Please readjust the insane VR content nerf

  • Phinix1
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    Madval wrote: »
    It's Fabulous ! Friends have resubbed. Thanks Zenimax !

    It is post like this i don't understand. I mean i get the idea, it is nice to have friends playing. But as even those that wanted the content nerfed would tell you, in a group of 2 VR was already easy. So for them to quit over the difficulty implies you were never playing together anyway, so... Woo people i dont play with have returned to spam my chat! Hip hip horray!

    I doubt very much these stories are true.

    It sounds more like the typical bullet-proof positivism that baits people to attack it so they get banned and the dissenting viewpoint is diminished.

    Pretty common forum psychology.

    But really, I'm happy for people that are happy playing with the people they never played with now that they can ignore the game mechanics and still win.
  • Shunravi
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    Guppet wrote: »
    Madval wrote: »
    It's Fabulous ! Friends have resubbed. Thanks Zenimax !

    It is post like this i don't understand. I mean i get the idea, it is nice to have friends playing. But as even those that wanted the content nerfed would tell you, in a group of 2 VR was already easy. So for them to quit over the difficulty implies you were never playing together anyway, so... Woo people i dont play with have returned to spam my chat! Hip hip horray!

    This may come as a shock to you but many people play MMO's pretty much as a single player game, but with a chat room function. They chat to their mates and guildies while killing stuff all alone, crazy right?

    But... I can do that on any single player game too.. through steam or other chat service. Why need an mmo? :P
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • ShedsHisTail
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    Mortosk wrote: »
    It's not who they are. They are ZOS, dammit!

    Nerfing is in their blood.

    That's ridiculous.
    I think you folks just like to say "nerf" because it makes the Dev team look like they're screwing everyone.

    I mean, they "nerfed" damaged output and health values on the mobs. That's an across the board PVE BUFF for every character playing the game. But you don't see any threads saying, "Hey guys, thanks for the buffs!" Or hell, even a "These Buffs weren't necessary." thread.

    And in the event they decide they overcompensated and bring those values back up, it'll be, "ZOMG, why did you nerfed everyone?!"

    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • pitdemon_ESO
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    I didn't find most of the VR content difficult, but there were a couple of boss mobs so difficult I did have to drop the quest and move on (Storm atronachs and a healing/summoning bandit).

    I do hope this keeps the people playing who maybe weren't as good as myself though, and had considerably more difficulty. I would see them in delves and public dungeons, their armor in tatters and on their last nerve /yelling for help, about to just give up.

    I mean it's not a huge secret that the large majority went to Camlorn to grind levels quicker and easier, this way at least they have a choice.

    The Grixxitt of Melek - Alfar Nightblade
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Guppet wrote: »
    Madval wrote: »
    It's Fabulous ! Friends have resubbed. Thanks Zenimax !

    It is post like this i don't understand. I mean i get the idea, it is nice to have friends playing. But as even those that wanted the content nerfed would tell you, in a group of 2 VR was already easy. So for them to quit over the difficulty implies you were never playing together anyway, so... Woo people i dont play with have returned to spam my chat! Hip hip horray!

    This may come as a shock to you but many people play MMO's pretty much as a single player game, but with a chat room function. They chat to their mates and guildies while killing stuff all alone, crazy right?

    Not crazy at all. That is why vent, skype, and all those other voice programs are cool. I don't have to stop talking to people just because they aren't smart enough to play the awesome game i am playing.
  • Guppet
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    Shunravi wrote: »
    Guppet wrote: »
    Madval wrote: »
    It's Fabulous ! Friends have resubbed. Thanks Zenimax !

    It is post like this i don't understand. I mean i get the idea, it is nice to have friends playing. But as even those that wanted the content nerfed would tell you, in a group of 2 VR was already easy. So for them to quit over the difficulty implies you were never playing together anyway, so... Woo people i dont play with have returned to spam my chat! Hip hip horray!

    This may come as a shock to you but many people play MMO's pretty much as a single player game, but with a chat room function. They chat to their mates and guildies while killing stuff all alone, crazy right?

    But... I can do that on any single player game too.. through steam or other chat service. Why need an mmo? :P

    So they can once in a blue moon do a dungeon with them. If ever there was an MMO designed to get single player game players to play it, it is this one. Heck they wanted all the ES fans to play it. It actually sound like that is part of what the devs wanted.

    Continuous character development, in a persistent world, with grouping options if you want them and the ability to chat with your friends. Isn't that pretty much what most RPG players have always dreamed of?
  • Jade_Knightblazerb14_ESO
    Lunerdog wrote: »
    NO

    Make the game harder for yourself if that's how you like to play.

    How can this be done if the content is cleared Naked, no Blocking or Rolling... Drink Negative potions?

    VR has been nerfed way to hard.
  • Morvul
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    Guppet wrote: »
    This may come as a shock to you but many people play MMO's pretty much as a single player game, but with a chat room function. They chat to their mates and guildies while killing stuff all alone, crazy right?
    I know that is the case - I just don't understand it.
    To me it seems, todays "typical MMO player" would be better served playing a singleplayer game while beeing on Skype with some friends...

  • KariTR
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    kitsinni wrote: »
    This whole crying because mid level quests are easy crap has got to be the worst crap I have ever seen. So much worse than any other gripe I have ever seen on these forums.

    Yeah, I mean no one was actually playing in these zones, right?

    /sarcasm
  • Guppet
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    Morvul wrote: »
    Guppet wrote: »
    This may come as a shock to you but many people play MMO's pretty much as a single player game, but with a chat room function. They chat to their mates and guildies while killing stuff all alone, crazy right?
    I know that is the case - I just don't understand it.
    To me it seems, todays "typical MMO player" would be better served playing a singleplayer game while beeing on Skype with some friends...

    If you have ever grouped with them in a dungeon, you'll be glad they mostly like to play solo.
  • ferzalrwb17_ESO
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    Lunerdog wrote: »
    NO

    Make the game harder for yourself if that's how you like to play.

    How can this be done if the content is cleared Naked, no Blocking or Rolling... Drink Negative potions?

    VR has been nerfed way to hard.

    I think that's the only way. There's no way to make the game harder for myself so that I have to actually think about skills or strategy for a fight. I can make it so that I nearly die by facetanking a pack with the most useless skill I can find but that's not making it more difficult - that's just finding a way to nearly commit suicide.

    I was thinking, perhaps, if I put all my points into magicka, went naked and slotted only stamina weapon skills then maybe... but probably not.

    How can people be this bad? It's not elitist to point out that some rare people are very special and probably shouldn't be playing anything harder than candy crush. It would be elitist if I thought anyone normal couldn't do all the content no problems - and I didn't think that because I'm probably spot-on, or slightly below, average in the skill department. And I played a stamina build. And it was easy.

    You would have to be very, very special or very, very stubborn to walk into the same wall of death mashing one button over and over until you quit.
  • NerfEverything
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    Lunerdog wrote: »
    NO

    Make the game harder for yourself if that's how you like to play.

    How can this be done if the content is cleared Naked, no Blocking or Rolling... Drink Negative potions?

    VR has been nerfed way to hard.

    Actually, negative potions are a pretty cool idea.

    They can reduce HP/Magika/Stamina/Crit/Regen, while giving a buff to exp or something. Then maybe people will actually have to use skills to kill VR mobs instead of standing there spamming light attacks with your eyes closed.
  • tordr86b16_ESO
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    No one saw this coming, really? No one here thinks they artificially increased the difficulty on release on purpose to stop people from getting to max VR in just a couple days? No one ?
  • Karnus
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    Swampster wrote: »
    Why do people who've already completed the VR content care anyway?

    Because: "kids these days got it too easy! Back in MY day we had to walk to school uphill both ways in 30 feet of snow…"
    Formerly Karnus, the Marauder in Warhammer.
  • KariTR
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    No one saw this coming, really? No one here thinks they artificially increased the difficulty on release on purpose to stop people from getting to max VR in just a couple days? No one ?

    Took 17 hours for the first Vets to appear if memory serves.

    I don't think there was anything 'artificial' about the design of combat though, no.
  • Milanna
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    Guppet wrote: »
    Swampster wrote: »
    Why do people who've already completed the VR content care anyway?

    Because they had to walk up the hill backwards, on one leg, in a pink tutu, while it was snowing, with a blindfold on, with grandma on their shoulders, so everyone has to do it that way, or their willys will shrink.

    Yes, dear lord, someone might think they too finished VR content in easy mode.
    EU-server
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  • Mortosk
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    Mortosk wrote: »
    It's not who they are. They are ZOS, dammit!

    Nerfing is in their blood.

    That's ridiculous.
    I think you folks just like to say "nerf" because it makes the Dev team look like they're screwing everyone.

    I mean, they "nerfed" damaged output and health values on the mobs. That's an across the board PVE BUFF for every character playing the game. But you don't see any threads saying, "Hey guys, thanks for the buffs!" Or hell, even a "These Buffs weren't necessary." thread.

    And in the event they decide they overcompensated and bring those values back up, it'll be, "ZOMG, why did you nerfed everyone?!"

    Somehow I think you missed the point ;)
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • ShedsHisTail
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    Mortosk wrote: »
    Mortosk wrote: »
    It's not who they are. They are ZOS, dammit!

    Nerfing is in their blood.

    That's ridiculous.
    I think you folks just like to say "nerf" because it makes the Dev team look like they're screwing everyone.

    I mean, they "nerfed" damaged output and health values on the mobs. That's an across the board PVE BUFF for every character playing the game. But you don't see any threads saying, "Hey guys, thanks for the buffs!" Or hell, even a "These Buffs weren't necessary." thread.

    And in the event they decide they overcompensated and bring those values back up, it'll be, "ZOMG, why did you nerfed everyone?!"

    Somehow I think you missed the point ;)

    It's possible.
    Was it good?
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • xaraan
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    I don't think it was over nerfed personally. I think they need to keep nerfing down magicka based builds.

    I played in the same area with a V1 last night (V1 area) and again today and didn't think it was crazy easy, just not ridiculously hard anymore. This new guy I'm playing through is a more tanky/S+B DK though, my previous playthroughs with a NB and Sorc through older vet content went just fine, but I can see how if someone had a min/maxed magicka based light armor/staff user they would maybe see a bigger shift than I did.

    All that, combined with tons of PvP and watching all the work to make medium/heavy/stamina more useful makes me think that maybe light/armor staff users should be taken down a notch. It would be easier to bring that down than bring five other things up and in the end, provide the same result of making the content more challenging.
    -- @xaraan --
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  • Redlag
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    Karnus wrote: »
    Swampster wrote: »
    Why do people who've already completed the VR content care anyway?

    Because: "kids these days got it too easy! Back in MY day we had to walk to school uphill both ways in 30 feet of snow…"

    ...backwards, on our knees, with dogs chasing us.
  • Goibot
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    I think the balancing act in the VR zones was very much needed. However, once again ZOS took the easy way out and did an across the board nerf. I first went through the VR zones as a Templar, any 3 mobs with a healer was a total waste of my time. Only way to take them solo was to kill one die and come back for the other 2 or just die and bypass them. They had other mobs like gargoyles that were not very fun either. I respect 3 times trying to find out a good build to handle it without death. It became too much like a job and not an enjoyable game at all. I gave up around V6 and headed to crag to finish off the levels to VR12 then I put him in the barn (and there he will stay) and rolled a sorcerer.

    My Sorcerer is now V3, took it out for a spin and it is much better. I can solo a lot more than I could before. There are still challenges (I did die a few times) but the trash mobs can be dealt with. If this is all they do, it will probably help us retain a lot of players in the future.

    However, if they really want to make the vet zones less of a grind they need to; redo the quests and make them support our factions, be a lot less of them and give a lot more exp. They also need to give adequate loot, yes a nice little purple item that can actually be used.

    This would help encourage us to run alts through the different alliances to experience their 1-49 levels as they were meant to be played. Not a hero doing boot licking quests till your blue in the face and dyeing over and over trying to do it.

  • Soloeus
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    Denaia wrote: »
    I think that the VR content was nerfed way too hard and should be readjusted. Please stop this 33 to 50% nerf and bring it back to a more normal 5 or 10% nerf. This is absolutely insane and totally ruining the game.

    What is worst is that no one from zenimax has responded ever since we found out how hard the nerf was. I was always hopeful the game would get well at some point, but this is making me lose faith very very quickly. I am just sick and tired of the fact that we get 1.no information 2.lies (there would just be a readjustment that would still keep the game challenging) 3.no responses to complaints 4.it takes WAY too long to fix. And yes about point 4 I understand it's hard, but there are way too many problems that get fixed way too slowly and most likely the vr content problems we have now will never be fixed either.

    Please please do something about it, I am just sick and tired of the fact that the wrong decisions are made constantly.

    I think the changes made it correct. Why do you even want other players having a harder time? Seems like you are just full of whine. Want some Cheez?

    Within; Without.
  • SirBrent
    SirBrent
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    If it's too easy, you should now make your way to the PvP lands. There, you'll at least have some hard encounters.
  • ShedsHisTail
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    Redlag wrote: »
    Karnus wrote: »
    Swampster wrote: »
    Why do people who've already completed the VR content care anyway?

    Because: "kids these days got it too easy! Back in MY day we had to walk to school uphill both ways in 30 feet of snow…"

    ...backwards, on our knees, with dogs chasing us.

    barefoot, on broken glass...
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Alephen
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    i found only some vet content too difficult to solo. since i wasnt an op build (sword and board templar) on my main, i couldnt solo group content often, a couple world bosses but that was about it.

    that being said i made it to vr2 solo, then vr5 with a guildmate who stopped about the same time.

    it simply wasnt fun. i understand the idea of accomplishment. the dungeon challenges etc are great for that. but hours upon hours of killing trash mobs is just tedium.

    any idea that slogging through tedium in a game somehow make you a better person is laughable. it implies 1) everyone should play the few OP combinations 2) everyone should spend hours accomplishing virtually nothing 3) people should pay for an experience that feels a hell of alot like work and 4) they should smile while they do it.

    p.s. the level of ease added has been greatly exaggerated by individuals for whom their explanation rings hollow.
    Edited by Alephen on July 7, 2014 11:02PM
  • blueline
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    It isn't terrible, but its pretty bad.

    I fought an elite v10 troll as v8 this morning in all cloth, no ward, and let it stand there and slap me over and over again three times. I lost a third of my health total!

    The LONG windup ranged dagger throws that you used to have to dodge or block? Yeah. They do 100 damage now! You can safely stand in fire and ignore them.

    Want to solo that elite v10 Wisp Mother at v8? Yeah sure, no problem. The wisps she summons hit for so little I let three of them just gnaw on my cloth armor while I pew pew'd her to death.

    They should give us a "Stands in Fire" title for completing Cadwell's quest now instead of "Hero of Tamriel."

    Hero my arse! XD

    Seriously, don't pay attention to statements like this...patently untrue regarding damage taken. I just spent 2 hours in a VR8 zone and if you just stand there ignoring mechanics, eating fire and absorbing punches you will die. Overstating and exaggerating helps no one.

  • Akhratos
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    Laura wrote: »
    its ridiculous you can literally do it naked now and while you are naked its still easier than it was. I'll post a video later.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]

    Know what? You could do it naked before as well.

    Know why? Mobs in VR1-10 (not Craglorn) having like 90% armor penetration, rendering useless your armor and leaving block (raw mitigation addition, so unaffected by armor pen) as the only mitigation choice worth it.

    Thats the main reason light armor tanks can make even better than heavy tanks with 1h/s in vr1-10 zones by having a much better dps outcome and pool management in exchange for... 1300 less armor (~20% mitigation) that would become 130 less armor (~2% mitigation) than if you were softcapping armor thanks to heavy.

    So a light wearer with a 650 armor (10% mitigation) would mitigate 21% while blocking without any other passive being attacked by one of those 90% armor pen trashmobs.

    A heavy wearer with 1950 armor (30% mitigation, softcap) would mitigate 23% of the damage while blocking the same source of damage

    Both can access the 1h/s line and passives, so they would only lack the 20% block cost reduction from Bracing and a 2% mitigation while having a stupidly higher everything else.
  • eonowakb16_ESO
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    Somehow...its funny....a few weeks ago the Forum was full of people and discussion how difficult the VR Content is. Now as they have nerved it - everybody looks around and complaints that ZOS has made it easier. I am aware that the silent mass does not iterfere with the ones that wanted this nerf. But is still funy how you all complain...you get what you want!
    Edited by eonowakb16_ESO on July 8, 2014 12:38AM
    Jerak Arenreth - legendär in Glenumbra - legendär überall
  • AngryWolf
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    How do you readjust something?
  • Mortosk
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    Mortosk wrote: »
    Mortosk wrote: »
    It's not who they are. They are ZOS, dammit!

    Nerfing is in their blood.

    That's ridiculous.
    I think you folks just like to say "nerf" because it makes the Dev team look like they're screwing everyone.

    I mean, they "nerfed" damaged output and health values on the mobs. That's an across the board PVE BUFF for every character playing the game. But you don't see any threads saying, "Hey guys, thanks for the buffs!" Or hell, even a "These Buffs weren't necessary." thread.

    And in the event they decide they overcompensated and bring those values back up, it'll be, "ZOMG, why did you nerfed everyone?!"

    Somehow I think you missed the point ;)

    It's possible.
    Was it good?

    I'm amused by all the complaints.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
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