whatnot. But quests should always be soloable.
I am fairly competent playing my class now but at lvl 11, I absolutely cannot take down 4 normal craglorn mobs that guard that freaking shard or whatever is needed for the very first quest, not even with two summons and an ultimate. This should not be forced group content.
I do, I worded it weird. who plays an MMO to ignore all the other people in the MMO
Those who are not interested with playing with others, but want to play THIS game. MMo does not mean "group game". It means a game which is playable by multiple people at the same time.
I am not only talking about xp gain and whatnot. I want to experience the story, see and do the quests! This is ridiculous that there are simple open world "collect this, kill that" quests that require grouping. It is also immersion breaking (how can a single crocodile be THAT powerful?). Once again, trials, dungeons, etc - don't care, good that they are for groups, there should be some group content. But not quests.
Check the date of the thread you're replying in before saying something irrelevant.AlienDiplomat wrote: »Is this thread even for real?
They just nerfed enemy health and damage by 30%, making it so you can basically ignore the red zones and game mechanics and still win, and you are honestly going to come on here and complain about nerfing the one remaining group zone to solo?
Sorry, but how incredibly selfish.
Typical poster of strawman arguments to try to make the 'other' side look fatuous.What's next? Make it so we can solo the group dungeons? Solo a keep capture in Cyrodiil?
This is madness.
No, if you bothered to read the post (just the original one, don't strain yourself) you would see that noone is suggesting soloing dungeons. But quests to max level should be soloable. Not everyone can or wants to group.
What's next? Make it so we can solo the group dungeons? Solo a keep capture in Cyrodiil?
This is madness.
No, if you bothered to read the post (just the original one, don't strain yourself) you would see that noone is suggesting soloing dungeons. But quests to max level should be soloable. Not everyone can or wants to group.
No, if you bothered to read my post (just the first two words, don't strain yourself) you would see that I implied this would start a trend that would end in solo captures of keeps in Cyrodiil, and group dungeons being solo'able. Not everyone wants a dumbed down game with grouping made optional.
I just don't see the point of playing on mmo and getting mad that you have play with other people. There are single player games with online capabilities and then there are mmos. One is multiplayer option, the other isn't. Meaning other people are a part of the game, and thus, are a part of the experience. Why expect anything less? Acting like no one else online is worth playing with is just ignorant.
Rev Rielle wrote: »
I do, I worded it weird. who plays an MMO to ignore all the other people in the MMO
Those who are not interested with playing with others, but want to play THIS game. MMo does not mean "group game". It means a game which is playable by multiple people at the same time.
Elirienne, Craglorn was specifically designed for those that want to group. It's an adventure zone with that as it's primary aspect/allure. It's the only overland area in the game that is designed for this, and players that enjoying grouping with others in appropriately challenged content areas have to wait until they're in the veteran ranks. Compare this to basically the entirety of the the rest of the game that can be completed solo.
MMOs these days cater for broad audiences. As such there are aspects of these games that will appeal to all types of players, but to differing degrees. The result of this one-size-fits-all-approach is that it's exceedingly unlikely that one player type will enjoy all aspects of an MMO's content. That's just the way it has to be when such a broad user base is involved. Think about the players that like grouping together in challenging content. Craglorn is the only overland place in the game designed for this
Asking to change this one area specifically because it falls outside of your own personal play-style is exceptionally selfish.
Yup, and world 'group' content like Dolmens and instanced dungeons is where you OPTIONALLY can play with others and in towns you see scores of other players and can interact with them as you please.You can solo to 50. You can now solo VR 1 - 10 content easily.
You do understand that this is an MMO? "massively multiplayer online".
Troll much, because no one in this thread has said anything of the kind so your attempt at sarcasm fails totally, the word you want to describe what you posted is strawman.Please stop me from grouping in a massive multiplayer online game where I am meant to play with others. I want to run group dungeons on my own and run AA on my own. I didn't realize I was meant to group up in an online game.
Sarcasm end
Do you realize how weird this sounds? If you want to single play everything buy yourself TES3-5 this is an online game and meant to be played with others. And if you have unsocial times like 5 am move to the EU or NA server because that will be peak at that point.
fromtesonlineb16_ESO wrote: »Yup, and world 'group' content like Dolmens and instanced dungeons is where you OPTIONALLY can play with others and in towns you see scores of other players and can interact with them as you please.You can solo to 50. You can now solo VR 1 - 10 content easily.
You do understand that this is an MMO? "massively multiplayer online".
BTW, the full acronym for this type of game is MMORPG and the 'G' doesn't stand for GROUP.
I just don't see the point of playing on mmo and getting mad that you have play with other people. There are single player games with online capabilities and then there are mmos. One is multiplayer option, the other isn't. Meaning other people are a part of the game, and thus, are a part of the experience. Why expect anything less? Acting like no one else online is worth playing with is just ignorant.
Again. MMO does not mean group game. MMO means a game which can be played by multiple people at the same time. Learn the difference.
fromtesonlineb16_ESO wrote: »Yup, and world 'group' content like Dolmens and instanced dungeons is where you OPTIONALLY can play with others and in towns you see scores of other players and can interact with them as you please.You can solo to 50. You can now solo VR 1 - 10 content easily.
You do understand that this is an MMO? "massively multiplayer online".
BTW, the full acronym for this type of game is MMORPG and the 'G' doesn't stand for GROUP.
No. But the second M stands for "Multiplayer." Just saying