Why does Craglorn even exist yet?

Maintenance for the week of March 24:
• PC/Mac: NA and EU megaservers for patch maintenance – March 24, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – March 26, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• Playstation®: NA and EU megaservers for patch maintenance – March 26, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Pandarus wrote: »

    That's what I'm saying what the hell is their mentality?

    I don't think that the people running this game even play it. If they do it seems they have lost touch with it and forget what it's like to be a new player levels 1-50 (I think levels 1-50 are just the new players playground).50+, 50++ are just there because of the nonexistence of end game content and the poorly implemented PvP.

    Most people will see the long, tedious grind ahead of them when they hit VR1 and unsubscribe/go to another game.
    Spoiler
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    NiRN wrote: »

    I don't think that the people running this game even play it. If they do it seems they have lost touch with it and forget what it's like to be a new player levels 1-50 (I think levels 1-50 are just the new players playground).50+, 50++ are just there because of the nonexistence of end game content and the poorly implemented PvP.

    Most people will see the long, tedious grind ahead of them when they hit VR1 and unsubscribe/go to another game.

    "Long, tedious grind"? Back in EQ1 it took longer to get through a Hell Level than to get through five VR's combined in this game, handily.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Reenlister
    Reenlister
    ✭✭✭

    Good thing they are adding a variety of patches including solo, group, pvp, quest, and economic content over the next several months then! What was your complaint exactly? That they didn't prioritize the specific patch you wanted, first?

    Spoken like a real attorney.
    I don't see, nor recall putting out any complaint. I very clearly spoke of content and the understanding of putting out more, along with the need for the fixes.
    I then very clearly stated my feeling toward the addition of the Crag. Not my demand, nor any statements aimed to encourage others to share my sentiment.
    Yes it is a good thing they are continuing to look at further additions.
    So now in retrospect, your point in posting drivel?

  • Oberon
    Oberon
    ✭✭✭✭
    One other concern is that Trials, because of their timed nature, will encourage people to exploit to get to the top of the leaderboards, as well as make it difficult if not impossible to find a group that is uninterested in exploiting a good time, or just playing the dungeon for fun. I much rather would have had regular, non-timed 12-man dungeons. Even an option to enter them without the timer would be good enough.
    +1

    The timer/leaderboard for trials = exploit, cheat, hack, do anything to get that 50% extra loot (1 extra loot box per week over the 2 you can get normally).

    Leaderboards that are tied to granting any loot whatsoever are flat-out bad.

    Terrible, awful design decision.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pandarus wrote: »

    How the hell is that OK that you were VR1 at that point? Obviously something is broken and doesn't it bother you that if something wasn't broken that you were able to do it that fast?

    If you think a skilled player who has already gone through a game literally 8-10 times in its entirety before it came out, shouldn't have any idea of how to play well or wouldn't be able to go through said game's pve content more quickly than a complete newbie (and that's not an insult but a description of someone who hasn't played before)... I don't even know what else to say to you. Total breakdown of common sense or any logic, here.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Persecom
    Persecom
    ✭✭

    This silly myth being perpetuated by people is hilarious. I was VR1 in the morning on April 1st and I took my sweet time getting there, going in with no specific leveling plan and spending a few hours finangling with who to partner with while I leveled. It only takes about 90 hours at most to get to VR10, and it's been over 6 weeks since head start began. If you think everyone there exploited to get there... that's just pathetic and as silly as painting anyone who hasn't with a brush of being a noob. Neither is correct.

    Taking into account all of the posts that I've read that were left by you, I have to say that I have a hard time disagreeing with you at all. Aka, thank you for doing a wonderful service to all of us on the forums by posting intelligent comments. Good day, sir.
    Edited by Persecom on May 12, 2014 6:07PM
    One raised by Argonians
    @Persecom - Healer/Tank
    Member of the ShoddyCaste
  • Reevster
    Reevster
    ✭✭✭✭✭

    It took more skill. You probably shouldn't make baseless accusations when you very obviously have no clue whatsoever of what you're even talking about. Anyone who's played around 2 hours a day on average could have easily been at this point with time to spare. Look within or at your playstyle if you aren't and have played about that amount of time.

    HINT: Look at signature. Read. You might understand why I had some idea of what I was doing as to how to play efficiently. :)

    I call BS on you, I know how many hours it took to get to VR4 and its not a few hours a day, many many more then a "few hours" without "exploits"
  • oxygen_boarderb16_ESO
    Oberon wrote: »
    +1

    The timer/leaderboard for trials = exploit, cheat, hack, do anything to get that 50% extra loot (1 extra loot box per week over the 2 you can get normally).

    Leaderboards that are tied to granting any loot whatsoever are flat-out bad.

    Terrible, awful design decision.

    Why is it a terrible design. Maybe they are implementing this for that exact reason. They will be able to review the times/footage of said teams who get the best times. Analyze that data and determine what exploits, if any are being used. Hand out the penalties, adjust etc.

    Everyone so quick to trash anything remotely related to this game. The internet jockeys are hard at work.
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Oberon wrote: »
    +1

    The timer/leaderboard for trials = exploit, cheat, hack, do anything to get that 50% extra loot (1 extra loot box per week over the 2 you can get normally).

    Leaderboards that are tied to granting any loot whatsoever are flat-out bad.

    Terrible, awful design decision.

    Complaining that a feature you may not be able to manage to win at be removed, is a terrible, awful posting decision. I can't say I will be able to hit the leaderboard consistently either, but I still support having competitive aspects in.... competitive online games.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • ZiRM
    ZiRM
    ✭✭✭✭✭

    "Long, tedious grind"? Back in EQ1 it took longer to get through a Hell Level than to get through five VR's combined in this game, handily.

    To keep people subscribing you need to focus on something rather than grinding and you have to admit that ESO is rather shallow as it sits now. VR1-5 is painful along side the fast pace you got used to in levels 1-50. For the average player (which I am) most people are going to be hugely turned off by the VR grind that was put there in place of end game content.

    Spoiler
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Persecom wrote: »
    Taking into account all of the posts that I've read that were left by you, I have to say that I have a hard time disagreeing with you at all. Aka, thank you for doing a wonderful service to all of us on the forums by posting intelligent comments. Good day, sir.

    Thanks for the kind remarks :). I have gotten a bit frustrated with people painting anyone who has done anything of note in the game with the "exploiter" brush lately, to say the least, which is really the reason for my tone here in this thread... I do try in general to be helpful though and had put an extreme amount of time and effort into testing the game during the closed beta both for fun and to provide feedback to help them improve it.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • oxygen_boarderb16_ESO
    NiRN wrote: »

    To keep people subscribing you need to focus on something rather than grinding and you have to admit that ESO is rather shallow as it sits now. VR1-5 is painful along side the fast pace you got used to in levels 1-50. For the average player (which I am) most people are going to be hugely turned off by the VR grind that was put there in place of end game content.

    It's true the north american style of gaming is not about grinds. Although I like slow progression and mmo grinds, majority of north american players don't. They want to be able to whack a couple things, gain levels quickly and show colourful loot asap.
    Toktok - Vet8 Orc Templar - 2 Hand, Medium/Heavy Armor Grunt - Blacksmith/Clothier/Enchanter/Alchemist
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    NiRN wrote: »

    To keep people subscribing you need to focus on something rather than grinding and you have to admit that ESO is rather shallow as it sits now. VR1-5 is painful along side the fast pace you got used to in levels 1-50. For the average player (which I am) most people are going to be hugely turned off by the VR grind that was put there in place of end game content.

    Honestly you can get through VR1-5 inside of a few days by simply clearing the POI's with a 4-6 person guild group, then finishing the Almanac and running the instanced 4-man group dungeons once each. You're talking around 12-14 hours total of gameplay if you are focusing on it. I'm not sure exactly when a few hours a level turned into a mega-grind, but the definition you're trying to put forth is a misnomer to say the least. And endgame content is in-place (Cyrodiil) and coming (Craglorn).... I don't get how you can say on one hand that you're annoyed they're adding content for endgame, yet then complain that there isn't enough endgame content in the next breath?

    EDIT: To clarify, POI = points of interest, aka World Bosses, Anchors, and public dungeon bosses once each. Every single one gives a large amount of veteran XP that grows with each progressive zone.
    Edited by Attorneyatlawl on May 12, 2014 6:00PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Pandarus
    Pandarus

    Thanks for the kind remarks :). I have gotten a bit frustrated with people painting anyone who has done anything of note in the game with the "exploiter" brush lately, to say the least, which is really the reason for my tone here in this thread... I do try in general to be helpful though and had put an extreme amount of time and effort into testing the game during the closed beta both for fun and to provide feedback to help them improve it.

    You are an exploiter, it's impossible to level how you stated. No one believes you got to veteran rank 1 overnight not exploiting.
    Edited by Pandarus on May 12, 2014 6:01PM
  • Oberon
    Oberon
    ✭✭✭✭
    Why is it a terrible design. Maybe they are implementing this for that exact reason. They will be able to review the times/footage of said teams who get the best times. Analyze that data and determine what exploits, if any are being used. Hand out the penalties, adjust etc.
    They can do all of that without granting additional loot based on the leader board rankings.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pandarus wrote: »

    You are an exploiter, it's impossible to level how you stated.

    There we go again... simply because you don't know what to do to level properly (and no, it doesn't involve exploits, buddy) doesn't mean other people are as ignorant. I literally just two seconds ago even spelled it out above.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • raglau
    raglau
    ✭✭✭✭✭
    Pandarus wrote: »
    Zenimax please prioritize.

    If bots are running around aimlessly and constant exploits are still present, why has as much time been invested into new content this early? I.

    I completely agree. As ZOS have a hard enough time responding to issues raised with the released content that has been worked on for 7 years, one does feel they'll be even more overworked when fire-fighting Craglorn. Probably even the people at the coal-face in ZOS would agree because, even if the Craglorn dev team are seperate, the first line support people are the same team and probably the same in number.

    But you can bet some execs decided that in order to stem the exodus of subs after the free month, Craglorn must be released imminently.

    I think, like a lot of the decisions ZOS are making, this will backfire.
    Edited by raglau on May 12, 2014 6:04PM
  • Orizuru
    Orizuru
    ✭✭✭
    Reevster wrote: »

    I call BS on you, I know how many hours it took to get to VR4 and its not a few hours a day, many many more then a "few hours" without "exploits"

    Sounds to me like the basis for your argument is you can't accept the fact that there may be people out there that are more knowledgeable and more efficient at playing the game than you.

    Do you have any proof that expoits or cheats were used, or are you propping this up entirely with that straw man?

  • Pandarus
    Pandarus

    There we go again... simply because you don't know what to do to level properly (and no, it doesn't involve exploits, buddy) doesn't mean other people are as ignorant. I literally just two seconds ago even spelled it out above.

    You killed molag bal the day after the early release...
  • ZiRM
    ZiRM
    ✭✭✭✭✭

    It's true the north american style of gaming is not about grinds. Although I like slow progression and mmo grinds, majority of north american players don't. They want to be able to whack a couple things, gain levels quickly and show colourful loot asap.
    True, Look at the MMO( if you can call it that) Neverwinter Online. It released with many people whining, complaining etc. Just like here but micro transactions have made it very lucrative for them. Is it the right thing to do? Maybe not by the players standards but as a business they are LOLing all the way to the bank and that game is a disaster in terms of balance, dungeons and loot drops. The levels went fast and some shiny rewards keep people playing it though. I can see ESO going down this same path and because of the lore and because it's Elder Scrolls it's gonna make them even Mucho $$$. I only ever look at it from the perspective of NA consumers.... it's all I know.
    Spoiler
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Reevster
    Reevster
    ✭✭✭✭✭

    Thanks for the kind remarks :). I have gotten a bit frustrated with people painting anyone who has done anything of note in the game with the "exploiter" brush lately, to say the least, which is really the reason for my tone here in this thread... I do try in general to be helpful though and had put an extreme amount of time and effort into testing the game during the closed beta both for fun and to provide feedback to help them improve it.

    Your so full of your self its not funny....tell me you have not used any Exploits from lvl 1 to vr10....no you cant, you say you were in closed beta..then you know most of the Exploits and to say you didn't use any is pure BS. Dont make yourself out to be a "hero" when we know you did not lvl that fast using normal gameplay.
  • Oberon
    Oberon
    ✭✭✭✭
    Complaining that a feature you may not be able to manage to win at be removed, is a terrible, awful posting decision. I can't say I will be able to hit the leaderboard consistently either, but I still support having competitive aspects in.... competitive online games.
    Actually, The Elder Scrolls Online is not a "competitive online game", so there is that.

    In any event, I have no problem with leaderboards--players like to puff themselves up in the minds of others, and if that keeps them subscribing then it gives ZOS more income and that's fine.

    The bonus loot serves no positive purpose. If you consider yourself a great player, turning in a great time should be enough.
    Edited by Oberon on May 12, 2014 6:03PM
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pandarus wrote: »

    You killed molag bal the day after the early release...

    I said 4/1, not the day after the release. I had about 28 hours /played which included as I said a good chunk of wasted time. I did duo'd AOE-grinding and finished most of the skillpoint quests in the zone stories. Later on at VR10 I went back and breezed through grabbing the skyshards I hadn't gone out of my way to collect earlier. And yes, Molag Bal was very dead at that point :).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Pandarus
    Pandarus

    I said 4/1, not the day after the release. I had about 28 hours /played which included as I said a good chunk of wasted time. I did duo'd AOE-grinding and finished most of the skillpoint quests in the zone stories. Later on at VR10 I went back and breezed through grabbing the skyshards I hadn't gone out of my way to collect earlier. And yes, Molag Bal was very dead at that point :).

    Ok so "duo'd AOE-grinding" isn't exploiting? Dont tell me you ran all over the world because I'm sure there was a sweet spot.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Reevster wrote: »

    Your so full of your self its not funny....tell me you have not used any Exploits from lvl 1 to vr10....no you cant, you say you were in closed beta..then you know most of the Exploits and to say you didn't use any is pure BS. Dont make yourself out to be a "hero" when we know you did not lvl that fast using normal gameplay.

    I have never used an exploit on the live game, period. I'm actually probably one of the most stubborn anti-glitch/cheat/bug people you'd ever meet in an MMO actually :p . I verified a handful of loophole exploits during the CLOSED BETA period on the Psijic private test server to reproduce prior to reporting them which were fixed prelaunch. And I'm sorry if you think I'm "full of yourself", but simply stating facts and doing things you couldn't yourself, doesn't make someone conceited.
    Oberon wrote: »
    Actually, The Elder Scrolls Online is not a "competitive online game", so there is that.

    In any event, I have no problem with leaderboards--players like to puff themselves up in the minds of others, and if that keeps them subscribing then it gives ZOS more income and that's fine.

    The bonus loot serves no positive purpose. If you consider yourself a great player, turning in a great time should be enough.

    Yes, it is a competitive online game, or we wouldn't have levels, achievements, loot, loot qualities, dungeons, or player versus player combat. Inherently any online game is competitive because people by nature tend to be competitive in life. However Elder Scrolls Online specifically, as with all major MMO's, has many competitive aspects including dungeon achievements, dated leveling achievements, leaderboards in PVP, and loot qualities to show off and obtain.

    As far as saying "turning in a good time should be enough", how about we just cut your quest XP out? I mean, experiencing the story should be enough, right? No one needs a reward for doing anything in a game, clearly.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pandarus wrote: »

    Ok so "duo'd AOE-grinding" isn't exploiting? Dont tell me you ran all over the world because I'm sure there was a sweet spot.

    Killing monsters with area of effect abilities is not an exploit, hate to break it to you. And obviously, I ran to different spots with lots of monsters to kill.

    Better start reporting anyone with a Destruction staff. I'll leave you to it.

    EDIT: I still am boggling as to when being GOOD at a game became evil and wrong. Used to be people would congratulate you for doing something cool, not whine and make up accusations. Sign of the times I guess.
    Edited by Attorneyatlawl on May 12, 2014 6:13PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Persecom
    Persecom
    ✭✭

    Thanks for the kind remarks :). I have gotten a bit frustrated with people painting anyone who has done anything of note in the game with the "exploiter" brush lately, to say the least, which is really the reason for my tone here in this thread... I do try in general to be helpful though and had put an extreme amount of time and effort into testing the game during the closed beta both for fun and to provide feedback to help them improve it.

    The fact that you're in the Mostly Harmless Guild is alone enough credit to your opinion. I'm glad that you've tried to provide feedback to help ZOS improve the game. For some reason, people use the forums more so to scream at ZOS for little to no reason.

    Also, side note, I know you're a competent player because of this picture. You replied to me. :)
    <img src="https://us.v-cdn.net/5020507/uploads/FileUpload/f6/f4769c1c577fe312e50f65e0783407.png&quot; />
    One raised by Argonians
    @Persecom - Healer/Tank
    Member of the ShoddyCaste
  • Pandarus
    Pandarus

    Killing monsters with area of effect abilities is not an exploit, hate to break it to you. And obviously, I ran to different spots with lots of monsters to kill.

    Better start reporting anyone with a Destruction staff. I'll leave you to it.

    If you can AoE grind your way to VR1 as fast as you allegedly did then something is broken as far as I'm concerned because it's upsetting to me that there is an obvious loop hole in the intended progression method. I guess I'm a noob for not knowing that running around with a few of my friends spamming AoE killing everything instantly was an "intended" leveling strategy.
    Edited by Pandarus on May 12, 2014 6:15PM
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Pandarus wrote: »

    If you can AoE grind your way to VR1 as fast as you allegedly did then something is broken as far as I'm concerned because it's upsetting to me that there is an obvious loop hole in the intended progression method.

    There is absolutely no loophole or glitch at all, whatsoever, in any way shape or form, I guarantee you. Literally all I did was run around areas with packs of mobs, agro them, and AOE them to death with my duo partner. We would then clear quests within our level range that gave skillpoints once we were towards the end of a given area, and move onto the next. :)
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Oberon
    Oberon
    ✭✭✭✭
    Yes, it is a competitive online game, or we wouldn't have levels, achievements, loot, loot qualities, dungeons, or player versus player combat. Inherently any online game is competitive because people by nature tend to be competitive in life. However Elder Scrolls Online specifically, as with all major MMO's, has many competitive aspects including dungeon achievements, dated leveling achievements, leaderboards in PVP, and loot qualities to show off and obtain.

    As far as saying "turning in a good time should be enough", how about we just cut your quest XP out? I mean, experiencing the story should be enough, right? No one needs a reward for doing anything in a game, clearly.
    Call of Duty is a competitive online game. ESO is just a game played online that happens to have some competitive aspects here and there. Calling it a "competitive online game" is clearly mislabeling the game.

    Indeed, the vast majority of players simply log on to have fun, and don't care what some elitist guild or other player is doing. My entire point is that granting loot based on leaderboard times exacerbates the worst in players while providing nothing positive to ZOS. They could have kept the leaderboard without the massive 50% extra loot thing.
    Edited by Oberon on May 12, 2014 6:19PM
Sign In or Register to comment.