That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
What's done is done. Plus the classes are actually mandatory for balancing issues, it sets restrictions to prevent tweaking ridiculous amount of synergy with the 12 skill lines added into the already huge palate of skills. But they do really need to put more work into tweaking them.
As it is now it's already havoc with the classes, they won't be able to balance it if there's absolutely no classes.
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As it is now it's already havoc with the classes, they won't be able to balance it if there's absolutely no classes.
Actually, that would be like Skyrim, not like "every Elder Scrolls game". Skyrim is the only ES game that didn't have classes - all older ones did.
ChingChong wrote: »That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
after the whiney babies crying about "oh but I just no-lifed a week to grind 4 Dk's and 4 sorc's to v12" wipe their tears they can change 1 into a healer 1 into a tank 1 into a mage 1 into an up fighter with melee, 1 into an archer, and 1 into a crafter, and 1 for experimenting lol, and than realize it was for the best.
its really sad watching more and more people quit their mains to go reroll a sorc and DK, u cant even find healers for lowbie dung groups anymore cause everyones a DPS DK or sorc , you find the rare tank, most of the time its a DK with destroy staff and light robes
AlexDougherty wrote: »ChingChong wrote: »That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
after the whiney babies crying about "oh but I just no-lifed a week to grind 4 Dk's and 4 sorc's to v12" wipe their tears they can change 1 into a healer 1 into a tank 1 into a mage 1 into an up fighter with melee, 1 into an archer, and 1 into a crafter, and 1 for experimenting lol, and than realize it was for the best.
its really sad watching more and more people quit their mains to go reroll a sorc and DK, u cant even find healers for lowbie dung groups anymore cause everyones a DPS DK or sorc , you find the rare tank, most of the time its a DK with destroy staff and light robes
I suggest you actually read what he said.
He wasn't saying anything you commented on, he said it would be a huge structural upheaval, ie essentially a rewrite of the game.
That might render the game unplayable, because the code would have to be rewritten, and any change can introduce bugs, and that degree could crash the servers, constantly.
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As it is now it's already havoc with the classes, they won't be able to balance it if there's absolutely no classes.
That is the point, they wouldn't have to as there would be no classes to balance. People would be free to play any style they want, not forced into some cookie cutter class.
With only 5 action buttons and only so many skill points to spend a person would have to decide which skills were important to his style of play.
They could start focusing the game improvements into tweaking the current skill lines and adding new ones instead of knee jerk nerfs to FOTM classes.
ChingChong wrote: »AlexDougherty wrote: »ChingChong wrote: »That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
after the whiney babies crying about "oh but I just no-lifed a week to grind 4 Dk's and 4 sorc's to v12" wipe their tears they can change 1 into a healer 1 into a tank 1 into a mage 1 into an up fighter with melee, 1 into an archer, and 1 into a crafter, and 1 for experimenting lol, and than realize it was for the best.
its really sad watching more and more people quit their mains to go reroll a sorc and DK, u cant even find healers for lowbie dung groups anymore cause everyones a DPS DK or sorc , you find the rare tank, most of the time its a DK with destroy staff and light robes
I suggest you actually read what he said.
He wasn't saying anything you commented on, he said it would be a huge structural upheaval, ie essentially a rewrite of the game.
That might render the game unplayable, because the code would have to be rewritten, and any change can introduce bugs, and that degree could crash the servers, constantly.
read further into what he said firstturning classes into a free for all is what I commented on. as for the servers and bugs.. ill let you marinate on that for a moment, as if this game is bug free doesn't randomly disconnect you already, and freezes at random times. what part of this gameplay has been smooth? try to say something without a lie
and speak of the general public, not someone on a 500$ internet connection and a 2000$ custom PC.
im tired of saying, and witnessing, how 2 classes (sorc and dk) are extremely overpowered at all levels in terms of PvE and PvP, and I dare you to deny it.
no more classes. everyone is one "Adventurer" (no arrow to the knee yet) class, and ALL the skill lines are available to you. LIKE EVERY OTHER ELDER SCROLLS GAME
you wouldn't even need to remove skills because who is going to use 6 different heals on their bar besides a pure healer?
you spam "play how you want" ? okay, let us. don't force us into rolling a veteran account every month to try each class before we even pick a favourite just to fill your wallets with sub fee.
im tired of saying, and witnessing, how 2 classes (sorc and dk) are extremely overpowered at all levels in terms of PvE and PvP, and I dare you to deny it.
how to implement such an easy fix? reset all our skill points, keep our alliances and races, and just change us to adventurers, of whatever level we are. than we can pick and choose spells of any kind for our 1 character, because your treating this game like a cash cow MMO that your fans don't wanna see happen.
think of the beauty.. a forum where a person cant say "that class is OP" CAUSE HE IS THAT CLASS! everybody would counter themselves in PvP, and it would be incredible to try, and the best part is, you still run out of stamina and magicka! so nothing would be OP!!
please consider this, unless your end goal is really making huge bank off people who wanna try each of the classes to max rank
"play how you want" well damn, can you think of a better way zenimax? I suggest throwing this together for the private test server ASAP
AlexDougherty wrote: »ChingChong wrote: »AlexDougherty wrote: »ChingChong wrote: »That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
after the whiney babies crying about "oh but I just no-lifed a week to grind 4 Dk's and 4 sorc's to v12" wipe their tears they can change 1 into a healer 1 into a tank 1 into a mage 1 into an up fighter with melee, 1 into an archer, and 1 into a crafter, and 1 for experimenting lol, and than realize it was for the best.
its really sad watching more and more people quit their mains to go reroll a sorc and DK, u cant even find healers for lowbie dung groups anymore cause everyones a DPS DK or sorc , you find the rare tank, most of the time its a DK with destroy staff and light robes
I suggest you actually read what he said.
He wasn't saying anything you commented on, he said it would be a huge structural upheaval, ie essentially a rewrite of the game.
That might render the game unplayable, because the code would have to be rewritten, and any change can introduce bugs, and that degree could crash the servers, constantly.
read further into what he said firstturning classes into a free for all is what I commented on. as for the servers and bugs.. ill let you marinate on that for a moment, as if this game is bug free doesn't randomly disconnect you already, and freezes at random times. what part of this gameplay has been smooth? try to say something without a lie
and speak of the general public, not someone on a 500$ internet connection and a 2000$ custom PC.
Didn't say the game was bug free, merely that a structural change of that magnatude would make it worse.
AlexDougherty wrote: »ChingChong wrote: »That would be a hell of a structural revamp. Not completly against the idea. I'm not sure how it would effect the game going from a class structure to a free for all.
after the whiney babies crying about "oh but I just no-lifed a week to grind 4 Dk's and 4 sorc's to v12" wipe their tears they can change 1 into a healer 1 into a tank 1 into a mage 1 into an up fighter with melee, 1 into an archer, and 1 into a crafter, and 1 for experimenting lol, and than realize it was for the best.
its really sad watching more and more people quit their mains to go reroll a sorc and DK, u cant even find healers for lowbie dung groups anymore cause everyones a DPS DK or sorc , you find the rare tank, most of the time its a DK with destroy staff and light robes
I suggest you actually read what he said.
He wasn't saying anything you commented on, he said it would be a huge structural upheaval, ie essentially a rewrite of the game.
That might render the game unplayable, because the code would have to be rewritten, and any change can introduce bugs, and that degree could crash the servers, constantly.
Wifeaggro13 wrote: »no more classes. everyone is one "Adventurer" (no arrow to the knee yet) class, and ALL the skill lines are available to you. LIKE EVERY OTHER ELDER SCROLLS GAME
you wouldn't even need to remove skills because who is going to use 6 different heals on their bar besides a pure healer?
you spam "play how you want" ? okay, let us. don't force us into rolling a veteran account every month to try each class before we even pick a favourite just to fill your wallets with sub fee.
im tired of saying, and witnessing, how 2 classes (sorc and dk) are extremely overpowered at all levels in terms of PvE and PvP, and I dare you to deny it.
how to implement such an easy fix? reset all our skill points, keep our alliances and races, and just change us to adventurers, of whatever level we are. than we can pick and choose spells of any kind for our 1 character, because your treating this game like a cash cow MMO that your fans don't wanna see happen.
think of the beauty.. a forum where a person cant say "that class is OP" CAUSE HE IS THAT CLASS! everybody would counter themselves in PvP, and it would be incredible to try, and the best part is, you still run out of stamina and magicka! so nothing would be OP!!
please consider this, unless your end goal is really making huge bank off people who wanna try each of the classes to max rank
"play how you want" well damn, can you think of a better way zenimax? I suggest throwing this together for the private test server ASAP
you obviously only played skyrim i love it when people make that statment like every other "Elderscrolls games" . There were for more classes in elder scrolls games with far far more options and flexibility. the candy land combination of stats and diluted skill system was introduced as these games started hitting the limited hardware of console. this is no longer the case. you scream flexibility with zero reguard to Group mechanics, Rolls( yes the trinity is ot broken matter of fact it needs to be brought back to its core with more defined rolls and larger groups with true support and true CC. currently this game danced to close to the line of no roles and people are spitting it out like they just tasted dog poo) Its very evident in end game with everyone is DPS caster with taunts and heals.
no more classes. everyone is one "Adventurer" (no arrow to the knee yet) class, and ALL the skill lines are available to you. LIKE EVERY OTHER ELDER SCROLLS GAME
no more classes. everyone is one "Adventurer" (no arrow to the knee yet) class, and ALL the skill lines are available to you. LIKE EVERY OTHER ELDER SCROLLS GAME