ZOS_GinaBruno wrote: »We should have a better idea later today if it's actually happening or not, but wanted to at least give you all the latest update.I wish there was a lot less use of the word "potentially" in the first post. Although, I suppose it's better than them lying about stuff they can't deliver.
ZOS_GinaBruno wrote: »We're still trying to nail this one down. What's the model of the mouse you use? Is it just the MMB that's broken? If so, what do you have it mapped to?Any news on the MMB problem? it's also much wider than just the mouse brands mentioned in the list as I have a steel series mouse and have the same problem. Been having a problem getting any proper response from customer support other than stock replies for totally unrelated stuff.
For me the game feels like it's broken at the moment, most add ons still broken and unable to use my mouse properly....
NerfEverything wrote: »Still wanting to hear if the unlimited sprint while using stam abilities on targets out of range is intended. This seems like a pretty big change.
Also, really not happy with the stealth nerf to node spawn rates. You already stealth nerfed materials from refining.
ZOS_GinaBruno wrote: »Just finished going through some of your comments and wanted to give you all an update on a few issues that were called out:We've also passed along your concerns about a number of other issues including Magma Armor and Shadow Cloak not working.
- Silent Village: We do have a fix that we're testing internally, and hope to roll this out soon.
- Reflective Scales: We are investigating the drain you're seeing on stamina and magicka.
- The Shattered and the Lost: Actively investigating this quest.
Thanks!
ZOS_GinaBruno wrote: »We're still trying to nail this one down. What's the model of the mouse you use? Is it just the MMB that's broken? If so, what do you have it mapped to?Any news on the MMB problem? it's also much wider than just the mouse brands mentioned in the list as I have a steel series mouse and have the same problem. Been having a problem getting any proper response from customer support other than stock replies for totally unrelated stuff.
For me the game feels like it's broken at the moment, most add ons still broken and unable to use my mouse properly....
As a software engineer myself, I REALLY don't understand how some of these things can get to a live server. It's as if ZOS has never heard of writing test cases.
Unfortunately also reminds me of how DAoC patches went, fix 1 thing, break 5 totally unrelated other subsystems.. but at least they had the excuse working on an ancient code base.. for ESO there really is no excuse for what is happening.
Pity, cause I really like the PvP in this game.. alas, will have to wait until monday, where they hopefully fix the 4-5 FPS I'm currently getting in Cyrodiil.
They really make it extremely hard to like the game.
NerfEverything wrote: »Still wanting to hear if the unlimited sprint while using stam abilities on targets out of range is intended. This seems like a pretty big change.
Also, really not happy with the stealth nerf to node spawn rates. You already stealth nerfed materials from refining.
demonlkojipub19_ESO wrote: »NerfEverything wrote: »Still wanting to hear if the unlimited sprint while using stam abilities on targets out of range is intended. This seems like a pretty big change.
Also, really not happy with the stealth nerf to node spawn rates. You already stealth nerfed materials from refining.
Someone just said it was with twin slashes from dual wield. Its all of them? I use 2h sword and haven't gotten any infinite sprint.
NerfEverything wrote: »Still wanting to hear if the unlimited sprint while using stam abilities on targets out of range is intended. This seems like a pretty big change.
Also, really not happy with the stealth nerf to node spawn rates. You already stealth nerfed materials from refining.
Someone please explain what this even means? I am a stamina build, and I have never seen an unlimited sprint. Is it one type of skill line? One paticular skill? Need more information.
NerfEverything wrote: »Still wanting to hear if the unlimited sprint while using stam abilities on targets out of range is intended. This seems like a pretty big change.
Also, really not happy with the stealth nerf to node spawn rates. You already stealth nerfed materials from refining.
Someone please explain what this even means? I am a stamina build, and I have never seen an unlimited sprint. Is it one type of skill line? One paticular skill? Need more information.
I'm already explained it to @ZOS
You don't need to know it
As a software engineer myself, I REALLY don't understand how some of these things can get to a live server. It's as if ZOS has never heard of writing test cases.
They can't, because it looks like sprint, but a bit slowerwhat it looks like so other people can identify it.
necrolineage wrote: »Only words or you have some tests results?necrolineage wrote: »Divine Trait not working
I have 5 medium armor pieces with Divine Trait and one without.
That give a 18% physical critics bonus with the Medium Armor Passive Bonus.
I use the Thief Mundus stone giving a +5% bonus = total of 23% without the Divine Trait.
I have still 23% bonus. The 5 x 4.5% bonus of the Divine Trait don't work.
Before the patch my bonus was 29%.
What about a refund of the days we lost due to your inability Zenimax ?
Very strange, divine has always worked with thief in the past, but it comes out to a fraction of a percent when you have on 3-4 pieces. The thief bonus is 5% so 1 piece of divines increases 5% by 4.5% which = 5.225%. Make sure all your gear is repaired, make sure you didn't swap out a weapon with crit, and if that doesn't work grab a different stone then go back and swap in the Thief stone.
I have a normal mouse with a cable. Works fine with middle mouse button.
Something about Fiery Grip
This is not about 1.2.3 patch issue - pretty sure it always was possible
But I can't start new thread since I'm jailed at forum
So I will post it herehttp://www.youtube.com/watch?v=CNrqEIW-POI
No any comments needed...
_subjectnamehere_ wrote: »
I have a normal mouse with a cable. Works fine with middle mouse button.
They still make those?
ZOS_GinaBruno wrote: »Just finished going through some of your comments and wanted to give you all an update on a few issues that were called out:We've also passed along your concerns about a number of other issues including Magma Armor and Shadow Cloak not working.
- Silent Village: We do have a fix that we're testing internally, and hope to roll this out soon.
- Reflective Scales: We are investigating the drain you're seeing on stamina and magicka.
- The Shattered and the Lost: Actively investigating this quest.
Thanks!
Magma Armor works in PVE. I use it. Vet1 tank.
ZOS_GinaBruno wrote: »Just finished going through some of your comments and wanted to give you all an update on a few issues that were called out:We've also passed along your concerns about a number of other issues including Magma Armor and Shadow Cloak not working.
- Silent Village: We do have a fix that we're testing internally, and hope to roll this out soon.
- Reflective Scales: We are investigating the drain you're seeing on stamina and magicka.
- The Shattered and the Lost: Actively investigating this quest.
Thanks!
Magma Armor works in PVE. I use it. Vet1 tank.
Maybe you should read the community bug report next time. Bug is related to pvp, not pve.
jamie.goddenrwb17_ESO wrote: »necrolineage wrote: »Only words or you have some tests results?necrolineage wrote: »Divine Trait not working
I have 5 medium armor pieces with Divine Trait and one without.
That give a 18% physical critics bonus with the Medium Armor Passive Bonus.
I use the Thief Mundus stone giving a +5% bonus = total of 23% without the Divine Trait.
I have still 23% bonus. The 5 x 4.5% bonus of the Divine Trait don't work.
Before the patch my bonus was 29%.
What about a refund of the days we lost due to your inability Zenimax ?
Very strange, divine has always worked with thief in the past, but it comes out to a fraction of a percent when you have on 3-4 pieces. The thief bonus is 5% so 1 piece of divines increases 5% by 4.5% which = 5.225%. Make sure all your gear is repaired, make sure you didn't swap out a weapon with crit, and if that doesn't work grab a different stone then go back and swap in the Thief stone.
Hi guys! I can confirm that since the patch the Divines trait no longer appears to be working. I get 5% crit from the Thief Mundus stone, 6% from precise 2h weapon trait and 6% from 2 pieces of medium armor.
When I remove one of the 6 pieces of armor with divines (not the meds) I don't lose any crit.
Pre patch crit was around 18.3%, now it sits at 17%.
*** Edit - Wierdest thing happened. I just logged back in and suddenly my crit is at 19%. This is about the 10th time I've logged in since patch and the first the correct crit has displayed...perhaps this is just the UI being fiddly??
jamie.goddenrwb17_ESO wrote: »necrolineage wrote: »Only words or you have some tests results?necrolineage wrote: »Divine Trait not working
I have 5 medium armor pieces with Divine Trait and one without.
That give a 18% physical critics bonus with the Medium Armor Passive Bonus.
I use the Thief Mundus stone giving a +5% bonus = total of 23% without the Divine Trait.
I have still 23% bonus. The 5 x 4.5% bonus of the Divine Trait don't work.
Before the patch my bonus was 29%.
What about a refund of the days we lost due to your inability Zenimax ?
Very strange, divine has always worked with thief in the past, but it comes out to a fraction of a percent when you have on 3-4 pieces. The thief bonus is 5% so 1 piece of divines increases 5% by 4.5% which = 5.225%. Make sure all your gear is repaired, make sure you didn't swap out a weapon with crit, and if that doesn't work grab a different stone then go back and swap in the Thief stone.
Hi guys! I can confirm that since the patch the Divines trait no longer appears to be working. I get 5% crit from the Thief Mundus stone, 6% from precise 2h weapon trait and 6% from 2 pieces of medium armor.
When I remove one of the 6 pieces of armor with divines (not the meds) I don't lose any crit.
Pre patch crit was around 18.3%, now it sits at 17%.
*** Edit - Wierdest thing happened. I just logged back in and suddenly my crit is at 19%. This is about the 10th time I've logged in since patch and the first the correct crit has displayed...perhaps this is just the UI being fiddly??
I wouldn't trust the Character stat screen any further than I could throw it.
One minute you look at it and it says one % the next it says another. There's no rhyme or reason to why it works sometimes and sometimes it doesn't. It's just poorly designed.