So tell me, since I'm not half-way yet, the reason you HAVE to level VR levels is what?
Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
Because taking minutes to kill a mob pack and then 'rest' to recover is fun?Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
Because taking minutes to kill a mob pack and then 'rest' to recover is fun?Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
Use the search button before starting another pointless whine thread.
Also:
http://elderscrollsonline.com/en-uk/news/post/2014/05/01/the-road-ahead---may-1?ref=home
enjoy
So tell me, since I'm not half-way yet, the reason you HAVE to level VR levels is what?
http://elderscrollsonline.com/en-uk/news/post/2014/05/01/the-road-ahead---may-1?ref=home
coz of course no one read it as it took away most reasons for their whines.
Craglorn is V1+
Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
http://elderscrollsonline.com/en-uk/news/post/2014/05/01/the-road-ahead---may-1?ref=home
coz of course no one read it as it took away most reasons for their whines.
Craglorn is V1+
@Andy22
thats a good work around, unfortunately you miss the skyshards and quest skillpoints if you dont play VR through the other factions.
depending on your ingame goal, this may be acceptable, but a lot of folks trying to get competitive in endgame (with all options additional skillpoints give) feel naturally forced to play through factions they dont enjoy.
@Andy22
thats a good work around, unfortunately you miss the skyshards and quest skillpoints if you dont play VR through the other factions.
depending on your ingame goal, this may be acceptable, but a lot of folks trying to get competitive in endgame (with all options additional skillpoints give) feel naturally forced to play through factions they dont enjoy.
http://elderscrollsonline.com/en-uk/news/post/2014/05/01/the-road-ahead---may-1?ref=home
coz of course no one read it as it took away most reasons for their whines.
Craglorn is V1+
Maybe u take your own advice than.
I did specifically speak about "trials" and they stated in other interviews that while unlike now, it will be technically possible to "queue" those as Vet1, they also noted they are balanced against Vet10.
Yeah so next time, don't jump to conclusions so fast and keep your "all whiners" blanket statement.
@Andy22
thats a good work around, unfortunately you miss the skyshards and quest skillpoints if you dont play VR through the other factions.
depending on your ingame goal, this may be acceptable, but a lot of folks trying to get competitive in endgame (with all options additional skillpoints give) feel naturally forced to play through factions they dont enjoy.
very true if you opted to skip the other factions you would miss what maybe 50 skill points? thats just not viable.
wrlifeboil wrote: »Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
I'm guessing that most players don't feel the way you do about that. They will be dropping like flies in the VR ranks. ZOS devs are probably hoping that they don't get to VR ranks before paying a few months of subscriptions.
wrlifeboil wrote: »Ah okay, as you say, I had got the impression it was kind of like a game like FFXI where once you'd hit the level cap you can continue 'progressing' by grinding points to spend on more character skills but they were only incrementally better than not having them whereas here it sounds like VR10 is a must-have going forward even if I don't want to do 'end-game'.
It's worrying that VR10 is likely going to be the launching point for the first expansion if the VR levels are so painful.
Thanks.
it is eaxtly that lvl 60 with the added insult that everything is made much harder and you have to do 2 thirds more content to get there than you did to get to 50
and the true issue comes out. I was ready to drop the game until I started on vet content. The increase in difficulty really got me into the game.
I'm guessing that most players don't feel the way you do about that. They will be dropping like flies in the VR ranks. ZOS devs are probably hoping that they don't get to VR ranks before paying a few months of subscriptions.
Or maybe we will finally have a Dev with stones not willing to totally cater to bad players, forcing them to actually try and learn the game instead of being handed everything.
Because taking minutes to kill a mob pack and then 'rest' to recover is fun?
i,m all for OFFERING players the choice to have elite dungeons etc.