OK, so I tried to post this issue yesterday but what came out was garbled crud. Ever write with a 9 year old screaming in your ear? I don't recommend it. Anyways, with the large amount of skill changes I expected Zen to reset the affected skills and allow us to re-choose what we wanted. After all, if they came to the conclusion that a skill morph was bad enough to remove and replace with a completely new option, then chances are there were not a lot of characters that chose that morph to begin with. And of course there is the fact that we all made our choices based on the original options. Now there is a never before see option that might be better than our existing choice if we had been given the ability to see into the future and pick it on anticipation. In simple terms Zen, if you change the skill, reset our points. You know, like you did with the first big patch. Why this was not done this time baffles me. Of course why you all do many of the things you do baffles me. And since I'm on the subject, lets discuss the cost of resetting skills. I think 100 gold per point is a reasonable amount. What I don't think is reasonable is the fact that I have to rest everything for just one change. Oh, I know, I could just suck it up and continue using a morph that does not fit my play-style instead of paying the 8600 gold to reset my entire skill list. After all my poor choice was my fault. It was not influenced by poorly written tool-tips or undermined by completely changing one or both morphs. The solution to this rather long and unnecessary problem is simple. Allow us to reset per line. Want to change something in dark magic, then pay to reset just dark magic. Want to change two handed, them pay for just two handed. And if you want to reset all of your skills you still have that option. See, that was easy.
PS For the love of &
@# and everything that is holy please include a text size adjustment for your in-game feedback window. Or just make it bigger and lose the stylized lettering. I shouldn't have to press my face to the screen so I can read it. Bug reports and feedbacks are important, treat them as such.