Ignoring the patronising tone of you post ...As long as the developers give you the option of equipping the right combination of armour, weapons, skills they have done their bit. Its now your job to find them.
fromtesonlineb16_ESO wrote: »But if the developers don't also provide you a USEFUL means of equipping gear and skills when you need them then your point is moot .. and I'd also point out that the game makes no provision for in-combat ARMOUR swapping, at least you can switch weapons with a single button press.As long as the developers give you the option of equipping the right combination of armour, weapons, skills they have done their bit. Its now your job to find them.
fromtesonlineb16_ESO wrote: »Ignoring the patronising tone of you post ...
No thanks.See addons
fromtesonlineb16_ESO wrote: »No thanks.See addons
Why would I want to base my entire playing method on a package not supported by the developer that can and likely will break in the future (many add-ons break in WOW, LOTRO etc. when an expansion comes out) and then find the add-on is orphaned because the the author got bored and dropped it?
Tell me, why I should risk that? I learned a long time ago when an add-on I relied on in WOW ceased to exist that using anything other than what the developers release and support is stupid.
We're not talking about fluff stuff here, like being able to move a UI element about, we're talking about CORE game-play mechanics like skill and gear selection, relying on someone else to continue to be interested in a tool you rely on and they may drop on a whim is, in my estimation, crass.
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?fromtesonlineb16_ESO wrote: »No thanks.See addons
Why would I want to base my entire playing method on a package not supported by the developer that can and likely will break in the future (many add-ons break in WOW, LOTRO etc. when an expansion comes out) and then find the add-on is orphaned because the the author got bored and dropped it?
Tell me, why I should risk that? I learned a long time ago when an add-on I relied on in WOW ceased to exist that using anything other than what the developers release and support is stupid.
We're not talking about fluff stuff here, like being able to move a UI element about, we're talking about CORE game-play mechanics like skill and gear selection, relying on someone else to continue to be interested in a tool you rely on and they may drop on a whim is, in my estimation, crass.
This is the addons pack I was referring to
http://elderscrollsonline.com/en/news/post/2014/05/14/featured-add-on--wykkyds-framework?ref=news-list
As you can see it is advertised on this very site by the developers.!
Indeed. Add-ons are great for fluff and non-essential game play, but it is unwise to rely on them to fill functions that should be standard as they are made by unpaid players who can stop development and support at any moment, stranding those who relied on them.fromtesonlineb16_ESO wrote: »And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?fromtesonlineb16_ESO wrote: »No thanks.See addons
Why would I want to base my entire playing method on a package not supported by the developer that can and likely will break in the future (many add-ons break in WOW, LOTRO etc. when an expansion comes out) and then find the add-on is orphaned because the the author got bored and dropped it?
Tell me, why I should risk that? I learned a long time ago when an add-on I relied on in WOW ceased to exist that using anything other than what the developers release and support is stupid.
We're not talking about fluff stuff here, like being able to move a UI element about, we're talking about CORE game-play mechanics like skill and gear selection, relying on someone else to continue to be interested in a tool you rely on and they may drop on a whim is, in my estimation, crass.
This is the addons pack I was referring to
http://elderscrollsonline.com/en/news/post/2014/05/14/featured-add-on--wykkyds-framework?ref=news-list
As you can see it is advertised on this very site by the developers.!
Of course they won't.
Q.E.D.
They are probably about 30 years ahead of the code writers of games.
fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
Is that confirmed? If so, link please as I'd like to read it for myself.The most popular addons will eventually become standard features ....fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
Both those named add-ons hardly provided core features the game was sorely lacking.fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
Many of the best addons that sprung from WoW were eventually absorbed and included by Blizzard. Anyone remember Grid or heal Bot? Addons are a great way to let the dev know what the community would like in game. The most popular addons will eventually become standard features but in the mean time you carry on QQ'ing about the poor UI. I'll keep enjoying the game and filling in its shortfalls with addons.
Is that confirmed? If so, link please as I'd like to read it for myself.The most popular addons will eventually become standard features ....fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
Is that confirmed? If so, link please as I'd like to read it for myself.The most popular addons will eventually become standard features ....fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
There seems to be a significant number of people where who are unaware of how MMO’s work so lets take a look
Addons
If you are one of those refusing to use addons because “its not what was intended by the devs”
Addons are in almost every MMO and the code (API) needs to be released to the community for most if not all of them to work and therefore need to be sanctioned by the developers. Allowing other talented people to make these addons saves resources for the developers. They will sometimes retain control of what is available by “signing” (official approval) of the best addons. This is not cheating. If the developers had unlimited resources they would add this little features themselves but they don’t. So it makes financial sense to allow others to do it for free. (plus the boffins seem to enjoy it)
Combat.
Right, lets get this the right way round. There seems to be a few who believe that regardless of what armour they wear, what weapons they use and what abilities they slot that it’s the developers job to supply a mob that will die as a result of their efforts. That isn’t how it works. The developer supplies the mob and you figure out how to kill it. That is how it is supposed to work. There may be a few MMO’s that do it the other way round *cough WOW cough* but is quickly becoming a thing of the past. If every mob died to the same attack then that would be the definition of boring. If what you are doing doesn’t work then try something else. The only responsibility the developers have in this regard it to give you the choice of abilities. There should never be a mob that cannot be killed by each class for solo content but there may be a mob that cannot be killed by the same attack or using the same armour or weapons. As long as the developers give you the option of equipping the right combination of armour, weapons, skills they have done their bit. Its now your job to find them.
KhajitFurTrader wrote: »
It clearly said "Play the way you want" in the ads, not "Find out which one of the many ways we provide works effectively, or at all". While the latter isn't nearly as catchy as the former, if the marketing droids had gone with the latter, maybe there would not be so many disappointed people posting here in the first place?
KhajitFurTrader wrote: »
It clearly said "Play the way you want" in the ads, not "Find out which one of the many ways we provide works effectively, or at all". While the latter isn't nearly as catchy as the former, if the marketing droids had gone with the latter, maybe there would not be so many disappointed people posting here in the first place?
You can play the way you want but what kind of game would it be if every combination of class, weapon, abilities, armour....all gave the same result?
play the way to want? sure. But if you pick a poor combination of the above then don't expect to be able to perform the way you want.
You are given the option to play the way you want but that also gives you the option to chose a very poor combination.
People keep misinterpreting this quote. It actually means.... You have the choice to choose any combination. We wont stop you. That is the only promise being made. If you then make a poor choice that's your fault.
There seems to be a significant number of people where who are unaware of how MMO’s work so lets take a look
Addons
fromtesonlineb16_ESO wrote: »
Welcome to the world of adulthood where your choices lead to you suffering the conequences. Choosing not to use Addons on principle is like choosing not to use Heavy Attacks on Principle.Nope. not buying it.
Never used an add-on and never will.
There is currently a misbalance in the game.Combat.
[...]
Difficulty.
I see it as a point of personal pride to not fall into thsoe traps anymore. Everytime I detect and overcome them I am becomming a better person. Everytime I see atempts to distract from the core I learn how to hit. I am a programmer - I always aim for maximum effect with least effort.Forums
There will always be a difference of opinion on gaming forums and this often results in a toxic environments (EVE online anyone) The only way to prevent this is to look at every opinion that you are opposed to as an intellectual challenge that requires reasoned, logical, fact based response rather than flaming and trolling. Attack the basis of the argument not the person. You don’t always agree with your mum but you don’t resort to insulting her either.
Addons are great, I use dozens of them. It would be (and has been) extremely annoying to play the game without many, many of them, for me.Addons
This only makes sense if there is sufficient flexibility in terms of possible combinations that can do the job. If the developers create mobs and bosses, and even entire zones, that can be effectively managed only using Light Armor/Destro/Resto combinations, and all else fails, and our job as players is simpliy to 'discover' that, and realize there's only one build and play style that actually works... well, I don't know what to say, really, except that kind of sucks in my mind.Combat.
This is far too simplistic, as it presumes there's only one "difficulty level" possible in the entire game. The solution to all this is:Difficulty.
Indeed. Add-ons are great for fluff and non-essential game play, but it is unwise to rely on them to fill functions that should be standard as they are made by unpaid players who can stop development and support at any moment, stranding those who relied on them.fromtesonlineb16_ESO wrote: »And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?fromtesonlineb16_ESO wrote: »No thanks.See addons
Why would I want to base my entire playing method on a package not supported by the developer that can and likely will break in the future (many add-ons break in WOW, LOTRO etc. when an expansion comes out) and then find the add-on is orphaned because the the author got bored and dropped it?
Tell me, why I should risk that? I learned a long time ago when an add-on I relied on in WOW ceased to exist that using anything other than what the developers release and support is stupid.
We're not talking about fluff stuff here, like being able to move a UI element about, we're talking about CORE game-play mechanics like skill and gear selection, relying on someone else to continue to be interested in a tool you rely on and they may drop on a whim is, in my estimation, crass.
This is the addons pack I was referring to
http://elderscrollsonline.com/en/news/post/2014/05/14/featured-add-on--wykkyds-framework?ref=news-list
As you can see it is advertised on this very site by the developers.!
Of course they won't.
Q.E.D.
fromtesonlineb16_ESO wrote: »
And when those add-ons are abandoned by their developers ZOS will step in and pick them up and keep them running?
Of course they won't.
Q.E.D.
Many of the best addons that sprung from WoW were eventually absorbed and included by Blizzard. Anyone remember Grid or heal Bot? Addons are a great way to let the dev know what the community would like in game. The most popular addons will eventually become standard features but in the mean time you carry on QQ'ing about the poor UI. I'll keep enjoying the game and filling in its shortfalls with addons.
There seems to be a significant number of people where who are unaware of how MMO’s work so lets take a look
Addons
If you are one of those refusing to use addons because “its not what was intended by the devs”
Addons are in almost every MMO and the code (API) needs to be released to the community for most if not all of them to work and therefore need to be sanctioned by the developers. Allowing other talented people to make these addons saves resources for the developers. They will sometimes retain control of what is available by “signing” (official approval) of the best addons. This is not cheating. If the developers had unlimited resources they would add this little features themselves but they don’t. So it makes financial sense to allow others to do it for free. (plus the boffins seem to enjoy it)
Combat.
Right, lets get this the right way round. There seems to be a few who believe that regardless of what armour they wear, what weapons they use and what abilities they slot that it’s the developers job to supply a mob that will die as a result of their efforts. That isn’t how it works. The developer supplies the mob and you figure out how to kill it. That is how it is supposed to work. There may be a few MMO’s that do it the other way round *cough WOW cough* but is quickly becoming a thing of the past. If every mob died to the same attack then that would be the definition of boring. If what you are doing doesn’t work then try something else. The only responsibility the developers have in this regard it to give you the choice of abilities. There should never be a mob that cannot be killed by each class for solo content but there may be a mob that cannot be killed by the same attack or using the same armour or weapons. As long as the developers give you the option of equipping the right combination of armour, weapons, skills they have done their bit. Its now your job to find them.
Difficulty.
In any group of players there will always be a normal distribution of abilities. A small % of players extremely skilled and a small % of players not skilled at all, with the vast majority being somewhere In the middle. The developers can only really target for those in the middle and by doing so they will have a significant percentage of people who are not happy. Especially those who are not used to the MMO machanics. You can’t press F5 to quick save so you can have another go. There is no difficulty slider to customise to your level of ability. This includes the ability to have nightmare/hardcore mode that the extremely skilled players would probably be using if they could. The difference is that the people for whom the game is too easy are stumped. Appart form having hardcore mode dungeons the normal day to day activity (questing, gathering etc) will always be unrewarding.
On the other hand those for whom the difficulty is too much of a challenge still have hope. Some at least will learn and evolve better skill. Like learning any new sport or skill you get better over time through repetition. So as a result it makes sense for the developers to err slightly on the side of “difficult” rather than “easy” because people can adapt to difficult but cant adapt to easy.
Forums
There will always be a difference of opinion on gaming forums and this often results in a toxic environments (EVE online anyone) The only way to prevent this is to look at every opinion that you are opposed to as an intellectual challenge that requires reasoned, logical, fact based response rather than flaming and trolling. Attack the basis of the argument not the person. You don’t always agree with your mum but you don’t resort to insulting her either.
steveb16_ESO46 wrote: »