Because why the hell would you bother wasting time on a boss for only 20g.BS. I killed a WB for the first time and got a WHOLE 20 GOLD! Woo....hooo.... first time you kill a WB it should almost ALWAYS drop at LEAST blues, and occasionally purples.Read the patch notes. If you want to have loot from world bosses you need to not kill them too often.
One delve- or worldboss per 24 hours, is it?
It should? Why?
This is simply legit players becoming collateral damage in ZOS [losing] war against the bots.
ZOS_TristanK wrote: »Hey, folks. Thank you for your feedback on world bosses and loot. We would like to assure you that we are actively reading your feedback from around the forums, and ask that all comments remain civil and respectful towards your fellow players. Thanks!
Reenlister wrote: »I can understand what the OP is saying. It does seem like a let down to fight a mob only to find 5 or 10 gold on it when your done. Then to tear apart their home like the FBI on a raid, only to find they have nothing but some lockpicks in the house.
I to would enjoy a little pat on the back.
But overall it does not bother me so much. I enjoyed the experience of the fight, I like the achievements.
Not that its really the same, but you can, as was mentioned, usually find some decent stuff on the mobs in the area.
However something is kinda wrong there to. Like yesterday, I was killing time with my bow and went Vet mudcrab hunting, and I pulled several heavy armor pieces and a blue mace off them. That still strikes me funny that the crabs have nice armor.
EDIT: oops, spelling
Reenlister wrote: »I can understand what the OP is saying. It does seem like a let down to fight a mob only to find 5 or 10 gold on it when your done. Then to tear apart their home like the FBI on a raid, only to find they have nothing but some lockpicks in the house.
I to would enjoy a little pat on the back.
But overall it does not bother me so much. I enjoyed the experience of the fight, I like the achievements.
Not that its really the same, but you can, as was mentioned, usually find some decent stuff on the mobs in the area.
However something is kinda wrong there to. Like yesterday, I was killing time with my bow and went Vet mudcrab hunting, and I pulled several heavy armor pieces and a blue mace off them. That still strikes me funny that the crabs have nice armor.
EDIT: oops, spelling
wow.. I can't stop laughing. In ESO games, mudcrabs are like the lowest mobs. That you can get blue items from them while other players are getting either nothing or some bland white item from Daedra their level just underscores how messed up the loot tables are. Does this even require explanation? FIX IT DEVS!!!!
BS. I killed a WB for the first time and got a WHOLE 20 GOLD! Woo....hooo.... first time you kill a WB it should almost ALWAYS drop at LEAST blues, and occasionally purples.Read the patch notes. If you want to have loot from world bosses you need to not kill them too often.
One delve- or worldboss per 24 hours, is it?
Some folks, myself included, can solo many of these.
Guaranteed blues? Cha-ching! Erm, no.
aipex8_ESO wrote: »The worst are the harder public dungeons with multiple bosses. You only get loot on the first one! Unless your party want's to take a 10 minute break after each boss before continuing to the next. This needs to be addressed because legit players expect loot for downing a hard boss and they aren't getting it.
Because why the hell would you bother wasting time on a boss for only 20g.BS. I killed a WB for the first time and got a WHOLE 20 GOLD! Woo....hooo.... first time you kill a WB it should almost ALWAYS drop at LEAST blues, and occasionally purples.Read the patch notes. If you want to have loot from world bosses you need to not kill them too often.
One delve- or worldboss per 24 hours, is it?
It should? Why?
This is simply legit players becoming collateral damage in ZOS [losing] war against the bots.
It's not a single player game, but it uses the TES IP to entice TES players. And there are certain things that TES players expect and want, whether you like it or not.SunfireKnight86 wrote: »Because why the hell would you bother wasting time on a boss for only 20g.BS. I killed a WB for the first time and got a WHOLE 20 GOLD! Woo....hooo.... first time you kill a WB it should almost ALWAYS drop at LEAST blues, and occasionally purples.Read the patch notes. If you want to have loot from world bosses you need to not kill them too often.
One delve- or worldboss per 24 hours, is it?
It should? Why?
This is simply legit players becoming collateral damage in ZOS [losing] war against the bots.
Why play the game at all then?
This isn't a single player game. It's hand holdy enough at this point, let's not make it more so.
Because why the hell would you bother wasting time on a boss for only 20g.BS. I killed a WB for the first time and got a WHOLE 20 GOLD! Woo....hooo.... first time you kill a WB it should almost ALWAYS drop at LEAST blues, and occasionally purples.Read the patch notes. If you want to have loot from world bosses you need to not kill them too often.
One delve- or worldboss per 24 hours, is it?
It should? Why?
Some folks, myself included, can solo many of these.
Guaranteed blues? Cha-ching! Erm, no.
Congrats! You're not alone.... This thread is about rewards for time invested... I can solo it also.... and if I do so I expect something other than 5 gold... No need for guaranteed gold. just reasonable returns.. for example: "items you can deconstruct for a craft would be meaningful" and there are plenty of other routes to take with this....
Give us 1 skill point for killing all world bosses on map. Will be far more useful for players who care about their characters, more then silly blue drop, will also give nothing to farmers/bots.
If players stop being rewarded, they stop playing.
ZOS_TristanK wrote: »Hey, folks. Thank you for your feedback on world bosses and loot. We would like to assure you that we are actively reading your feedback from around the forums, and ask that all comments remain civil and respectful towards your fellow players. Thanks!