For me my main problem is that guild chat of the guilds are mixed together and I'm in two active guilds. I could join another guild but don't bother now.
darkweed1977 wrote: »This is probably the worst MMO I have played when it comes to community and for me it is more a MSO (Massive Singleplayer Onlinegame) than it is a MMO.
knaveofengland wrote: »well all mmos are made should say have to be made for most solo play ,reason most want it that way its called player greed .
the guilds shop in time I think will have a general shop/ auction place hope fully it be like runescape model .
so with most wanting solo leaves a problem ,for the team play , do you have henchies/mercs like in gw make more quests with team play ,make it all dungeons need a team , can go on but hopefully you get the point.
you can join a guild who does events , guild I am in every night does pvp and has ts so you can play as a team I can tell you this is probally what you need to do, if you need a invite I ask the to send you a invite just pm me in game uk time in the evenings
Guild Wars 2 doesn't seem to be afraid of its community. They released a patch a few months back with a world boss that you -could not- defeat without the rest of your group (we're talking over 100 other people from your server) performing well and getting it right. People whined, they moaned... on the forums.
They couldn't have made it so I wouldn't "phase out" from my boyfriend? The game -really- is anti-social. I mean, let's be honest, most MMO's these days aren't really big on being social because they don't want to hurt Curtis Casual's feelings,
However this causes problems with phasing. I say the most important part is to keep group together.I don't mind having to do puzzles or get quest updates myself when in group.
One thing I find even more annoying is when others in group can update your quest. Like interupt your dialog early and start next step. Or when you get a quest to kill somone only to get it updated by some random person that isn't even in your group.
This pretty much sums up my experience.darkweed1977 wrote: »This is probably the worst MMO I have played when it comes to community and for me it is more a MSO (Massive Singleplayer Onlinegame) than it is a MMO.
The guilds I have tried to be in is only focusing on trade, which make me wish for an Auction house, but I will leave that as it is as that topic have already been all over the forum.
Players in this game are 99% running around soloing and yes it is good for people who just want to play the game on a casual basis that they do not need to be in a guild to do stuff, but then again, they do if they want more.
There are no community feeling, you do not feel you are a part of a MMO, except all the spam from gold sellers and bots running around. When you talk in chat, which I honestly don't do anymore, you get namecalling and bad mouthing. When you are running around in the world and help a player that is near death, you will not get even the smallest "ty" in say-chat. My experience with this game so far, is that I could easily just have played Skyrim with a lot of bots running around and not a MMO.
So for me, as long as the ingame community is so bad, I will probably enjoy the solo part of the game and then call it a day, like I would with every other Singleplayer game out there.
And just to make fur and feathers fly....no centralized trading is a big issue for me. Trading Guilds are just cumbersome to deal with and I personally feel that it made it much harder to find a 'home'. I don't really care what you want to call it...call it Bob if it makes you happy but we need something that we don't have to join 5 'Big Box' stores just to find a deal.
And just to make fur and feathers fly....no centralized trading is a big issue for me. Trading Guilds are just cumbersome to deal with and I personally feel that it made it much harder to find a 'home'. I don't really care what you want to call it...call it Bob if it makes you happy but we need something that we don't have to join 5 'Big Box' stores just to find a deal.
I have heard tell of, in the future, being able to buy from guild stores outside of your own. I'm not sure where that information was introduced or how it would be implemented, but I think it would be a nice balance between having "local stores" and maintaining a global economy.
Thank you guys for posting that. I tend not to look up those sorts of things.
My first reaction to "Highest bidding guild" was negative, but after thinking about it that means that the guilds that can afford the kiosk should be making a lot of money doing so, or they wouldn't do it. That also means that a trading guild will be made up almost entirely of sellers and not have half the slots taken with buyers. It might work... it might not. It will be interesting to see.
And amen to the phasing in groups thing. That'll quiet about 10% of the forum complaints in and of itself.
Maybe it's just ZOS learning to walk, so to speak.
Maybe it's just ZOS learning to walk, so to speak.
thats all good and fine, but its still an AAA game with full budget, not an indie game. As MMO Vet (since 1998) i am just puzzled about the many mistakes and design issues that went in. Issues that were encountered, addressed and resolved in countless MMO´s years ago.
Joes interview with the PvP Designer in 2013 had retrospektive an interesting insight. Being asked what the main difference between ESO´s combat system and the one of other MMO´s would be he stated "blocking". Yes sure.
A lot of the issues could have been avoided if besides people with good or great ideas also MMO designers and game architects with MMO experience would have been hired or placed in the right positions.
Join a guild and do dungeons with them.Level 23 and only done 2 group dungeons as these were the only two i found.
And pvp... which should be called pwp (player walks to player) was just too, walky. Played the rest as a single player game
Grouping is one of those things, particularly if you have friends you like to play with that have more...or less...time to play than you do... because of the phasing issue. Which boils down to this: If you have someone you like to play with then you need to make alts to play when they cannot be online because otherwise things get jacked up six ways to Sunday.
They couldn't have made it so I wouldn't "phase out" from my boyfriend? The game -really- is anti-social. I mean, let's be honest, most MMO's these days aren't really big on being social because they don't want to hurt Curtis Casual's feelings,
It's funny that you ridicule Curtis Casual, but yet seem incapable of completing the relatively easy content solo in the rare and brief instances you'd be phased from a party member. Perhaps you're Cathy Carried?
A system that allows grouped players to see each other even when they’re in different phases
@d0e1ow
You did see the part where they're working to fix that with the upcoming content, right? It's right at the top of the list even.A system that allows grouped players to see each other even when they’re in different phases
Cause, you know, right now I picture you in a Steve-Balmer-like rage throwing chairs. Calm down.