Start an RP guild, or join one- if there are half as many RPers in-game as the few on these forums like to make it seem, then our megaserver should be rolling in RP guilds already.
Start an RP guild, or join one- if there are half as many RPers in-game as the few on these forums like to make it seem, then our megaserver should be rolling in RP guilds already.
Oh good lord it is. But getting them together is the real trick.
The current phasing system really hampers RP since unless you are well-coordinated you'll rarely be in the same phase. So random RP almost never happens. Also, since there's no way to readily ID a roleplayer (a title would be nice) you more or less look at the name and if it's lore-friendly, take a shot. Sometimes it works out, sometimes not so much.
Perhaps down the road, someone will make an add-on that will have the ability for RPers to spot each other. Like for example, an icon or a color change in the name, so others who would have this add-on, can see that.
Start an RP guild, or join one- if there are half as many RPers in-game as the few on these forums like to make it seem, then our megaserver should be rolling in RP guilds already.
Oh good lord it is. But getting them together is the real trick.
The current phasing system really hampers RP since unless you are well-coordinated you'll rarely be in the same phase. So random RP almost never happens. Also, since there's no way to readily ID a roleplayer (a title would be nice) you more or less look at the name and if it's lore-friendly, take a shot. Sometimes it works out, sometimes not so much.
Agreed... My two cents on roleplaying in an MMO like this: Coordinated RP as in guilds normally turns into chatroom RP over guild channels. The alternative is pre-planned RP gatherings, which have a pretty good chance of being themed and thus turning into near-scripted roleplay. Those things are fairly dull to me. What is actually fun to me is random chance encounters that spawn actual roleplay. That is what was lost with the roleplay-phasing.Perhaps down the road, someone will make an add-on that will have the ability for RPers to spot each other. Like for example, an icon or a color change in the name, so others who would have this add-on, can see that.
Unfortunately addons cannot put a marker on a player in world, and since there are multiple ways to show character names (nameplate addons and such) I'm not sure you could have a universal modification there. It may be possible to apply some color coding to chat, but I'm not sure how that would interfere with already existing chat colors.
I think I'm going to hit ESOUI and see what's currently available to get a better feel for what the mod API could do to help the situation.