AT,
Oddly, daily quests would be an instant sub-cancel for my friend and myself.
We have had our fill of that from WoW and other MMOs. Hell, even WoW has understood that folks do NOT like repeating content over, and over, and over, endlessly.
I would honestly prefer ZOS implement Skyrim style Radiant Quests as opposed to WoW style dailies.
I'm sure they will leave, Steve, I am sure they will.
And then, the folks that will be left will be the kind, considerate, polite people such as yourself.
If V10-v12 is NOT nerfed down as well, what will that block of upcoming players do?
AlienDiplomat wrote: »So the problem was the balance between challenge and reward. Simple solution: Provide a greater reward incentive. Unique cosmetic drops, pet drops, new motif drops, more unique set bonus drops with more interesting effects...
SO many options they could have gone for but instead...
They just remove the challenge?
Veteran level balance was perfect for solo. About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7. Why should we have to play two more tiers of easy-mode content just because a vocal minority doesn't want to learn to block or roll dodge or play with more than 5 abilities?
What will the point of blocking or roll dodging even be?
I will reserve final judgement until I see how badly they lobotomize the game to cater to the people that seem to rather complain until someone gives them a milk bottle than suck down the mead and rise to the challenge, but I cannot help but sense the inevitable truth in this most recent concession by ZOS...
This may be the beginning of the dumbing down to WoW status of the Elder Scrolls genre.
AlienDiplomat wrote: »About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7.
LonePirate wrote: »AlienDiplomat wrote: »About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7.
This never happened.
LonePirate wrote: »AlienDiplomat wrote: »About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7.
This never happened.
Why not? I've done the same, so I know it's possible.
LonePirate wrote: »LonePirate wrote: »AlienDiplomat wrote: »About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7.
This never happened.
Why not? I've done the same, so I know it's possible.
While it is possible you may have soloed some of the one enemy only bosses, there is no way you soloed the vast majority of world bosses comprised of multiple enemies - and those are most of the world bosses. You may have soloed a couple of those multiple mob world bosses like Spider Nest in Stormhaven or Bitterpoint Strand in Malabal Tor; but you did not solo 90% or even 50% of them.
AlienDiplomat wrote: »So the problem was the balance between challenge and reward. Simple solution: Provide a greater reward incentive. Unique cosmetic drops, pet drops, new motif drops, more unique set bonus drops with more interesting effects...
SO many options they could have gone for but instead...
They just remove the challenge?
Veteran level balance was perfect for solo. About the only thing I wasn't facerolling already was world bosses and public dungeons, and I have solo'd 90% of those up to vet 7. Why should we have to play two more tiers of easy-mode content just because a vocal minority doesn't want to learn to block or roll dodge or play with more than 5 abilities?
What will the point of blocking or roll dodging even be?
I will reserve final judgement until I see how badly they lobotomize the game to cater to the people that seem to rather complain until someone gives them a milk bottle than suck down the mead and rise to the challenge, but I cannot help but sense the inevitable truth in this most recent concession by ZOS...
This may be the beginning of the dumbing down to WoW status of the Elder Scrolls genre.