butthurtlocker wrote: »
How about don't die so often ? Use alittle skill in game play.
The only exceptions are the people who already have such an insane gold supply from buying gold or pre-nerf boss farming that they could pay this "Armor Tax" forever and never suffer it.
This is an inequality created by the tolerance of exploiters.
butthurtlocker wrote: »
The only exceptions are the people who already have such an insane gold supply from buying gold or pre-nerf boss farming that they could pay this "Armor Tax" forever and never suffer it.
This is an inequality created by the tolerance of exploiters. For the rest of us who didn't do that, we have to go naked or make junk sets and let them wear to 0%. And then keep wearing them.
Because hunting mats means what, an hour of farming to get another 30 minutes of protection?
butthurtlocker wrote: »The only exceptions are the people who already have such an insane gold supply from buying gold or pre-nerf boss farming that they could pay this "Armor Tax" forever and never suffer it.
This is an inequality created by the tolerance of exploiters.
You must be doing a terrible job of managing your gold. I can afford repairs, and no, you ass, I did not buy gold or use any exploit to achieve that. And I don't even sell most of the valuable items that I loot, I desconstruct almost all of the gear I pick up. Not only can I afford repairs, but the amount of gold I have is steadily increasing. Repair costs aren't putting me in the red.
butthurtlocker wrote: »The only exceptions are the people who already have such an insane gold supply from buying gold or pre-nerf boss farming that they could pay this "Armor Tax" forever and never suffer it.
This is an inequality created by the tolerance of exploiters.
You must be doing a terrible job of managing your gold. I can afford repairs, and no, you ass, I did not buy gold or use any exploit to achieve that. And I don't even sell most of the valuable items that I loot, I desconstruct almost all of the gear I pick up. Not only can I afford repairs, but the amount of gold I have is steadily increasing. Repair costs aren't putting me in the red.
butthurtlocker wrote: »
The only exceptions are the people who already have such an insane gold supply from buying gold or pre-nerf boss farming that they could pay this "Armor Tax" forever and never suffer it.
This is an inequality created by the tolerance of exploiters. For the rest of us who didn't do that, we have to go naked or make junk sets and let them wear to 0%. And then keep wearing them.
Because hunting mats means what, an hour of farming to get another 30 minutes of protection?
scruffycavetroll wrote: »might as well add an unarmed skill line also for people who like the idea of punching and kicking plate wearers
What? I did not exploit anything, and am v10, and my gold supply is steadily increasing as I continue to play. Whether it be selling dominion gear that I get free from PvP, or doing anything and getting gear to vendor etc. Even after spending a hefty fee for some items. I still make alot more than I spend. Unless you are completely ignoring any loot that drops, I fail to see how people are not gaining gold.
Some people, and some times, decay rates are huge. I don't think anyone has worked out exactly when and why. So you can go out for 30 minutes and return with a 200g repair bill, then go out another time for the same time to the same place and return with a 2000g repair bill. There's a lot of discussion in the decay rate thread in this forum section.
It certainly isn't about dying lots though. Dying has similar decay cost to beating 3-5 enemies.
oxygen_boarderb16_ESO wrote: »I find this funny that even in a video game, people have a hard time managing their resources. I spent all my money on a bank slot a couple days ago. I pve regularly, do spindle VR a lot and I'm @ 30,000. Its not a large number, but really, what do I need money for. Break down your mats, and sell the ones you dont use OR take a hit one time going back to town and just vendor everything. Pick up everything and vendor, you'll net easy profits.
Gear should break, it should break even if you aren't using it but (exping in a group) this prevents people from leeching or having to do it naked and being broke. Everything has a cost. The only time gear shouldn't break is when its in your bag (arguably it should decay in there) or your bank.
oxygen_boarderb16_ESO wrote: »I find this funny that even in a video game, people have a hard time managing their resources. I spent all my money on a bank slot a couple days ago. I pve regularly, do spindle VR a lot and I'm @ 30,000. Its not a large number, but really, what do I need money for. Break down your mats, and sell the ones you dont use OR take a hit one time going back to town and just vendor everything. Pick up everything and vendor, you'll net easy profits.
Gear should break, it should break even if you aren't using it but (exping in a group) this prevents people from leeching or having to do it naked and being broke. Everything has a cost. The only time gear shouldn't break is when its in your bag (arguably it should decay in there) or your bank.
Oh because we all have the time and play the game to buy crap in guild store for 200g and then spam it in zone chat in hopes to sell for 400g to net a profit of 200g. We then do this multiple times over a 1hour duration in order to repair our armor. Our armor then lasts 1 minute at maximum effiecieny and deccays rapidly.
Broken armor only on death. Repair cost equivalent to a percantage of your total gold. Done and sorted thanks for coming.
oxygen_boarderb16_ESO wrote: »I find this funny that even in a video game, people have a hard time managing their resources. I spent all my money on a bank slot a couple days ago. I pve regularly, do spindle VR a lot and I'm @ 30,000. Its not a large number, but really, what do I need money for. Break down your mats, and sell the ones you dont use OR take a hit one time going back to town and just vendor everything. Pick up everything and vendor, you'll net easy profits.
Gear should break, it should break even if you aren't using it but (exping in a group) this prevents people from leeching or having to do it naked and being broke. Everything has a cost. The only time gear shouldn't break is when its in your bag (arguably it should decay in there) or your bank.
Oh because we all have the time and play the game to buy crap in guild store for 200g and then spam it in zone chat in hopes to sell for 400g to net a profit of 200g. We then do this multiple times over a 1hour duration in order to repair our armor. Our armor then lasts 1 minute at maximum effiecieny and deccays rapidly.
Broken armor only on death. Repair cost equivalent to a percantage of your total gold. Done and sorted thanks for coming.