AlienDiplomat wrote: »Light Jerkins
Have updrafts been an issue for you robe wearers? Rejoice, citizens of Tamriel, as you may now craft light jerkins for added comfort and style.
Oh hell yes.
bandage106rwb17_ESO wrote: »Why do I not see anything new in the patch notes?...I'm happy we got this patch so soon but in all of the balance threads in developer discussions it has been said that those would not be the final patch notes and they were still working on further updates.
Nightblades still need more balancing, stamina builds including heavy armour also needs some definite looking into, so come patch day and nothing has really changed infact I've experienced almost all of this content in the PTS already, it's a little depressing.
nerevarine1138 wrote: »nerevarine1138 wrote: »Still..... pickup armor and weapons is the most pointless addition they could have ever come up with.
Not for people who have played prior Elder Scrolls games. A totally interactive world is exactly what we like, and while you almost never use the dagger you pulled out of that guy's table, it's always been nice to know that you can still take it out.
I have played all previous elder scrolls titles and understand what you're saying however with the current state of this game I think other fixes and improvements should have taken priority especially if they have a bigger plan for these items it would have been better to wait till it's 100% rather than implementing something with no actual benefit to the subscriber in it's current form.
This patch is a laundry list of fixes. I don't mind that a content update includes some new content, no matter how fluffy it may be.
Bow changes:
So Long Shot doesn't apply to Snipe due to the reduction from 40 to 35 m.
Somehow, I don't trust those cheery notes any more. Craglorn Patch looked good before it happened, too. I'm scared to think how many things this one's gonna break.
onlinegamer1 wrote: »
onlinegamer1 wrote: »
Arsenic_Touch wrote: »Bow changes:
So Long Shot doesn't apply to Snipe due to the reduction from 40 to 35 m.
I hope this was a typo somewhee...Still..... pickup armor and weapons is the most pointless addition they could have ever come up with.
Especially since the items are worthless and take up space so it's actually a hindrance to loot them.
nerevarine1138 wrote: »Somehow, I don't trust those cheery notes any more. Craglorn Patch looked good before it happened, too. I'm scared to think how many things this one's gonna break.
PTS hasn't had any reports of the patch breaking anything. Someone from the PTS can feel free to correct me, if that's not the case.
onlinegamer1 wrote: »
Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.
onlinegamer1 wrote: »
tino.antoninieb17_ESO wrote: »Guys when u do all that than open API so we can see/compare group members and thats it .... Competition is major thing when u play games.
tino.antoninieb17_ESO wrote: »Guys when u do all that than open API so we can see/compare group members and thats it ....
nerevarine1138 wrote: »I like most of these changes. Quick point of clarification: didn't we already get the ultimate generation reduction for critical strikes? Or am I just going senile?
Those templar changes where made from a none templar... how sad. -.-
nerevarine1138 wrote: »tino.antoninieb17_ESO wrote: »Guys when u do all that than open API so we can see/compare group members and thats it .... Competition is major thing when u play games.
No.
The day they open up the API to that level is the day that I form an anti-DPS-meter guild. They do nothing but create measuring contests in a game where DPS races are few and far between.