AlienDiplomat wrote: »Part of why this hurts so much is that they didn't even bother with a PTS trial run of these changes. They just listened to the vocal minority of whiners and dumped this on us. As I have said, I will reserve final judgement until I see how badly they nerf it...
But if they make this WoW easy, I am gone.
I am already solo'ing most world bosses up to veteran 7. There has only been one so far that really gave me trouble and that is because she was an OP caster who used fire magic.
Really saddened by this news.
jelliedsoup wrote: »The slider is what class you pick. Dk with standard, dragon blood and talons is easy as you don't need to move and only need to press 3 buttons.
AlienDiplomat wrote: »I should have made this a poll. More people that I have talked to are upset by this lazy man's solution to jeopardize the quality of veteran content to suit some anonymous "vocal minority" than are actually defending it.
Who ARE these vocal minority anyway, and will they really make up the subscriber numbers combined with those they will lose if they over-nerf?
O.o
I suppose only time will tell, but this will be a very easy change to over-do being that so many seem to agree that doing it at all was too far.
I really hope this is done as a BALANCING step now a "nerf it all" hamfisted content nerf. Like take on specific mobs (storm atronach, gargoyle, etc.) or make certain abilities hit for a LITTLE less...
jelliedsoup wrote: »The slider is what class you pick. Dk with standard, dragon blood and talons is easy as you don't need to move and only need to press 3 buttons.
yes and i,m willing to bet all the heroes who are now moaning it,ll be too easy for them picked easy mode for themselves right out the bag. by playing Dk/sorc and using the most OP builds...
It's not baseless complaining when they are that specific about what their goal is.
AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
AlienDiplomat wrote: »I should have made this a poll. More people that I have talked to are upset by this lazy man's solution to jeopardize the quality of veteran content to suit some anonymous "vocal minority" than are actually defending it.
Who ARE these vocal minority anyway, and will they really make up the subscriber numbers combined with those they will lose if they over-nerf?
O.o
I suppose only time will tell, but this will be a very easy change to over-do being that so many seem to agree that doing it at all was too far.
I really hope this is done as a BALANCING step now a "nerf it all" hamfisted content nerf. Like take on specific mobs (storm atronach, gargoyle, etc.) or make certain abilities hit for a LITTLE less...
if it was a vocal minority you can bet they wouldnt be changing anything... I think the jury is in and it is YOU who is the vocal minority. cos if you wern't they would change nothing. The fact they are is pretty much conclusive that ZOS have done the math and decided this will please many more than it will annoy.
traigusb14_ESO2 wrote: »I would like to see the class/ weapon/ armor and alliance (there are different bottleneck baddies depending on the zone order) of everyone that complains that it will be too easy.
Night blade / Dual Daggers / Medium armor / DC
I'm only at VR2, but I've only died once from being stupid and testing out different strategies. Don't get me wrong, I'm not trying to say it's easy, but that's exactly why I love it so much, the difficulty.
I'd love to play more ranks/areas to get a better idea of the higher levels, but it's looking like that will never happen, now.
AlienDiplomat wrote: »AlienDiplomat wrote: »I should have made this a poll. More people that I have talked to are upset by this lazy man's solution to jeopardize the quality of veteran content to suit some anonymous "vocal minority" than are actually defending it.
Who ARE these vocal minority anyway, and will they really make up the subscriber numbers combined with those they will lose if they over-nerf?
O.o
I suppose only time will tell, but this will be a very easy change to over-do being that so many seem to agree that doing it at all was too far.
I really hope this is done as a BALANCING step now a "nerf it all" hamfisted content nerf. Like take on specific mobs (storm atronach, gargoyle, etc.) or make certain abilities hit for a LITTLE less...
if it was a vocal minority you can bet they wouldnt be changing anything... I think the jury is in and it is YOU who is the vocal minority. cos if you wern't they would change nothing. The fact they are is pretty much conclusive that ZOS have done the math and decided this will please many more than it will annoy.
Actually, I think this may be something completely different.
I think the company is in "panic mode" for losing so many subscribers before they recouped enough of their investment, and they are scrambling to latch onto the most popular complaints to try and win back some numbers. That is just a theory.
ShedsHisTail wrote: »AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
Right now, it's you. You and the folks who have suddenly crawled out of the woodwork to talk about how much you love the difficulty of VR content. Where were you for the last three months when everyone was complaining about it being too hard?
Were you here articulately expressing your opposing opinion to those who were frustrated with the challenge? Or were you completely silent on the issue? Or were you smugly posting "l2p"?
ShedsHisTail wrote: »AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
Right now, it's you. You and the folks who have suddenly crawled out of the woodwork to talk about how much you love the difficulty of VR content. Where were you for the last three months when everyone was complaining about it being too hard?
Were you here articulately expressing your opposing opinion to those who were frustrated with the challenge? Or were you completely silent on the issue? Or were you smugly posting "l2p"?
We were playing the game.
Also, this poll http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/ says 60/40 it's fine.
60 majority
40 minority
Clear enough?
ShedsHisTail wrote: »
40% is still too much for a company that wants to make money.
Especially considering that the forums represent such a small sub-section of the populace.
ShedsHisTail wrote: »AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
Right now, it's you. You and the folks who have suddenly crawled out of the woodwork to talk about how much you love the difficulty of VR content. Where were you for the last three months when everyone was complaining about it being too hard?
Were you here articulately expressing your opposing opinion to those who were frustrated with the challenge? Or were you completely silent on the issue? Or were you smugly posting "l2p"?
We were playing the game.
Also, this poll http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/ says 60/40 it's fine.
60 majority
40 minority
Clear enough?
AlienDiplomat wrote: »AlienDiplomat wrote: »I should have made this a poll. More people that I have talked to are upset by this lazy man's solution to jeopardize the quality of veteran content to suit some anonymous "vocal minority" than are actually defending it.
Who ARE these vocal minority anyway, and will they really make up the subscriber numbers combined with those they will lose if they over-nerf?
O.o
I suppose only time will tell, but this will be a very easy change to over-do being that so many seem to agree that doing it at all was too far.
I really hope this is done as a BALANCING step now a "nerf it all" hamfisted content nerf. Like take on specific mobs (storm atronach, gargoyle, etc.) or make certain abilities hit for a LITTLE less...
if it was a vocal minority you can bet they wouldnt be changing anything... I think the jury is in and it is YOU who is the vocal minority. cos if you wern't they would change nothing. The fact they are is pretty much conclusive that ZOS have done the math and decided this will please many more than it will annoy.
Actually, I think this may be something completely different.
I think the company is in "panic mode" for losing so many subscribers before they recouped enough of their investment, and they are scrambling to latch onto the most popular complaints to try and win back some numbers. That is just a theory.
well which is it? if its just a vocal minority as you stated earlier it can't simultaniously be the most popular complaint. most popular complaint would indicate the most numerous. If its the most numerous complaint which it has been for months now it can't be just a vocal minority can it....
not be so self absorbed they can't allow others to enjoy the game unless they want to play it exactly the same way as they do
ShedsHisTail wrote: »ShedsHisTail wrote: »AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
Right now, it's you. You and the folks who have suddenly crawled out of the woodwork to talk about how much you love the difficulty of VR content. Where were you for the last three months when everyone was complaining about it being too hard?
Were you here articulately expressing your opposing opinion to those who were frustrated with the challenge? Or were you completely silent on the issue? Or were you smugly posting "l2p"?
We were playing the game.
Also, this poll http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/ says 60/40 it's fine.
60 majority
40 minority
Clear enough?
40% is still too much for a company that wants to make money.
Especially considering that the forums represent such a small sub-section of the populace.
ShedsHisTail wrote: »
40% is still too much for a company that wants to make money.
Especially considering that the forums represent such a small sub-section of the populace.
Expect many more to "crawl out of the woodwork". Especially when this change goes live.
I don't have this "rune" trained yet I am going ahead. Slowly, but because I am completionist and don't have lots of gaming time available.
At VR 7 I have found all of 3-4 things that imo were totally out of whack:
- clusters of 3 spiders = insta melt pets and whoever dares to go between them for a second
- crazy "defend from 3-4 attack waves of 3 mobs which usually tend to hit twice as hard than the normal groups of 3".
- some abilities (like those white "small spirits" (I don't recall the name) cast by Harvesters and few others were quite overtuned.
But the rest is just fine. Yes it's difficult but it's what teached me how to play. 1-50 didn't, really. At VR3-4 I really had to start rolling well, manage pet well, use line of sight... instead of just facetanking whatever.
If the "new and improved" content level is similar to the Molag-Bal pathetic excuse for an encounter then Zenimax are really dropping the ball and catering to the lowest common denominator.
Heck I am old in RL, always seeked challenge in MMOs, *I* should be at disadvantage here. Did players become braindead, whiny puddings in the last 5 years?
ShedsHisTail wrote: »ShedsHisTail wrote: »AlienDiplomat wrote: »
Who ARE these vocal minority anyway...
Right now, it's you. You and the folks who have suddenly crawled out of the woodwork to talk about how much you love the difficulty of VR content. Where were you for the last three months when everyone was complaining about it being too hard?
Were you here articulately expressing your opposing opinion to those who were frustrated with the challenge? Or were you completely silent on the issue? Or were you smugly posting "l2p"?
We were playing the game.
Also, this poll http://forums.elderscrollsonline.com/discussion/115102/do-you-think-veteran-content-is-too-hard/ says 60/40 it's fine.
60 majority
40 minority
Clear enough?
40% is still too much for a company that wants to make money.
Especially considering that the forums represent such a small sub-section of the populace.
Forum polls are about as accurate as a witch doctor throwing bones into the air.
AlienDiplomat wrote: »AlienDiplomat wrote: »AlienDiplomat wrote: »I should have made this a poll. More people that I have talked to are upset by this lazy man's solution to jeopardize the quality of veteran content to suit some anonymous "vocal minority" than are actually defending it.
Who ARE these vocal minority anyway, and will they really make up the subscriber numbers combined with those they will lose if they over-nerf?
O.o
I suppose only time will tell, but this will be a very easy change to over-do being that so many seem to agree that doing it at all was too far.
I really hope this is done as a BALANCING step now a "nerf it all" hamfisted content nerf. Like take on specific mobs (storm atronach, gargoyle, etc.) or make certain abilities hit for a LITTLE less...
if it was a vocal minority you can bet they wouldnt be changing anything... I think the jury is in and it is YOU who is the vocal minority. cos if you wern't they would change nothing. The fact they are is pretty much conclusive that ZOS have done the math and decided this will please many more than it will annoy.
Actually, I think this may be something completely different.
I think the company is in "panic mode" for losing so many subscribers before they recouped enough of their investment, and they are scrambling to latch onto the most popular complaints to try and win back some numbers. That is just a theory.
well which is it? if its just a vocal minority as you stated earlier it can't simultaniously be the most popular complaint. most popular complaint would indicate the most numerous. If its the most numerous complaint which it has been for months now it can't be just a vocal minority can it....
Actually, you sort of made my point. Yes, it can be the vocal minority, and let me explain to you how this works.
Player A is having a great time. He's enjoying a balanced game, things are making him think, try new things, it isn't a boring faceroll like SO many other games that feel like Hello Kitty Island Adventure with swords...
Psychology 101 will show you this player will NOT take the time to make a forum post like "holy %$#* this game is great!" 9 times out of 10. Why? No time for that, enjoying the game! This is generally the majority of players.
Now, player B has some difficulty with a certain type of monster and immediately gives up without trying a different ability combination as the game intends. He feels he should be able to keep the same 5 abilities on his bar and use it against ALL content like every other MMO. Often he can't be bothered with mechanics like roll dodge or block or exploits, because he didn't have to do it in WoW.
Or maybe he just needs help with his build and isn't finding any relevant advise on the internet? Who knows.
Point is, pop psyche 101 will inform you again that this player will react emotionally and immediately rush to the forums or in-game support to make a negative post 9 times out of 10 as a FIRST resort. Why? HUMAN NATURE.
It is a simple psychological fact: More people complain than give praise.
So perhaps it is the most popular complaint, but that is a far cry from the most popular sentiment of the player base.
If I were a betting man, I would say this change will lose ZOS more subscribers than it gains them. Why? Because it will gut one of the things about this game that was truly unique and fun: the element of STRATEGY and ADAPTATION.
The majority of players that left, in every survey I have read and video I have watched, were due to bugs and bots. Quest breaking bugs, phasing bugs, progression blocking bugs, many of which have been fixed but sadly many didn't stick around past the trial sub to see.
This change is a desperation move plain and simple, and it WILL backfire, mark my words.