TheGrandAlliance wrote: »
1. Running around and not telling anyone what they are doing
2. Commiting forces (servers have pop cap which makes this a problem) into suicide situations that causes the entire faction to wipe, such as taking random keeps that do not further a strategy
3. Treat everyone else on the server as "lesser humans" such as "randoms" (players not associated with elite guilds)
4. Pretend that they actually are skilled when only few of them actually are
5. Assume that VoiceChat/Teamspeak is the ONLY vaild form of in-game communication and thus anything else is trash
6. Create "farming situations"... whereas intentionally losing in order to pull aggro to a keep... thus farming the inc players for AP
7. Disrupting chats by insulting players in /zone or otherwise
8. Hostile to thier own faction... treating them like enemies instead of the rival factions
9. Refusing to help new players (or even acknowledge their existance) learn PvP
EDIT: I got a new reason to add to list...
10. Bail a server because the player(s) in first doesn't wish to give it up to be Emperor farmed (thus plunging server into chaos)
....looks like my server (EU DAWNBREAKER) is about to be /doom as well...
Kajoh_Americano wrote: »Every "elite" pvp player ran with the zerg once, just saying.
The_Drexill wrote: »Guilty as charged, but in fairness... For instance on Bloodthorn last night, when us "elite" players said to pull back and let EP take some keeps (Since the entire map is blue) the DC zerg camped their spawn gate with 60 people.
I get the "For teh realm!" thing... but what fun is it when there's no one to fight? That's where "elite" players start to get pissy with the "randoms". We could be in an amazing 4 vs 4 fight, and here comes 12 people to add in on the fight and steamroll the enemy. Hell, let us die and then kill them!
TheGrandAlliance wrote: »1. Running around and not telling anyone what they are doing
2. Commiting forces (servers have pop cap which makes this a problem) into suicide situations that causes the entire faction to wipe, such as taking random keeps that do not further a strategy
3. Treat everyone else on the server as "lesser humans" such as "randoms" (players not associated with elite guilds)
4. Pretend that they actually are skilled when only few of them actually are
5. Assume that VoiceChat/Teamspeak is the ONLY vaild form of in-game communication and thus anything else is trash
6. Create "farming situations"... whereas intentionally losing in order to pull aggro to a keep... thus farming the inc players for AP
7. Disrupting chats by insulting players in /zone or otherwise
8. Hostile to thier own faction... treating them like enemies instead of the rival factions
9. Refusing to help new players (or even acknowledge their existance) learn PvP
http://www.youtube.com/watch?v=-8bo75f9RIMgorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Just a difference between some skilled team-players and randoms:http://www.youtube.com/watch?v=-8bo75f9RIM
(just found it)
quakedawg_ESO wrote: »Don't let a couple a-holes spoil your experience. I can't speak for other alliances but on EP most the top pvp guilds are willing to help the alliance with whatever is needed on the battlefield. There obviously might be a difference of opinion in map strategy but for the most part, we're all on the same side.
This is a two way street. Pour out the hater-ade!
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
galiumb16_ESO wrote: »
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
The thing with being under geared and under leveled is that you need to adjust your game play for that reality. I can play AvA fine as a lower level, I just need to recognize I am more support of those around me at this point.
This has been true for every game I leveled late or leveled an Alt. This game is a bit worse than most as far as the up-level system, but it is manageable.
gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
There is noone who forces you to queue to campaigns against your will
If you feel yourself weak - do not attack vr12 players. Or not moan.
I think you get me wrong, and you might well find yourself dead if you encounter me in Cyro, disadvantage or not, as many other V12s have discovered. The good ones always kill me, but being V12 does not make one good...
Describing the way levels and gear affect pvp is not 'moaning'. I think you will struggle against players whose stats are comparable to yours, judging by your reading comprehension...
TheGrandAlliance wrote: »5. Assume that VoiceChat/Teamspeak is the ONLY vaild form of in-game communication and thus anything else is trash
gorant1313ub17_ESO wrote: »If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.
Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.
I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.
