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Help me out. Where's the VET fun?

  • Moiskormoimi
    Moiskormoimi
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    These are not the fun times you're looking for.
  • Omnevolus
    Omnevolus
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    RAIDS!!! Big, huge, massive RAIDS! Ala Everquest, minimum 24 players. Perhaps no max? And new, fun, intuitive, lengthy, and intriguing quest lines to unlock access to them?
    Edited by Omnevolus on June 20, 2014 6:05PM
  • Hiply
    Hiply
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    My vet plan is to pretty much live in Cyr unless a guild run needs a healer in PVE.

    I like a lot about this game, but I have to be honest; after kicking Molag Bal around the block and being recognized as a world-saving badass who has the respect of the leaders of the other alliances, landing in a world where I have to be worried about three skeevers completely turned me off to PvE.

    Want to send me to the other alliances? Fine, send me there to help them with world-shaking problems at the request of the alliance leaders. Sending us through the 1-50 leveling zones of the other alliances is nothing more than over-amped recycled content. It's a cheap and lazy way to run levels 50-62 and I think it's crap.
  • Alphashado
    Alphashado
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    Cogo wrote: »
    wrlifeboil wrote: »
    What a bizzare, no is yes, black is white answer!

    When the casual wave of players hit VR zones, they will get frustrated with VR scaling problems just like the faster levelers. The casuals won't have access to the same insta-level Craglorn anomaly farming 'exploit' that other players (like me) took advantage of during the first few weeks of pre-patched Craglorn. Casuals are in for a long, hard tough slog in VR zones especially if those who rolled one of the gimpier classes, i.e. nightblade.

    What a totally wrong statement! Are you making this up?

    ALL players who have some sort of experience from ANY MMO, or is a player who likes even RPGs, do expect encounters to get harder to higher level you go.

    Of course you are a more powerful character, but that does NOT mean that you kill 4 dragons at once.

    Casual players DO expect higher end content to be harder then lower.....
    This is a fact, not my view.


    Where the HECK did this idea come from? That level 1-50 would be easier the higher level you go?
    Almost ALL SINGLE player RPG as well as MMOs gets harder and more complexed events, things to gain the high level you get.

    And the statement that ANYONE would expect High end content to be "as easy" as 1-50? That's simply not true.

    Ok, WoW players does expect that, but they are a totally different crowd.

    I think I never seen such complete rubbish statement about RPG games. Both single and mutliplayer.

    You couldn't be more wrong. Sorry. The statement you quoted is actually pretty accurate, in a round about fashion. I saw this train wreck coming the instant I stepped foot into a Veteran zone a few weeks ago.

    Casual gamers progress much slower due to the fact that they play a lot less, take their time, putz around, smell the roses so to speak.

    I knew back then that in a few weeks (now) casual players would start hitting the VR zones and ZoS was gonna be in big trouble. Yes, of course everyone expects progression to get slightly more difficult. But the transition from 1-50 to VR content is like getting hit in the face with a bucket of ice cold water.

    Bob was struggling with some of the harder 1-50 content. He wasn't happy that him and his wife couldn't fight Molag Bal together or any of the other main storyline quests for that matter, but him and his wife enjoy the game for other reasons, so they pressed through it. Now Bob has finally beaten MB. Feeling like a hero and feeling like he had just accomplished something, Bob heads off to VR1 content.

    There are a few things that Bob the casual will realize at this point:

    1. That he just walked into a Heroic version of the same content.
    2. That no matter where he goes, no matter what he does, he is up against trash mobs that are not only harder than what he was originally struggling with, but much harder.
    3. That he wasn't at the end. Far from it. Bob watches is VR XP bar and after a while it hits him like a brick in the face - he has only completed 1/3 of the game.
    4. Then he realizes that he is only doing a Heroic version of the other faction's quests and storylines.
    5. Then it occurs to him that him and his wife still cannot help each other with quests unless they start them together and finish them together.

    Bob is now feeling sheepish and depressed and decides to do something he seldom does - He comes to the forums. He thinks that surely he is missing something. Surely there is some kind of way him and his wife can progress in this game w/o having to battle their way through wave after wave of endless elite trash mobs.

    After reading the forums, Bob decides to break it to his wife gently.

    "I'm sorry honey, but we're just gonna have to find another game"



    This is happening Cogo. It is happening right before your eyes. It is happening right now.

    You can deny it until you are blue in the face, but the evidence is everywhere. And you don't have to look very hard to see it. You and others like you can insist on keeping your blinders on if you wish to.

    But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. Because not only are they getting swamped with cancelled subs, but they are getting feedback from concerned players pointing out that half or more of their guild rosters are inactive accounts. Accounts that have been inactive for days, weeks, months. And you can take that to the bank.

    And if the bank is closed, you may put that in your pipe and smoke it.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on June 21, 2014 12:59AM
  • Yankee
    Yankee
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    Alphashado wrote: »
    But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. And you can take that to the bank.

    And yet, besides a casual mention weeks ago that they where looking at VR content, ZOS has said and done nothing. Despite dozens of forum threads on the VR subject.

    I would love to have a peek at whatever data they have that shows they have plenty of time to address this? Are they so confident cancelled subs will come back? Do they not need very many subs? Had they planned to go F2P or put bets on the console version and our subs are a beta test?

    Sure would like to be a fly on the wall at their headquarters.

    [Moderator Note: Edited moderated quote]
    Edited by ZOS_LeroyW on June 21, 2014 1:02AM
  • Mablung
    Mablung
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    wrlifeboil wrote: »
    Maotti_Nor wrote: »
    Qumulous wrote: »
    This game is not hard at all. A little challenge and people always want the easy button.

    Challenging is fine, unmanageable alone is another thing. There's practically no one in the second alliance zones to help one out.

    However there's many more people in my first veteran alliance zones, especially Stonefalls which is understandable.

    Casuals are just now starting to hit vet ranks. So as time goes on more people will start showing up in bet ranks making more people available for grouping and making vet ranks what they are supposed to be.

    What a bizzare, no is yes, black is white answer!

    When the casual wave of players hit VR zones, they will get frustrated with VR scaling problems just like the faster levelers. The casuals won't have access to the same insta-level Craglorn anomaly farming 'exploit' that other players (like me) took advantage of during the first few weeks of pre-patched Craglorn. Casuals are in for a long, hard tough slog in VR zones especially if those who rolled one of the gimpier classes, i.e. nightblade.

    Imagine the time it is going to take "casuals" to complete a vet zone. They seem to think that vet zones are full of fluffy clouds and rainbows. I personally cannot wait for them to start leveling here and then getting to read these forums. It's going to be great.
  • Omnevolus
    Omnevolus
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    [/quote="Alphashado;1015734"]

    this game is in deep [snip].

    [/quote]


    I don't think so. Those leaving are the spoiled types that had unrealistic expectations, and overly-critical responses based on the disappointment relative to the short-comings concerning those expectations. Except for the fact that ZOS has committed a few more hiccups than most companies upon launch, and in their efforts to patch things since, the fact remains that all MMO's trip over themselves in one way or another for the first year, at least. In terms of casual/hardcore/content, these issues are worked out in content updates, and most especially in annual expansions (not sure if ZOS is still planning to avoid those in lieu of these semi-monthly content updates, but even if so, the changes an expansion would bring would then be incrementally implemented through the content updates anyway).

    It is far from unheard-of for an MMO to struggle with balance issues, and most poignantly player satisfaction, for several years. I think it is quite unrealistic to expect ZOS to meet all play-style demands ever, much less in the first couple months from launch. Ludicrous, even. Some TES fans they are. And I say TES fans, because most MMO fans are perfectly aware of the trials and tribulations of the MMO experience for both the players and the developers.

    This is not to say that one crowd is, in any way, better or more favorable for ESO's community, just that TES fans with little MMO experience are actually contributing to the death of this great game by having expectations that are/were highly unrealistic and/or overly-demanding. However, these conditions can, and I most certainly believe will, be addressed and met in due, and realistic, time. As is perfectly normal for MMO's.

    In fact, ZOS is showing itself to be a company that is willing to go much further in this regard, meeting the diverse and dynamic demands and requests of its player-base, than most, if not all, other companies that produce MMO's, as most MMO vets can (but will they? lol) tell you.

    [Moderator Note: Edited moderated quote]
    Edited by ZOS_LeroyW on June 21, 2014 1:02AM
  • Alphashado
    Alphashado
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    There are way more people leaving than just a few spoiled types. I will say it until I am blue in the face. Look at your guild rosters. They are full of abandoned accounts.

    Guilds that are trying to stay active are having to boot and recruit dozens of people every other day. I know this because I am one of them.

    People didn't expect too much. They expected a AAA MMO from a company that has Billions of Dollars and millions of devoted fans around the world. They expected a company like ZoS to make a game that everyone could enjoy in one way or another. They didn't expect "heroic trash mobs online".

    I also want to add that I am not a hater. Nor are most of the people expressing similar concerns. We like this game and want it to succeed. It is our concern for the future of this game that brings us here.
    Edited by Alphashado on June 20, 2014 7:01PM
  • steveb16_ESO46
    steveb16_ESO46
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    Omnevolus wrote: »


    I don't think so. Those leaving are the spoiled types that had unrealistic expectations, and overly-critical responses based on the disappointment relative to the short-comings concerning those expectations.

    Regardless of your snide and baseless characterisations they are taking their money with them.
  • Peligrad
    Peligrad
    Soul Shriven
    It's a real shame that this game was so mismanaged...

    I remember about 2 years ago hearing about ESO being developed and being sure that I was going to love the game. I even planned on taking vacation time off when the game released.

    I played the Beta and realized how short this game fell of my expectations and didn't even want to play it anymore...

    It took a chick with a rediculously nice body asking me to play with her to get me to purchase this game. After playing for a couple weeks, I'm now level 30something and am already burning out on it. Pressing the same 6 buttons over and over is boring. I used to play a WoW druid... and loved utilizing skills from all 3 specs.

    Guild wars 2 was the same way. Boring boring grinding. Very few buttons. No end game.

    As I approach endgame and see people's complaints, I am sure that I won't be sticking around for long...

    I really don't understand how companies can be this blatantly stupid. Sorry to be blunt but that's all there is to it.

    The whole "You have to wear a dress and carry around dual staves to do end game content" is stupid. I'll wager that 90% of people playing this game wanted to be a knightly plate-clad warriors or a sneaky stabby rouge/archer.

    The controls of this game suck. It's just another tab targeting system. No real aiming. The block and parry system is lame. Go play "mount and blade: warband" and see how it's done. They did it with PVP years ago, and much much better. If they had just copied everything from mount and blade:warband and added offensive and defensive magic to the mix, this game would truly been amazing...

    Then you toss in no end game content and you quickly realize why this game was doomed to fail from the beginning.

    It was a real shame the game went the way it did. A real missed opportunity.

    I can only hope that those responsible for this atrocity never be allowed to work on another MMO again...
    Edited by Peligrad on June 20, 2014 7:38PM
  • ArRashid
    ArRashid
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    Audigy wrote: »
    Worstluck wrote: »
    Not sure what game you are playing @Audigy , but there is literally nothing to do at VR12 except for vet dungeons, Cyrodiil, Trials, or alts, if you have completed the quests, upgraded your gear and got the achievements you want. Those games you mentioned offer much more to do at end game, at least in my opinion. Granted, I don't play any of them anymore and I like ESO now, but there really isn't a whole lot do yet.

    I don't think you realize that max level is 50 and not VR 12. o:) The VR´s are not levels, they are an addition for your Char an addition that will be raised by ZO frequently - see it as an extended skill line, comparable to the elder system of WS or some older MMOs.

    The only mistake ZO did is that they don't give us a specific VR skill so to speak, so that many players make the mistake and think that VR is still a part of their leveling curve, while its not.

    It would had been wiser to give players a specific type of morph ability or a totally new skill line from 50 onwards that can only be learned by doing VR specific content.

    Therefore, Level 50 is where we need to start comparing and based on this ESO has a lot more already than WOW ever had at max level.

    The system that ESO is using, but also WS gives a player the chance to improve his char past the level cap. This is a system that MMO´s used to have, as in fact the first MMO´s didn't even had levels!

    You can like it or you don't, that's your choice. Personally, I prefer games that offer me something at max level instead of telling me "sorry, your game is over and your char is finished now".

    ESO while not perfect, lets you customize your Char further due the VR addition and if they do it smart, then nobody ever has to feel bored and Chars will never stop improving and this is indeed what MMO´s were all about in the past.


    Right now ZO gave us an MMO for experienced, old school players. If you are one of those and had your fair share of Ultima & Co. then you wont complain much about VR´s. Its just how it all was in the past and its how MMO´s are.

    Nonetheless do I understand especially younger folks that grew up with WOW and do now indeed wonder why the game doesn't end and they can finally start grinding a dungeon for 2 years. But understanding doesn't mean supporting and I can only say that these people might have picked the wrong game. WS works very similar to ESO and the complaints there are as big as here. Its a pity I think, as both games brought something back to MMO´s that was long gone - Char development past max level ;)

    That said, VR´s can be improved as mentioned earlier in my post - but the basic idea behind VR´s is alright and a great move back to the traditional MMO spirit.


    That is simply the worst... oh... no words..

    You think this is a single player game for those who don't like endless grind on maximum difficulty? Because, you know, ESO was DESIGNED like you said, but then someone crazy came over on last minute, and changed everything. VR zones were supposed to be bonus, yes. But they are NOT now, since the top tier of content REQUIRES those levels to let you in/give you any chance..

    You can't just stay at 50 and say "hey, let's do some trials now that we finished exping". You can't even enter veteran dungeons till you reach their level threshold.

    There are communities like that (called twinks by themselves, otherwise called lunatics or worse by others) in WoW, that halt their exping on certain level and willingly stay there, convincing themselves that THAT content is the best (aka lvl 19 dudes, 60 dudes, lvl 70 dudes, etc) and the rest of the game doesn't interest them. That is fine, because it's not forced on anybody.. they aren't saying that the game beyond that point is too hard to be fun, they just like that certain level and do content specific for that level (aka lvl 19 twinks do PvP, lvl 60/70 may even raid, since there are some raids left for that level).
    However, ESO doesn't actually have lvl 50 content. The first tier of current "endgame" content starts at VR1-5, then VR6-10, then VR11-12.... (heck, even Cyrondil is now what, VR5 (mobs)-12 (players) content?

    IF Veteran Ranks were supposed to be "bonus", I really think they would need to work just like Paragon levels in Diablo3 - not NEEDED for anything, just a way to feel a VERY SLIGHT progress on your character as a reward for grind you're doing on max level. Paragons are separate from actual LEVELS, and only provide VERY minor buff to your character's stats, instead of limiting content. I wonder how would diablo players (what's left of them anyway) react if some content was released that would require Paragon level 200 or something like that. Casual players didn't play one character long enough to get to 50 :D Well, at least now paragons are shared on whole account though... NOT THE POINT THOUGH. The point is that THIS was an exemplar of BONUS levels, as opposed to Veteran Ranks, which are NEEDED.
    Edited by ArRashid on June 20, 2014 8:11PM
  • Worstluck
    Worstluck
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    Audigy wrote: »
    Worstluck wrote: »
    Not sure what game you are playing @Audigy , but there is literally nothing to do at VR12 except for vet dungeons, Cyrodiil, Trials, or alts, if you have completed the quests, upgraded your gear and got the achievements you want. Those games you mentioned offer much more to do at end game, at least in my opinion. Granted, I don't play any of them anymore and I like ESO now, but there really isn't a whole lot do yet.

    I don't think you realize that max level is 50 and not VR 12. o:) The VR´s are not levels, they are an addition for your Char an addition that will be raised by ZO frequently - see it as an extended skill line, comparable to the elder system of WS or some older MMOs.

    The only mistake ZO did is that they don't give us a specific VR skill so to speak, so that many players make the mistake and think that VR is still a part of their leveling curve, while its not.

    It would had been wiser to give players a specific type of morph ability or a totally new skill line from 50 onwards that can only be learned by doing VR specific content.

    Therefore, Level 50 is where we need to start comparing and based on this ESO has a lot more already than WOW ever had at max level.

    The system that ESO is using, but also WS gives a player the chance to improve his char past the level cap. This is a system that MMO´s used to have, as in fact the first MMO´s didn't even had levels!

    You can like it or you don't, that's your choice. Personally, I prefer games that offer me something at max level instead of telling me "sorry, your game is over and your char is finished now".

    ESO while not perfect, lets you customize your Char further due the VR addition and if they do it smart, then nobody ever has to feel bored and Chars will never stop improving and this is indeed what MMO´s were all about in the past.


    Right now ZO gave us an MMO for experienced, old school players. If you are one of those and had your fair share of Ultima & Co. then you wont complain much about VR´s. Its just how it all was in the past and its how MMO´s are.

    Nonetheless do I understand especially younger folks that grew up with WOW and do now indeed wonder why the game doesn't end and they can finally start grinding a dungeon for 2 years. But understanding doesn't mean supporting and I can only say that these people might have picked the wrong game. WS works very similar to ESO and the complaints there are as big as here. Its a pity I think, as both games brought something back to MMO´s that was long gone - Char development past max level ;)

    That said, VR´s can be improved as mentioned earlier in my post - but the basic idea behind VR´s is alright and a great move back to the traditional MMO spirit.

    If you are referring to me, I am neither young, nor did I group up with WoW. I really don't care about those other games, I was just stating that there is more to do when you reach max level. Whether you want to admit it or not, VR12 is 'max level'. This is not a horizontal progression system. This is a classic theme park experience. One you reach VR12, that's it. You upgrade your gear, just like every other MMO of this vein and your done. Go run raids; go join the zergs in Cyrodiil; go level an alt...that's it.

    If you want to play a game that has no end, you will need to look at a sandbox type MMO, that actually provides you options, versus a quest/raid/pvp or die type of game (which ESO is).
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Kiwi
    Kiwi
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    personally i enjoy the difficulty and find it rewarding but i guess some people dont enjoy a challenge and need a carrot dangled infront of their face 24/7 to keep walking forward
    A large rectangle
    
  • Moiskormoimi
    Moiskormoimi
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    Kiwi wrote: »
    personally i enjoy the difficulty and find it rewarding but i guess some people dont enjoy a challenge and need a carrot dangled infront of their face 24/7 to keep walking forward

    The game is linear. That's the problem. People need an incentive to keep going. This is nothing new and affects all aspects of life. No different here. Not having achieves or having the rewards out weigh the risk leaves a bad taste and gives people no reason to really do the content.
  • Demira
    Demira
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    The problem is that the vet levels is they forced you to experience the other races home worlds and not continue on with your own races contents of explorations and Craglorn was supposed to be grouping ...
    ya - sure, for the grind groups and not the grouping for the quests unless you want to do them with guild mates -
    IF- they all have Vet characters up with your character.
  • Captain_Scheisse
    Captain_Scheisse
    Soul Shriven
    well i agree with most stuff.. and the biggest problem is the absolutly horror response time.. well its actually no response.. its laggy beyond fun.. and i often die ... then respawn and ...baeemmm.. my ultimate is activating.. woow cool..

    or i want to switch weapons.. hell no waaaaaaaaaaaaaayy... mthis is absolutly unplayable.. and 3 mobs are often suicide...and my gear is good...

    ..especially if u have a 1second fullfreeze at the start of combat.. (100mbit internet..soo nope not my fault)

    meeeeehhhh vet stuff was fun at the start but im at vet3 and quit my subscription, cause its no fun.. and why should i spend more time with useless timedestroying crafting and running around in riften ;(((

    ...GIVE US FUN!!!... and Kill the lags...if i see a game like black desert online with fast and action packed combat.. i ask myself why im torturing myself anymore
  • MadLefty
    MadLefty
    Game is dead already guys, or better we r a tester for the console!!! no *** balance in the race or the class, unbeliveble boring levelling to get V12, i m so sad about because the game looks great but most the time is unplayeble the [snip] server r in the other side of the world and zenimax still don t say nothing about it!!! this my last elder scroll good bye when end my subscriction!!!! and roll a DK if u want get fun!!!!


    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_JuhoJ on June 21, 2014 3:10AM
  • Audigy
    Audigy
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    @Alphashado
    This is happening Cogo. It is happening right before your eyes. It is happening right now.

    You can deny it until you are blue in the face, but the evidence is everywhere. And you don't have to look very hard to see it. You and others like you can insist on keeping your blinders on if you wish to.

    But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. Because not only are they getting swamped with cancelled subs, but they are getting feedback from concerned players pointing out that half or more of their guild rosters are inactive accounts. Accounts that have been inactive for days, weeks, months. And you can take that to the bank.

    And if the bank is closed, you may put that in your pipe and smoke it.

    Can you please stop saying that Casuals are too dumb to play, I am so tired of that argument. Its the same argument people used at WOW for many years after the game crashed with WOTLK for the first time ...

    Casuals are very well capable of using their brain and fingers to play games, they don't need to be carried or treated like a baby!
    "The poor Casuals leave because of VR, remove it now!"

    As a Casual myself I can assure you that you are wrong, very wrong.

    Most Casuals are not even at the VR´s, so why do you think that its too hard for them? Were you able to travel into the future or are you a medium that can sense the future?
    If so, please tell me the numbers for the lottery - I assure you if I win we will split it, but you already knew this I guess....!

    The jokes aside, as a Casual myself I can assure you that we don't suck and do know very well how to use a mouse and a keyboard. Besides that we also got a high enough IQ to perform basic tasks with our Characters solo and in group environment.

    We are not afraid of a challenge and if we couldn't take the challenge yet, then not because of our skill, but because of our available time.
    Casual does not mean "dumb", but "less online" please remember this.


    You try to find an excuse why you don't like ESO and you are using Casuals to pressure ZO. Its the same method people at WS use right now in regards of the raid content and their VR system there.

    "Poor Casual cant do it, its too hard - make it 10 men and cut the time needed in half".

    Truth however is, that Casuals don't even care about reaching the end in an MMO or becoming the world strongest raider. They do play for fun and don't mind waiting a bit longer if a challenge is too hard right now.


    Therefore, if you don't like ESO and how it is played at max level then maybe ESO just isn't your type of game. If so, then please be honest about that and stop using us Casuals as an excuse for yourself.

    Thanks!

    @‌ topic

    ESO´s max level content is based on VR´s and the game was sold with that type of content in mind. I doubt that ZO has the will and strength to delete their max level content, its what makes ESO stand out from the masses.

    Over time they will make improvements to it, maybe they offer us different zones for VR leveling, maybe they offer us totally new skill lines or something similar. But that they remove VR´s is very unlikely, its their max level content and without it what would we have left?

    Exactly, nothing but trials and dungeons and if people wanted to have this then they got loads of MMO´s that offer exactly this and if ESO wants to survive then it must stand out and not be another copy of WOW.
    Edited by Audigy on June 21, 2014 4:14AM
  • Cody
    Cody
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    Its not about the challenge or difficult.y Its about the fact there is no incentive to do these vet zones, and... they just don't make sense! do you really think it makes sense, for the hero of tamriel, who, just DEFEATED A DAEDRIC PRINCE, to have a hard time with skeevers and mudcrabs? or for a pakc of rats to be as powerful as soldiers and wizards? I myself have tried to do vet zones, I even kinda enjoyed it at first, but after awhile, I saw what it really atm is: a grindy time sink:/ no fun,(especially with a NB, why im thinking of switching to the dreaded staff till they fix NBs) point is, its not that its har,d its that there is no real reason to do it, besides to be able to actually play PvP without everything killing you in 3-4 hits, which you should be able to do form the start
  • Alphashado
    Alphashado
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    Audigy wrote: »
    @Alphashado
    This is happening Cogo. It is happening right before your eyes. It is happening right now.

    You can deny it until you are blue in the face, but the evidence is everywhere. And you don't have to look very hard to see it. You and others like you can insist on keeping your blinders on if you wish to.

    But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. Because not only are they getting swamped with cancelled subs, but they are getting feedback from concerned players pointing out that half or more of their guild rosters are inactive accounts. Accounts that have been inactive for days, weeks, months. And you can take that to the bank.

    And if the bank is closed, you may put that in your pipe and smoke it.

    Can you please stop saying that Casuals are too dumb to play, I am so tired of that argument. Its the same argument people used at WOW for many years after the game crashed with WOTLK for the first time ...

    Casuals are very well capable of using their brain and fingers to play games, they don't need to be carried or treated like a baby!
    "The poor Casuals leave because of VR, remove it now!"

    As a Casual myself I can assure you that you are wrong, very wrong.

    Most Casuals are not even at the VR´s, so why do you think that its too hard for them? Were you able to travel into the future or are you a medium that can sense the future?
    If so, please tell me the numbers for the lottery - I assure you if I win we will split it, but you already knew this I guess....!

    The jokes aside, as a Casual myself I can assure you that we don't suck and do know very well how to use a mouse and a keyboard. Besides that we also got a high enough IQ to perform basic tasks with our Characters solo and in group environment.

    We are not afraid of a challenge and if we couldn't take the challenge yet, then not because of our skill, but because of our available time.
    Casual does not mean "dumb", but "less online" please remember this.


    You try to find an excuse why you don't like ESO and you are using Casuals to pressure ZO. Its the same method people at WS use right now in regards of the raid content and their VR system there.

    "Poor Casual cant do it, its too hard - make it 10 men and cut the time needed in half".

    Truth however is, that Casuals don't even care about reaching the end in an MMO or becoming the world strongest raider. They do play for fun and don't mind waiting a bit longer if a challenge is too hard right now.


    Therefore, if you don't like ESO and how it is played at max level then maybe ESO just isn't your type of game. If so, then please be honest about that and stop using us Casuals as an excuse for yourself.

    Thanks!

    @‌ topic

    ESO´s max level content is based on VR´s and the game was sold with that type of content in mind. I doubt that ZO has the will and strength to delete their max level content, its what makes ESO stand out from the masses.

    Over time they will make improvements to it, maybe they offer us different zones for VR leveling, maybe they offer us totally new skill lines or something similar. But that they remove VR´s is very unlikely, its their max level content and without it what would we have left?

    Exactly, nothing but trials and dungeons and if people wanted to have this then they got loads of MMO´s that offer exactly this and if ESO wants to survive then it must stand out and not be another copy of WOW.

    I went back and read a few of your posts. I'm not even going to waste my breath discussing this topic with you. So I edited out what I wrote and regret even wasting the time. You can thump your chest all day long, but in the end, the numbers don't lie. They will make changes and you will throw a fit and threaten to leave. Then the rest of us will say. "If you don't like it, go play another game".

    Edited by Alphashado on June 21, 2014 4:52AM
  • williamburr2001b14_ESO
    The most baffling of these posts are definitely from @Cogo and @Audigy , not only because they are in (oddly similar) slightly broken English, but due to the *sheer insistence* that everything is fine as is, nobody worth having around has left or is leaving, and that the all criticisms of ESO endgame as it stands right now are unfounded whinging. What pops into my head is a modified version of the old speech therapy tongue-twister:

    "He thrusts his fists against the posts, and still insists the game is fun."

    Take a powder, already. Each of you has around 1,000 forum posts, so it's clear you spend way more time talking about the game than playing it. You're not going to badger people into not expressing their frustrations. You're not earning Insightfuls or Agrees or Awesomes for acting as PR watchdog here. If you were having as good a time in the game as you insist, you wouldn't have 1,000 forum posts.
  • Phinix1
    Phinix1
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    The biggest mistake that ZOS has made with this game, and which they stubbornly refuse to acknowledge in any of their posts or PTS patches, is the complete and utter lack of meaningful rewards.

    It flies in the face of the whole reason people play these games, and looks incredibly lazy and even a little insulting to the community. Where is the unique gear models, the unique set procs, anything better than crafted PURPLES?

    If they could just create some REASON to put yourself through the tedium that is the buggy and overly difficult veteran dungeon balancing, perhaps they might keep some customers past the first run through Veteran 12 (or less). But they've completely missed point here.

    Also, the whole Cadwell's sliver thing seems a little cheap as well. I really liked in other games when I would get to a zone controlled by another faction, and have UNIQUE quests there where I would do infiltration missions or the quest would tie into PVP somehow, if not directly then at least in terms of LORE.

    This was like "eh, we can't afford to wait to pay all the voice actors and script writers to do unique content for all the zones for all the factions so we'll just have you do the same stuff by way of a parallel universe gimmick."

    I wouldn't even mind that if they just managed to give me some reason to do it, but the lack of really sexy tier sets or unique weapons and armor, costumes, vanity items, FFS SOMETHING to keep me bashing me head against these veteran dungeons...

    Right now I almost feel like they intended this to be a six month title. Maybe they know something we don't. Maybe a huge asteroid is going to smash into the Earth and destroy all life in 4 months and they are just getting as much out of it as they can to buy their ticket to onto the Space Ark! XD
    Edited by Phinix1 on June 21, 2014 6:17AM
  • Cogo
    Cogo
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    The most baffling of these posts are definitely from @Cogo and @Audigy , not only because they are in (oddly similar) slightly broken English, but due to the *sheer insistence* that everything is fine as is, nobody worth having around has left or is leaving, and that the all criticisms of ESO endgame as it stands right now are unfounded whinging. What pops into my head is a modified version of the old speech therapy tongue-twister:

    "He thrusts his fists against the posts, and still insists the game is fun."

    Take a powder, already. Each of you has around 1,000 forum posts, so it's clear you spend way more time talking about the game than playing it. You're not going to badger people into not expressing their frustrations. You're not earning Insightfuls or Agrees or Awesomes for acting as PR watchdog here. If you were having as good a time in the game as you insist, you wouldn't have 1,000 forum posts.

    Hi there.

    I am not discussing this on any personal level since that leads to nothing.
    I am sorry if my english is not good enough, but I am neither english or american, and trying to write as correct as possible.

    If you read my posts and got the impression that I am in any way "badgering anyone to express anything". Feel free to report me if I do, because freedom for all to speak their mind, whatever it may be, is very important to me.


    Just because a player is interested in their favorite games forums, to find out news, others views, interests, information, or in my case, discussions, does not mean that player doesn't play the game. It shows an interest, one way or the other.


    Zenimax is posting valid info here and doing incredibly well communicating with us players. Of course an interested player can choose to be part of that, which have built up to a community on these forums. An active community is almost as important for an MMO as the game itself. History among all MMOs who where and is long term, always have a community.

    I wouldn't even mind that if they just managed to give me some reason to do it, but the lack of really sexy tier sets or unique weapons and armor, costumes, vanity items, FFS SOMETHING to keep me bashing me head against these veteran dungeons...

    This is what Zenimax stated is coming as well as more in patch 1.2 and 1.3.

    Zenimax is focusing a lot on just high lvl content/features, which is what this thread is about. As a vet, I am interested in how Tamriel will keep evolving and offer a player experience as impressive as Level 1-50. Since ESO is not about only getting to highest level only, but so much more for all levels, along with new coming features, which you get information about here, I fully understand active players on these forums.


    If you are concerned about my playtime, you are more then welcome to come and say hi in game, and maybe even join me for a group or two. I do wish my playtime could be longer, but between managing our growing guild, interacting with other guilds for a various purposes, added features and way to much to do, I am"only" vet1, exploring my way through all different kinds of Vet content.

    I am very interested in the added "point" system Vet players will gain, to further develop their character. Which is one of the interest in this thread =)
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • DeLindsay
    DeLindsay
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    @Cogo your English is better than most Americans lol. But I agree with both sides. ZoS is coming out with a ton of new stuff, tweaked stuff and even further "smoothers" for VR content. On the other hand, I'm one of the vast majority that sees how 1.1.2 is still effecting the absurdly spiky VR damage from many NPC's. I agree that Vet content should be harder than 1-49, and it was tuned quite well imo prior to 1.1.2. Since that and even after ZoS said they reverted the damage back to pre-1.1.2 it's absurd that normal zone enemies can hit players for nearly 2800, which almost nobody has that much Health. Boss enemies fine, you don't block or get out of the way of big whammy, I can understand that but when a zombie pukes on you for 2222 and 1-shots you that's too far.

    I'm also one of those who understand what VR are for. I'm not going into a huge debate here about it but suffice to say I enjoy the experience from a TES fan point. It's great that ZoS is looking into improving it which in no doubt is due to the flood of threads hating on VR content, for good or ill.
    Edited by DeLindsay on June 21, 2014 9:52AM
  • Enkil
    Enkil
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    DeLindsay wrote: »
    @Cogo you're English

    Lol... Case in point.. Should be "your English"

    (Just teasing, no offense intended)
    Edited by Enkil on June 21, 2014 9:52AM
  • DeLindsay
    DeLindsay
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    rofl self pwnt
  • williamburr2001b14_ESO
    Cogo wrote: »
    I am not discussing this on any personal level since that leads to nothing.
    I am sorry if my english is not good enough, but I am neither english or american, and trying to write as correct as possible.

    If you read my posts and got the impression that I am in any way "badgering anyone to express anything". Feel free to report me if I do, because freedom for all to speak their mind, whatever it may be, is very important to me.

    I'll never report you because you're just expressing your own opinion, but yeah, I do think you're badgering people. Look at this thread, and I've seen other similar threads. If there are 50 comments by 45 different people, you pop in every 10th comment to say...pretty much the exact same thing, over and over and over again. Once you find that 20 out of 200 comments in a thread are yours, you should ask yourself what you are doing and why.

    You've also claimed before that negativity is "lessening the value of forums," which is just a bizarre concept. You seem to want people to preventatively self-censor to avoid posting comments...that you don't like. Meanwhile you clearly have no problem seeing your own opinion reinforced all over the place.

    So what I'd like to see out of you is speaking your mind, and then bowing out and letting other people have their say, without you contradicting and arguing with them. This isn't supposed to be an argument, this is an opportunity for *different people* to give insight into *their* experience with the game. A dozen "NO IS GOOD"s from you is not conducive to the purpose of these threads.

    You have nearly 1,200 posts, and your profile says "joined March 30." That's an average of 20 posts per day, every day since you started posting. I'm not going to tell you what to do, but since in the game you're only level VR1, and most of these discussions have to do with the experience of being VR5 and higher, perhaps your time might be better served by GOING OUT AND HAVING THE EXPERIENCE that people are discussing, rather than nay-saying and disagreeing with it without having experienced it yourself?
  • yenkin2001b14_ESO
    yenkin2001b14_ESO
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    I am just grinding through VR1, and quite frankly doing Ebonheart quests is not that exciting. The game was much to casual, players got to 50 so fast that there was no real end content zones. My advice would be have more quests in the early zones and less experience given.
  • Cogo
    Cogo
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    I am just grinding through VR1, and quite frankly doing Ebonheart quests is not that exciting. The game was much to casual, players got to 50 so fast that there was no real end content zones. My advice would be have more quests in the early zones and less experience given.

    Um, more quests? I spent weeks in all the newbie zones in ebon (no addons) and still didnt find all. I did find quests that many others didnt though :-p
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Deluged wrote: »
    Mind numbing game play being the cause of it.

    <snip>

    You want to know how off balance ESO has made me? I've gone back to SWToR. That in itself should be enough to tell others just how I feel about ESO.
    For the life of me I can't see how you can make that comment then go play the game you do.

    ESO and SW:TOR are both archetypical theme-parks, and level 20 is barely scratching the surface of either.

    I'm happy for you if SW:TOR is fun for you, but I really don't think it's because of what you said here.

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