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Should ESO Remove the Class System? Yes No, Other?

  • Scarletblaze
    Scarletblaze
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    Keep Classes, and Add more
    Add more morphs to class spells/abilities =)
  • Noisivid
    Noisivid
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    Keep Classes But add the ability to change traits and trait lines.
    Perhaps you should be able to select one new skill line from another class at certain points of the leveling progression.
    i.e. when your DK hits levels 25 and 50 you can choose a skill line from one of the other classes. This may make the builds more interesting and varied, or it might further unbalance the game.
    A DK with Restoring Light skills may be a bit too op.

    (This is completely off the top of my head)
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  • Crisscross
    Crisscross
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    Yes - Remove entirely
    It should never have had classes from the start, but now that we're here it might be a tall order to remove them entirely without messing up the system either technically and/or conceptually. A more practical solution might be to simply tweak the current ones for more balance and flexibility.

    But still, voting for removing them entirely because if it IS possible to somehow remove the classes without breaking stuff, then they should do it because that's what an Elder Scrolls game should look like.
  • Requiemslove
    Requiemslove
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    Yes - Remove entirely
    Unfortunately as has already been stated like a bazillion times, what an ES game "should" look like and what the MMO genre demands are on completely opposite ends of the spectrum. One can only wish they had thought it through more, but MMO games tend to need classes. With this one, I feel they still could have had "classes" but to a more fluid and responsive design then they ended up with. Who knows, given time maybe it will be just that. We can hope, no?

    I too would like to see classes removed, but its unlikely to happen.
  • ThisOnePosts
    ThisOnePosts
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    Keep Classes, and Add more
    I'd rather see more classes, not less!
  • mar1ano1987nrb18_ESO
    Yes - Remove entirely
    Conjuration, Illusionist, alteration .. should be available to all ...not class specific.
    They choose these class sistem because they where afraid to launch the game with a True TES class sistem.

    The thing I hate most, is that you have to use magicka even if you want to play a 100% warrior brute.
    Never used magicka in any TES game (maybe a couple of restorations, but only on lower levels)

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  • Requiemslove
    Requiemslove
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    Yes - Remove entirely
    Yes, exactly. Its this over reliance on magicka that for me makes this not feel anything at all like ES.
  • Tarrin
    Tarrin
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    Keep Classes But add the ability to change traits and trait lines.
    4-th. Ability (may be ultra high cost) for changing must be
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  • NerfEverything
    NerfEverything
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    No - It's fine like it is
    As a Templar, our best builds only utilize 1 or 2 of our own class skills, so I would love to be able to use all the other OP classes abilities.

    But no I don't like the idea of removing classes.
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    It probably would have been better if we could simply pick up all these class skill lines through guilds. Would have has some more intense character customizations possible.
  • The_Sadist
    The_Sadist
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    Keep Classes, and Add more
    Conjuration, Illusionist, alteration .. should be available to all ...not class specific.
    They choose these class sistem because they where afraid to launch the game with a True TES class sistem.

    The thing I hate most, is that you have to use magicka even if you want to play a 100% warrior brute.
    Never used magicka in any TES game (maybe a couple of restorations, but only on lower levels)

    Like I said, it would have been lovely to select major/minors but ultimately that isn't the case. That being said I am relatively disappointed in the current classes and hope new ones are released alongside new skill line.

    Well, if you're using class spells you're using Magicka. I see you're a Dragonknight, it sort of makes that all your abilities cost Magicka.. because you know, growing wings or creating flaming whips from thin air probably requires a degree of magical talent.

    That being said they do need to rework the system, make some Stamina based class trees or classes, give weapon skills ultimates and, like I previously said, more skill lines for customisation.
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  • Gedalya
    Gedalya
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    No - It's fine like it is
    No; and where is the 'Other' option?
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  • liquid_wolf
    liquid_wolf
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    Yes - Remove entirely
    As a fan of the Elder Scrolls Series, I do feel that classes could be done away with in favor of a kind of "sign up" system.

    Your character doesn't have a class by default, but chooses to sign up for a specific set of trees. You can't have them all at the same time, but you could change them out as you desire.

    Any combination of these three trees would qualify you as a particular "class". 4 classes now, 3 trees a class? 12 trees to pick from... 1320 classes?

    Or perhaps, you only have access to one tree for each class... or two of the three... but that third one can only be chosen as a "specialization" option.

    Would require a lot of work and testing, but I am a fan of more options.

  • jeradlub17_ESO
    jeradlub17_ESO
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    Keep Classes, and Add more
    Personally I think this poll needs another option. Specifically ESO would have been better with traditional archetype classes with weapon and armor restrictions.
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  • Surinen
    Surinen
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    Yes - Remove entirely
    Look. Look closely at the answers of those who voted 'no', for they might be your partners in the future conversation (or in the game itself! Auri-El protects us). Know who are you dealing with. People whose blasphemous thoughts oppose the very idea of The Elder Scrolls.

    Truest enemy of ESO is not King of [Snip] but Lorkhan in the form of classs themselves

    STOP LORKHAN 2E 582

    [Moderator Note: Edited per our rules on Cursing and Profanity]
    Edited by ZOS_JoanaL on August 1, 2014 6:19AM
  • Blackwidow
    Blackwidow
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    Yes - Remove entirely
    It's pretty simple. TES has no set classes. Sure, they have class titles, but characters had access to every skill in the game. ESO should do the same.

    The cookie cutter argument is B.S. on a good day.
  • GnatB
    GnatB
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    Yes - Remove entirely
    The current "class" system doesn't even really feel like a class sytem anyways. At the very least they should change the terminology to "magical school" or somesuch.

    At the most they should ungroup the spell lines so players can pick and choose which 3 magical schools their character is adept at.
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  • reagen_lionel
    reagen_lionel
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    Keep Classes But add the ability to change traits and trait lines.
    Its far too late for them to remove classes.

    I feel there really shouldnt had been classes to begin with.

    As far as the options, I dont know what to pick, perhaps changing traits or the like.
    But right now, they made classes matter far too much than it should have been.
  • Surinen
    Surinen
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    Yes - Remove entirely
    Its far too late for them to remove classes.

    I feel there really shouldnt had been classes to begin with.

    As far as the options, I dont know what to pick, perhaps changing traits or the like.
    But right now, they made classes matter far too much than it should have been.
    three months ino the game is far too late? if I may mention: Final Fantasy: Reborn scrapped its flawed predecessor.

    I'm not a tech spec, far from it, but deletion of classes seem to be a rather easy thing. I do not like bringing other games into discussion, but it must be done this time: WoW has talent overhauls every expansion, they introducde rather big changes.
    There is nothing to stop Zenni from changes except for their vision of the game. I'm certain that they do not display ill will towards their work, but unfortunately, in my opinion, they are pursuing after wrong ideas.
  • Jarnhand
    Jarnhand
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    Not sure what the point of this (and also several other) polls are. Of course it will never ever happen at this time to remove classes, it would result in a HUGE rewrite of the whole game, and core functionality, and will never ever happen.
  • Malpherian
    Malpherian
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    Yes - Remove entirely
    Jarnhand wrote: »
    Not sure what the point of this (and also several other) polls are. Of course it will never ever happen at this time to remove classes, it would result in a HUGE rewrite of the whole game, and core functionality, and will never ever happen.

    Um... I'm a Dev (Not for ZOS), and Avid TES Modder, and No it wouldn't.

    It "Would" have to be released with an expansion however. Because yes, it would be a major change, But the only thing (as I have pointed out before) that even remotely relies on the class system is... You, the player. Nothing in Game even references the class system for anything.

    It is a stand alone function and can be entirely removed without affecting the game in the slightest if desired. Granted if they removed it and Didn't replace it you'd have a blank character with no class or skills etc, but everything else in game would be fine, you'd still be able to pick up and use any weapon or armor and even craft, you just wouldn't gain Trait" levels, Although you would still gain "Character" levels because the class system does not effect XP gain or loss.

    If they left the traits in but removed the classes themselves, all they'd have to do is whip up an interface for trait point distribution and wahlah. Temporary classless system.

    This game is not like SWTOR, where your class is integral to your story line and the game play itself.

    Classes in this game are 100% separate from everything else, Just like in WoW. I would say this was done on purpose in case this became a serious issue, which it has, so they could change and edit it if need be.

    Edited by Malpherian on July 1, 2014 7:44PM
  • jelliedsoup
    jelliedsoup
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    Yes - Remove entirely
    Too late in the piece to remove them though. Would have been better to increase levels bssed on individuall sets and allocate skills from there.

    I think the class system is too restrictive.
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  • Ashchild
    Ashchild
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    While I'm inclined to promote stability (such a dramatic change would forever create "OP" combinations...

    I will admit, I'd love to take Templar's Restoration Tree, Nightblade's Siphoning, Dragon Knight's Draconic Tree. That would be mental. :D
  • reagen_lionel
    reagen_lionel
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    Keep Classes But add the ability to change traits and trait lines.
    Surinen wrote: »
    Its far too late for them to remove classes.

    I feel there really shouldnt had been classes to begin with.

    As far as the options, I dont know what to pick, perhaps changing traits or the like.
    But right now, they made classes matter far too much than it should have been.
    three months ino the game is far too late? if I may mention: Final Fantasy: Reborn scrapped its flawed predecessor.

    I'm not a tech spec, far from it, but deletion of classes seem to be a rather easy thing. I do not like bringing other games into discussion, but it must be done this time: WoW has talent overhauls every expansion, they introducde rather big changes.
    There is nothing to stop Zenni from changes except for their vision of the game. I'm certain that they do not display ill will towards their work, but unfortunately, in my opinion, they are pursuing after wrong ideas.

    They scrapped the entire game altogether, and rebuilt it from the ground up with a new engine.

    That doesnt correlate here.

  • Surinen
    Surinen
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    Yes - Remove entirely

    They scrapped the entire game altogether, and rebuilt it from the ground up with a new engine.

    That doesnt correlate here.
    indeed, it does not. here it will take much less work than FF. but still FF is a great example of upgrade.

  • SFBryan18
    SFBryan18
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    Keep Classes But add the ability to change traits and trait lines.
    I believe class skills should be exclusive to what class you choose, but you should have the ability to change your class when you respec.
  • Malpherian
    Malpherian
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    Yes - Remove entirely
    Malpherian wrote: »
    There are too many traits and skill lines for cookie cutter builds. FOTM and Cookie cutter builds stem from limitation on options for how to build your character forceing you to choose the most "effective" build for your "class" and yes they stem from classes and the limitations set forth by such.

    In a free spec open class game with 100s (if not 1000's) of options for customization of your characters skills. Cookie cutter builds are not only impossible, but a seriously invalid concern.

    It will be exactly the opposite of what you are predicting.
    Before i started playing TESO, i was playing an indie arpg, that took exactly that approach to skills.
    The forums over there are full of people complaining about cookie cutter builds.
    The problem isn´t with the class system, it´s with the players.
    Some people care all about what is (currently and largely subjective) the best way to build a character.
    It´s partly lazyness to to try different things for yourself, partly pack behavior and largely due to the fact that people have to "re-learn" playing MMORPG´s after what that other major mmorpg, have done to the genre.
    It´s pretty obvious to me, that alot of people ( the same people complaining mostly) just don´t like rpg games, but feel entitled that the dev´s change the game to their liking.

    Like I said this wont matter as there is no "Best" Combinations of skills, you can only use 5 at a time. There are too many "Similer skills, with slightly different effects, if you listed every single skill and trait from this game, then said "These 5 are the best", Some one else WOULD come back and go NO these 5 are the best.

    Because there are simply too many combinations for any 5 to be the best. It's a numbers thing. If this game was out for 6 years with absolutely NO changes and nothing new added THEN someone MIGHT find an optimal combination.

    There are 100's/1000's of traits, and BILLIONS of permutations which have different effects on your character.

    Besides, even in WOW when MAGE is FOTM, only about 25% of the player base rolls one, because not everyone wants to play that class or character. Your forgetting that out of the 100's of thousands of people that play ESO, only a very small majority of them actually care about an FOTM.

    And even if there was, ZOS will just nerf those skills or "Balance" them to be more in line with the rest of them. But the chances of that happening are slim to none.

    NOW, that being said, your character type MIGHT have one. If you want to be a mage there are of course an optimal set of skills to play a DPS mage etc, or Night blade. But that is simple customization. It doesn't mean that the FOTM Nightblade, will be any more powerful then the FOTM Dragoknight, or Mage or whatever.

    That "is" "Balance". Where each player preferred character "type" can shine own it's on and be what the player wants. Not some limited locked down system where if you really want to change things up a bit you need to re-roll and spend weeks and months leveling again.
    Edited by Malpherian on July 2, 2014 12:03AM
  • Tapio75
    Tapio75
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    Yes - Remove entirely
    Yes, i get very drustrated when i know that i could do my dream characters from combining skills from all class lines. TES game should not limit how you build your character

    Just open all the class lines to everyone so we can choose the most logical skills to our current characters biography.

    Im frustrated to keep deleting characters, not progressing since i cant choose what class to play.. This one has these two abilities but that other one has that great winged twilight for my vampire.. But then again id like to add veiled strike as a hidden weapon i always carry, even if i dont seem to carry any weapon it is concealed in my clothes... And this goes on and on on any character i try and play
    :(

    Please remember when speaking of Oblivion, it had many archtypes as classes but it also had do-it-yourself class if you did not find your class.
    Edited by Tapio75 on July 31, 2014 9:37PM
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  • Wifeaggro13
    Wifeaggro13
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    Keep Classes, and Add more
    At this point im thinking they should remove the game from he mmo market . Rework it and make a true Mmo. Right now with its broken specs. Thin unrewarding end game. Limited choices for class selection any how. They might consider pulling a final fantasy and redo the whole game and re launch
  • scarydrew
    scarydrew
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    No - It's fine like it is
    wish i could change my vote, i meant add more classes, eventually, i think its intriguing the idea of no classes but i dont know if theres a way that could work at this point in the game
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