Not this is a most worth comment in the whole threadYours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
Did you even logged in to the game?xMovingTarget wrote: »There are no really hard hitting spammable Skills on the stam side.
Steel Tornado hits like a truck with a 1,5 times bigger radius than Impulse
Steel Tornado also has HUGE problems hitting targets (sometimes hits even another pack of mobs while those surrounding you are ignored), not to mention it deals almost zero damage on targets above 25% HP.
So you need to get something like Warlock sets while we need to put spell critical in to the armor passives instead of wasting hotbar slotAlso, stamina can't be just generated out of thin air like Magicka can (via Spell Symmetry, Warlock set and others).
The same as mages if they didn't have WarlockIf you take any fight longer than 5 seconds - stamina user sits at 10% stamina, unable to do anything but use one ability every 5+ seconds from pure regen,
Wanna see at you in the public dungeon casting Spell Symm inside of pack of mobs, lol. Oneshot!uses Spell Symmetry (which healer heals up passively without even noticing).
I'm just proved I understand the way in what this game was designed!You are just proving you never seen stamina user out of PvP (where fights last less than 10 seconds, unless it's between tanks, healers, or tank and healer), and you don't know what you're even hating..
My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.
Yours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
I've just learned a lesson.
Don't EVER argue with an Internet troll. No chance to win, it's just throwing common sense at a wall and watching it bounce off..
I could just easily write how everything you just typed down is wrong (because you've obviously never been out of Cyrondil to actually check if it's true), but I don't really care that much to lose even more time on you.
xMovingTarget wrote: »i dont know guys, Full light, destro will probably still be better. There are no really hard hitting spammable Skills on the stam side. We will see what that change is going to do.
But i dont think that changes much.
@Samadhi http://forums.elderscrollsonline.com/discussion/112513/improvements-for-stamina-based-skills-and-passives#latest
xMovingTarget wrote: »i dont know guys, Full light, destro will probably still be better. There are no really hard hitting spammable Skills on the stam side. We will see what that change is going to do.
But i dont think that changes much.
@Samadhi http://forums.elderscrollsonline.com/discussion/112513/improvements-for-stamina-based-skills-and-passives#latest
Steel Tornado hits harder than Impulse. Way harder. Its downside has always been its cost.
ruze84b14_ESO wrote: »ZOS_JessicaFolsom wrote: »Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!
Medium Armor
- With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.
Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.
Stamina skills already cheap.
They will become even cheaper and will still have advantages from magicka skills.
My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.
Yours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
Well then the issue has to do with switching classes.
Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.
On the one hand, there are plenty of people in the EU where English is either a primary, or a school-learned secondary language.
If I'm not mistaken, the other options for posting include German or French, which leaves out a LOT of languages altogether.
ruze84b14_ESO wrote: »Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.
On the one hand, there are plenty of people in the EU where English is either a primary, or a school-learned secondary language.
If I'm not mistaken, the other options for posting include German or French, which leaves out a LOT of languages altogether.
What countries outside of the British Isles is English the primary language in Europe?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.
Yours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
Well then the issue has to do with switching classes.
Nope. the issue is balance. like i said people aren't going to switch classes all the time like they can switch weapons in a fps.
ruze84b14_ESO wrote: »ZOS_JessicaFolsom wrote: »Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!
Medium Armor
- With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.
Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.
Some of you will celebrate, free of the shadowsilk bonds that strap you to that musty bed. To you, liberation will be at hand. Don those leathers. Take up against your oppressors.
But to many, you will be visiting these forums, trying to rouse up the masses to support your 'horrible situations'. You will see them doing as well as you, sometimes better, and you will cry 'OhPee'.
Why will nobody see?
Why does nobody understand?
My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.
Yours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
Well then the issue has to do with switching classes.
Nope. the issue is balance. like i said people aren't going to switch classes all the time like they can switch weapons in a fps.
If a class is weak, and there is no change in sight, it's your choice to whine about it or to just move on, but no one else cares. It's a video game and the more I hear about Nightblade, the more I hate them. If the magic class had been weak, I would still have played it because I like magic. And when it got hard, I'd suck it up and try harder because the success would be all the sweeter. Whining just shows that your ego can't take a loss and that's a personal problem that we don't want to hear about.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
If NB is that weak, it will get fixed. Devs know more about their game than we do. There are many things that they should be working on, but Tamriel wasn't built in a day.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »
Officially, Ireland, Malta, United Kingdom and Gibraltar. Had to actually wiki that one.
German is the official language of Germany, Belgium, Austria, Denmark, Italy and Luxembourg.
French, in Belgium, France, Italy, Luxembourg.
So, fairly put, they cover 11 of the 28 European Union countries on these here forums.
Of course, English then also covers or at least acts as an easy medium outside that, with Australia, Mexico, USA, and Canada. And like I said, it is often a medium language. My mother, who is a native-born German, grew up learning English in school.
Well, it's more compicated. It's a bit off-topic, but for clarification:
German is official language in Gemany and Austria. It's mainly Danish in Denmak, Italian in Italy, only small minorities in these countries speak German. Germany has a small Danish speaking minority. In Luxembourg it is French, German and Luxembourghish.
Belgium has Dutch, French and little German (maybe strong as 2nd language though).
Anyway, English is one of the few common languages most Europeans speak either as mother tounge or foreign language.
My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.
Yours is probably the most ridiculous comment in this thread.
You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
yeah math,,, and the 20% stamina cost reduction every weponline but the 2 staffs provide is compleatly forgotten... so will staffs get a 28% crit chance passive to match the 28% critchance of medium armor?Maverick827 wrote: »Do you mean 21%?Wifeaggro13 wrote: »You obviously dont PVE lol. leather will give you a 14% reduction while light gets you 28% lol. And this is what zos is balancing around? a stealth chr that runs around griefing people with ones shots. no wonder the game is so F'd up. Enjoy it while it lasts . None of those changes will bring a stam build up to par with a stave and light armor DPS in sustained fights for end game PVE.ruze84b14_ESO wrote: »ZOS_JessicaFolsom wrote: »Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!
Medium Armor
- With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.
Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.
Some of you will celebrate, free of the shadowsilk bonds that strap you to that musty bed. To you, liberation will be at hand. Don those leathers. Take up against your oppressors.
But to many, you will be visiting these forums, trying to rouse up the masses to support your 'horrible situations'. You will see them doing as well as you, sometimes better, and you will cry 'OhPee'.
Why will nobody see?
Why does nobody understand?
And we will laugh! Silently, menacingly, because we don't want to break stealth before we double crit on ya.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"