Fuzzylumpkins wrote: »steveb16_ESO46 wrote: »
He was describing wow lol- and that is anything but what players want as entertainment. If he likes playing games that milk players for every penny they have then he is on the right path.
I would prefer a game with no levelling that was crafter based , had content and raids that were always relevant, even just as stepping stones (so all the zones weren't just wasted memory) with balanced RTS style RvR that wasn't cap the flag. You know like Dark Age of Camelot without the levelling. In their defense they did make their levelling work as 14 years later it is the exact same level cap it was on release
Not true. Every single one of Wykkyds Addons on ESOUI.com has been last updated 05/26/14 before 10 P.M.letohatcheeub17_ESO wrote: »Agreed. I use addons and like the ones I have but lets be honest about them. The particular one the OP is referring to http://elderscrollsonline.com/en/news/post/2014/05/14/featured-add-on--wykkyds-framework?ref=news-list ,has yet to be updated. Wykkyd hasn't updated any of his addons since April
Not true. Every single one of Wykkyds Addons on ESOUI.com has been last updated 05/26/14 before 10 P.M.letohatcheeub17_ESO wrote: »Agreed. I use addons and like the ones I have but lets be honest about them. The particular one the OP is referring to http://elderscrollsonline.com/en/news/post/2014/05/14/featured-add-on--wykkyds-framework?ref=news-list ,has yet to be updated. Wykkyd hasn't updated any of his addons since April
Not one of them is registering as "out of date" on the Live Severs (PTS does not even count).
No idea where you get your data from, but the reality I see disagrees:
http://www.esoui.com/downloads/author-34.html
fromtesonlineb16_ESO wrote: »A prime example of why basing one's entire playstyle on add-ons is crass:There seems to be a significant number of people where who are unaware of how MMO’s work so lets take a look
Addons
If you are one of those refusing to use addons because “its not what was intended by the devs”
Addons are in almost every MMO and the code (API) needs to be released to the community for most if not all of them to work and therefore need to be sanctioned by the developers. Allowing other talented people to make these addons saves resources for the developers. They will sometimes retain control of what is available by “signing” (official approval) of the best addons. This is not cheating. If the developers had unlimited resources they would add this little features themselves but they don’t. So it makes financial sense to allow others to do it for free. (plus the boffins seem to enjoy it)
http://forums.elderscrollsonline.com/discussion/113688/add-on-issues-after-patches/p1
But that is not what you said in your OP and in other posts when others pointed out the problems with relying on add-ons. Patch 1.2.3 is a great example of why one should not rely on add-ons for functions that should be standard fare in games.fromtesonlineb16_ESO wrote: »A prime example of why basing one's entire playstyle on add-ons is crass:There seems to be a significant number of people where who are unaware of how MMO’s work so lets take a look
Addons
If you are one of those refusing to use addons because “its not what was intended by the devs”
Addons are in almost every MMO and the code (API) needs to be released to the community for most if not all of them to work and therefore need to be sanctioned by the developers. Allowing other talented people to make these addons saves resources for the developers. They will sometimes retain control of what is available by “signing” (official approval) of the best addons. This is not cheating. If the developers had unlimited resources they would add this little features themselves but they don’t. So it makes financial sense to allow others to do it for free. (plus the boffins seem to enjoy it)
http://forums.elderscrollsonline.com/discussion/113688/add-on-issues-after-patches/p1
Addons are an enhancement not a requirement. If they work great, if they don't no problem. There's usually a period of time following a patch when it makes sense to turn them all off until they catch up. I or anyone else who use them do not need them. We can play perfectly well without them. But if something enhances your game play why not use it.
daneyulebub17_ESO wrote: »The developer is responsible for providing the basics--add-ons are to extend the basics. They should not be relied on by the freaking developer to provide features that should already be in any properly thought out MMO. Its like Zeni and it's apologists are relying on 3rd party, work-for-free amateurs to provide core components of the game we're all paying for. Very sketchy, very lame.
Fuzzylumpkins wrote: »steveb16_ESO46 wrote: »
He was describing wow lol- and that is anything but what players want as entertainment. If he likes playing games that milk players for every penny they have then he is on the right path.
I would prefer a game with no levelling that was crafter based , had content and raids that were always relevant, even just as stepping stones (so all the zones weren't just wasted memory) with balanced RTS style RvR that wasn't cap the flag. You know like Dark Age of Camelot without the levelling. In their defense they did make their levelling work as 14 years later it is the exact same level cap it was on release
ZOS is not responsible for any Add-ons, or the Game if You download and/or use an Add-on; YOU USE THESE AT YOUR OWN RISK;
ZOS will not provide customer support on any Add-ons or Your Game product if You download and/or use an Add-on. Disable all Add-ons prior to contacting Customer Service;
Your Game may not function properly as a result of downloading and/or using Add-ons.
Any Add-ons and/or files that appear to be Add-ons that You download could contain malicious code that could affect Your system. ZOS is not responsible for any such malicious code or the performance of Your system as a result of such malicious code;
ZOS RESERVES THE RIGHT TO CHANGE THE API AT ANY TIME, OR TO DISABLE AND/OR RESTRICT ANY ADD-ONS AT ANY TIME; and
If you create an Add-on, You must include the following disclosure in a Readme or similar .txt file: "This Add-on is not created by, affiliated with or sponsored by ZeniMax Media Inc. or its affiliates. The Elder Scrolls® and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or other countries. All rights reserved."
ADD-ON TERMS OF USE
These Add-on Terms of Use ("Add-on Terms of Use") are entered into by and between ZeniMax Online Studios LLC ("ZOS") and You, an individual ("You" and "Your"), and govern Your creation and/or use of any Add-ons. These Add-on Terms of Use are Supplemental Terms to the Terms of Service ("Terms of Service", available at https://account.elderscrollsonline.com/terms-of-service and together with any other Supplemental Terms, including, but not limited to, the Privacy Policy available at https://account.elderscrollsonline.com/privacy-policy, and Code of Conduct available at https://account.elderscrollsonline.com/code-of-conduct, collectively, the "Agreement"). The Agreement is supplemented by the End User License Agreement available at https://account.elderscrollsonline.com/eula. Any capitalized terms not otherwise defined herein shall have the meanings given to them in the Terms of Service.
The creation, download, enabling, use and/or association of the API and/or any Add-ons is on a USE AT YOUR OWN RISK basis. As with all Content, including UGC, all uses of the API and any Add-ons are for Your own personal, non-commercial use solely in connection with the Game, subject to the terms and conditions of the Terms of Service, including these Add-on Terms of Use. Your use of the API, creation of any Add-ons through the API, and/or the enablement of any Add-ons in the Game each constitutes Your acceptance of these Add-on Terms of Use. IF YOU DO NOT ACCEPT THESE ADD-ON TERMS OF USE, DO NOT USE THE API OR CREATE, DOWNLOAD, ENABLE, USE OR ASSOCIATE ANY ADD-ONS WITH YOUR GAME.
Zenimax either have to properly support the addon community, so that addons can be updated before updates go live (or ready to go when updates go live), make sure that before the launcher updates, it backs up the savedvariables so that should something go wrong the end user hasn't lost all their settings etc.
Or they need to include some of the missing ui stuff in the actual game.
They cant have it both ways.
As it stands they are telling us if we download an addon, if there's any problem at all with the game, they are not going to help.
Every MMO that has an add-on capability is like this .. it's why I won't use add-ons for core playing abilities, add-ons get broken by the developer of the game without a moment's thought and if one of those that break is what you base your whole playstyle on, as the OP seems to be promoting, then you're stuck waiting for its author to fix it .. God help you if they've stopped playing and abandon it.As it stands they are telling us if we download an addon, if there's any problem at all with the game, they are not going to help.