Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of January 12:
• [COMPLETE] ESO Store and Account System for maintenance – January 13, 9:00AM EST (14:00 UTC) - 12:00PM EST (17:00 UTC)
• ESO Store and Account System for maintenance – January 14, 9:00AM EST (14:00 UTC) - 12:00PM EST (17:00 UTC)

(Bug) Everlasting Magic passive not increasing duration of stun from Volcanic Rune

Mortosk
Mortosk
✭✭✭✭
Correct me if I am wrong, but isn't this passive supposed to increase the duration of all Mage guild abilities. It only increases the duration of the time the rune stays on the ground, it does not increase the Stun Duration. It remains 3.7 seconds regardless of the Everlasting Magic passive.

Is this intended or a bug? Because it's a bit misleading if it is intended, I thought slotting this would increase the Stun time, I don't really care about how long the rune lasts on the ground.
"Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Akhratos
    Akhratos
    ✭✭✭✭
    It is not supposed to increase the cc duration afaik. It says abilities so it increases only the mages guild dots and rune ground time, and maybe, I am not sure about it, the 10% dmg increase passive buff If I remember correctly.
  • Mortosk
    Mortosk
    ✭✭✭✭
    Archaon wrote: »
    It is not supposed to increase the cc duration afaik. It says abilities so it increases only the mages guild dots and rune ground time, and maybe, I am not sure about it, the 10% dmg increase passive buff If I remember correctly.

    Increasing the ground time on this skill is pretty useless.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Akhratos
    Akhratos
    ✭✭✭✭
    Mortosk wrote: »
    Archaon wrote: »
    It is not supposed to increase the cc duration afaik. It says abilities so it increases only the mages guild dots and rune ground time, and maybe, I am not sure about it, the 10% dmg increase passive buff If I remember correctly.

    Increasing the ground time on this skill is pretty useless.

    It happens when you add a global buff to an entire skill tree I guess.

    I am pretty sure it never increased the cc duration not even in beta, but I might be wrong.
Sign In or Register to comment.