Same story on EU Bloodthorn. Same story in nearly every online game I played. Welcome to the dynamics of a group of boys in an online game.TheGrandAlliance wrote: »[a lot of text]
gorant1313ub17_ESO wrote: »gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
Fixed? There are plenty terrible V12's out there dying to low VR's every day. Get better at PvP.
Mojomonkeyman wrote: »Don`t let the guy fool you, he has a personal vendetta against any pvper who might enjoy himself getting better. He did the same in GW2, started drama threads where he announced doom of gaming because of competitive play.
Like the guild on Dawnbreaker that turned all the oil pots backwards and set up siege in random locations away from the fighting to cap out the siege limit so the other side could take the keep faster.
KerberosSoldier wrote: »WHy is E-Sports a mythical fantasy? Because you say it is? Clearly it is not a mythical fantasy since it exists.
Pancake-Tragedy wrote: »OP got rolled by an organized guild and is crying on the forums about it. See some of his past posts to get an idea of what kind of game he wants ESO pvp to be.
Nothing to see here.
KerberosSoldier wrote: »WHy is E-Sports a mythical fantasy? Because you say it is? Clearly it is not a mythical fantasy since it exists.
Agrippa_Invisus wrote: »
1. Half the time /zone chat of the major campaigns has spies. If we tell people what we're doing it's in private /tells direct to raid leads.
2. Back capping, whether it be resources or keeps, is a valid strategy.
8. Until I can gank an EP that just stole my ballista, that's hard to do.
9. I help where I can, personally, but I am not spending my sessions running a PVP tutorial. That's where good guilds can help you. It behooves you to make friends/guildmates and to find helpful people. You have a responsibility in your social situations to be an active participant in making that situation fun for yourself.
10. Its entirely reasonable for someone who wants to be emperor to swap if they feel they can't catch the #1 on the leaderboard -- whether he won't drop or their AP gain just doesn't match the leader's.
Hardcore pvp guilds do not farm AP. Hardcore pvp guilds want to stomp on your face after pwning you...AP is a bonus...
Anyone farming anything is not hardcore in any sense of the word...except when used with the word 'farmer'.
BTW farming is a valid strategy. With unlimited respawn game you need to attack enemy morale and nothing trims down the zerg then getting farmed hard.
TheGrandAlliance wrote: »
BTW farming is a valid strategy. With unlimited respawn game you need to attack enemy morale and nothing trims down the zerg then getting farmed hard.
Farming the wrong enemy doesn't help: Grinding Alessia bridge when forces are needed elsewhere vs DC(EP) for example just causes DC to /wipe the map.
EDIT: Forgot to reply to the thread. OP is the guy that actually made a thread asking when theyre putting mercs back in. Best change ever made to PvP and he wants it reverted so he can have NPCs killing players again for him. Lesson of the day is to ignore OP.
I love using TS or Vent with people I want to talk to. Most of the huge zerg "community" guilds are as far from elite as you can get. You have 4-5 decent organizers and then a bunch of morons who like to suck on each other *** in TS. I cant handle that.. thats why I mostly play this game solo in AvA.
BTW farming is a valid strategy. With unlimited respawn game you need to attack enemy morale and nothing trims down the zerg then getting farmed hard.
TheGrandAlliance wrote: »ESO is not an E-Sport: The concept of an "E-sport" is a mythical fantasy. What happens however, is that instead of "winning" the map and taking/holding Emperor, an "elite" guild would much rather farm AP in order to boost their ranks.
TheGrandAlliance wrote: »ESO is not an E-Sport: The concept of an "E-sport" is a mythical fantasy. What happens however, is that instead of "winning" the map and taking/holding Emperor, an "elite" guild would much rather farm AP in order to boost their ranks.
As a result... servers including ones with high populations of these "Elite" guilds never go anywhere because they upset the balance of player population. They don't never hold what they take, they don't even care about Emperor most of the time, and the "randoms" that log in are thus clueless to everything. Nobody wins because "Elite" guilds only want to fight other "Elite" guilds and could care less about the End Game to which is the purpose of PvP.
Even if they do try to win (and farm Emperor Title) they will grief the life out of "non-elite" players. It would be better if they simply did not exist in this game in the first place. I don't want a bunch of /epicfail players:
1. Running around and not telling anyone what they are doing
2. Commiting forces (servers have pop cap which makes this a problem) into suicide situations that causes the entire faction to wipe, such as taking random keeps that do not further a strategy
3. Treat everyone else on the server as "lesser humans" such as "randoms" (players not associated with elite guilds)
4. Pretend that they actually are skilled when only few of them actually are
5. Assume that VoiceChat/Teamspeak is the ONLY vaild form of in-game communication and thus anything else is trash
6. Create "farming situations"... whereas intentionally losing in order to pull aggro to a keep... thus farming the inc players for AP
7. Disrupting chats by insulting players in /zone or otherwise
8. Hostile to thier own faction... treating them like enemies instead of the rival factions
9. Refusing to help new players (or even acknowledge their existance) learn PvP
Why should you care? Do you want the game to go F2P and/or be shut down? IT will if you "ban" 95-99% of the player base; who pays the subscription fees that fund this game from PvPing, for not being "good enough". Elite guilds only serve to destroy their own enviroment... like overpopulation. Until they understand this concept they will nuke one game's PvP after another. This "griefing" will never end until the "rest of us" realize this same-faction domestic violence is occuring and thus stand up to it so.
UPDATE: I got a new reason to add to list...
10. Guilds bail a server because the player(s) in first doesn't wish to give it up to be Emperor farmed (thus plunging server into chaos)
....looks like my server (EU DAWNBREAKER) is about to be /doom as well...
Thus the "community" of DAWNBREAKER has been completely been destroyed simply due to actions of what appears to be at least 4 elite guilds leaving. This destroys the ability for anyone else on the server to enjoy the game as well.
I cannot rebuild Rome in a day... and thus this server, to which EP dominated, is lost to DC until ZeniMax finally shuts it down: ZeniMax's intention to shutdown all PvP servers is thus a self-fullfilling prophecy.
As a result I am lost to the game as well it is so...
course... a L2Per........ why don't you roll a NB, get him/her to VR1, go to PvP, and try to fight anyone above VR5/6. you wont last long, EXCEPT if you get a sneak hit, and they don't heal, which they almost always spam self heals like crazy. your stuns almost will never work, because the game wants you to be close to their lvl for your stuns and interrupts to work, so you cant even stop their attacks. IT would not be a problem, if 85% of the population, was not VR12:/ again, roll a NB, get them to VR1, fight someone about 4 or 5 Vr lvls above you, you likely will be slaughtered.gorant1313ub17_ESO wrote: »gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
Fixed? There are plenty terrible V12's out there dying to low VR's every day. Get better at PvP.
NookyZooky wrote: »course... a L2Per........ why don't you roll a NB, get him/her to VR1, go to PvP, and try to fight anyone above VR5/6. you wont last long, EXCEPT if you get a sneak hit, and they don't heal, which they almost always spam self heals like crazy. your stuns almost will never work, because the game wants you to be close to their lvl for your stuns and interrupts to work, so you cant even stop their attacks. IT would not be a problem, if 85% of the population, was not VR12:/ again, roll a NB, get them to VR1, fight someone about 4 or 5 Vr lvls above you, you likely will be slaughtered.gorant1313ub17_ESO wrote: »gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
Fixed? There are plenty terrible V12's out there dying to low VR's every day. Get better at PvP.
TheGrandAlliance wrote: »Pancake-Tragedy wrote: »OP got rolled by an organized guild and is crying on the forums about it. See some of his past posts to get an idea of what kind of game he wants ESO pvp to be.
Nothing to see here.
Rolled? LOL... Did you even read me other threads? My faction /won the campaign. When there was ever some sort of organization on my faction at any time of day we also dominated (that means prime time).
I have yet to see rival faction do what you are even suggesting. To even suggest what you stated is /denyglobalwarning
A NB is the most dangerous 1v1 class, period.
Not only do they have the jump in any circumstance, but they have perma stunlock, the highest single target burst, and can be kitted out for a multitude of really nasty debuff builds.
Every other profession, including its own, can be countered with just two skills within its own skill line. Which two you use depends on the situation.
And if worse comes to worse the NB can reset the fight just as well as a sorc can, or even use an "escape" to fake you out and come back with an extremely nasty potion boosted 2k crit.
So as far as NB goes, for once I have to agree, it really is a L2P issue. Id suggest playing every class and learning what they individual skills actually do, learn their limits, learn their rotations, and then use that information to craft your counter. A nightblade is a thinkers class, not a spammers class. You will never be good at NB if you just pop out and spam crap.
I dont consider myself some kind of pro player. I really dont, but here is something to think about. My NB has only died in a solo gank situation when I (me, and only me) completely screwed up and either had the wrong skillset slotted for a target, or scouted them wrong. I either get my kill or I gtfo.
Every other time it was multiple on 1. A NB should never die 1v1.
That being said, its entirely possible for you to just meet a better player. Can happen, does happen. Ive been lucky that if its just one guy ive always been able to get away.
ThyIronFist wrote: »Know why we won? It is because of guilds like The Renegades, Ruthless, Radioaktiv, and some others. You contributed *** all to the actual battles and fights. If it wasn't for guilds like these, you would have lost so hard. And you know it.
Funniest thing in the game is getting one of these PRO pvpers from a PRO pvp guild 1v1. They spam all their abilities that only work in zergs on you and it does nothing. Its really funny to watch. Most of these elite guys are complete garbage 1v1. The illusion of skill only comes from running in a big zerg stacking ultimates and using cheese mode tactics. Then they call it coordination and skill.
TheGrandAlliance wrote: »1. I formed
2. I lead
3. I ensured
4. I lead