Maintenance for the week of June 8:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Nerf Hireling Alts!
The best way to approach this would be to tie the Perk to Character Level AND Skill Level. This would reward people who have hirelings on real alts while denying the benefit to people who just make 7 characters for hirelings.
Edit: From a post later in this thread:
I want players to have options. I want players who have characters of a Skill Point AND Character Level (not just one but both) to be rewarded "above" characters who only meet one criteria. A level 50 with Hireling 3 and Skill level 50 should be rewarded more than a level 15 with hireling 3 and Blacksmithing 41.
Hirelings themselves are wonderful. They give the player wider access to materials they might otherwise never find. However when everyone can create alternate characters for hireling purposes they lose the need to participate in the economy. For the better of the game, us players need to be forced into the economy for Crafting purposes.
Edited by Soloeus on July 4, 2014 7:02AM
Within; Without.