Will make *no* difference to any of the bots what-so-ever.
The only thing this does accomplish is to make us who don't bot even more upset.
The bots will simply farm a boss, teleport to another, teleport to another ... come back to the first one when the time limit has expired. Rinse and repeat.
It won't slow them down ONE BIT.
Yet real players will feel the impact ...
The FIX does not fix farming as it only effects named drops.
so the bosses still drop 'trash' each kill and its the trash they are farming for gold (full soul stones)
Etchesketch wrote: »bot's have infinite patience. They don't care if they have to wait. They will just keep killing, taking the loot as it comes.
Does nothing for the Bot problem. Bots don't care about "time", they're not going anywhere.
If the boss is out of phase, the bot can't attack it.
It really is the best solution. The boss goes out of phase for awhile after you kill it so that everyone has a chance to attack and get loot.
The game already makes such extensive use of phasing, it seems like something they could do pretty easily.
dreildragb14_ESO wrote: »A few times now I watched people pull 2 standard trolls to the spawn area of the boss at about spawn time and all the bots die..
nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
I don't want to sit in one place farming the boss over and over. I simply want to get the one blue that tends to be in each boss' loot table.
Ragnar_Lodbrok wrote: »nerevarine1138 wrote: »It means that once you've looted the boss, you need to wait before loot drops again.
You are not meant to sit in one place and farm boss drops over and over again. Today's hotfix confirms that.
I don't want to sit in one place farming the boss over and over. I simply want to get the one blue that tends to be in each boss' loot table.
Oh that 1 in 25 or 50 chance? The blue you will outevel in a half hour if you didnt sit there getting no xp for three hours farming it?
Jade_Knightblazerb14_ESO wrote: »If you complete the dungeon (which means you kill the boss), the boss should no longer spawn for the player. Simple as that... Make it so the rare drop rates are increased to 80% or so. gg - Fixed
SuperScrubby wrote: »
Unless you're constantly crafting your own gear some of the boss drops are actually good for their traits and/or bonuses.