Cost reduction passive for staves

SilverWF
SilverWF
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Both staves didn't have it's own cost reduction passives. It was OK because staffs designed for Light armor users and LA have magicka cost reduction.
For Staminers every stamina weapon have it's own cost reduction.
But now medium receive additional cost reduction, so staves must get the same too:

Destruction staff
Penetrating Magic - additional effect: "reduce cost of Destruction skills by 5/10%"

Restoration staff
Restoration Expert - additional effect: "reduce cost of Restoration skills by 5/10%"
  • PC EU. Ebonheart Pact. CP 1k+
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  • bandage106rwb17_ESO
    No.
  • SilverWF
    SilverWF
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    Yes.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Robocles
    Robocles
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    No.

    Stamina is needed for more than activating weapon abilities... that cost reduction will still leave stam based setups starved for stamina if they have to use any kind of defensive capability.
  • SilverWF
    SilverWF
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    Yes.

    Every stamina based spec have great stamina regen already.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Maverick827
    Maverick827
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    SilverWF wrote: »
    Yes.

    Every stamina based spec have great stamina regen already.
    Every magicka spec has great magicka regen, plus amazing magicka restoration abilities and set bonuses.

    No.
  • Robocles
    Robocles
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    And your staff build has great magicka regen... how does that make my point invalid?
  • Phantorang
    Phantorang
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    I dont think making Destro staff even more powerful will help closing the gap between melee weapons and destro staff.

    I can see your point, but to make melee weapons and stamina builds more powerful compared to other builds is what this community has been screaming for.

    Although not everyone knows all the game mechanics of getting good dmg with stamina based weapons, I do think its way to many running around with Destro/Resto staff.
    Edited by Phantorang on June 21, 2014 12:43AM
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Gern_Verkheart
    Gern_Verkheart
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    No.

    We don't need to make staves and magicka builds any more powerful than they already are.
  • forthewinn2
    forthewinn2
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    Staff abilities inherently cost less than stamina abilities (at least in terms of their aoe), lets just look at our weapon aoe's.
    Without any cost reduction
    arrow spray 448 stamina
    whirlwind 392 stamina
    cleave 336 stamina
    impulse 336 magicka

    Now if we add in our 20% cost reduction passive for stamina weapons and our 21% cost reduction for light armor on staves we get:
    arrow spray 359 stamina
    whirlwind 314 stamina
    cleave 269 stamina
    impulse 266 magicka

    So really the only two comparable on cost are cleave and impulse
    Now not only does impulse inherently do more damage than cleave, impulse has an 8 meter radius hitting any enemies around the player while cleave has a 7 meter radius and only hits enemies in front of the player.
    Now cleave does come with a bleed effect and impulse does come with an elemental effect but for all intensive purposes I'm going to assume that these two are worth the same amount and hence cancel each other out in terms of value(this is because no one actually waits for the bleed to entirely take effect before using cleave again and staff users can choose from concussion/chilled/burning as their elemental effect by changing weapon type).

    So it looks like impulse from destruction staff is already the strongest weapon aoe (in terms of spamability) and already the best value aoe. I am of course leaving out any external buffs/cost reductions and am also excluding the stamina vs magicka debate.

    To be honest from where I'm sitting it doesn't look like staffs need a buff......
  • MasterSpatula
    MasterSpatula
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    SilverWF wrote: »
    Yes.

    Every stamina based spec have great stamina regen already.

    What game have you been playing?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • joshisanonymous
    joshisanonymous
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    Cost reduction from medium armor is currently expected to be lower than for light armor by 7% when comparing full medium to full light. That's about a 3rd of the cost of reduction you get in any weapon line. So, there'd be potentially 13% more cost reduction available with stamina abilities from passives, but stamina is used for much more than active abilities and most good utility actives are magicka based. Seems like an awfully balanced change to me.
    Edited by joshisanonymous on June 21, 2014 3:32AM
    Fedrals: PC / NA / EP / NB

  • SilverWF
    SilverWF
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    Yes.

    For them, who trying to look dumb:
    Stamina weapons will have 34% cost reduction, while Magicka weapons - 21% only!

    "arrow spray 448 stamina
    whirlwind 392 stamina
    cleave 336 stamina
    impulse 336 magicka"
    Arrow Spray have snare/immobilize and bigger radius
    Whirlwind have bigger radius and acts as finisher
    Cleave have multi stacks of absorb
    Impulse have nothing
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • OkieDokie
    OkieDokie
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    No.

    This was improved exactly because stamina is required for other actions, such as running, blocking and breaking effects. Magicka does not need it.
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • SilverWF
    SilverWF
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    Every stamina spec already blocking, dodging etc much more than Magicka specs, so you wand even more?
    And there is no restrictions to use magicka skills (and good players doing this) for you!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • pong
    pong
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    aren't staffs OP enough?

    How about passives that disarms non-staff users 10% for every regular and special attacks
  • OkieDokie
    OkieDokie
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    The difference is, I can block, dodge, whatever with my caster and I still have my separate pool of resources to do damage.

    Stamina builds don't. It is quite simple actually, you'll not see it only if you don't want to.
    Edited by OkieDokie on June 21, 2014 8:11AM
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • SilverWF
    SilverWF
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    OkieDokie wrote: »
    The difference is, I can block, dodge, whatever with my caster and I still have my separate pool of resources to do damage.
    Cool story bro
    In the PVP one CC break = half of stamina pool
    Dodge = 1/3 of stamina pool.
    What you can block and dodge? Please, tell us more!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • SilverWF
    SilverWF
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    pong wrote: »
    How about passives that disarms non-staff users 10% for every regular and special attacks
    Stamina weapons didn't have that passive.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • OkieDokie
    OkieDokie
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    Apply the same example to me and to a stamina build player. In the end, I still have my damage source intact and he doesn't.

    Your example only helps to make it more obvious why they had to improve stamina builds.
    Edited by OkieDokie on June 21, 2014 8:22AM
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • pong
    pong
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    SilverWF wrote: »
    pong wrote: »
    How about passives that disarms non-staff users 10% for every regular and special attacks
    Stamina weapons didn't have that passive.

    Well I just don't think Staffs need a boost right now
  • SilverWF
    SilverWF
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    OkieDokie wrote: »
    Apply the same example to me and to a stamina build player. In the end, I still have my damage source intact and he doesn't.

    You example only helps to make it more obvious why they had to improve stamina builds.
    Medium armor have cost reduction for sprint, dodge etc!
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Xozah
    Xozah
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    where is this coming from? can't find anything in the ptr patch note forums
  • phaneub17_ESO
    phaneub17_ESO
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    This should have been a Poll, and it would have been a largely resounding No as the majority.
    Edited by phaneub17_ESO on June 21, 2014 11:08AM
  • SilverWF
    SilverWF
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    This should have been a Poll, and it would have been a largely resounding No as the majority.
    1. I'm not repying with "just yes"
    2. There is a tons of stamina moaners around, sure in the poll will be only "no"
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • ArRashid
    ArRashid
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    NO

    Until they move Block, roll dodge, cc-break and sprint to a separate resource, stamina abilities MUST be cheaper.
    They already do just about half (if even) dps of staves and there are a lot less of them, as only a weapon and fighters guild uses stamina as a resource, forcing people to go hybrid and lose even more damage

    not to mention MAGICKA can be generated from other sources - like Spell Symmetry, Dark Deal, Warlock set.. while stamina cannot - outside 1 templar's synergy.
    If you think stamina users can manage to defend and attack (of which each action costs about 300 stamina) while generating just about 39 (78 every 2 sec is the cap, at least on my VR4) stamina per second, you are either dumb, or don't know what you're saying..
    Edited by ArRashid on June 21, 2014 11:19AM
  • Istyar
    Istyar
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    NO.

    and I use both staves... We realy don't need more reduction.
    Istyar ~ Sorcerer - Aldmeri Dominion - Savior of Nirn - Hero of Tamriel

    Istyar, the old sorcerer from Summerset Isles, Master of the Old Ways of the Psjiic Order and Grand Master of the Illusion and Mysticism Divison of Aldmeri Dominion Army.

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  • ArRashid
    ArRashid
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    Istyar wrote: »
    NO.

    and I use both staves... We realy don't need more reduction.

    Yes, for flame staff I have warlock, which sustains me, outside long fights at least, and for resto staff, there is a wild heavy attack regen that makes you NEVER run out of magicka. I actually switch to resto staves on dolmens to regenerate my magicka pool, if I have to fight hard too long with flame staff.

    Though if I was the dev, I'd increase ALL regen CAPS and all regen BASES. Generating less than 10% of what you spend is just ridiculous.
  • Tobiz
    Tobiz
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    ArRashid wrote: »
    NO

    Until they move Block, roll dodge, cc-break and sprint to a separate resource, stamina abilities MUST be cheaper.
    You forgot to mention that we could call it "Breath"

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.
  • SilverWF
    SilverWF
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    ArRashid wrote: »
    NO

    Until they move Block, roll dodge, cc-break and sprint to a separate resource, stamina abilities MUST be cheaper.
    They already do just about half (if even) dps of staves and there are a lot less of them, as only a weapon and fighters guild uses stamina as a resource, forcing people to go hybrid and lose even more damage

    not to mention MAGICKA can be generated from other sources - like Spell Symmetry, Dark Deal, Warlock set.. while stamina cannot - outside 1 templar's synergy.
    If you think stamina users can manage to defend and attack (of which each action costs about 300 stamina) while generating just about 39 (78 every 2 sec is the cap, at least on my VR4) stamina per second, you are either dumb, or don't know what you're saying..

    This thread is not about stamina-loosers
    If you want Warlock mirror for stamina - create your own thread
    And sure I have additional slots for all of this regenerators
    and sure in the PVP my enemy will allow me to regenerate
    Istyar wrote: »
    and I use both staves...
    You are not
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
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