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Patch 1.2.3 ruined the sorcerer's playstyle...

  • balu.nicolaeeb17_ESO
    Mykah wrote: »
    No class should have 3 hot bars.

    It was designed and balanced around 3 hotbars...

    Just like rogues had stealth in WoW, or warlocks had summons and life tap and soul siphon... and mage had evocation... and like necromancers have death shroud in Guild Wars 2.
  • balu.nicolaeeb17_ESO
    rofl the sorceress get buffs and pet overhaul but QQ because they want a 3rd permament hotbar

    It was designed and balanced around 3 hotbars...

    Just like rogues had stealth in WoW, or warlocks had summons and life tap and soul siphon... and mage had evocation... and like necromancers have death shroud in Guild Wars 2.

    Breaking the 3rd hotbar breaks a big part of the class...
  • SilverWF
    SilverWF
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    Mykah wrote: »
    No class should have 3 hot bars.
    3rd bar for Sorcs and Werewolves intended by ZO - read the patch-notes!
    rofl the sorceress get buffs and pet overhaul but QQ because they want a 3rd permament hotbar
    Did you seen any Sorcs with pets in the PVP before (over noobs, sure)?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Ragekniv
    Ragekniv
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    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?
  • balu.nicolaeeb17_ESO
    Ragekniv wrote: »
    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?

    Well i'm curious about Night Blade stealth... what's the justification for one class to get the stealth :pensive:
  • dafraorb16_ESO
    dafraorb16_ESO
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    all classes have the stealth genius
  • jambam817_ESO
    jambam817_ESO
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    It didn't ruin anything. I love the better Light attacks.
    Overload is a unique ultimate as you can use it at any time (provided you have the "base" amount of Ult to toggle it), toggle it on and off, and it wont use Ultimate until you Light or Heavy attack. I don't know of any other class ULT that allows you to use it at your leisure, most are All or None when it comes to ultimate points.
    So you get less up time on... an Ultimate. These are NOT supposed to be permanent options. The change to cost may have been a way to nudge down the uptime of this ultimate. I agree with this, I used to run dungeons and last full bossfights in Ultimate, with some to spare. thats a little OP, ya?
    3rd action bar is pretty much what makes this ultimate really cool. As others have pointed out, Werewolves have an additional bar inside Werewolf form. Sorcs have a bar in Overload form. No other class (unless they are a werewolve, which means the option IS OPEN to EVERYONE) has this ability, and i think we should have something unique about us. Having another bar PERIOD in this game is a huge advantage, be happy they didn't take this away from us.
    My Orc 2handed Lightning Sorc (similar to the recent battlemaster build posting, i swear i was doing it first!!!) is just as powerful, if not a little more so, from the recent changes.

    <3 Orc Da Sorc

    PS: My NB is VR2 and kinda retired at this point. Partly because i had intended a different playstyle that didn't hold up in Vr, and partly because i think i just chose the wrong class for myself. We all adjust. Get over it.
    Edited by jambam817_ESO on June 25, 2014 8:28PM
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Baby: OH GOD SOMEONE IS HAVING FUN, NERF THEM.
    Zenimax: Coo the baby.

    Baby: SORCS CAN ESCAPE FROM BATTLE!!
    Zenimax: Coo the baby.

    Baby: I WANT MY DIAPER CHANGED TOO MUCH LOOT!
    Zenimax: Coo the baby.

    Baby: Crowd Control needs nerfed.
    Zenimax: Coo the baby.


    Zenimax is too concerned about preventing content from being fun, and catering to babies.

    Within; Without.
  • Clutch
    Clutch
    ✭✭✭
    Ragekniv wrote: »
    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?

    Well i'm curious about Night Blade stealth... what's the justification for one class to get the stealth :pensive:

    What the hell does the basic stealth mechanic have to do with a third hotbar? Your rhetorical question really backfired there.
  • jambam817_ESO
    jambam817_ESO
    ✭✭✭
    Clutch wrote: »
    Ragekniv wrote: »
    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?

    Well i'm curious about Night Blade stealth... what's the justification for one class to get the stealth :pensive:

    What the hell does the basic stealth mechanic have to do with a third hotbar? Your rhetorical question really backfired there.

    All classes can have access to a third hotbar, go get bit by a Werewolf.
  • balu.nicolaeeb17_ESO
    all classes have the stealth genius

    Omg... so if a world boss aggros me and i press sneak i escape just like a nightblade would with shadow cloak ?

    While i do agree i didn't pick the best example, but i thought people were smart enough to see pass that...
    Every class has some mechanics characteristic only for that class... it's what makes them special... you know...

    Paladins had "the bubble", rogues had "the vanish macro"... and so on...


  • dafraorb16_ESO
    dafraorb16_ESO
    ✭✭✭
    guys they just want the 3rd hotbar and the endless Bolt Escape oh wai.......
  • balu.nicolaeeb17_ESO
    It didn't ruin anything. I love the better Light attacks.
    Overload is a unique ultimate as you can use it at any time (provided you have the "base" amount of Ult to toggle it), toggle it on and off, and it wont use Ultimate until you Light or Heavy attack. I don't know of any other class ULT that allows you to use it at your leisure, most are All or None when it comes to ultimate points.
    So you get less up time on... an Ultimate. These are NOT supposed to be permanent options. The change to cost may have been a way to nudge down the uptime of this ultimate. I agree with this, I used to run dungeons and last full bossfights in Ultimate, with some to spare. thats a little OP, ya?
    3rd action bar is pretty much what makes this ultimate really cool. As others have pointed out, Werewolves have an additional bar inside Werewolf form. Sorcs have a bar in Overload form. No other class (unless they are a werewolve, which means the option IS OPEN to EVERYONE) has this ability, and i think we should have something unique about us. Having another bar PERIOD in this game is a huge advantage, be happy they didn't take this away from us.
    My Orc 2handed Lightning Sorc (similar to the recent battlemaster build posting, i swear i was doing it first!!!) is just as powerful, if not a little more so, from the recent changes.

    <3 Orc Da Sorc

    PS: My NB is VR2 and kinda retired at this point. Partly because i had intended a different playstyle that didn't hold up in Vr, and partly because i think i just chose the wrong class for myself. We all adjust. Get over it.

    You do realize that by using the light attacks you do less DPS then you would do with spells or abilities... right ? Every time you do it... you slow yourself down... and the team, if you are in one... Luckily... with the new 22 ultimate cost / hit, you won't do it for long :)
    Edited by balu.nicolaeeb17_ESO on June 25, 2014 8:40PM
  • andreas.rudroffb16_ESO
    i read this thread, i giggled and left
  • Soloeus
    Soloeus
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    LOL, Im going to enjoy watching other classes get it as bad as DKs have got it.

    So you want all of us to have a cheap ability like Burning Talons and Extended Leash that can be repeated at a low cost without failure and keep people perma-stunned?

    Within; Without.
  • Neferath
    Neferath
    ✭✭✭
    Well first of all and as stated before, the 3rd skillbar was and is intended for sorc players just like it is for werewolf players.

    Second @balu.nicolaeeb17_ESO

    Actually i dont really get your point. Not a single change introduced with the last patch should actually affect your playstyle if you use your 3rd skillbar "correctly".

    Actually you are still able to use it.

    Actually you are still able to put in literally every single skill you are able to use.

    Actually all those skills (including melee attack - while they lack the corresponding animation) are still working.

    Actually you are still able to keep that ultimate skill and therefore this 3rd skillbar up till Manimarco marries Septima Tharn unless you are silly enough to use your "normal" light and heavy attacks wich wouldnt make any sense at all nor did make any sense before the most recent patch.

    So what are you actually complaining bout?

    Btw. iam a melee vamp sorc who uses this 3rd skillbar too for all my tanking / survilability skills.
  • balu.nicolaeeb17_ESO
    Clutch wrote: »
    Ragekniv wrote: »
    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?

    Well i'm curious about Night Blade stealth... what's the justification for one class to get the stealth :pensive:

    What the hell does the basic stealth mechanic have to do with a third hotbar? Your rhetorical question really backfired there.

    Guess it did... didn't pick the best example, but you get the idea right ?...
    The sorcerer was designed and balanced to work with 3 hotbars... breaking 1 makes the class unbalanced.
    If we didn't have access to 3 hotbars from the start... maybe we would have had more survivability, maybe we would have had more damage... maybe could have walked on clouds... i don't know...

    The issue still remains...

    God this is like Guild Wars 2 all over again... only sooner...
  • balu.nicolaeeb17_ESO
    Neferath wrote: »
    Well first of all and as stated before, the 3rd skillbar was and is intended for sorc players just like it is for werewolf players.

    Second @balu.nicolaeeb17_ESO

    Actually i dont really get your point. Not a single change introduced with the last patch should actually affect your playstyle if you use your 3rd skillbar "correctly".

    Actually you are still able to use it.

    Actually you are still able to put in literally every single skill you are able to use.

    Actually all those skills (including melee attack - while they lack the corresponding animation) are still working.

    Actually you are still able to keep that ultimate skill and therefore this 3rd skillbar up till Manimarco marries Septima Tharn unless you are silly enough to use your "normal" light and heavy attacks wich wouldnt make any sense at all nor did make any sense before the most recent patch.

    So what are you actually complaining bout?

    Btw. iam a melee vamp sorc who uses this 3rd skillbar too for all my tanking / survilability skills.

    Well of course you can still use all of them... if you want to do less DPS and recover less magika then you would if you don't use them, that is...
  • andreas.rudroffb16_ESO
    sorcs (i am a sorc) had a playstyle ?

    according to forum we are just crystal shard spamming, bolt escaping, magelight, bound armor, critical surge (thats the 5 skills they see)

    .. thats 150 dps, that they dont see
    Edited by andreas.rudroffb16_ESO on June 25, 2014 8:48PM
  • dafraorb16_ESO
    dafraorb16_ESO
    ✭✭✭
    all classes have the stealth genius

    Omg... so if a world boss aggros me and i press sneak i escape just like a nightblade would with shadow cloak ?

    While i do agree i didn't pick the best example, but i thought people were smart enough to see pass that...
    Every class has some mechanics characteristic only for that class... it's what makes them special... you know...

    Paladins had "the bubble", rogues had "the vanish macro"... and so on...


    you have a bolt escape
    whats your point?
    Edited by dafraorb16_ESO on June 25, 2014 8:47PM
  • jambam817_ESO
    jambam817_ESO
    ✭✭✭
    It didn't ruin anything. I love the better Light attacks.
    Overload is a unique ultimate as you can use it at any time (provided you have the "base" amount of Ult to toggle it), toggle it on and off, and it wont use Ultimate until you Light or Heavy attack. I don't know of any other class ULT that allows you to use it at your leisure, most are All or None when it comes to ultimate points.
    So you get less up time on... an Ultimate. These are NOT supposed to be permanent options. The change to cost may have been a way to nudge down the uptime of this ultimate. I agree with this, I used to run dungeons and last full bossfights in Ultimate, with some to spare. thats a little OP, ya?
    3rd action bar is pretty much what makes this ultimate really cool. As others have pointed out, Werewolves have an additional bar inside Werewolf form. Sorcs have a bar in Overload form. No other class (unless they are a werewolve, which means the option IS OPEN to EVERYONE) has this ability, and i think we should have something unique about us. Having another bar PERIOD in this game is a huge advantage, be happy they didn't take this away from us.
    My Orc 2handed Lightning Sorc (similar to the recent battlemaster build posting, i swear i was doing it first!!!) is just as powerful, if not a little more so, from the recent changes.

    <3 Orc Da Sorc

    PS: My NB is VR2 and kinda retired at this point. Partly because i had intended a different playstyle that didn't hold up in Vr, and partly because i think i just chose the wrong class for myself. We all adjust. Get over it.

    You do realize that by using the light attacks you do less DPS then you would do with spells or abilities... right ? Every time you do it... you slow yourself down... and the team, if you are in one... Luckily... with the new 22 ultimate cost / hit, you won't do it for long :)

    Alright, but with the Magika Morph, this Ultimate is used as a damage ability that also recovers Magika. So there would need to be a drawback to it. I use a lot of abilities on my overload bar, not just the light and heavy attacks. I'd say still having that option during Overload is fine. Maybe i'm just not a number cruncher and i don't mind the change so much. I see the drawback, but im still getting Magika returned and doing damage, rather than sitting around waiting for stuff to regen.
    I understand your frustration, your specific build relied on basically 100% up on ultimate, with no drawbacks to your DPS for permanent resource upkeep.
    The other class with a toggle resource regen, Nightblades with Siphoning Strikes, (they can keep it up 100%) also comes with a overall damage reduction of 1/4 of your DPS. And it just took a 1% resource nerf down to 3% Magika/3% Sta on light/heavy attack.
  • Neferath
    Neferath
    ✭✭✭
    Neferath wrote: »
    Well first of all and as stated before, the 3rd skillbar was and is intended for sorc players just like it is for werewolf players.

    Second @balu.nicolaeeb17_ESO

    Actually i dont really get your point. Not a single change introduced with the last patch should actually affect your playstyle if you use your 3rd skillbar "correctly".

    Actually you are still able to use it.

    Actually you are still able to put in literally every single skill you are able to use.

    Actually all those skills (including melee attack - while they lack the corresponding animation) are still working.

    Actually you are still able to keep that ultimate skill and therefore this 3rd skillbar up till Manimarco marries Septima Tharn unless you are silly enough to use your "normal" light and heavy attacks wich wouldnt make any sense at all nor did make any sense before the most recent patch.

    So what are you actually complaining bout?

    Btw. iam a melee vamp sorc who uses this 3rd skillbar too for all my tanking / survilability skills.

    Well of course you can still use all of them... if you want to do less DPS and recover less magika then you would if you don't use them, that is...

    Forgive me but if you relied on this ultimate in order to go for more/most dps you actually did something very wrong.
  • jambam817_ESO
    jambam817_ESO
    ✭✭✭
    Clutch wrote: »
    Ragekniv wrote: »
    I'm curious about the 3rd hot bar. What is the justification for Sorcs being given a third hot bar?

    Well i'm curious about Night Blade stealth... what's the justification for one class to get the stealth :pensive:

    What the hell does the basic stealth mechanic have to do with a third hotbar? Your rhetorical question really backfired there.

    Guess it did... didn't pick the best example, but you get the idea right ?...
    The sorcerer was designed and balanced to work with 3 hotbars... breaking 1 makes the class unbalanced.
    If we didn't have access to 3 hotbars from the start... maybe we would have had more survivability, maybe we would have had more damage... maybe could have walked on clouds... i don't know...

    The issue still remains...

    God this is like Guild Wars 2 all over again... only sooner...

    The magika return did not go down. Just the amount of times you can use the Ultimate's attacks to regen that amount. But balanced with skill use, you can still get a good long use out of Overload. Far longer than ANY other classes ultimates.
    How does this RUIN the hotbar? The hotbar is not RUINED. Goodness. The hotbar works just fine, so you lost a bit of DPS for your resource management ability. As a Sorc I totally disagree with you, OP.

  • balu.nicolaeeb17_ESO
    Neferath wrote: »
    Neferath wrote: »
    Well first of all and as stated before, the 3rd skillbar was and is intended for sorc players just like it is for werewolf players.

    Second @balu.nicolaeeb17_ESO

    Actually i dont really get your point. Not a single change introduced with the last patch should actually affect your playstyle if you use your 3rd skillbar "correctly".

    Actually you are still able to use it.

    Actually you are still able to put in literally every single skill you are able to use.

    Actually all those skills (including melee attack - while they lack the corresponding animation) are still working.

    Actually you are still able to keep that ultimate skill and therefore this 3rd skillbar up till Manimarco marries Septima Tharn unless you are silly enough to use your "normal" light and heavy attacks wich wouldnt make any sense at all nor did make any sense before the most recent patch.

    So what are you actually complaining bout?

    Btw. iam a melee vamp sorc who uses this 3rd skillbar too for all my tanking / survilability skills.

    Well of course you can still use all of them... if you want to do less DPS and recover less magika then you would if you don't use them, that is...

    Forgive me but if you relied on this ultimate in order to go for more/most dps you actually did something very wrong.

    I opened this thread for the dev team... not to go on answering everyone...
    I did not relied on this ultimate for DPS, if you would have read the thread carefully you would know...

    Now not to be rude or anything... if i keep answering everyone, even if they read what i actually wrote, and can add something... i would be doing this all day...

    So... i appreciate your feedback, and i wish you a good day
  • jambam817_ESO
    jambam817_ESO
    ✭✭✭
    Neferath wrote: »
    Neferath wrote: »
    Well first of all and as stated before, the 3rd skillbar was and is intended for sorc players just like it is for werewolf players.

    Second @balu.nicolaeeb17_ESO

    Actually i dont really get your point. Not a single change introduced with the last patch should actually affect your playstyle if you use your 3rd skillbar "correctly".

    Actually you are still able to use it.

    Actually you are still able to put in literally every single skill you are able to use.

    Actually all those skills (including melee attack - while they lack the corresponding animation) are still working.

    Actually you are still able to keep that ultimate skill and therefore this 3rd skillbar up till Manimarco marries Septima Tharn unless you are silly enough to use your "normal" light and heavy attacks wich wouldnt make any sense at all nor did make any sense before the most recent patch.

    So what are you actually complaining bout?

    Btw. iam a melee vamp sorc who uses this 3rd skillbar too for all my tanking / survilability skills.

    Well of course you can still use all of them... if you want to do less DPS and recover less magika then you would if you don't use them, that is...

    Forgive me but if you relied on this ultimate in order to go for more/most dps you actually did something very wrong.

    I agree, this is to deal damage AND to regen Magika. This would have to come with some sort of minor DPS hit. Thats the spirit of class balancing. Not just externally balanced with other classes, but internally balancing itself!
  • Neferath
    Neferath
    ✭✭✭
    I opened this thread for the dev team... not to go on answering everyone...
    I did not relied on this ultimate for DPS, if you would have read the thread carefully you would know...

    Now not to be rude or anything... if i keep answering everyone, even if they read what i actually wrote, and can add something... i would be doing this all day...

    So... i appreciate your feedback, and i wish you a good day

    Umm after your following statement it did sound like you were going for exactly that. Forgive me if i was wrong there.
    Well of course you can still use all of them... if you want to do less DPS and recover less magika then you would if you don't use them, that is...

    Regardless, iam not trying to bash you or anything but trying to understand where your point is.

    [/Aunt Edith says:] Typos! ... Get them sorted out! [/Aunt Edith has spoken]
    Edited by Neferath on June 25, 2014 9:04PM
  • Dalriaden
    Dalriaden
    ✭✭✭
    Mykah wrote: »
    No class should have 3 hot bars.
    I just want one more ability button on both hot bars. qq
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    <blockquote class="Quote">
    <div class="QuoteAuthor"><a href="/profile/4724192/Mykah">Mykah</a> said:</div>
    <div class="QuoteText">No class should have 3 hot bars.</div>
    </blockquote>

    My dk and sorc do.

    WW.

    Umad? *giggle*
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    <blockquote class="Quote">
    <div class="QuoteAuthor"><a href="/profile/2063144/balu.nicolaeeb17_ESO">balu.nicolaeeb17_ESO</a> said:</div>
    <div class="QuoteText">
    <blockquote class="UserQuote">
    <div class="QuoteAuthor"><a href="/profile/1696885/dafraorb16_ESO">dafraorb16_ESO</a> wrote: <a href="/discussion/comment/1037347#Comment_1037347" class="QuoteLink"><span class="ArrowLink">»</span></a></div>
    <div class="QuoteText">all classes have the stealth genius</div>
    </blockquote>
    <br />
    Omg... so if a world boss aggros me and i press sneak i escape just like a nightblade would with shadow cloak ?<br />
    <br />
    While i do agree i didn't pick the best example, but i thought people were smart enough to see pass that...<br />
    Every class has some mechanics characteristic only for that class... it's what makes them special... you know...<br />
    <br />
    Paladins had "the bubble", rogues had "the vanish macro"... and so on...<br />
    <br />
    <br />
    </div>
    </blockquote>

    Go get some invis pots.
  • hamon
    hamon
    ✭✭✭✭✭
    PBpsy wrote: »
    What is this third hotbar you are talking about?

    am i the only one who thinks its *** giving one class a third hotbar specific to one ultimate..... but clearly zos doesnt favor sorcs eh.....

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