mcconnell2_ESO wrote: »minack1preub18_ESO wrote: »
Lack of ideas. Laziness. Misguided belief that everyone enjoys leveling.
Most mmorpg players do enjoy leveling. Veteran is not leveling. You can play for 5 hours and not feel like you've made any progress on your character. 1500 quest xp in veteran zones is ***.
So what I'm seeing in this thread is, that you don't actually care about the game, at all. You just want soemthing tangible you can tell everyone else you had in ESO when you get bored and move onto the next MMO you go through and quit?
Yeah, ok.
cubansyrusb16_ESO wrote: »Vet content for me was ok and fun ... until i hit VR 6 and was sent to AD alliance, now every public dungeon i enter has groups of 6-7 enemies spaced less than 15 metres apart that combo you to death unless i use dragon standard.
I think the public dungeons are "TO" party focused, meaning that if by any chance your the only one in there expect to die ALOT, i mean ALOT .... one quest inside had me go back to town TWICE to repair XD
Alone in the VR 7 zone is not nice and no one in my guild is even close to me and i wouldn't say i rushed either, i listen to every quest, have done every achievement.
I love a challenge but some of these public dungeons are to full of monsters.
South_of_Heaven wrote: »I LOVE the stick but its missing the carrot.
Couldn't have said it better :PYou also have Craglorn or whatever coming next month, which if for vr10 people.
I really hate to sound pessimistic but the thing is that many will cancel theirs subs before they actually get to vr10 because of the reasons I mention in the post. My friend list is already "full" of VR1 players who hardly log in any more. Do you know what that means?(forgot to mention this in the OP!)
And even if they do release Crag, what is expected there? An item upgrade that is not menial? More skill points (where will we put them - ok don't answer this one)?
So what I'm seeing in this thread is, that you don't actually care about the game, at all. You just want soemthing tangible you can tell everyone else you had in ESO when you get bored and move onto the next MMO you go through and quit?
Yeah, ok.
chantry.hammondub17_ESO wrote: »VR dungeon rewards need a bit of work.
I've done my daily run on wednesday, BC and Spindleclutch. Got 0 epic quality loot, one blue ring. A friend in same party got armor piece he didn't want, but could use the ring I got, but ofc we can't trade armor/jewelry drops from vr dungeons. Even within same party that finished the dungeon.
There really have to be an option for that.
This is what I fear the most when thinking about 12 man content, that instead of 4 you will have 12 angry people, who got nothing for a lot of effort, or something thay can't even use.
Welcome to every dungeon/raid in every mmo?
Went through hsoo many many times without getting anything my guardian druid could use. Did i sit there and whine about it? No.
You don't need purples/yellows from a vr dungeon that isn't end game, and guess what, craglorn doesn't have a lockout so you can run it multiple times till you get that item that satisfies your epeen.
South_of_Heaven wrote: »So what I'm seeing in this thread is, that you don't actually care about the game, at all. You just want soemthing tangible you can tell everyone else you had in ESO when you get bored and move onto the next MMO you go through and quit?
Yeah, ok.
Huh? What the hell are you talking about? I am just asking for character development. Didn't you read the OP at all? Character development has always been one of the most prominent features of rpgs and it is half the fun in an rpg.
If there was any, veteran ranks would be far more entertaining, even if you did the same quests. And the gameplay would be different than the gameplay with an alt if, for example, you could morph your skills further. You would have something to look forward to.Like in 1-50. Your character wouldn't remain static.
Welcome to every dungeon/raid in every mmo?
Went through hsoo many many times without getting anything my guardian druid could use. Did i sit there and whine about it? No.
You don't need purples/yellows from a vr dungeon that isn't end game, and guess what, craglorn doesn't have a lockout so you can run it multiple times till you get that item that satisfies your epeen.
VR dungeon rewards need a bit of work.
I've done my daily run on wednesday, BC and Spindleclutch. Got 0 epic quality loot, one blue ring. A friend in same party got armor piece he didn't want, but could use the ring I got, but ofc we can't trade armor/jewelry drops from vr dungeons. Even within same party that finished the dungeon.
There really have to be an option for that.
This is what I fear the most when thinking about 12 man content, that instead of 4 you will have 12 angry people, who got nothing for a lot of effort, or something thay can't even use.
chantry.hammondub17_ESO wrote: »cubansyrusb16_ESO wrote: »Vet content for me was ok and fun ... until i hit VR 6 and was sent to AD alliance, now every public dungeon i enter has groups of 6-7 enemies spaced less than 15 metres apart that combo you to death unless i use dragon standard.
I think the public dungeons are "TO" party focused, meaning that if by any chance your the only one in there expect to die ALOT, i mean ALOT .... one quest inside had me go back to town TWICE to repair XD
Alone in the VR 7 zone is not nice and no one in my guild is even close to me and i wouldn't say i rushed either, i listen to every quest, have done every achievement.
I love a challenge but some of these public dungeons are to full of monsters.
And some of those public dungeons are labeled group public dungeon and others solo public dungeon. IMO the best thing to do for vr is find at least one other person who has similar playtime to you to quest with. I roll with two guildies and depending on the situation we're 3 dps deep or tank healer dps. If I was solo I'd have to drop 19k on respecing to change morphs my armor line and go sword and board lol. Although some of the main story line quests for AD/DC seem like they might be overtuned for solo people which shouldn't be the case. That's just from watching my healer templar/fire staff friend die repeatedly on some of the ones we had already done.South_of_Heaven wrote: »I LOVE the stick but its missing the carrot.
Couldn't have said it better :PYou also have Craglorn or whatever coming next month, which if for vr10 people.
I really hate to sound pessimistic but the thing is that many will cancel theirs subs before they actually get to vr10 because of the reasons I mention in the post. My friend list is already "full" of VR1 players who hardly log in any more. Do you know what that means?(forgot to mention this in the OP!)
And even if they do release Crag, what is expected there? An item upgrade that is not menial? More skill points (where will we put them - ok don't answer this one)?
I'm 99% sure they announced craglorn was for vr1-10.
Wrekkoning wrote: »Veteran points used to morph 10 abilities a third time. But only ten and have hem be noticibly better then the previous version. Since you can only have 10 then it should mean something...
mcconnell2_ESO wrote: »Zenimax CEO: "Most mmorpgs fail when players reach endgame and then quit. I need you guys to figure out a way to prevent that"
ESO Developer: "What if we put in a roadblock that stops people from ever wanting to reach endgame in the first place?"
CEO:" How fast can you implement this?"
ESO Dev:"I can do it in a few hours. It is really just a copy and paste job"
CEO:"F**k yeah! long weekend coming up im going to get wasted. See you guys in 6 months"
Veteran zones are emptier and emptier of players as you progress.
No progression? lol... just... lol. I'm VR6, bring any lvl50 against me in Cyrodiil and I'll demolish them one on one.
Sure, it's not as drastic as levels before VR, but it is significant.