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A Nerf is Coming ....

  • SilverWF
    SilverWF
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    Valn wrote: »
    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".
    Not this is a most worth comment in the whole thread

    If someone can't see what their choice is just bad - they must suffer, but not changing the world to make one looser happy
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • ArRashid
    ArRashid
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    SilverWF wrote: »
    There are no really hard hitting spammable Skills on the stam side.
    Did you even logged in to the game?
    Steel Tornado hits like a truck with a 1,5 times bigger radius than Impulse

    Steel Tornado also has HUGE problems hitting targets (sometimes hits even another pack of mobs while those surrounding you are ignored), not to mention it deals almost zero damage on targets above 25% HP.
    Also, stamina can't be just generated out of thin air like Magicka can (via Spell Symmetry, Warlock set and others).

    If you take any fight longer than 5 seconds - stamina user sits at 10% stamina, unable to do anything but use one ability every 5+ seconds from pure regen, while magicka user just casts and casts, if he's low, he uses Spell Symmetry (which healer heals up passively without even noticing).

    You are just proving you never seen stamina user out of PvP (where fights last less than 10 seconds, unless it's between tanks, healers, or tank and healer), and you don't know what you're even hating..
  • SilverWF
    SilverWF
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    ArRashid wrote: »
    Steel Tornado also has HUGE problems hitting targets (sometimes hits even another pack of mobs while those surrounding you are ignored), not to mention it deals almost zero damage on targets above 25% HP.

    So you need to learn:
    1. Proper positioning - this is l2p issue, not stamina or even class-issue
    2. AOE hits only 6 targets - the same as #1
    ArRashid wrote: »
    Also, stamina can't be just generated out of thin air like Magicka can (via Spell Symmetry, Warlock set and others).
    So you need to get something like Warlock sets while we need to put spell critical in to the armor passives instead of wasting hotbar slot
    Deal?
    ArRashid wrote: »
    If you take any fight longer than 5 seconds - stamina user sits at 10% stamina, unable to do anything but use one ability every 5+ seconds from pure regen,
    The same as mages if they didn't have Warlock
    ArRashid wrote: »
    uses Spell Symmetry (which healer heals up passively without even noticing).
    Wanna see at you in the public dungeon casting Spell Symm inside of pack of mobs, lol. Oneshot!
    ArRashid wrote: »
    You are just proving you never seen stamina user out of PvP (where fights last less than 10 seconds, unless it's between tanks, healers, or tank and healer), and you don't know what you're even hating..
    I'm just proved I understand the way in what this game was designed!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • ArRashid
    ArRashid
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    I could just easily write how everything you just typed down is wrong (because you've obviously never been out of Cyrondil to actually check if it's true), but I don't really care that much to lose even more time on you.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_UlyssesW on June 23, 2014 3:33PM
  • SFBryan18
    SFBryan18
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    Valn wrote: »
    SFBryan18 wrote: »
    My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.

    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".

    Well then the issue has to do with switching classes.
  • born2beagator
    born2beagator
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    this is a good start zenimax. Stamina builds still need more though.
  • Vis
    Vis
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    Those of us owning you today in light armor will continue doing so in medium or heavy or whatever the buff/nerf sticks tell us to do. There is a reason we are on "top of the hill" and it's rarely by accident.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Wifeaggro13
    Wifeaggro13
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    ArRashid wrote: »
    I've just learned a lesson.

    Don't EVER argue with an Internet troll. No chance to win, it's just throwing common sense at a wall and watching it bounce off..

    I could just easily write how everything you just typed down is wrong (because you've obviously never been out of Cyrondil to actually check if it's true), but I don't really care that much to lose even more time on you.

    He plagues every thread with it. i am not sure if he is a Troll or a nin com poop. If he is serious he has never been outside cyrodil let alone a VR dungeon or Trial. ive offered several times to take him on guild sweep of the VR dungeons so he can show us his eliete melee dps with his awesome AOE in medium armor lol. ive yet to get a response other then L2P newb.Just for info he is EU wabbajack player which means he has never stepped foot inside a VR pve tiered dungeon or a trial. his sig has all the info you need to see he is not even aware there are issues in PVE.
    Edited by Wifeaggro13 on June 21, 2014 5:47PM
  • Rylana
    Rylana
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    i dont know guys, Full light, destro will probably still be better. There are no really hard hitting spammable Skills on the stam side. We will see what that change is going to do.

    But i dont think that changes much.

    @Samadhi http://forums.elderscrollsonline.com/discussion/112513/improvements-for-stamina-based-skills-and-passives#latest

    Steel Tornado hits harder than Impulse. Way harder. Its downside has always been its cost.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Wifeaggro13
    Wifeaggro13
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    Rylana wrote: »
    i dont know guys, Full light, destro will probably still be better. There are no really hard hitting spammable Skills on the stam side. We will see what that change is going to do.

    But i dont think that changes much.

    @Samadhi http://forums.elderscrollsonline.com/discussion/112513/improvements-for-stamina-based-skills-and-passives#latest

    Steel Tornado hits harder than Impulse. Way harder. Its downside has always been its cost.

    Unfortuantely it means little when dealing with Adds from bosses that have 8 k health and spawn over and over a sustained period. Also raising crit on melee is not as easy as Magica builds. Recovery and reduction in light armor just completely destroys any benefit you get form Med/light. combine that with every class getting a buff to take you well over armor cap and guild abilities that can totally buff you past hard cap. I am baffled how this got through Beta and QA. It shows just how rushed the end game was the game goes from fun and mildly annoying 1-50 to WTF game am i playing and why?
  • xaraan
    xaraan
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    stamina reduction won't help much in a 1v1 vs. a magicka build in pvp when you don't make it far enough into the fight to need to worry about regeneration. Don't forget a light armor wearer still gets to ignore almost half of your spell resistance - nothing medium armor has matches that.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Bromburak
    Bromburak
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    Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!

    Medium Armor
    • With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.

    Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.

    I disagree and quote my self from the original thread:


    The weapon crit passive of 3% per piece is not pulling it off because certain magicka based skills can outdamage any critting stamina skill!

    Your wind walker change goes in the right direction but reducing the cost does not solve the weakness of stamina related skills when comparing it to magicka based skills.

    It would be great if you could bring this up internally , one option could be adding higher Dodge chance around 20% (stackable with evasion active) or adding an amount of stamina when wearing 5 pieces.

    Both things have at least an impact on damage or defence and makes it feel worth it wearing a specific armor type. Finally it makes players think about playing melee builds otherwise most of us stay light armor because of the fact that magicka abilities have way more overall benefits.

    Edited by Bromburak on June 21, 2014 6:24PM
  • dsalter
    dsalter
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    SilverWF wrote: »
    Stamina skills already cheap.
    They will become even cheaper and will still have advantages from magicka skills.

    could i have evidence please? my DW sorc test run in VR5-6 so far is proving to not find this "advantage" you speak of. when the situation starts becoming massivly hard, i switch to my robes and staff.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • tordr86b16_ESO
    tordr86b16_ESO
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    I suggested they add a stamina reduction to one of the passives :)
  • Valn
    Valn
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    SFBryan18 wrote: »
    Valn wrote: »
    SFBryan18 wrote: »
    My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.

    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".

    Well then the issue has to do with switching classes.

    Nope. the issue is balance. like i said people aren't going to switch classes all the time like they can switch weapons in a fps.
  • jelliedsoup
    jelliedsoup
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    They need to increase dps by weapons for stamina builds.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Mablung
    Mablung
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    Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.
  • Ser Lobo
    Ser Lobo
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    Mablung wrote: »
    Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.

    On the one hand, there are plenty of people in the EU where English is either a primary, or a school-learned secondary language.

    If I'm not mistaken, the other options for posting include German or French, which leaves out a LOT of languages altogether.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Mablung
    Mablung
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    Mablung wrote: »
    Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.

    On the one hand, there are plenty of people in the EU where English is either a primary, or a school-learned secondary language.

    If I'm not mistaken, the other options for posting include German or French, which leaves out a LOT of languages altogether.

    What countries outside of the British Isles is English the primary language in Europe?
  • Ser Lobo
    Ser Lobo
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    Mablung wrote: »
    Mablung wrote: »
    Slightly off topic but a quick question, why do so many EU players post on the English general forums and not their own? A lot of times it seems that something gets lost in translation and what might have been a honest attempt at a serious post comes across as angry, trollish, etc.

    On the one hand, there are plenty of people in the EU where English is either a primary, or a school-learned secondary language.

    If I'm not mistaken, the other options for posting include German or French, which leaves out a LOT of languages altogether.

    What countries outside of the British Isles is English the primary language in Europe?

    Officially, Ireland, Malta, United Kingdom and Gibraltar. Had to actually wiki that one.

    German is the official language of Germany, Belgium, Austria, Denmark, Italy and Luxembourg.

    French, in Belgium, France, Italy, Luxembourg.



    So, fairly put, they cover 11 of the 28 European Union countries on these here forums.

    Of course, English then also covers or at least acts as an easy medium outside that, with Australia, Mexico, USA, and Canada. And like I said, it is often a medium language. My mother, who is a native-born German, grew up learning English in school.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • SFBryan18
    SFBryan18
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    Valn wrote: »
    SFBryan18 wrote: »
    Valn wrote: »
    SFBryan18 wrote: »
    My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.

    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".

    Well then the issue has to do with switching classes.

    Nope. the issue is balance. like i said people aren't going to switch classes all the time like they can switch weapons in a fps.

    If a class is weak, and there is no change in sight, it's your choice to whine about it or to just move on, but no one else cares. It's a video game and the more I hear about Nightblade, the more I hate them. If the magic class had been weak, I would still have played it because I like magic. And when it got hard, I'd suck it up and try harder because the success would be all the sweeter. Whining just shows that your ego can't take a loss and that's a personal problem that we don't want to hear about.
  • AlexDougherty
    AlexDougherty
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    Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!

    Medium Armor
    • With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.

    Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.

    Some of you will celebrate, free of the shadowsilk bonds that strap you to that musty bed. To you, liberation will be at hand. Don those leathers. Take up against your oppressors.

    But to many, you will be visiting these forums, trying to rouse up the masses to support your 'horrible situations'. You will see them doing as well as you, sometimes better, and you will cry 'OhPee'.

    Why will nobody see?

    Why does nobody understand?

    I understand, my nightblade will finally become playable, might take a while to research traits for him (I sort of stopped ages ago).
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Ser Lobo
    Ser Lobo
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    SFBryan18 wrote: »
    Valn wrote: »
    SFBryan18 wrote: »
    Valn wrote: »
    SFBryan18 wrote: »
    My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.

    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".

    Well then the issue has to do with switching classes.

    Nope. the issue is balance. like i said people aren't going to switch classes all the time like they can switch weapons in a fps.

    If a class is weak, and there is no change in sight, it's your choice to whine about it or to just move on, but no one else cares. It's a video game and the more I hear about Nightblade, the more I hate them. If the magic class had been weak, I would still have played it because I like magic. And when it got hard, I'd suck it up and try harder because the success would be all the sweeter. Whining just shows that your ego can't take a loss and that's a personal problem that we don't want to hear about.

    For a lot of us, this is exactly what we did. No shortage of nightblades in guild, at all. And only two of us that I know of are nightmages. The rest stuck it through with medium armor and melee/bow.

    All that said, I noticed when running veteran dungeons or world content, I was getting passed by cloth and stick like I was standing still. I had to take on each three-mob with planning and strategy, coming out in the end with nothing left in my bars. And that mage walked right in the group, blasted AOE repetitively, and then worked on. Disheartening.

    My experience obviously was not just mine. I saw posters wanting mages nerfed. Others just wanted melee and medium/heavy armor buffed. Many whined, no doubt at all. I like to think there were several of us who put in thoughtful, helpful suggestions, like what is in my signature.

    But to hate the class because of it's early difficulties, I'm not sure if that's fair. No more than the *idiots* who hate the mages, or the guys who were vampires, or the guys who used shield bash, or the DK talon/banner spammers, etc.

    Like it or not, we're all playing the same game together. I might not like Malabung's forum stances, but I'm happy if he plays the game and enjoys it. It's an MMO, and who knows, we might run content together one day, or I might shoot him in the eye out in Cyrodiil. One can only hope!

    Don't wish worse on others. Don't let the complaints get to you. It's still just a game.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • SFBryan18
    SFBryan18
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    If NB is that weak, it will get fixed. Devs know more about their game than we do. There are many things that they should be working on, but Tamriel wasn't built in a day.
    Edited by SFBryan18 on June 21, 2014 9:17PM
  • Ser Lobo
    Ser Lobo
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    SFBryan18 wrote: »
    If NB is that weak, it will get fixed. Devs know more about their game than we do. There are many things that they should be working on, but Tamriel wasn't built in a day.

    Nightblade has gotten a ton of fixes, with a little more each week.

    The main thing I see many complaining about, though, is that Nightblade assassin types aren't supported through class skills well enough. While the abilities work, they don't combine in a proficient enough manner to make the traditional rogue class (stealth, strike from stealth for massive spike damage, evade and stealth again) work.

    Maybe this will be improved with a dark brotherhood or thieves guild skill line later. But there are a lot of Nightblades that are disappointed that their idea of the class didn't iron out the way they'd assumed it would.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • jelliedsoup
    jelliedsoup
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    The game pretty much depends on dps. Class skills range from 300-1200, weapons range from 100-300 in melee. It really doesn't take much to work out the problem here.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Weng
    Weng
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    Mablung wrote: »

    Officially, Ireland, Malta, United Kingdom and Gibraltar. Had to actually wiki that one.

    German is the official language of Germany, Belgium, Austria, Denmark, Italy and Luxembourg.

    French, in Belgium, France, Italy, Luxembourg.



    So, fairly put, they cover 11 of the 28 European Union countries on these here forums.

    Of course, English then also covers or at least acts as an easy medium outside that, with Australia, Mexico, USA, and Canada. And like I said, it is often a medium language. My mother, who is a native-born German, grew up learning English in school.

    Well, it's more compicated. It's a bit off-topic, but for clarification:
    German is official language in Gemany and Austria. It's mainly Danish in Denmak, Italian in Italy, only small minorities in these countries speak German. Germany has a small Danish speaking minority. In Luxembourg it is French, German and Luxembourghish.
    Belgium has Dutch, French and little German (maybe strong as 2nd language though).

    Anyway, English is one of the few common languages most Europeans speak either as mother tounge or foreign language.
  • Mortosk
    Mortosk
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    Shouldn't Stamina regen/reduction bonus be BETTER than the light armor Magicka regen/reduction bonus? I think it should be a lot better, to the tune of maybe 33% - 50% better. Here is the reason:

    Stamina is a shared resource. Your blocking and dodging use it. That is not the case for the Magicka resource. You can expend all your Magicka and nuke the crap out of something, and still dodge and roll and block all your want, but it doesn't limit the # of nukes you can use.

    In order to better utilize stamina based skills on the same level as magicka ones, they should cost a lot less and the resource should regenerate much faster.
    Edited by Mortosk on June 22, 2014 5:31PM
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • hamon
    hamon
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    Valn wrote: »
    SFBryan18 wrote: »
    My biggest problem with the classes is all the crying. Seriously. In a fps, if someone says a weapon is OP, I tell them to use it. No one is forcing you to use a harder class, and perhaps you did not consider that they are intentionally harder. I mean, I really don't care what the devs choose to do with their game, but seriously, stop crying about NB already. If the game is too hard for you, choose a different class. Or keep crying, whatever. You're free to cry, and I'm free to cry about how lame crying is, but you started it, so I win.

    Yours is probably the most ridiculous comment in this thread.

    You're assuming you can change classes and make V12s as quickly as you can choose a different weapon in a fps. This is a game where balance is needed (mmo), because people put so much time and effort into one character, they don't have the time to make another one just "because the other class is stronger".

    yes his is the type of answer you hve to expect from someone who either picked a strong class deliberately knowing his inherent lack of skills would demand it. or he has so much free time he just re-rolled, but fails to understand most folk have other stuff going on in their lifes except playing a game

    if they nerf his stron class down he,ll be the first on the forums raging epic style.

    Edited by hamon on June 22, 2014 5:42PM
  • Tankqull
    Tankqull
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    Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!

    Medium Armor
    • With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.

    Soon, my light armor wearing brethren, you will find yourselves in a quandary. No longer top of your hill. No longer king of your domain. No longer 'the only choice'.

    Some of you will celebrate, free of the shadowsilk bonds that strap you to that musty bed. To you, liberation will be at hand. Don those leathers. Take up against your oppressors.

    But to many, you will be visiting these forums, trying to rouse up the masses to support your 'horrible situations'. You will see them doing as well as you, sometimes better, and you will cry 'OhPee'.

    Why will nobody see?

    Why does nobody understand?

    And we will laugh! Silently, menacingly, because we don't want to break stealth before we double crit on ya.
    You obviously dont PVE lol. leather will give you a 14% reduction while light gets you 28% lol. And this is what zos is balancing around? a stealth chr that runs around griefing people with ones shots. no wonder the game is so F'd up. Enjoy it while it lasts . None of those changes will bring a stam build up to par with a stave and light armor DPS in sustained fights for end game PVE.
    Do you mean 21%?
    yeah math,,, and the 20% stamina cost reduction every weponline but the 2 staffs provide is compleatly forgotten... so will staffs get a 28% crit chance passive to match the 28% critchance of medium armor?
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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