wrlifeboil wrote: »What a bizzare, no is yes, black is white answer!
When the casual wave of players hit VR zones, they will get frustrated with VR scaling problems just like the faster levelers. The casuals won't have access to the same insta-level Craglorn anomaly farming 'exploit' that other players (like me) took advantage of during the first few weeks of pre-patched Craglorn. Casuals are in for a long, hard tough slog in VR zones especially if those who rolled one of the gimpier classes, i.e. nightblade.
What a totally wrong statement! Are you making this up?
ALL players who have some sort of experience from ANY MMO, or is a player who likes even RPGs, do expect encounters to get harder to higher level you go.
Of course you are a more powerful character, but that does NOT mean that you kill 4 dragons at once.
Casual players DO expect higher end content to be harder then lower.....
This is a fact, not my view.
Where the HECK did this idea come from? That level 1-50 would be easier the higher level you go?
Almost ALL SINGLE player RPG as well as MMOs gets harder and more complexed events, things to gain the high level you get.
And the statement that ANYONE would expect High end content to be "as easy" as 1-50? That's simply not true.
Ok, WoW players does expect that, but they are a totally different crowd.
I think I never seen such complete rubbish statement about RPG games. Both single and mutliplayer.
Alphashado wrote: »But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. And you can take that to the bank.
wrlifeboil wrote: »ers101284b14_ESO wrote: »Maotti_Nor wrote: »This game is not hard at all. A little challenge and people always want the easy button.
Challenging is fine, unmanageable alone is another thing. There's practically no one in the second alliance zones to help one out.
However there's many more people in my first veteran alliance zones, especially Stonefalls which is understandable.
Casuals are just now starting to hit vet ranks. So as time goes on more people will start showing up in bet ranks making more people available for grouping and making vet ranks what they are supposed to be.
What a bizzare, no is yes, black is white answer!
When the casual wave of players hit VR zones, they will get frustrated with VR scaling problems just like the faster levelers. The casuals won't have access to the same insta-level Craglorn anomaly farming 'exploit' that other players (like me) took advantage of during the first few weeks of pre-patched Craglorn. Casuals are in for a long, hard tough slog in VR zones especially if those who rolled one of the gimpier classes, i.e. nightblade.
I don't think so. Those leaving are the spoiled types that had unrealistic expectations, and overly-critical responses based on the disappointment relative to the short-comings concerning those expectations.
Not sure what game you are playing @Audigy , but there is literally nothing to do at VR12 except for vet dungeons, Cyrodiil, Trials, or alts, if you have completed the quests, upgraded your gear and got the achievements you want. Those games you mentioned offer much more to do at end game, at least in my opinion. Granted, I don't play any of them anymore and I like ESO now, but there really isn't a whole lot do yet.
I don't think you realize that max level is 50 and not VR 12.The VR´s are not levels, they are an addition for your Char an addition that will be raised by ZO frequently - see it as an extended skill line, comparable to the elder system of WS or some older MMOs.
The only mistake ZO did is that they don't give us a specific VR skill so to speak, so that many players make the mistake and think that VR is still a part of their leveling curve, while its not.
It would had been wiser to give players a specific type of morph ability or a totally new skill line from 50 onwards that can only be learned by doing VR specific content.
Therefore, Level 50 is where we need to start comparing and based on this ESO has a lot more already than WOW ever had at max level.
The system that ESO is using, but also WS gives a player the chance to improve his char past the level cap. This is a system that MMO´s used to have, as in fact the first MMO´s didn't even had levels!
You can like it or you don't, that's your choice. Personally, I prefer games that offer me something at max level instead of telling me "sorry, your game is over and your char is finished now".
ESO while not perfect, lets you customize your Char further due the VR addition and if they do it smart, then nobody ever has to feel bored and Chars will never stop improving and this is indeed what MMO´s were all about in the past.
Right now ZO gave us an MMO for experienced, old school players. If you are one of those and had your fair share of Ultima & Co. then you wont complain much about VR´s. Its just how it all was in the past and its how MMO´s are.
Nonetheless do I understand especially younger folks that grew up with WOW and do now indeed wonder why the game doesn't end and they can finally start grinding a dungeon for 2 years. But understanding doesn't mean supporting and I can only say that these people might have picked the wrong game. WS works very similar to ESO and the complaints there are as big as here. Its a pity I think, as both games brought something back to MMO´s that was long gone - Char development past max level
That said, VR´s can be improved as mentioned earlier in my post - but the basic idea behind VR´s is alright and a great move back to the traditional MMO spirit.
Not sure what game you are playing @Audigy , but there is literally nothing to do at VR12 except for vet dungeons, Cyrodiil, Trials, or alts, if you have completed the quests, upgraded your gear and got the achievements you want. Those games you mentioned offer much more to do at end game, at least in my opinion. Granted, I don't play any of them anymore and I like ESO now, but there really isn't a whole lot do yet.
I don't think you realize that max level is 50 and not VR 12.The VR´s are not levels, they are an addition for your Char an addition that will be raised by ZO frequently - see it as an extended skill line, comparable to the elder system of WS or some older MMOs.
The only mistake ZO did is that they don't give us a specific VR skill so to speak, so that many players make the mistake and think that VR is still a part of their leveling curve, while its not.
It would had been wiser to give players a specific type of morph ability or a totally new skill line from 50 onwards that can only be learned by doing VR specific content.
Therefore, Level 50 is where we need to start comparing and based on this ESO has a lot more already than WOW ever had at max level.
The system that ESO is using, but also WS gives a player the chance to improve his char past the level cap. This is a system that MMO´s used to have, as in fact the first MMO´s didn't even had levels!
You can like it or you don't, that's your choice. Personally, I prefer games that offer me something at max level instead of telling me "sorry, your game is over and your char is finished now".
ESO while not perfect, lets you customize your Char further due the VR addition and if they do it smart, then nobody ever has to feel bored and Chars will never stop improving and this is indeed what MMO´s were all about in the past.
Right now ZO gave us an MMO for experienced, old school players. If you are one of those and had your fair share of Ultima & Co. then you wont complain much about VR´s. Its just how it all was in the past and its how MMO´s are.
Nonetheless do I understand especially younger folks that grew up with WOW and do now indeed wonder why the game doesn't end and they can finally start grinding a dungeon for 2 years. But understanding doesn't mean supporting and I can only say that these people might have picked the wrong game. WS works very similar to ESO and the complaints there are as big as here. Its a pity I think, as both games brought something back to MMO´s that was long gone - Char development past max level
That said, VR´s can be improved as mentioned earlier in my post - but the basic idea behind VR´s is alright and a great move back to the traditional MMO spirit.
A large rectangle
personally i enjoy the difficulty and find it rewarding but i guess some people dont enjoy a challenge and need a carrot dangled infront of their face 24/7 to keep walking forward
This is happening Cogo. It is happening right before your eyes. It is happening right now.
You can deny it until you are blue in the face, but the evidence is everywhere. And you don't have to look very hard to see it. You and others like you can insist on keeping your blinders on if you wish to.
But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. Because not only are they getting swamped with cancelled subs, but they are getting feedback from concerned players pointing out that half or more of their guild rosters are inactive accounts. Accounts that have been inactive for days, weeks, months. And you can take that to the bank.
And if the bank is closed, you may put that in your pipe and smoke it.
"The poor Casuals leave because of VR, remove it now!"
@AlphashadoThis is happening Cogo. It is happening right before your eyes. It is happening right now.
You can deny it until you are blue in the face, but the evidence is everywhere. And you don't have to look very hard to see it. You and others like you can insist on keeping your blinders on if you wish to.
But ZoS is aware of the Exodus. They are well aware that this game is in deep [snip]. Because not only are they getting swamped with cancelled subs, but they are getting feedback from concerned players pointing out that half or more of their guild rosters are inactive accounts. Accounts that have been inactive for days, weeks, months. And you can take that to the bank.
And if the bank is closed, you may put that in your pipe and smoke it.
Can you please stop saying that Casuals are too dumb to play, I am so tired of that argument. Its the same argument people used at WOW for many years after the game crashed with WOTLK for the first time ...
Casuals are very well capable of using their brain and fingers to play games, they don't need to be carried or treated like a baby!"The poor Casuals leave because of VR, remove it now!"
As a Casual myself I can assure you that you are wrong, very wrong.
Most Casuals are not even at the VR´s, so why do you think that its too hard for them? Were you able to travel into the future or are you a medium that can sense the future?
If so, please tell me the numbers for the lottery - I assure you if I win we will split it, but you already knew this I guess....!
The jokes aside, as a Casual myself I can assure you that we don't suck and do know very well how to use a mouse and a keyboard. Besides that we also got a high enough IQ to perform basic tasks with our Characters solo and in group environment.
We are not afraid of a challenge and if we couldn't take the challenge yet, then not because of our skill, but because of our available time.
Casual does not mean "dumb", but "less online" please remember this.
You try to find an excuse why you don't like ESO and you are using Casuals to pressure ZO. Its the same method people at WS use right now in regards of the raid content and their VR system there.
"Poor Casual cant do it, its too hard - make it 10 men and cut the time needed in half".
Truth however is, that Casuals don't even care about reaching the end in an MMO or becoming the world strongest raider. They do play for fun and don't mind waiting a bit longer if a challenge is too hard right now.
Therefore, if you don't like ESO and how it is played at max level then maybe ESO just isn't your type of game. If so, then please be honest about that and stop using us Casuals as an excuse for yourself.
Thanks!
@ topic
ESO´s max level content is based on VR´s and the game was sold with that type of content in mind. I doubt that ZO has the will and strength to delete their max level content, its what makes ESO stand out from the masses.
Over time they will make improvements to it, maybe they offer us different zones for VR leveling, maybe they offer us totally new skill lines or something similar. But that they remove VR´s is very unlikely, its their max level content and without it what would we have left?
Exactly, nothing but trials and dungeons and if people wanted to have this then they got loads of MMO´s that offer exactly this and if ESO wants to survive then it must stand out and not be another copy of WOW.
williamburr2001b14_ESO wrote: »The most baffling of these posts are definitely from @Cogo and @Audigy , not only because they are in (oddly similar) slightly broken English, but due to the *sheer insistence* that everything is fine as is, nobody worth having around has left or is leaving, and that the all criticisms of ESO endgame as it stands right now are unfounded whinging. What pops into my head is a modified version of the old speech therapy tongue-twister:
"He thrusts his fists against the posts, and still insists the game is fun."
Take a powder, already. Each of you has around 1,000 forum posts, so it's clear you spend way more time talking about the game than playing it. You're not going to badger people into not expressing their frustrations. You're not earning Insightfuls or Agrees or Awesomes for acting as PR watchdog here. If you were having as good a time in the game as you insist, you wouldn't have 1,000 forum posts.
I wouldn't even mind that if they just managed to give me some reason to do it, but the lack of really sexy tier sets or unique weapons and armor, costumes, vanity items, FFS SOMETHING to keep me bashing me head against these veteran dungeons...
I am not discussing this on any personal level since that leads to nothing.
I am sorry if my english is not good enough, but I am neither english or american, and trying to write as correct as possible.
If you read my posts and got the impression that I am in any way "badgering anyone to express anything". Feel free to report me if I do, because freedom for all to speak their mind, whatever it may be, is very important to me.
yenkin2001b14_ESO wrote: »I am just grinding through VR1, and quite frankly doing Ebonheart quests is not that exciting. The game was much to casual, players got to 50 so fast that there was no real end content zones. My advice would be have more quests in the early zones and less experience given.
For the life of me I can't see how you can make that comment then go play the game you do.Mind numbing game play being the cause of it.
<snip>
You want to know how off balance ESO has made me? I've gone back to SWToR. That in itself should be enough to tell others just how I feel about ESO.