nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Where did I mention lore? I mentioned faction loyalty, that has *** all to do with lore.
nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Where did I mention lore? I mentioned faction loyalty, that has *** all to do with lore.
I was always under the impression that faction loyalty was defined more by PVP anyway. The true rivalries come from having killed and been killed by members of that faction on the field of battle. You come to resent the opposing side when you're ganked or have your scrolls taken. You do everything in your power to get revenge.
I dunno. Somehow I fail to see how these feelings can come from or be spoiled by questing in a different zone.
nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
darkkterror_ESO wrote: »I wouldn't say it "destroys" faction loyalty, but after seeing the atrocities committed by the Dominion in Shadowfen I'm not so sure I want to be part of it anymore
nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Could you tell me? I'm close to unlocking the final quest, but this conundrum has been bothering me. You don't need to go all detailed spoiler on me(though I don't really care since I already have a general idea on exactly what's going to happen) I'm just interested in the justification. For going to the next factions
You can PM me if you do not want to post it here. Also, tell me if continual Anchors and "planemelding" is justified. As I assume there are still anchors in the game after the MQ?
Nox_Aeterna wrote: »nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Could you tell me? I'm close to unlocking the final quest, but this conundrum has been bothering me. You don't need to go all detailed spoiler on me(though I don't really care since I already have a general idea on exactly what's going to happen) I'm just interested in the justification. For going to the next factions
You can PM me if you do not want to post it here. Also, tell me if continual Anchors and "planemelding" is justified. As I assume there are still anchors in the game after the MQ?
It is quite simple really , you are given the opportunity to experience the other factions to better understand them.
I do assume it is no spoiler you win in the end , since you always win in ES :P.
Nox_Aeterna wrote: »nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Could you tell me? I'm close to unlocking the final quest, but this conundrum has been bothering me. You don't need to go all detailed spoiler on me(though I don't really care since I already have a general idea on exactly what's going to happen) I'm just interested in the justification. For going to the next factions
You can PM me if you do not want to post it here. Also, tell me if continual Anchors and "planemelding" is justified. As I assume there are still anchors in the game after the MQ?
It is quite simple really , you are given the opportunity to experience the other factions to better understand them.
I do assume it is no spoiler you win in the end , since you always win in ES :P.
I'm going to need more detail than that. I would like to know exactly what was said, preferably.
Nox_Aeterna wrote: »nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Could you tell me? I'm close to unlocking the final quest, but this conundrum has been bothering me. You don't need to go all detailed spoiler on me(though I don't really care since I already have a general idea on exactly what's going to happen) I'm just interested in the justification. For going to the next factions
You can PM me if you do not want to post it here. Also, tell me if continual Anchors and "planemelding" is justified. As I assume there are still anchors in the game after the MQ?
It is quite simple really , you are given the opportunity to experience the other factions to better understand them.
I do assume it is no spoiler you win in the end , since you always win in ES :P.
I'm going to need more detail than that. I would like to know exactly what was said, preferably.
I'm sorry but who are you to say that wanting to be loyal to your faction is narrow minded? Some of us like character and the ideals of our faction. It's a more than reasonable stand point.Nox_Aeterna wrote: »nerevarine1138 wrote: »It doesn't "destroy" anything. As someone who's apparently very interested in the lore, I assume you actually listened to Meridia and Sir Cadwell?
Could you tell me? I'm close to unlocking the final quest, but this conundrum has been bothering me. You don't need to go all detailed spoiler on me(though I don't really care since I already have a general idea on exactly what's going to happen) I'm just interested in the justification. For going to the next factions
You can PM me if you do not want to post it here. Also, tell me if continual Anchors and "planemelding" is justified. As I assume there are still anchors in the game after the MQ?
It is quite simple really , you are given the opportunity to experience the other factions to better understand them.
I do assume it is no spoiler you win in the end , since you always win in ES :P.
I'm going to need more detail than that. I would like to know exactly what was said, preferably.
Read at your own risk.Meridia says that the world needs "healing", that your part is not over and you must "prepare" for whats coming by seeing how the other factions are so you understand "whats at stake" (my interpretation is that you must lose your loyalty and fight for the world, not only your king, none of the alliances is the "right one"), you have attracted the attention of the other daedric princes and molag bal isn't done yetMy guess is, the story doesn't end at lvl50 it will continue through craglorn and other updates, vr1-vr10 is kinda a placeholder so you can experience all content available and not just reach vr1 and say "theres nothing for me to do".
The OP view of faction loyalty is silly, it's very narrow-minded, theres no real reason to choose one faction over the other and we shouldn't need a reason, we are playing AvA for fun, not for some personal digital crusade.
I was always under the impression that faction loyalty was defined more by PVP anyway. The true rivalries come from having killed and been killed by members of that faction on the field of battle. You come to resent the opposing side when you're ganked or have your scrolls taken. You do everything in your power to get revenge.
I dunno. Somehow I fail to see how these feelings can come from or be spoiled by questing in a different zone.
Well that's pretty much what I'm meaning. Faction loyalty has a very strong grounding in PVP games (which the devs say is part of the end game, it does seem to be).
I was under the impression that you hit level 50 and can then go PVP to get to VR10. But that does not appear to be what the devs want you to do.
If I wanted to to the other factions quests, I would have created a character on that faction.
I'll be honest and say that I am not VR yet. So I don't know how they justify it. But if it's some BS like the dreaming or other really cheap reason, then to me that's quite offensive.
In a game that has such great PVP, you should be able to play as just your faction.
nerevarine1138 wrote: »I was always under the impression that faction loyalty was defined more by PVP anyway. The true rivalries come from having killed and been killed by members of that faction on the field of battle. You come to resent the opposing side when you're ganked or have your scrolls taken. You do everything in your power to get revenge.
I dunno. Somehow I fail to see how these feelings can come from or be spoiled by questing in a different zone.
Well that's pretty much what I'm meaning. Faction loyalty has a very strong grounding in PVP games (which the devs say is part of the end game, it does seem to be).
I was under the impression that you hit level 50 and can then go PVP to get to VR10. But that does not appear to be what the devs want you to do.
If I wanted to to the other factions quests, I would have created a character on that faction.
I'll be honest and say that I am not VR yet. So I don't know how they justify it. But if it's some BS like the dreaming or other really cheap reason, then to me that's quite offensive.
In a game that has such great PVP, you should be able to play as just your faction.
Ah, so you commented without actually knowing what you were talking about.
And you can level VR entirely through PvP. I know people who are doing it, and they've said the experience gain is just fine.
I don't really need to know what BS reason they use to force me through the other factions content. I know I only wanted to play one faction.
I also know that if your not VR10 in PVP, you can't go toe to toe with those who are. So if you try to go VR1-10 via PVP, your going to be getting a very frustrating leveling experience.
VR1-10 is not optional, it's utterly required before you are competitive in PVP and if you want to do the new adventure zone.
Imagine if in SWTOR you got to level 55 as a republic character and wanted to raid, but you were told no raiding or PVP till you have got to 55 by imperial quests too. I'd imagine a lot of people getting very annoyed with that.
It would not be do bad if you could PVP without facing VR10's. But as there are no warzones, you have to face players that you can't kill.
This issue is going to get a whole lot worse. Currently very few casual players are up to level 50, I. The next few weeks more and more will find out that they need to go through all faction stories if they want to not get utterly destroyed in PVP.
I have not experienced being stabbed. I still know without a shadow of a doubt that I don't want to experience it!
You can have an opinion on something you have not experienced.